forked from mirror/openmw-tes3mp
Remove getEyePos()
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1b3cde9b8d
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252b27f0ef
2 changed files with 0 additions and 9 deletions
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@ -367,12 +367,6 @@ namespace MWRender
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mSky->setSunDirection(position);
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}
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osg::Vec3f RenderingManager::getEyePos()
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{
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osg::Vec3d eye = mViewer->getCameraManipulator()->getMatrix().getTrans();
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return eye;
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}
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void RenderingManager::addCell(const MWWorld::CellStore *store)
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{
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mPathgrid->addCell(store);
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@ -382,7 +376,6 @@ namespace MWRender
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if (store->getCell()->isExterior())
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mTerrain->loadCell(store->getCell()->getGridX(), store->getCell()->getGridY());
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}
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void RenderingManager::removeCell(const MWWorld::CellStore *store)
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{
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mPathgrid->removeCell(store);
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@ -137,8 +137,6 @@ namespace MWRender
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SkyManager* getSkyManager();
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osg::Vec3f getEyePos();
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void spawnEffect(const std::string &model, const std::string &texture, const osg::Vec3f &worldPosition, float scale = 1.f);
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/// Clear all savegame-specific data
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