forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
2c2106205d
42 changed files with 765 additions and 542 deletions
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@ -132,6 +132,7 @@ set(OENGINE_OGRE
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|||
|
||||
set(OENGINE_GUI
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${LIBDIR}/openengine/gui/manager.cpp
|
||||
${LIBDIR}/openengine/gui/layout.hpp
|
||||
)
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||||
|
||||
set(OENGINE_BULLET
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|
|
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@ -33,7 +33,7 @@ add_openmw_dir (mwgui
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merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
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keywordsearch itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
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tradeitemmodel companionitemmodel pickpocketitemmodel fontloader controllers savegamedialog
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recharge
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||||
recharge mode videowidget
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||||
)
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|
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add_openmw_dir (mwdialogue
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|
|
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@ -339,6 +339,9 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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std::string aa = settings.getString("antialiasing", "Video");
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windowSettings.fsaa = (aa.substr(0, 4) == "MSAA") ? aa.substr(5, aa.size()-5) : "0";
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SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS,
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settings.getBool("minimize on focus loss", "Video") ? "1" : "0");
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|
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mOgre->createWindow("OpenMW", windowSettings);
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|
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Bsa::registerResources (mFileCollections, mArchives, true, mFSStrict);
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@ -356,6 +359,16 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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mCfgMgr.getCachePath ().string(), mScriptConsoleMode, mTranslationDataStorage, mEncoding);
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mEnvironment.setWindowManager (window);
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// Create sound system
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mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
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if (!mSkipMenu)
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{
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std::string logo = mFallbackMap["Movies_Company_Logo"];
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if (!logo.empty())
|
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window->playVideo(logo, 1);
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}
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|
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// Create the world
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mEnvironment.setWorld( new MWWorld::World (*mOgre, mFileCollections, mContentFiles,
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mResDir, mCfgMgr.getCachePath(), mEncoder, mFallbackMap,
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|
@ -373,9 +386,6 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings)
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|
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Compiler::registerExtensions (mExtensions);
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|
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// Create sound system
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mEnvironment.setSoundManager (new MWSound::SoundManager(mUseSound));
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// Create script system
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mScriptContext = new MWScript::CompilerContext (MWScript::CompilerContext::Type_Full);
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mScriptContext->setExtensions (&mExtensions);
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|
@ -434,7 +444,19 @@ void OMW::Engine::go()
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// start in main menu
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if (!mSkipMenu)
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{
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MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
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try
|
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{
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// Is there an ini setting for this filename or something?
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MWBase::Environment::get().getSoundManager()->streamMusic("Special/morrowind title.mp3");
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|
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std::string logo = mFallbackMap["Movies_Morrowind_Logo"];
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if (!logo.empty())
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MWBase::Environment::get().getWindowManager()->playVideo(logo, true);
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}
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catch (...) {}
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}
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else
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MWBase::Environment::get().getStateManager()->newGame (true);
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|
|
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@ -25,7 +25,7 @@ namespace MWBase
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virtual ~InputManager() {}
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virtual void update(float dt, bool loading) = 0;
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virtual void update(float dt, bool disableControls, bool disableEvents=false) = 0;
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|
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virtual void changeInputMode(bool guiMode) = 0;
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|
|
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@ -156,7 +156,7 @@ namespace MWBase
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/// paused we may want to do it manually (after equipping permanent enchantment)
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virtual void updateMagicEffects (const MWWorld::Ptr& ptr) = 0;
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|
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virtual void toggleAI() = 0;
|
||||
virtual bool toggleAI() = 0;
|
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virtual bool isAIActive() = 0;
|
||||
|
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virtual void getObjectsInRange (const Ogre::Vector3& position, float radius, std::vector<MWWorld::Ptr>& objects) = 0;
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|
|
|
@ -96,6 +96,10 @@ namespace MWBase
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*/
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virtual void update() = 0;
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|
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/// @note This method will block until the video finishes playing
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/// (and will continually update the window while doing so)
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virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
|
||||
|
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virtual void setNewGame(bool newgame) = 0;
|
||||
|
||||
virtual void pushGuiMode (MWGui::GuiMode mode) = 0;
|
||||
|
|
|
@ -420,8 +420,6 @@ namespace MWBase
|
|||
virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr) = 0;
|
||||
|
||||
/// \todo this does not belong here
|
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virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
|
||||
virtual void stopVideo() = 0;
|
||||
virtual void frameStarted (float dt, bool paused) = 0;
|
||||
virtual void screenshot (Ogre::Image& image, int w, int h) = 0;
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||||
|
||||
|
|
|
@ -226,7 +226,7 @@ namespace MWGui
|
|||
}
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mSceneMgr->setSpecialCaseRenderQueueMode(Ogre::SceneManager::SCRQM_EXCLUDE);
|
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|
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MWBase::Environment::get().getInputManager()->update(0, true);
|
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MWBase::Environment::get().getInputManager()->update(0, true, true);
|
||||
|
||||
// First, swap buffers from last draw, then, queue an update of the
|
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// window contents, but don't swap buffers (which would have
|
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|
|
|
@ -13,6 +13,7 @@
|
|||
#include "../mwstate/character.hpp"
|
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|
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#include "savegamedialog.hpp"
|
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#include "confirmationdialog.hpp"
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|
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namespace MWGui
|
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{
|
||||
|
@ -21,12 +22,13 @@ namespace MWGui
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: OEngine::GUI::Layout("openmw_mainmenu.layout")
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, mButtonBox(0), mWidth (w), mHeight (h)
|
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, mSaveGameDialog(NULL)
|
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, mBackground(NULL)
|
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{
|
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getWidget(mVersionText, "VersionText");
|
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std::stringstream sstream;
|
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sstream << "OpenMW version: " << OPENMW_VERSION;
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|
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// adding info about git hash if availible
|
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// adding info about git hash if available
|
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std::string rev = OPENMW_VERSION_COMMITHASH;
|
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std::string tag = OPENMW_VERSION_TAGHASH;
|
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if (!rev.empty() && !tag.empty())
|
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|
@ -58,10 +60,24 @@ namespace MWGui
|
|||
{
|
||||
if (visible)
|
||||
updateMenu();
|
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else
|
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showBackground(
|
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MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu) &&
|
||||
MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame);
|
||||
|
||||
OEngine::GUI::Layout::setVisible (visible);
|
||||
}
|
||||
|
||||
void MainMenu::onNewGameConfirmed()
|
||||
{
|
||||
MWBase::Environment::get().getStateManager()->newGame();
|
||||
}
|
||||
|
||||
void MainMenu::onExitConfirmed()
|
||||
{
|
||||
MWBase::Environment::get().getStateManager()->requestQuit();
|
||||
}
|
||||
|
||||
void MainMenu::onButtonClicked(MyGUI::Widget *sender)
|
||||
{
|
||||
std::string name = *sender->getUserData<std::string>();
|
||||
|
@ -73,11 +89,33 @@ namespace MWGui
|
|||
}
|
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else if (name == "options")
|
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MWBase::Environment::get().getWindowManager ()->pushGuiMode (GM_Settings);
|
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else if (name == "credits")
|
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MWBase::Environment::get().getWindowManager()->playVideo("mw_credits.bik", true);
|
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else if (name == "exitgame")
|
||||
MWBase::Environment::get().getStateManager()->requestQuit();
|
||||
{
|
||||
if (MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame)
|
||||
onExitConfirmed();
|
||||
else
|
||||
{
|
||||
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
|
||||
dialog->open("#{sMessage2}");
|
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dialog->eventOkClicked.clear();
|
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dialog->eventOkClicked += MyGUI::newDelegate(this, &MainMenu::onExitConfirmed);
|
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dialog->eventCancelClicked.clear();
|
||||
}
|
||||
}
|
||||
else if (name == "newgame")
|
||||
{
|
||||
MWBase::Environment::get().getStateManager()->newGame();
|
||||
if (MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame)
|
||||
onNewGameConfirmed();
|
||||
else
|
||||
{
|
||||
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
|
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dialog->open("#{sNotifyMessage54}");
|
||||
dialog->eventOkClicked.clear();
|
||||
dialog->eventOkClicked += MyGUI::newDelegate(this, &MainMenu::onNewGameConfirmed);
|
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dialog->eventCancelClicked.clear();
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
|
@ -92,11 +130,42 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
void MainMenu::showBackground(bool show)
|
||||
{
|
||||
if (mBackground)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mBackground);
|
||||
mBackground = NULL;
|
||||
}
|
||||
if (show)
|
||||
{
|
||||
if (!mBackground)
|
||||
{
|
||||
mBackground = MyGUI::Gui::getInstance().createWidgetReal<MyGUI::ImageBox>("ImageBox", 0,0,1,1,
|
||||
MyGUI::Align::Stretch, "Menu");
|
||||
mBackground->setImageTexture("black.png");
|
||||
|
||||
// Use black bars to correct aspect ratio. The video player also does it, so we need to do it
|
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// for mw_logo.bik to align correctly with menu_morrowind.dds.
