[Client] Enable reading of ActorPackets, and thus NPC sync, by default

0.6.1
David Cernat 8 years ago
parent 871d8c8308
commit 27186f555d

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readAnimFlags(actorList);
Main::get().getCellController()->readAnimFlags(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readAnimPlay(actorList);
Main::get().getCellController()->readAnimPlay(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readAttack(actorList);
Main::get().getCellController()->readAttack(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readCellChange(actorList);
Main::get().getCellController()->readCellChange(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readPositions(actorList);
Main::get().getCellController()->readPositions(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readSpeech(actorList);
Main::get().getCellController()->readSpeech(actorList);
}
};
}

@ -22,7 +22,7 @@ namespace mwmp
virtual void Do(ActorPacket &packet, ActorList &actorList)
{
//Main::get().getCellController()->readStatsDynamic(actorList);
Main::get().getCellController()->readStatsDynamic(actorList);
}
};
}

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