Fix some issues found by coverity

sceneinput
scrawl 10 years ago
parent 667c80fb2a
commit 24ae1d5ace

@ -166,7 +166,9 @@ namespace ESSImport
if (i >= file2.mRecords.size())
{
std::ios::fmtflags f(std::cout.flags());
std::cout << "Record in file1 not present in file2: (1) 0x" << std::hex << rec.mFileOffset << std::endl;
std::cout.flags(f);
return;
}
@ -174,7 +176,9 @@ namespace ESSImport
if (rec.mName != rec2.mName)
{
std::ios::fmtflags f(std::cout.flags());
std::cout << "Different record name at (2) 0x" << std::hex << rec2.mFileOffset << std::endl;
std::cout.flags(f);
return; // TODO: try to recover
}
@ -185,7 +189,9 @@ namespace ESSImport
if (j >= rec2.mSubrecords.size())
{
std::ios::fmtflags f(std::cout.flags());
std::cout << "Subrecord in file1 not present in file2: (1) 0x" << std::hex << sub.mFileOffset << std::endl;
std::cout.flags(f);
return;
}
@ -193,8 +199,10 @@ namespace ESSImport
if (sub.mName != sub2.mName)
{
std::ios::fmtflags f(std::cout.flags());
std::cout << "Different subrecord name (" << rec.mName << "." << sub.mName << " vs. " << sub2.mName << ") at (1) 0x" << std::hex << sub.mFileOffset
<< " (2) 0x" << sub2.mFileOffset << std::endl;
std::cout.flags(f);
break; // TODO: try to recover
}
@ -203,6 +211,8 @@ namespace ESSImport
if (blacklist.find(std::make_pair(rec.mName, sub.mName)) != blacklist.end())
continue;
std::ios::fmtflags f(std::cout.flags());
std::cout << "Different subrecord data for " << rec.mName << "." << sub.mName << " at (1) 0x" << std::hex << sub.mFileOffset
<< " (2) 0x" << sub2.mFileOffset << std::endl;
@ -235,6 +245,7 @@ namespace ESSImport
std::cout << "\033[0m";
}
std::cout << std::endl;
std::cout.flags(f);
}
}
}
@ -319,7 +330,11 @@ namespace ESSImport
else
{
if (unknownRecords.insert(n.val).second)
{
std::ios::fmtflags f(std::cout.flags());
std::cerr << "unknown record " << n.toString() << " (0x" << std::hex << esm.getFileOffset() << ")" << std::endl;
std::cout.flags(f);
}
esm.skipRecord();
}

@ -49,6 +49,10 @@ namespace ESSImport
std::map<std::string, ESM::NPC> mNpcs;
Context()
: mDay(0)
, mMonth(0)
, mYear(0)
, mHour(0.f)
{
mPlayer.mAutoMove = 0;
ESM::CellId playerCellId;

@ -203,6 +203,8 @@ bool MWDialogue::Filter::testSelectStructNumeric (const SelectWrapper& select) c
return false; // script does not have a variable of this name.
int index = localDefs.getIndex (name);
if (index < 0)
return false; // shouldn't happen, we checked that variable has a type above, so must exist
const MWScript::Locals& locals = mActor.getRefData().getLocals();

@ -896,6 +896,9 @@ namespace MWGui
void WindowManager::updateMap()
{
if (!mLocalMapRender)
return;
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
osg::Vec3f playerPosition = player.getRefData().getPosition().asVec3();

@ -59,7 +59,6 @@ namespace MWRender
private:
osg::ref_ptr<osg::Group> mParent;
Resource::ResourceSystem* mResourceSystem;
osg::ref_ptr<osgParticle::ParticleSystem> mParticleSystem;
osg::ref_ptr<osg::PositionAttitudeTransform> mParticleNode;

@ -119,7 +119,7 @@ class Drawable : public osg::Drawable {
// VBOs disabled due to crash in OSG: http://forum.openscenegraph.org/viewtopic.php?t=14909
osg::GLBufferObject* bufferobject = 0;//state->isVertexBufferObjectSupported() ? vbo->getOrCreateGLBufferObject(state->getContextID()) : 0;
if (bufferobject)
if (0)//bufferobject)
{
state->bindVertexBufferObject(bufferobject);

@ -407,7 +407,8 @@ FlipController::FlipController(int texSlot, float delta, std::vector<osg::ref_pt
}
FlipController::FlipController()
: mDelta(0.f)
: mTexSlot(0)
, mDelta(0.f)
{
}

Loading…
Cancel
Save