|
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MyGUI::IntSize screenSize = MyGUI::RenderManager::getInstance().getViewSize();
|
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|
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// No way to un-hardcode this right now, menu_morrowind.dds is 1024x512 but was designed for 4:3
|
||||
double imageaspect = 4.0/3.0;
|
||||
|
||||
int leftPadding = std::max(0.0, (screenSize.width - screenSize.height * imageaspect) / 2);
|
||||
int topPadding = std::max(0.0, (screenSize.height - screenSize.width / imageaspect) / 2);
|
||||
|
||||
MyGUI::ImageBox* image = mBackground->createWidget<MyGUI::ImageBox>("ImageBox",
|
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leftPadding, topPadding, screenSize.width - leftPadding*2, screenSize.height - topPadding*2, MyGUI::Align::Default);
|
||||
image->setImageTexture("textures\\menu_morrowind.dds");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainMenu::updateMenu()
|
||||
{
|
||||
setCoord(0,0, mWidth, mHeight);
|
||||
|
||||
|
||||
if (!mButtonBox)
|
||||
mButtonBox = mMainWidget->createWidget<MyGUI::Widget>("", MyGUI::IntCoord(0, 0, 0, 0), MyGUI::Align::Default);
|
||||
|
||||
|
@ -104,6 +173,8 @@ namespace MWGui
|
|||
|
||||
MWBase::StateManager::State state = MWBase::Environment::get().getStateManager()->getState();
|
||||
|
||||
showBackground(state == MWBase::StateManager::State_NoGame);
|
||||
|
||||
std::vector<std::string> buttons;
|
||||
|
||||
if (state==MWBase::StateManager::State_Running)
|
||||
|
@ -120,7 +191,10 @@ namespace MWGui
|
|||
buttons.push_back("savegame");
|
||||
|
||||
buttons.push_back("options");
|
||||
//buttons.push_back("credits");
|
||||
|
||||
if (state==MWBase::StateManager::State_NoGame)
|
||||
buttons.push_back("credits");
|
||||
|
||||
buttons.push_back("exitgame");
|
||||
|
||||
// Create new buttons if needed
|
||||
|
@ -155,12 +229,27 @@ namespace MWGui
|
|||
assert(mButtons.find(*it) != mButtons.end());
|
||||
MWGui::ImageButton* button = mButtons[*it];
|
||||
button->setVisible(true);
|
||||
|
||||
MyGUI::IntSize requested = button->getRequestedSize();
|
||||
button->setCoord((maxwidth-requested.width) / 2, curH, requested.width, requested.height);
|
||||
curH += requested.height;
|
||||
|
||||
// Trim off some of the excessive padding
|
||||
// TODO: perhaps do this within ImageButton?
|
||||
int trim = 8;
|
||||
button->setImageCoord(MyGUI::IntCoord(0, trim, requested.width, requested.height-trim));
|
||||
int height = requested.height-trim*2;
|
||||
button->setImageTile(MyGUI::IntSize(requested.width, height));
|
||||
button->setCoord((maxwidth-requested.width) / 2, curH, requested.width, height);
|
||||
curH += height;
|
||||
}
|
||||
|
||||
mButtonBox->setCoord (mWidth/2 - maxwidth/2, mHeight/2 - curH/2, maxwidth, curH);
|
||||
if (state == MWBase::StateManager::State_NoGame)
|
||||
{
|
||||
// Align with the background image
|
||||
int bottomPadding=48;
|
||||
mButtonBox->setCoord (mWidth/2 - maxwidth/2, mHeight - curH - bottomPadding, maxwidth, curH);
|
||||
}
|
||||
else
|
||||
mButtonBox->setCoord (mWidth/2 - maxwidth/2, mHeight/2 - curH/2, maxwidth, curH);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,9 +29,15 @@ namespace MWGui
|
|||
MyGUI::Widget* mButtonBox;
|
||||
MyGUI::TextBox* mVersionText;
|
||||
|
||||
MyGUI::ImageBox* mBackground;
|
||||
|
||||
std::map<std::string, MWGui::ImageButton*> mButtons;
|
||||
|
||||
void onButtonClicked (MyGUI::Widget* sender);
|
||||
void onNewGameConfirmed();
|
||||
void onExitConfirmed();
|
||||
|
||||
void showBackground(bool show);
|
||||
|
||||
void updateMenu();
|
||||
|
||||
|
|
|
@ -47,9 +47,7 @@ namespace MWGui
|
|||
GM_Loading,
|
||||
GM_LoadingWallpaper,
|
||||
|
||||
GM_QuickKeysMenu,
|
||||
|
||||
GM_Video
|
||||
GM_QuickKeysMenu
|
||||
};
|
||||
|
||||
// Windows shown in inventory mode
|
||||
|
|
|
@ -86,7 +86,21 @@ namespace MWGui
|
|||
{
|
||||
std::stringstream title;
|
||||
title << it->getSignature().mPlayerName;
|
||||
title << " (Level " << it->getSignature().mPlayerLevel << " " << it->getSignature().mPlayerClass << ")";
|
||||
|
||||
// For a custom class, we will not find it in the store (unless we loaded the savegame first).
|
||||
// Fall back to name stored in savegame header in that case.
|
||||
std::string className;
|
||||
if (it->getSignature().mPlayerClassId.empty())
|
||||
className = it->getSignature().mPlayerClassName;
|
||||
else
|
||||
{
|
||||
// Find the localised name for this class from the store
|
||||
const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(
|
||||
it->getSignature().mPlayerClassId);
|
||||
className = class_->mName;
|
||||
}
|
||||
|
||||
title << " (Level " << it->getSignature().mPlayerLevel << " " << className << ")";
|
||||
|
||||
mCharacterSelection->addItem (title.str());
|
||||
|
||||
|
@ -169,7 +183,10 @@ namespace MWGui
|
|||
else
|
||||
{
|
||||
if (mCurrentCharacter && slot)
|
||||
{
|
||||
MWBase::Environment::get().getStateManager()->loadGame (mCurrentCharacter, slot);
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_MainMenu);
|
||||
}
|
||||
}
|
||||
|
||||
setVisible(false);
|
||||
|
@ -241,7 +258,13 @@ namespace MWGui
|
|||
struct tm* timeinfo;
|
||||
timeinfo = localtime(&time);
|
||||
|
||||
text << asctime(timeinfo) << "\n";
|
||||
// Use system/environment locale settings for datetime formatting
|
||||
std::setlocale(LC_TIME, "");
|
||||
|
||||
const int size=1024;
|
||||
char buffer[size];
|
||||
if (std::strftime(buffer, size, "%x %X", timeinfo) > 0)
|
||||
text << buffer << "\n";
|
||||
text << "Level " << slot->mProfile.mPlayerLevel << "\n";
|
||||
text << slot->mProfile.mPlayerCell << "\n";
|
||||
// text << "Time played: " << slot->mProfile.mTimePlayed << "\n";
|
||||
|
|
|
@ -83,91 +83,116 @@ namespace
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
const char* checkButtonType = "CheckButton";
|
||||
const char* sliderType = "Slider";
|
||||
|
||||
std::string getSettingType(MyGUI::Widget* widget)
|
||||
{
|
||||
return widget->getUserString("SettingType");
|
||||
}
|
||||
|
||||
std::string getSettingName(MyGUI::Widget* widget)
|
||||
{
|
||||
return widget->getUserString("SettingName");
|
||||
}
|
||||
|
||||
std::string getSettingCategory(MyGUI::Widget* widget)
|
||||
{
|
||||
return widget->getUserString("SettingCategory");
|
||||
}
|
||||
|
||||
std::string getSettingValueType(MyGUI::Widget* widget)
|
||||
{
|
||||
return widget->getUserString("SettingValueType");
|
||||
}
|
||||
|
||||
void getSettingMinMax(MyGUI::Widget* widget, float& min, float& max)
|
||||
{
|
||||
const char* settingMin = "SettingMin";
|
||||
const char* settingMax = "SettingMax";
|
||||
min = 0.f;
|
||||
max = 1.f;
|
||||
if (!widget->getUserString(settingMin).empty())
|
||||
min = boost::lexical_cast<float>(widget->getUserString(settingMin));
|
||||
if (!widget->getUserString(settingMax).empty())
|
||||
max = boost::lexical_cast<float>(widget->getUserString(settingMax));
|
||||
}
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
void SettingsWindow::configureWidgets(MyGUI::Widget* widget)
|
||||
{
|
||||
MyGUI::EnumeratorWidgetPtr widgets = widget->getEnumerator();
|
||||
while (widgets.next())
|
||||
{
|
||||
MyGUI::Widget* current = widgets.current();
|
||||
|
