forked from mirror/openmw-tes3mp
Add ProcessPlayerPacket method to server's Networking
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f0fa5e8771
commit
2602c1f71a
2 changed files with 230 additions and 213 deletions
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@ -48,29 +48,10 @@ Networking::~Networking()
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LOG_QUIT();
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}
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void Networking::Update(RakNet::Packet *packet)
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void Networking::ProcessPlayerPacket(RakNet::Packet *packet)
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{
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Player *player = Players::GetPlayer(packet->guid);
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RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
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{
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RakNet::RakNetGUID ignoredGUID;
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bsIn.Read(ignoredGUID);
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(void)ignoredGUID;
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}
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playerController->SetStream(&bsIn, 0);
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if (player == 0)
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{
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playerController->GetPacket(ID_HANDSHAKE)->RequestData(packet->guid);
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Players::NewPlayer(packet->guid);
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player = Players::GetPlayer(packet->guid);
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playerController->GetPacket(ID_USER_MYID)->Send(Players::GetPlayer(packet->guid), false);
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return;
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}
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PlayerPacket *myPacket = playerController->GetPacket(packet->data[0]);
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if (packet->data[0] == ID_HANDSHAKE)
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@ -379,6 +360,39 @@ void Networking::Update(RakNet::Packet *packet)
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}
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}
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void Networking::Update(RakNet::Packet *packet)
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{
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Player *player = Players::GetPlayer(packet->guid);
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RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
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{
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RakNet::RakNetGUID ignoredGUID;
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bsIn.Read(ignoredGUID);
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(void)ignoredGUID;
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}
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if (player == 0)
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{
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playerController->SetStream(&bsIn, 0);
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playerController->GetPacket(ID_HANDSHAKE)->RequestData(packet->guid);
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Players::NewPlayer(packet->guid);
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player = Players::GetPlayer(packet->guid);
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playerController->GetPacket(ID_USER_MYID)->Send(Players::GetPlayer(packet->guid), false);
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return;
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}
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else if (playerController->ContainsPacket(packet->data[0]))
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{
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playerController->SetStream(&bsIn, 0);
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ProcessPlayerPacket(packet);
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}
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else if (worldController->ContainsPacket(packet->data[0]))
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{
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worldController->SetStream(&bsIn, 0);
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}
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}
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void Networking::NewPlayer(RakNet::RakNetGUID guid)
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{
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playerController->GetPacket(ID_GAME_BASE_INFO)->RequestData(guid);
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@ -20,7 +20,10 @@ namespace mwmp
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void NewPlayer(RakNet::RakNetGUID guid);
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void DisconnectPlayer(RakNet::RakNetGUID guid);
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void KickPlayer(RakNet::RakNetGUID guid);
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void ProcessPlayerPacket(RakNet::Packet *packet);
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void Update(RakNet::Packet *packet);
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unsigned short NumberOfConnections() const;
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unsigned int MaxConnections() const;
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