forked from mirror/openmw-tes3mp
the reference for a targeted script is now determined when needed instead of at the start of the script execution
This commit is contained in:
parent
35b27ea8cb
commit
27c84d6cb7
4 changed files with 49 additions and 27 deletions
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@ -77,12 +77,8 @@ namespace MWScript
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{
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{
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MWWorld::Ptr ptr;
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MWWorld::Ptr ptr;
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if (!iter->second.mId.empty())
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ptr = MWBase::Environment::get().getWorld()->getPtr (
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iter->second.mId, false);
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MWScript::InterpreterContext interpreterContext (
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MWScript::InterpreterContext interpreterContext (
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&iter->second.mLocals, ptr);
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&iter->second.mLocals, MWWorld::Ptr(), iter->second.mId);
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MWBase::Environment::get().getScriptManager()->run (iter->first, interpreterContext);
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MWBase::Environment::get().getScriptManager()->run (iter->first, interpreterContext);
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}
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}
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@ -22,7 +22,7 @@
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namespace MWScript
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namespace MWScript
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{
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{
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MWWorld::Ptr InterpreterContext::getReference (
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MWWorld::Ptr InterpreterContext::getReferenceImp (
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const std::string& id, bool activeOnly, bool doThrow)
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const std::string& id, bool activeOnly, bool doThrow)
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{
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{
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if (!id.empty())
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if (!id.empty())
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@ -31,6 +31,10 @@ namespace MWScript
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}
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}
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else
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else
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{
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{
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if (mReference.isEmpty() && !mTargetId.empty())
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mReference =
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MWBase::Environment::get().getWorld()->searchPtr (mTargetId, false);
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if (mReference.isEmpty() && doThrow)
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if (mReference.isEmpty() && doThrow)
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throw std::runtime_error ("no implicit reference");
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throw std::runtime_error ("no implicit reference");
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@ -38,7 +42,7 @@ namespace MWScript
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}
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}
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}
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}
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const MWWorld::Ptr InterpreterContext::getReference (
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const MWWorld::Ptr InterpreterContext::getReferenceImp (
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const std::string& id, bool activeOnly, bool doThrow) const
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const std::string& id, bool activeOnly, bool doThrow) const
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{
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{
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if (!id.empty())
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if (!id.empty())
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@ -47,6 +51,10 @@ namespace MWScript
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}
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}
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else
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else
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{
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{
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if (mReference.isEmpty() && !mTargetId.empty())
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mReference =
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MWBase::Environment::get().getWorld()->searchPtr (mTargetId, false);
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if (mReference.isEmpty() && doThrow)
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if (mReference.isEmpty() && doThrow)
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throw std::runtime_error ("no implicit reference");
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throw std::runtime_error ("no implicit reference");
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@ -64,7 +72,7 @@ namespace MWScript
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}
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}
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else
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else
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{
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{
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const MWWorld::Ptr ptr = getReference (id, false);
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const MWWorld::Ptr ptr = getReferenceImp (id, false);
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id = ptr.getClass().getScript (ptr);
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id = ptr.getClass().getScript (ptr);
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@ -84,7 +92,7 @@ namespace MWScript
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}
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}
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else
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else
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{
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{
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const MWWorld::Ptr ptr = getReference (id, false);
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const MWWorld::Ptr ptr = getReferenceImp (id, false);
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id = ptr.getClass().getScript (ptr);
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id = ptr.getClass().getScript (ptr);
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@ -96,9 +104,9 @@ namespace MWScript
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}
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}
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InterpreterContext::InterpreterContext (
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InterpreterContext::InterpreterContext (
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MWScript::Locals *locals, MWWorld::Ptr reference)
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MWScript::Locals *locals, MWWorld::Ptr reference, const std::string& targetId)
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: mLocals (locals), mReference (reference),
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: mLocals (locals), mReference (reference),
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mActivationHandled (false)