||||
std::string type = getSettingType(current);
|
||||
if (type == checkButtonType)
|
||||
{
|
||||
std::string initialValue = Settings::Manager::getBool(getSettingName(current),
|
||||
getSettingCategory(current))
|
||||
? "#{sOn}" : "#{sOff}";
|
||||
current->castType<MyGUI::Button>()->setCaptionWithReplacing(initialValue);
|
||||
current->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
}
|
||||
if (type == sliderType)
|
||||
{
|
||||
MyGUI::ScrollBar* scroll = current->castType<MyGUI::ScrollBar>();
|
||||
if (getSettingValueType(current) == "Float")
|
||||
{
|
||||
// TODO: ScrollBar isn't meant for this. should probably use a dedicated FloatSlider widget
|
||||
float min,max;
|
||||
getSettingMinMax(scroll, min, max);
|
||||
float value = Settings::Manager::getFloat(getSettingName(current), getSettingCategory(current));
|
||||
value = (value-min)/(max-min);
|
||||
|
||||
scroll->setScrollPosition( value * (scroll->getScrollRange()-1));
|
||||
}
|
||||
else
|
||||
{
|
||||
int value = Settings::Manager::getFloat(getSettingName(current), getSettingCategory(current));
|
||||
scroll->setScrollPosition(value);
|
||||
}
|
||||
scroll->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
}
|
||||
|
||||
configureWidgets(current);
|
||||
}
|
||||
}
|
||||
|
||||
SettingsWindow::SettingsWindow() :
|
||||
WindowBase("openmw_settings_window.layout")
|
||||
{
|
||||
configureWidgets(mMainWidget);
|
||||
|
||||
getWidget(mOkButton, "OkButton");
|
||||
getWidget(mBestAttackButton, "BestAttackButton");
|
||||
getWidget(mGrabCursorButton, "GrabCursorButton");
|
||||
getWidget(mSubtitlesButton, "SubtitlesButton");
|
||||
getWidget(mCrosshairButton, "CrosshairButton");
|
||||
getWidget(mResolutionList, "ResolutionList");
|
||||
getWidget(mMenuTransparencySlider, "MenuTransparencySlider");
|
||||
getWidget(mToolTipDelaySlider, "ToolTipDelaySlider");
|
||||
getWidget(mViewDistanceSlider, "ViewDistanceSlider");
|
||||
getWidget(mFullscreenButton, "FullscreenButton");
|
||||
getWidget(mVSyncButton, "VSyncButton");
|
||||
getWidget(mFPSButton, "FPSButton");
|
||||
getWidget(mFOVSlider, "FOVSlider");
|
||||
getWidget(mMasterVolumeSlider, "MasterVolume");
|
||||
getWidget(mVoiceVolumeSlider, "VoiceVolume");
|
||||
getWidget(mEffectsVolumeSlider, "EffectsVolume");
|
||||
getWidget(mFootstepsVolumeSlider, "FootstepsVolume");
|
||||
getWidget(mMusicVolumeSlider, "MusicVolume");
|
||||
getWidget(mAnisotropySlider, "AnisotropySlider");
|
||||
getWidget(mTextureFilteringButton, "TextureFilteringButton");
|
||||
getWidget(mAnisotropyLabel, "AnisotropyLabel");
|
||||
getWidget(mAnisotropyBox, "AnisotropyBox");
|
||||
getWidget(mWaterShaderButton, "WaterShaderButton");
|
||||
getWidget(mReflectObjectsButton, "ReflectObjectsButton");
|
||||
getWidget(mReflectActorsButton, "ReflectActorsButton");
|
||||
getWidget(mReflectTerrainButton, "ReflectTerrainButton");
|
||||
getWidget(mShadersButton, "ShadersButton");
|
||||
getWidget(mShaderModeButton, "ShaderModeButton");
|
||||
getWidget(mShadowsEnabledButton, "ShadowsEnabledButton");
|
||||
getWidget(mShadowsLargeDistance, "ShadowsLargeDistance");
|
||||
getWidget(mShadowsTextureSize, "ShadowsTextureSize");
|
||||
getWidget(mActorShadows, "ActorShadows");
|
||||
getWidget(mStaticsShadows, "StaticsShadows");
|
||||
getWidget(mMiscShadows, "MiscShadows");
|
||||
getWidget(mTerrainShadows, "TerrainShadows");
|
||||
getWidget(mControlsBox, "ControlsBox");
|
||||
getWidget(mResetControlsButton, "ResetControlsButton");
|
||||
getWidget(mInvertYButton, "InvertYButton");
|
||||
getWidget(mCameraSensitivitySlider, "CameraSensitivitySlider");
|
||||
getWidget(mRefractionButton, "RefractionButton");
|
||||
|
||||
mSubtitlesButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mCrosshairButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mBestAttackButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mGrabCursorButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mInvertYButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onOkButtonClicked);
|
||||
mShadersButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onShadersToggled);
|
||||
mShaderModeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onShaderModeToggled);
|
||||
mFullscreenButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mWaterShaderButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mRefractionButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mReflectObjectsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mReflectTerrainButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mReflectActorsButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mTextureFilteringButton->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onTextureFilteringChanged);
|
||||
mVSyncButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mFPSButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onFpsToggled);
|
||||
mMenuTransparencySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mFOVSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mToolTipDelaySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mViewDistanceSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mResolutionList->eventListChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onResolutionSelected);
|
||||
mAnisotropySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
|
||||
mShadowsEnabledButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mShadowsLargeDistance->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mShadowsTextureSize->eventComboChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onShadowTextureSizeChanged);
|
||||
mActorShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mStaticsShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mMiscShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
mTerrainShadows->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
|
||||
|
||||
mMasterVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mVoiceVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mEffectsVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mFootstepsVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
mMusicVolumeSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
|
||||
center();
|
||||
|
||||
|
@ -194,73 +219,25 @@ namespace MWGui
|
|||
mResolutionList->addItem(str);
|
||||
}
|
||||
|
||||
// read settings
|
||||
int menu_transparency = (mMenuTransparencySlider->getScrollRange()-1) * Settings::Manager::getFloat("menu transparency", "GUI");
|
||||
mMenuTransparencySlider->setScrollPosition(menu_transparency);
|
||||
int tooltip_delay = (mToolTipDelaySlider->getScrollRange()-1) * Settings::Manager::getFloat("tooltip delay", "GUI");
|
||||
mToolTipDelaySlider->setScrollPosition(tooltip_delay);
|
||||
|
||||
mSubtitlesButton->setCaptionWithReplacing(Settings::Manager::getBool("subtitles", "GUI") ? "#{sOn}" : "#{sOff}");
|
||||
mCrosshairButton->setCaptionWithReplacing(Settings::Manager::getBool("crosshair", "HUD") ? "#{sOn}" : "#{sOff}");
|
||||
mBestAttackButton->setCaptionWithReplacing(Settings::Manager::getBool("best attack", "Game") ? "#{sOn}" : "#{sOff}");
|
||||
mGrabCursorButton->setCaptionWithReplacing(Settings::Manager::getBool("grab cursor", "Input") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
