forked from mirror/openmw-tes3mp
Fix check whether file name starts with x or X
If path doens't contains / or \, then slashpos will be 0. Therefore slashpos + 1 = 1 doesn't point to first symbol. xmesh.nif ^ slashpos + 1
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1 changed files with 3 additions and 8 deletions
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@ -88,18 +88,13 @@ osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(const Nif::NIFFilePtr&
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else
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{
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bool autogenerated = hasAutoGeneratedCollision(node);
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bool isAnimated = false;
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// files with the name convention xmodel.nif usually have keyframes stored in a separate file xmodel.kf (see Animation::addAnimSource).
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// assume all nodes in the file will be animated
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std::string filename = nif->getFilename();
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size_t slashpos = filename.find_last_of("/\\");
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if (slashpos == std::string::npos)
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slashpos = 0;
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if (slashpos+1 < filename.size() && (filename[slashpos+1] == 'x' || filename[slashpos+1] == 'X'))
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{
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isAnimated = true;
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}
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const std::size_t slashpos = filename.find_last_of("/\\");
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const std::size_t letterPos = slashpos == std::string::npos ? 0 : slashpos + 1;
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const bool isAnimated = letterPos < filename.size() && (filename[letterPos] == 'x' || filename[letterPos] == 'X');
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handleNode(node, 0, autogenerated, isAnimated, autogenerated);
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