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mActivationHandled (false), mTargetId (targetId)
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{}
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{}
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int InterpreterContext::getLocalShort (int index) const
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int InterpreterContext::getLocalShort (int index) const
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@ -236,34 +244,34 @@ namespace MWScript
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std::string InterpreterContext::getNPCName() const
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std::string InterpreterContext::getNPCName() const
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{
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{
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ESM::NPC npc = *mReference.get<ESM::NPC>()->mBase;
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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return npc.mName;
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return npc.mName;
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}
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}
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std::string InterpreterContext::getNPCRace() const
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std::string InterpreterContext::getNPCRace() const
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{
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{
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ESM::NPC npc = *mReference.get<ESM::NPC>()->mBase;
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc.mRace);
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc.mRace);
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return race->mName;
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return race->mName;
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}
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}
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std::string InterpreterContext::getNPCClass() const
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std::string InterpreterContext::getNPCClass() const
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{
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{
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ESM::NPC npc = *mReference.get<ESM::NPC>()->mBase;
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(npc.mClass);
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(npc.mClass);
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return class_->mName;
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return class_->mName;
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}
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}
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std::string InterpreterContext::getNPCFaction() const
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std::string InterpreterContext::getNPCFaction() const
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{
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{
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ESM::NPC npc = *mReference.get<ESM::NPC>()->mBase;
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npc.mFaction);
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const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npc.mFaction);
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return faction->mName;
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return faction->mName;
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}
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}
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std::string InterpreterContext::getNPCRank() const
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std::string InterpreterContext::getNPCRank() const
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{
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{
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std::map<std::string, int> ranks = mReference.getClass().getNpcStats (mReference).getFactionRanks();
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std::map<std::string, int> ranks = getReferenceImp().getClass().getNpcStats (getReferenceImp()).getFactionRanks();
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std::map<std::string, int>::const_iterator it = ranks.begin();
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std::map<std::string, int>::const_iterator it = ranks.begin();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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@ -299,7 +307,7 @@ namespace MWScript
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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MWWorld::Ptr player = world->getPlayerPtr();
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std::string factionId = mReference.getClass().getNpcStats (mReference).getFactionRanks().begin()->first;
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std::string factionId = getReferenceImp().getClass().getNpcStats (getReferenceImp()).getFactionRanks().begin()->first;
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std::map<std::string, int> ranks = player.getClass().getNpcStats (player).getFactionRanks();
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std::map<std::string, int> ranks = player.getClass().getNpcStats (player).getFactionRanks();
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std::map<std::string, int>::const_iterator it = ranks.find(factionId);
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std::map<std::string, int>::const_iterator it = ranks.find(factionId);
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@ -326,7 +334,7 @@ namespace MWScript
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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MWWorld::Ptr player = world->getPlayerPtr();
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std::string factionId = mReference.getClass().getNpcStats (mReference).getFactionRanks().begin()->first;
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std::string factionId = getReferenceImp().getClass().getNpcStats (getReferenceImp()).getFactionRanks().begin()->first;
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std::map<std::string, int> ranks = player.getClass().getNpcStats (player).getFactionRanks();
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std::map<std::string, int> ranks = player.getClass().getNpcStats (player).getFactionRanks();
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std::map<std::string, int>::const_iterator it = ranks.find(factionId);
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std::map<std::string, int>::const_iterator it = ranks.find(factionId);
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@ -383,7 +391,7 @@ namespace MWScript
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MWWorld::Ptr ref2;
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MWWorld::Ptr ref2;
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if (id.empty())
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if (id.empty())
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ref2 = getReference("", true, true);
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ref2 = getReferenceImp();
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else
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else
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ref2 = MWBase::Environment::get().getWorld()->searchPtr(id, true);
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ref2 = MWBase::Environment::get().getWorld()->searchPtr(id, true);
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@ -448,19 +456,19 @@ namespace MWScript
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bool InterpreterContext::isDisabled (const std::string& id) const
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bool InterpreterContext::isDisabled (const std::string& id) const
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{
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{
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const MWWorld::Ptr ref = getReference (id, false);
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const MWWorld::Ptr ref = getReferenceImp (id, false);