float fovVal = (Settings::Manager::getFloat("field of view", "General")-sFovMin)/(sFovMax-sFovMin);
|
||||
mFOVSlider->setScrollPosition(fovVal * (mFOVSlider->getScrollRange()-1));
|
||||
MyGUI::TextBox* fovText;
|
||||
getWidget(fovText, "FovText");
|
||||
fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int(Settings::Manager::getFloat("field of view", "General"))) + ")");
|
||||
|
||||
float anisotropyVal = Settings::Manager::getInt("anisotropy", "General") / 16.0;
|
||||
mAnisotropySlider->setScrollPosition(anisotropyVal * (mAnisotropySlider->getScrollRange()-1));
|
||||
std::string tf = Settings::Manager::getString("texture filtering", "General");
|
||||
mTextureFilteringButton->setCaption(textureFilteringToStr(tf));
|
||||
mAnisotropyLabel->setCaption("Anisotropy (" + boost::lexical_cast<std::string>(Settings::Manager::getInt("anisotropy", "General")) + ")");
|
||||
|
||||
float val = (Settings::Manager::getFloat("max viewing distance", "Viewing distance")-sViewDistMin)/(sViewDistMax-sViewDistMin);
|
||||
int viewdist = (mViewDistanceSlider->getScrollRange()-1) * val;
|
||||
mViewDistanceSlider->setScrollPosition(viewdist);
|
||||
|
||||
mMasterVolumeSlider->setScrollPosition(Settings::Manager::getFloat("master volume", "Sound") * (mMasterVolumeSlider->getScrollRange()-1));
|
||||
mMusicVolumeSlider->setScrollPosition(Settings::Manager::getFloat("music volume", "Sound") * (mMusicVolumeSlider->getScrollRange()-1));
|
||||
mEffectsVolumeSlider->setScrollPosition(Settings::Manager::getFloat("sfx volume", "Sound") * (mEffectsVolumeSlider->getScrollRange()-1));
|
||||
mFootstepsVolumeSlider->setScrollPosition(Settings::Manager::getFloat("footsteps volume", "Sound") * (mFootstepsVolumeSlider->getScrollRange()-1));
|
||||
mVoiceVolumeSlider->setScrollPosition(Settings::Manager::getFloat("voice volume", "Sound") * (mVoiceVolumeSlider->getScrollRange()-1));
|
||||
|
||||
mWaterShaderButton->setCaptionWithReplacing(Settings::Manager::getBool("shader", "Water") ? "#{sOn}" : "#{sOff}");
|
||||
mReflectObjectsButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect statics", "Water") ? "#{sOn}" : "#{sOff}");
|
||||
mReflectActorsButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect actors", "Water") ? "#{sOn}" : "#{sOff}");
|
||||
mReflectTerrainButton->setCaptionWithReplacing(Settings::Manager::getBool("reflect terrain", "Water") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
mShadowsTextureSize->setCaption (Settings::Manager::getString ("texture size", "Shadows"));
|
||||
mShadowsLargeDistance->setCaptionWithReplacing(Settings::Manager::getBool("split", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
mShadowsEnabledButton->setCaptionWithReplacing(Settings::Manager::getBool("enabled", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
mActorShadows->setCaptionWithReplacing(Settings::Manager::getBool("actor shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
mStaticsShadows->setCaptionWithReplacing(Settings::Manager::getBool("statics shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
mMiscShadows->setCaptionWithReplacing(Settings::Manager::getBool("misc shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
mTerrainShadows->setCaptionWithReplacing(Settings::Manager::getBool("terrain shadows", "Shadows") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
float cameraSens = (Settings::Manager::getFloat("camera sensitivity", "Input")-0.2)/(5.0-0.2);
|
||||
mCameraSensitivitySlider->setScrollPosition (cameraSens * (mCameraSensitivitySlider->getScrollRange()-1));
|
||||
mCameraSensitivitySlider->eventScrollChangePosition += MyGUI::newDelegate(this, &SettingsWindow::onSliderChangePosition);
|
||||
|
||||
mInvertYButton->setCaptionWithReplacing(Settings::Manager::getBool("invert y axis", "Input") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
mShadersButton->setCaptionWithReplacing (Settings::Manager::getBool("shaders", "Objects") ? "#{sOn}" : "#{sOff}");
|
||||
mShaderModeButton->setCaption (Settings::Manager::getString("shader mode", "General"));
|
||||
|
||||
mRefractionButton->setCaptionWithReplacing (Settings::Manager::getBool("refraction", "Water") ? "#{sOn}" : "#{sOff}");
|
||||
|
||||
if (!Settings::Manager::getBool("shaders", "Objects"))
|
||||
{
|
||||
mRefractionButton->setEnabled(false);
|
||||
mShadowsEnabledButton->setEnabled(false);
|
||||
}
|
||||
|
||||
mFullscreenButton->setCaptionWithReplacing(Settings::Manager::getBool("fullscreen", "Video") ? "#{sOn}" : "#{sOff}");
|
||||
mVSyncButton->setCaptionWithReplacing(Settings::Manager::getBool("vsync", "Video") ? "#{sOn}": "#{sOff}");
|
||||
mFPSButton->setCaptionWithReplacing(fpsLevelToStr(Settings::Manager::getInt("fps", "HUD")));
|
||||
|
||||
MyGUI::TextBox* fovText;
|
||||
getWidget(fovText, "FovText");
|
||||
fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int(Settings::Manager::getInt("field of view", "General"))) + ")");
|
||||
}
|
||||
|
||||
void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender)
|
||||
|
@ -320,6 +297,39 @@ namespace MWGui
|
|||
newState = true;
|
||||
}
|
||||
|
||||
if (_sender == mVSyncButton)
|
||||
{
|
||||
// Ogre::Window::setVSyncEnabled is bugged in 1.8
|
||||
#if OGRE_VERSION < (1 << 16 | 9 << 8 | 0)
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
messageBox("VSync will be applied after a restart", std::vector<std::string>());
|
||||
#endif
|
||||
}
|
||||
|
||||
if (_sender == mShadersButton)
|
||||
{
|
||||
if (newState == false)
|
||||
{
|
||||
// refraction needs shaders to display underwater fog
|
||||
mRefractionButton->setCaptionWithReplacing("#{sOff}");
|
||||
mRefractionButton->setEnabled(false);
|
||||
|
||||
Settings::Manager::setBool("refraction", "Water", false);
|
||||
|
||||
// shadows not supported
|
||||
mShadowsEnabledButton->setEnabled(false);
|
||||
mShadowsEnabledButton->setCaptionWithReplacing("#{sOff}");
|
||||
Settings::Manager::setBool("enabled", "Shadows", false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// re-enable
|
||||
mRefractionButton->setEnabled(true);
|
||||
|
||||
mShadowsEnabledButton->setEnabled(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (_sender == mFullscreenButton)
|
||||
{
|
||||
// check if this resolution is supported in fullscreen
|
||||
|
@ -341,64 +351,15 @@ namespace MWGui
|
|||
MWBase::Environment::get().getWindowManager()->
|
||||
messageBox(msg);
|
||||
_sender->castType<MyGUI::Button>()->setCaption(off);
|
||||
}
|
||||
else
|
||||
{
|
||||
Settings::Manager::setBool("fullscreen", "Video", newState);
|
||||
apply();
|
||||
return;
|
||||
}
|
||||
}
|
||||
else if (_sender == mVSyncButton)
|
||||
|
||||
if (getSettingType(_sender) == checkButtonType)
|
||||
{
|
||||
Settings::Manager::setBool("vsync", "Video", newState);
|
||||
// Ogre::Window::setVSyncEnabled is bugged in 1.8
|
||||
#if OGRE_VERSION < (1 << 16 | 9 << 8 | 0)
|
||||
MWBase::Environment::get().getWindowManager()->
|
||||
messageBox("VSync will be applied after a restart", std::vector<std::string>());
|
||||
#endif
|
||||
apply();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_sender == mVSyncButton)
|
||||
Settings::Manager::setBool("vsync", "Video", newState);
|
||||
if (_sender == mWaterShaderButton)
|
||||
Settings::Manager::setBool("shader", "Water", newState);
|
||||
