[Client] Update DedicatedActor to C++11

0.6.1
Koncord 8 years ago
parent 8f7da49152
commit 2427a4f877

@ -178,9 +178,7 @@ void DedicatedActor::setEquipment()
storeRefId = it->getCellRef().getRefId();
if (!Misc::StringUtils::ciEqual(storeRefId, packetRefId)) // if other item equiped
{
invStore.unequipSlot(slot, ptr);
}
else
equal = true;
}
@ -227,14 +225,10 @@ void DedicatedActor::playSound()
bool DedicatedActor::hasItem(std::string refId, int charge)
{
MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore(ptr);
for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
for (const auto &ptr : ptr.getClass().getInventoryStore(ptr))
{
if (::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), refId) && it->getCellRef().getCharge() == charge)
{
if (::Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), refId) && ptr.getCellRef().getCharge() == charge)
return true;
}
}
return false;
@ -242,14 +236,12 @@ bool DedicatedActor::hasItem(std::string refId, int charge)
void DedicatedActor::equipItem(std::string refId, int charge)
{
MWWorld::InventoryStore& invStore = ptr.getClass().getInventoryStore(ptr);
for (MWWorld::ContainerStoreIterator it = invStore.begin(); it != invStore.end(); ++it)
for (const auto &ptr : ptr.getClass().getInventoryStore(ptr))
{
if (::Misc::StringUtils::ciEqual(it->getCellRef().getRefId(), refId) && it->getCellRef().getCharge() == charge)
if (::Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), refId) && ptr.getCellRef().getCharge() == charge)
{
std::shared_ptr<MWWorld::Action> action = it->getClass().use(*it);
action->execute(ptr);
std::shared_ptr<MWWorld::Action> action = ptr.getClass().use(ptr);
action->execute(this->ptr);
break;
}
}

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