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return !ref.getRefData().isEnabled();
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return !ref.getRefData().isEnabled();
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}
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}
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void InterpreterContext::enable (const std::string& id)
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void InterpreterContext::enable (const std::string& id)
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{
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{
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MWWorld::Ptr ref = getReference (id, false);
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MWWorld::Ptr ref = getReferenceImp (id, false);
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MWBase::Environment::get().getWorld()->enable (ref);
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MWBase::Environment::get().getWorld()->enable (ref);
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}
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}
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void InterpreterContext::disable (const std::string& id)
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void InterpreterContext::disable (const std::string& id)
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{
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{
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MWWorld::Ptr ref = getReference (id, false);
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MWWorld::Ptr ref = getReferenceImp (id, false);
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MWBase::Environment::get().getWorld()->disable (ref);
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MWBase::Environment::get().getWorld()->disable (ref);
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}
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}
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@ -542,6 +550,11 @@ namespace MWScript
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MWWorld::Ptr InterpreterContext::getReference(bool required)
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MWWorld::Ptr InterpreterContext::getReference(bool required)
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{
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{
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return getReference ("", true, required);
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return getReferenceImp ("", true, required);
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}
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std::string InterpreterContext::getTargetId() const
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{
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return mTargetId;
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}
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}
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}
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}
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@ -27,14 +27,22 @@ namespace MWScript
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class InterpreterContext : public Interpreter::Context
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class InterpreterContext : public Interpreter::Context
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{
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{
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Locals *mLocals;
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Locals *mLocals;
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MWWorld::Ptr mReference;
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mutable MWWorld::Ptr mReference;
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MWWorld::Ptr mActivated;
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MWWorld::Ptr mActivated;
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bool mActivationHandled;
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bool mActivationHandled;
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MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true);
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std::string mTargetId;
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const MWWorld::Ptr getReference (const std::string& id, bool activeOnly, bool doThrow=true) const;
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/// If \a id is empty, a reference the script is run from is returned or in case
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/// of a non-local script the reference derived from the target ID.
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MWWorld::Ptr getReferenceImp (const std::string& id = "", bool activeOnly = false,
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bool doThrow=true);
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/// If \a id is empty, a reference the script is run from is returned or in case
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/// of a non-local script the reference derived from the target ID.
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const MWWorld::Ptr getReferenceImp (const std::string& id = "",
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bool activeOnly = false, bool doThrow=true) const;
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const Locals& getMemberLocals (std::string& id, bool global) const;
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const Locals& getMemberLocals (std::string& id, bool global) const;
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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@ -44,7 +52,8 @@ namespace MWScript
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public:
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public:
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InterpreterContext (MWScript::Locals *locals, MWWorld::Ptr reference);
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InterpreterContext (MWScript::Locals *locals, MWWorld::Ptr reference,
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const std::string& targetId = "");
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///< The ownership of \a locals is not transferred. 0-pointer allowed.
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///< The ownership of \a locals is not transferred. 0-pointer allowed.
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virtual int getLocalShort (int index) const;
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virtual int getLocalShort (int index) const;
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@ -158,6 +167,8 @@ namespace MWScript
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MWWorld::Ptr getReference(bool required=true);
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MWWorld::Ptr getReference(bool required=true);
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///< Reference, that the script is running from (can be empty)
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///< Reference, that the script is running from (can be empty)
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virtual std::string getTargetId() const;
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};
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};
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}
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}
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@ -108,6 +108,8 @@ namespace Interpreter
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virtual void setMemberFloat (const std::string& id, const std::string& name, float value, bool global)
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virtual void setMemberFloat (const std::string& id, const std::string& name, float value, bool global)
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= 0;
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= 0;
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virtual std::string getTargetId() const = 0;
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};
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};
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}
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}
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