else if (_sender == mRefractionButton)
|
||||
Settings::Manager::setBool("refraction", "Water", newState);
|
||||
else if (_sender == mReflectObjectsButton)
|
||||
{
|
||||
Settings::Manager::setBool("reflect misc", "Water", newState);
|
||||
Settings::Manager::setBool("reflect statics", "Water", newState);
|
||||
Settings::Manager::setBool("reflect statics small", "Water", newState);
|
||||
}
|
||||
else if (_sender == mReflectActorsButton)
|
||||
Settings::Manager::setBool("reflect actors", "Water", newState);
|
||||
else if (_sender == mReflectTerrainButton)
|
||||
Settings::Manager::setBool("reflect terrain", "Water", newState);
|
||||
else if (_sender == mShadowsEnabledButton)
|
||||
Settings::Manager::setBool("enabled", "Shadows", newState);
|
||||
else if (_sender == mShadowsLargeDistance)
|
||||
Settings::Manager::setBool("split", "Shadows", newState);
|
||||
else if (_sender == mActorShadows)
|
||||
Settings::Manager::setBool("actor shadows", "Shadows", newState);
|
||||
else if (_sender == mStaticsShadows)
|
||||
Settings::Manager::setBool("statics shadows", "Shadows", newState);
|
||||
else if (_sender == mMiscShadows)
|
||||
Settings::Manager::setBool("misc shadows", "Shadows", newState);
|
||||
else if (_sender == mTerrainShadows)
|
||||
Settings::Manager::setBool("terrain shadows", "Shadows", newState);
|
||||
else if (_sender == mInvertYButton)
|
||||
Settings::Manager::setBool("invert y axis", "Input", newState);
|
||||
else if (_sender == mCrosshairButton)
|
||||
Settings::Manager::setBool("crosshair", "HUD", newState);
|
||||
else if (_sender == mSubtitlesButton)
|
||||
Settings::Manager::setBool("subtitles", "GUI", newState);
|
||||
else if (_sender == mBestAttackButton)
|
||||
Settings::Manager::setBool("best attack", "Game", newState);
|
||||
else if (_sender == mGrabCursorButton)
|
||||
Settings::Manager::setBool("grab cursor", "Input", newState);
|
||||
Settings::Manager::setBool(getSettingName(_sender), getSettingCategory(_sender), newState);
|
||||
apply();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -419,50 +380,6 @@ namespace MWGui
|
|||
apply();
|
||||
}
|
||||
|
||||
void SettingsWindow::onShadersToggled(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string on = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOn", "On");
|
||||
std::string off = MWBase::Environment::get().getWindowManager()->getGameSettingString("sOff", "On");
|
||||
|
||||
std::string val = static_cast<MyGUI::Button*>(_sender)->getCaption();
|
||||
if (val == off)
|
||||
val = on;
|
||||
else
|
||||
val = off;
|
||||
static_cast<MyGUI::Button*>(_sender)->setCaptionWithReplacing (val);
|
||||
|
||||
if (val == off)
|
||||
{
|
||||
Settings::Manager::setBool("shaders", "Objects", false);
|
||||
|
||||
// refraction needs shaders to display underwater fog
|
||||
mRefractionButton->setCaptionWithReplacing("#{sOff}");
|
||||
mRefractionButton->setEnabled(false);
|
||||
|
||||
Settings::Manager::setBool("refraction", "Water", false);
|
||||
Settings::Manager::setBool("underwater effect", "Water", false);
|
||||
|
||||
// shadows not supported
|
||||
mShadowsEnabledButton->setEnabled(false);
|
||||
mShadowsEnabledButton->setCaptionWithReplacing("#{sOff}");
|
||||
Settings::Manager::setBool("enabled", "Shadows", false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Settings::Manager::setBool("shaders", "Objects", true);
|
||||
|
||||
// re-enable
|
||||
mReflectObjectsButton->setEnabled(true);
|
||||
mReflectActorsButton->setEnabled(true);
|
||||
mReflectTerrainButton->setEnabled(true);
|
||||
mRefractionButton->setEnabled(true);
|
||||
|
||||
mShadowsEnabledButton->setEnabled(true);
|
||||
}
|
||||
|
||||
apply();
|
||||
}
|
||||
|
||||
void SettingsWindow::onFpsToggled(MyGUI::Widget* _sender)
|
||||
{
|
||||
int newLevel = (Settings::Manager::getInt("fps", "HUD") + 1) % 3;
|
||||
|
@ -479,39 +396,34 @@ namespace MWGui
|
|||
|
||||
void SettingsWindow::onSliderChangePosition(MyGUI::ScrollBar* scroller, size_t pos)
|
||||
{
|
||||
float val = pos / float(scroller->getScrollRange()-1);
|
||||
if (scroller == mMenuTransparencySlider)
|
||||
Settings::Manager::setFloat("menu transparency", "GUI", val);
|
||||
else if (scroller == mToolTipDelaySlider)
|
||||
Settings::Manager::setFloat("tooltip delay", "GUI", val);
|
||||
else if (scroller == mViewDistanceSlider)
|
||||
Settings::Manager::setFloat("max viewing distance", "Viewing distance", (1-val) * sViewDistMin + val * sViewDistMax);
|
||||
else if (scroller == mFOVSlider)
|
||||
if (getSettingType(scroller) == "Slider")
|
||||
{
|
||||
MyGUI::TextBox* fovText;
|
||||
getWidget(fovText, "FovText");
|
||||
fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int((1-val) * sFovMin + val * sFovMax)) + ")");
|
||||
Settings::Manager::setFloat("field of view", "General", (1-val) * sFovMin + val * sFovMax);
|
||||
}
|
||||
else if (scroller == mAnisotropySlider)
|
||||
{
|
||||
mAnisotropyLabel->setCaption("Anisotropy (" + boost::lexical_cast<std::string>(int(val*16)) + ")");
|
||||
Settings::Manager::setInt("anisotropy", "General", val * 16);
|
||||
}
|
||||
else if (scroller == mMasterVolumeSlider)
|
||||
Settings::Manager::setFloat("master volume", "Sound", val);
|
||||
else if (scroller == mVoiceVolumeSlider)
|
||||
Settings::Manager::setFloat("voice volume", "Sound", val);
|
||||
else if (scroller == mEffectsVolumeSlider)
|
||||
Settings::Manager::setFloat("sfx volume", "Sound", val);
|
||||
else if (scroller == mFootstepsVolumeSlider)
|
||||
Settings::Manager::setFloat("footsteps volume", "Sound", val);
|
||||
else if (scroller == mMusicVolumeSlider)
|
||||
Settings::Manager::setFloat("music volume", "Sound", val);
|
||||
else if (scroller == mCameraSensitivitySlider)
|
||||
Settings::Manager::setFloat("camera sensitivity", "Input", (1-val) * 0.2 + val * 5.f);
|
||||
if (getSettingValueType(scroller) == "Float")
|
||||
{
|
||||
float value = pos / float(scroller->getScrollRange()-1);
|
||||
|
||||
apply();
|
||||
float min,max;
|
||||
getSettingMinMax(scroller, min, max);
|
||||
value = min + (max-min) * value;
|
||||
Settings::Manager::setFloat(getSettingName(scroller), getSettingCategory(scroller), value);
|
||||
|
||||
if (scroller == mFOVSlider)
|
||||
{
|
||||
MyGUI::TextBox* fovText;
|
||||
getWidget(fovText, "FovText");
|
||||
fovText->setCaption("Field of View (" + boost::lexical_cast<std::string>(int(value)) + ")");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Settings::Manager::setInt(getSettingName(scroller), getSettingCategory(scroller), pos);
|
||||
if (scroller == mAnisotropySlider)
|
||||
{
|
||||
mAnisotropyLabel->setCaption("Anisotropy (" + boost::lexical_cast<std::string>(pos) + ")");
|
||||
}
|
||||
}
|
||||
apply();
|
||||
}
|
||||
}
|
||||
|
||||
void SettingsWindow::apply()
|
||||
|
|
|
@ -19,61 +19,29 @@ namespace MWGui
|
|||
|
||||
void updateControlsBox();
|
||||
|
||||
private:
|
||||
static int const sFovMin = 30;
|
||||
static int const sFovMax = 140;
|
||||
static int const sViewDistMin = 2000;
|
||||
static int const sViewDistMax = 5600;
|
||||
|
||||
protected:
|
||||
protected:
|
||||
MyGUI::Button* mOkButton;
|
||||
|
||||
MyGUI::ScrollBar* mMenuTransparencySlider;
|
||||
MyGUI::ScrollBar* mToolTipDelaySlider;
|
||||
MyGUI::Button* mSubtitlesButton;
|
||||
MyGUI::Button* mCrosshairButton;
|
||||
MyGUI::Button* mBestAttackButton;
|
||||
MyGUI::Button* mGrabCursorButton;
|
||||
|
||||
// graphics
|
||||
MyGUI::ListBox* mResolutionList;
|
||||
MyGUI::Button* mFullscreenButton;
|
||||
MyGUI::Button* mVSyncButton;
|
||||
MyGUI::Button* mFPSButton;
|
||||
MyGUI::ScrollBar* mViewDistanceSlider;
|
||||
MyGUI::ScrollBar* mFOVSlider;
|
||||
MyGUI::ScrollBar* mAnisotropySlider;
|
||||
MyGUI::ComboBox* mTextureFilteringButton;
|
||||
MyGUI::TextBox* mAnisotropyLabel;
|
||||
MyGUI::Widget* mAnisotropyBox;
|
||||
MyGUI::Button* mWaterShaderButton;
|
||||
MyGUI::Button* mReflectObjectsButton;
|
||||
MyGUI::Button* mReflectActorsButton;
|
||||
MyGUI::Button* mReflectTerrainButton;
|
||||
MyGUI::Button* mShadersButton;
|
||||
MyGUI::Button* mShaderModeButton;
|
||||
MyGUI::Button* mRefractionButton;
|
||||
|
||||
MyGUI::Button* mShadowsEnabledButton;
|
||||
MyGUI::Button* mShadowsLargeDistance;
|
||||
MyGUI::ComboBox* mShadowsTextureSize;
|
||||
MyGUI::Button* mActorShadows;
|
||||
MyGUI::Button* mStaticsShadows;
|
||||
MyGUI::Button* mMiscShadows;
|
||||
MyGUI::Button* mTerrainShadows;
|
||||
|
||||
// audio
|
||||
MyGUI::ScrollBar* mMasterVolumeSlider;
|
||||
MyGUI::ScrollBar* mVoiceVolumeSlider;
|
||||
MyGUI::ScrollBar* mEffectsVolumeSlider;
|
||||
MyGUI::ScrollBar* mFootstepsVolumeSlider;
|
||||
MyGUI::ScrollBar* mMusicVolumeSlider;
|
||||
|
||||
// controls
|
||||
MyGUI::ScrollView* mControlsBox;
|
||||
MyGUI::Button* mResetControlsButton;
|
||||
MyGUI::Button* mInvertYButton;
|
||||
MyGUI::ScrollBar* mCameraSensitivitySlider;
|
||||
|
||||
void onOkButtonClicked(MyGUI::Widget* _sender);
|
||||
void onFpsToggled(MyGUI::Widget* _sender);
|
||||
|
@ -84,7 +52,6 @@ namespace MWGui
|
|||
void onResolutionAccept();
|
||||
void onResolutionCancel();
|
||||
|
||||
void onShadersToggled(MyGUI::Widget* _sender);
|
||||
void onShaderModeToggled(MyGUI::Widget* _sender);
|
||||
void onShadowTextureSizeChanged(MyGUI::ComboBox* _sender, size_t pos);
|
||||
|
||||
|
@ -94,6 +61,8 @@ namespace MWGui
|
|||
void onResetDefaultBindingsAccept ();
|
||||
|
||||
void apply();
|
||||
|
||||
void configureWidgets(MyGUI::Widget* widget);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
45
apps/openmw/mwgui/videowidget.cpp
Normal file
45
apps/openmw/mwgui/videowidget.cpp
Normal file
|
@ -0,0 +1,45 @@
|
|||
#include "videowidget.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
VideoWidget::VideoWidget()
|
||||
: mAllowSkipping(true)
|
||||
{
|
||||
eventKeyButtonPressed += MyGUI::newDelegate(this, &VideoWidget::onKeyPressed);
|
||||
|
||||
setNeedKeyFocus(true);
|
||||
}
|
||||
|
||||
void VideoWidget::playVideo(const std::string &video, bool allowSkipping)
|
||||
{
|
||||
mAllowSkipping = allowSkipping;
|
||||
|
||||
mPlayer.playVideo(video);
|
||||
|
||||
setImageTexture(mPlayer.getTextureName());
|
||||
}
|
||||
|
||||
int VideoWidget::getVideoWidth()
|
||||
{
|
||||
return mPlayer.getVideoWidth();
|
||||
}
|
||||
|
||||
int VideoWidget::getVideoHeight()
|
||||
{
|
||||
return mPlayer.getVideoHeight();
|
||||
}
|
||||
|
||||
void VideoWidget::onKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char)
|
||||
{
|
||||
if (_key == MyGUI::KeyCode::Escape && mAllowSkipping)
|
||||
mPlayer.stopVideo();
|
||||
}
|
||||
|
||||
bool VideoWidget::update()
|
||||
{
|
||||
mPlayer.update();
|
||||
return mPlayer.isPlaying();
|
||||
}
|
||||
|
||||
}
|
39
apps/openmw/mwgui/videowidget.hpp
Normal file
39
apps/openmw/mwgui/videowidget.hpp
Normal file
|
@ -0,0 +1,39 @@
|
|||
#ifndef OPENMW_MWGUI_VIDEOWIDGET_H
|
||||
#define OPENMW_MWGUI_VIDEOWIDGET_H
|
||||
|
||||
#include <MyGUI_ImageBox.h>
|
||||
|
||||
#include "../mwrender/videoplayer.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
/**
|
||||
* Widget that plays a video. Can be skipped by pressing Esc.
|
||||
*/
|
||||
class VideoWidget : public MyGUI::ImageBox
|
||||
{
|
||||
public:
|
||||
MYGUI_RTTI_DERIVED(VideoWidget)
|
||||
|
||||
VideoWidget();
|
||||
|
||||
void playVideo (const std::string& video, bool allowSkipping);
|
||||
|
||||
int getVideoWidth();
|
||||
int getVideoHeight();
|
||||
|
||||
/// @return Is the video still playing?
|
||||
bool update();
|
||||
|
||||
private:
|
||||
bool mAllowSkipping;
|
||||
|
||||
MWRender::VideoPlayer mPlayer;
|
||||
|
||||
void onKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -4,6 +4,7 @@
|
|||
#include <iterator>
|
||||
|
||||
#include <OgreTextureManager.h>
|
||||
#include <OgreRenderWindow.h>
|
||||
|
||||
#include "MyGUI_UString.h"
|
||||
#include "MyGUI_IPointer.h"
|
||||
|
@ -59,6 +60,7 @@
|
|||
#include "bookpage.hpp"
|
||||
#include "itemview.hpp"
|
||||
#include "fontloader.hpp"
|
||||
#include "videowidget.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
@ -104,6 +106,8 @@ namespace MWGui
|
|||
, mRecharge(NULL)
|
||||
, mRepair(NULL)
|
||||
, mCompanionWindow(NULL)
|
||||
, mVideoBackground(NULL)
|
||||
, mVideoWidget(NULL)
|
||||
, mTranslationDataStorage (translationDataStorage)
|
||||
, mCharGen(NULL)
|
||||
, mInputBlocker(NULL)
|
||||
|
@ -155,6 +159,7 @@ namespace MWGui
|
|||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ExposedWindow>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWScrollView>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWScrollBar>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<VideoWidget>("Widget");
|
||||
BookPage::registerMyGUIComponents ();
|
||||
ItemView::registerComponents();
|
||||
|
||||
|
@ -186,6 +191,13 @@ namespace MWGui
|
|||
|
||||
// hide mygui's pointer
|
||||
MyGUI::PointerManager::getInstance().setVisible(false);
|
||||
|
||||
mVideoBackground = MyGUI::Gui::getInstance().createWidgetReal<MyGUI::ImageBox>("ImageBox", 0,0,1,1,
|
||||
MyGUI::Align::Default, "Overlay");
|
||||
mVideoBackground->setImageTexture("black.png");
|
||||
mVideoBackground->setVisible(false);
|
||||
|
||||
mVideoWidget = mVideoBackground->createWidgetReal<VideoWidget>("ImageBox", 0,0,1,1, MyGUI::Align::Default);
|
||||
}
|
||||
|
||||
void WindowManager::initUI()
|
||||
|
@ -391,6 +403,7 @@ namespace MWGui
|
|||
mCompanionWindow->setVisible(false);
|
||||
mInventoryWindow->setTrading(false);
|
||||
mRecharge->setVisible(false);
|
||||
mVideoBackground->setVisible(false);
|
||||
|
||||
mHud->setVisible(mHudEnabled);
|
||||
|
||||
|
@ -539,10 +552,6 @@ namespace MWGui
|
|||
|
||||
setCursorVisible(false);
|
||||
break;
|
||||
case GM_Video:
|
||||
setCursorVisible(false);
|
||||
mHud->setVisible(false);
|
||||
break;
|
||||
default:
|
||||
// Unsupported mode, switch back to game
|
||||
break;
|
||||
|
@ -894,6 +903,7 @@ namespace MWGui
|
|||
|
||||
void WindowManager::windowResized(int x, int y)
|
||||
{
|
||||
sizeVideo(x, y);
|
||||
mGuiManager->windowResized();
|
||||
mLoadingScreen->onResChange (x,y);
|
||||
if (!mHud)
|
||||
|
@ -1401,4 +1411,57 @@ namespace MWGui
|
|||
mMap->readRecord(reader, type);
|
||||
}
|
||||
|
||||
void WindowManager::playVideo(const std::string &name, bool allowSkipping)
|
||||
{
|
||||
mVideoWidget->playVideo("video\\" + name, allowSkipping);
|
||||
|
||||
// Turn off all rendering except for the GUI
|
||||
mRendering->getScene()->clearSpecialCaseRenderQueues();
|
||||
// SCRQM_INCLUDE with RENDER_QUEUE_OVERLAY does not work?
|
||||
for(int i = 0;i < Ogre::RENDER_QUEUE_MAX;++i)
|
||||
{
|
||||
if(i > 0 && i < 96)
|
||||
mRendering->getScene()->addSpecialCaseRenderQueue(i);
|
||||
}
|
||||
mRendering->getScene()->setSpecialCaseRenderQueueMode(Ogre::SceneManager::SCRQM_EXCLUDE);
|
||||
|
||||
MyGUI::IntSize screenSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
sizeVideo(screenSize.width, screenSize.height);
|
||||
|
||||
setKeyFocusWidget(mVideoWidget);
|
||||
|
||||
mVideoBackground->setVisible(true);
|
||||
|
||||
bool cursorWasVisible = mCursorVisible;
|
||||
setCursorVisible(false);
|
||||
|
||||
while (mVideoWidget->update())
|
||||
{
|
||||
MWBase::Environment::get().getInputManager()->update(0, true, false);
|
||||
|
||||
mRendering->getWindow()->update();
|
||||
}
|
||||
|
||||
setCursorVisible(cursorWasVisible);
|
||||
|
||||
// Restore normal rendering
|
||||
mRendering->getScene()->clearSpecialCaseRenderQueues();
|
||||
mRendering->getScene()->setSpecialCaseRenderQueueMode(Ogre::SceneManager::SCRQM_EXCLUDE);
|
||||
|
||||
mVideoBackground->setVisible(false);
|
||||
}
|
||||
|
||||
void WindowManager::sizeVideo(int screenWidth, int screenHeight)
|
||||
{
|
||||
// Use black bars to correct aspect ratio
|
||||
mVideoBackground->setSize(screenWidth, screenHeight);
|
||||
|
||||
double imageaspect = static_cast<double>(mVideoWidget->getVideoWidth())/mVideoWidget->getVideoHeight();
|
||||
|
||||
int leftPadding = std::max(0.0, (screenWidth - screenHeight * imageaspect) / 2);
|
||||
int topPadding = std::max(0.0, (screenHeight - screenWidth / imageaspect) / 2);
|
||||
|
||||
mVideoWidget->setCoord(leftPadding, topPadding,
|
||||
screenWidth - leftPadding*2, screenHeight - topPadding*2);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,7 @@ namespace MyGUI
|
|||
class Widget;
|
||||
class Window;
|
||||
class UString;
|
||||
class ImageBox;
|
||||
}
|
||||
|
||||
namespace Compiler
|
||||
|
@ -80,6 +81,7 @@ namespace MWGui
|
|||
class SoulgemDialog;
|
||||
class Recharge;
|
||||
class CompanionWindow;
|
||||
class VideoWidget;
|
||||
|
||||
class WindowManager : public MWBase::WindowManager
|
||||
{
|
||||
|
@ -98,6 +100,10 @@ namespace MWGui
|
|||
|
||||
virtual Loading::Listener* getLoadingScreen();
|
||||
|
||||
/// @note This method will block until the video finishes playing
|
||||
/// (and will continually update the window while doing so)
|
||||
virtual void playVideo(const std::string& name, bool allowSkipping);
|
||||
|
||||
/**
|
||||
* Should be called each frame to update windows/gui elements.
|
||||
* This could mean updating sizes of gui elements or opening
|
||||
|
@ -332,6 +338,8 @@ namespace MWGui
|
|||
Repair* mRepair;
|
||||
Recharge* mRecharge;
|
||||
CompanionWindow* mCompanionWindow;
|
||||
MyGUI::ImageBox* mVideoBackground;
|
||||
VideoWidget* mVideoWidget;
|
||||
|
||||
Translation::Storage& mTranslationDataStorage;
|
||||
Cursor* mSoftwareCursor;
|
||||
|
@ -390,6 +398,8 @@ namespace MWGui
|
|||
|
||||
void onCursorChange(const std::string& name);
|
||||
void onKeyFocusChanged(MyGUI::Widget* widget);
|
||||
|
||||
void sizeVideo(int screenWidth, int screenHeight);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -96,12 +96,12 @@ namespace MWInput
|
|||
: mOgre(ogre)
|
||||
, mPlayer(NULL)
|
||||
, mEngine(engine)
|
||||
, mMouseLookEnabled(true)
|
||||
, mMouseLookEnabled(false)
|
||||
, mMouseX(ogre.getWindow()->getWidth ()/2.f)
|
||||
, mMouseY(ogre.getWindow()->getHeight ()/2.f)
|
||||
, mMouseWheel(0)
|
||||
, mDragDrop(false)
|
||||
, mGuiCursorEnabled(false)
|
||||
, mGuiCursorEnabled(true)
|
||||
, mUserFile(userFile)
|
||||
, mUserFileExists(userFileExists)
|
||||
, mInvertY (Settings::Manager::getBool("invert y axis", "Input"))
|
||||
|
@ -256,18 +256,21 @@ namespace MWInput
|
|||
}
|
||||
}
|
||||
|
||||
void InputManager::update(float dt, bool loading)
|
||||
void InputManager::update(float dt, bool disableControls, bool disableEvents)
|
||||
{
|
||||
mInputManager->setMouseVisible(MWBase::Environment::get().getWindowManager()->getCursorVisible());
|
||||
|
||||
mInputManager->capture(loading);
|
||||
mInputManager->capture(disableEvents);
|
||||
// inject some fake mouse movement to force updating MyGUI's widget states
|
||||
MyGUI::InputManager::getInstance().injectMouseMove( int(mMouseX), int(mMouseY), mMouseWheel);
|
||||
|
||||
// update values of channels (as a result of pressed keys)
|
||||
if (!loading)
|
||||
if (!disableControls)
|
||||
mInputBinder->update(dt);
|
||||
|
||||
if (disableControls)
|
||||
return;
|
||||
|
||||
bool grab = !MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu)
|
||||
&& MWBase::Environment::get().getWindowManager()->getMode() != MWGui::GM_Console;
|
||||
|
||||
|
@ -288,9 +291,6 @@ namespace MWInput
|
|||
mInputManager->warpMouse(mMouseX, mMouseY);
|
||||
}
|
||||
|
||||
if (loading)
|
||||
return;
|
||||
|
||||
// Disable movement in Gui mode
|
||||
if (MWBase::Environment::get().getWindowManager()->isGuiMode()
|
||||
|| MWBase::Environment::get().getStateManager()->getState() != MWBase::StateManager::State_Running)
|
||||
|
@ -626,9 +626,7 @@ namespace MWInput
|
|||
if (MyGUI::InputManager::getInstance ().isModalAny())
|
||||
return;
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->isGuiMode () && MWBase::Environment::get().getWindowManager()->getMode () == MWGui::GM_Video)
|
||||
MWBase::Environment::get().getWorld ()->stopVideo ();
|
||||
else if (MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu))
|
||||
if (MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu))
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getSoundManager()->resumeSounds (MWBase::SoundManager::Play_TypeSfx);
|
||||
|
|
|
@ -68,7 +68,7 @@ namespace MWInput
|
|||
/// Clear all savegame-specific data
|
||||
virtual void clear();
|
||||
|
||||
virtual void update(float dt, bool loading);
|
||||
virtual void update(float dt, bool disableControls, bool disableEvents=false);
|
||||
|
||||
void setPlayer (MWWorld::Player* player) { mPlayer = player; }
|
||||
|
||||
|
|
|
@ -414,6 +414,16 @@ void CharacterController::playRandomDeath(float startpoint)
|
|||
mDeathState = CharState_SwimDeath;
|
||||
mCurrentDeath = "swimdeath";
|
||||
}
|
||||
else if (mHitState == CharState_KnockDown)
|
||||
{
|
||||
mDeathState = CharState_DeathKnockDown;
|
||||
mCurrentDeath = "deathknockdown";
|
||||
}
|
||||
else if (mHitState == CharState_KnockOut)
|
||||
{
|
||||
mDeathState = CharState_DeathKnockOut;
|
||||
mCurrentDeath = "deathknockout";
|
||||
}
|
||||
else
|
||||
{
|
||||
int selected=0;
|
||||
|
|
|
@ -90,6 +90,8 @@ enum CharacterState {
|
|||
CharState_Death4,
|
||||
CharState_Death5,
|
||||
CharState_SwimDeath,
|
||||
CharState_DeathKnockDown,
|
||||
CharState_DeathKnockOut,
|
||||
|
||||
CharState_Hit,
|
||||
CharState_KnockDown,
|
||||
|
|
|
@ -750,9 +750,10 @@ namespace MWMechanics
|
|||
mActors.updateMagicEffects(ptr);
|
||||
}
|
||||
|
||||
void MechanicsManager::toggleAI()
|
||||
bool MechanicsManager::toggleAI()
|
||||
{
|
||||
mAI = !mAI;
|
||||
return mAI;
|
||||
}
|
||||
|
||||
bool MechanicsManager::isAIActive()
|
||||
|
|
|
@ -137,7 +137,7 @@ namespace MWMechanics
|
|||
|
||||
virtual std::list<MWWorld::Ptr> getActorsFollowing(const MWWorld::Ptr& actor);
|
||||
|
||||
virtual void toggleAI();
|
||||
virtual bool toggleAI();
|
||||
virtual bool isAIActive();
|
||||
|
||||
virtual void playerLoaded();
|
||||
|
|
|
@ -43,7 +43,6 @@
|
|||
#include "water.hpp"
|
||||
#include "npcanimation.hpp"
|
||||
#include "globalmap.hpp"
|
||||
#include "videoplayer.hpp"
|
||||
#include "terrainstorage.hpp"
|
||||
#include "effectmanager.hpp"
|
||||
|
||||
|
@ -171,9 +170,6 @@ RenderingManager::RenderingManager(OEngine::Render::OgreRenderer& _rend, const b
|
|||
|
||||
mOcclusionQuery = new OcclusionQuery(&mRendering, mSkyManager->getSunNode());
|
||||
|
||||
mVideoPlayer = new VideoPlayer(mRendering.getScene (), mRendering.getWindow());
|
||||
mVideoPlayer->setResolution (Settings::Manager::getInt ("resolution x", "Video"), Settings::Manager::getInt ("resolution y", "Video"));
|
||||
|
||||
mSun = 0;
|
||||
|
||||
mDebugging = new Debugging(mRootNode, engine);
|
||||
|
@ -197,7 +193,6 @@ RenderingManager::~RenderingManager ()
|
|||
delete mLocalMap;
|
||||
delete mOcclusionQuery;
|
||||
delete mWater;
|
||||
delete mVideoPlayer;
|
||||
delete mActors;
|
||||
delete mObjects;
|
||||
delete mEffectManager;
|
||||
|
@ -333,8 +328,6 @@ void RenderingManager::rebuildPtr(const MWWorld::Ptr &ptr)
|
|||
|
||||
void RenderingManager::update (float duration, bool paused)
|
||||
{
|
||||
mVideoPlayer->update ();
|
||||
|
||||
if (MWBase::Environment::get().getStateManager()->getState()==
|
||||
MWBase::StateManager::State_NoGame)
|
||||
return;
|
||||
|
@ -884,8 +877,6 @@ void RenderingManager::windowResized(int x, int y)
|
|||
Settings::Manager::setInt("resolution y", "Video", y);
|
||||
mRendering.adjustViewport();
|
||||
|
||||
mVideoPlayer->setResolution (x, y);
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->windowResized(x,y);
|
||||
}
|
||||
|
||||
|
@ -1001,16 +992,6 @@ void RenderingManager::screenshot(Image &image, int w, int h)
|
|||
mRendering.getCamera()->setAspectRatio(oldAspect);
|
||||
}
|
||||
|
||||
void RenderingManager::playVideo(const std::string& name, bool allowSkipping)
|
||||
{
|
||||
mVideoPlayer->playVideo ("video/" + name, allowSkipping);
|
||||
}
|
||||
|
||||
void RenderingManager::stopVideo()
|
||||
{
|
||||
mVideoPlayer->stopVideo ();
|
||||
}
|
||||
|
||||
void RenderingManager::addWaterRippleEmitter (const MWWorld::Ptr& ptr, float scale, float force)
|
||||
{
|
||||
mWater->addEmitter (ptr, scale, force);
|
||||
|
|
|
@ -46,7 +46,6 @@ namespace MWRender
|
|||
class LocalMap;
|
||||
class Water;
|
||||
class GlobalMap;
|
||||
class VideoPlayer;
|
||||
class Animation;
|
||||
class EffectManager;
|
||||
|
||||
|
@ -209,8 +208,6 @@ public:
|
|||
|
||||
Animation* getAnimation(const MWWorld::Ptr &ptr);
|
||||
|
||||
void playVideo(const std::string& name, bool allowSkipping);
|
||||
void stopVideo();
|
||||
void frameStarted(float dt, bool paused);
|
||||
void screenshot(Ogre::Image& image, int w, int h);
|
||||
|
||||
|
@ -271,8 +268,6 @@ private:
|
|||
MWRender::LocalMap* mLocalMap;
|
||||
|
||||
MWRender::Shadows* mShadows;
|
||||
|
||||
VideoPlayer* mVideoPlayer;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -17,7 +17,6 @@
|
|||
|
||||
#include <boost/thread.hpp>
|
||||
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwsound/sound_decoder.hpp"
|
||||
|
@ -126,7 +125,7 @@ struct VideoState {
|
|||
|
||||
int stream_open(int stream_index, AVFormatContext *pFormatCtx);
|
||||
|
||||
bool update(Ogre::MaterialPtr &mat, Ogre::Rectangle2D *rect, int screen_width, int screen_height);
|
||||
bool update();
|
||||
|
||||
static void video_thread_loop(VideoState *is);
|
||||
static void decode_thread_loop(VideoState *is);
|
||||
|
@ -163,6 +162,7 @@ struct VideoState {
|
|||
static int OgreResource_Write(void *user_data, uint8_t *buf, int buf_size);
|
||||
static int64_t OgreResource_Seek(void *user_data, int64_t offset, int whence);
|
||||
|
||||
Ogre::TexturePtr mTexture;
|
||||
|
||||
Ogre::DataStreamPtr stream;
|
||||
AVFormatContext* format_ctx;
|
||||
|
@ -599,22 +599,17 @@ void VideoState::video_display()
|
|||
|
||||
if((*this->video_st)->codec->width != 0 && (*this->video_st)->codec->height != 0)
|
||||
{
|
||||
Ogre::TexturePtr texture = Ogre::TextureManager::getSingleton().getByName("VideoTexture");
|
||||
if(texture.isNull() || static_cast<int>(texture->getWidth()) != (*this->video_st)->codec->width
|
||||
|| static_cast<int>(texture->getHeight()) != (*this->video_st)->codec->height)
|
||||
|
||||
if(static_cast<int>(mTexture->getWidth()) != (*this->video_st)->codec->width ||
|
||||
static_cast<int>(mTexture->getHeight()) != (*this->video_st)->codec->height)
|
||||
{
|
||||
Ogre::TextureManager::getSingleton ().remove ("VideoTexture");
|
||||
texture = Ogre::TextureManager::getSingleton().createManual(
|
||||
"VideoTexture",
|
||||
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
Ogre::TEX_TYPE_2D,
|
||||
(*this->video_st)->codec->width, (*this->video_st)->codec->height,
|
||||
0,
|
||||
Ogre::PF_BYTE_RGBA,
|
||||
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||
mTexture->unload();
|
||||
mTexture->setWidth((*this->video_st)->codec->width);
|
||||
mTexture->setHeight((*this->video_st)->codec->height);
|
||||
mTexture->createInternalResources();
|
||||
}
|
||||
Ogre::PixelBox pb((*this->video_st)->codec->width, (*this->video_st)->codec->height, 1, Ogre::PF_BYTE_RGBA, &vp->data[0]);
|
||||
Ogre::HardwarePixelBufferSharedPtr buffer = texture->getBuffer();
|
||||
Ogre::HardwarePixelBufferSharedPtr buffer = mTexture->getBuffer();
|
||||
buffer->blitFromMemory(pb);
|
||||
this->display_ready = true;
|
||||
}
|
||||
|
@ -851,7 +846,7 @@ void VideoState::decode_thread_loop(VideoState *self)
|
|||
}
|
||||
|
||||
|
||||
bool VideoState::update(Ogre::MaterialPtr &mat, Ogre::Rectangle2D *rect, int screen_width, int screen_height)
|
||||
bool VideoState::update()
|
||||
{
|
||||
if(this->quit)
|
||||
return false;
|
||||
|
@ -860,21 +855,6 @@ bool VideoState::update(Ogre::MaterialPtr &mat, Ogre::Rectangle2D *rect, int scr
|
|||
{
|
||||
this->refresh = false;
|
||||
this->video_refresh_timer();
|
||||
// Would be nice not to do this all the time...
|
||||
if(this->display_ready)
|
||||
mat->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName("VideoTexture");
|
||||
|
||||
// Correct aspect ratio by adding black bars
|
||||
double videoaspect = av_q2d((*this->video_st)->codec->sample_aspect_ratio);
|
||||
if(videoaspect == 0.0)
|
||||
videoaspect = 1.0;
|
||||
videoaspect *= static_cast<double>((*this->video_st)->codec->width) / (*this->video_st)->codec->height;
|
||||
|
||||
double screenaspect = static_cast<double>(screen_width) / screen_height;
|
||||
double aspect_correction = videoaspect / screenaspect;
|
||||
|
||||
rect->setCorners(std::max(-1.0, -1.0 * aspect_correction), std::min( 1.0, 1.0 / aspect_correction),
|
||||
std::min( 1.0, 1.0 * aspect_correction), std::max(-1.0, -1.0 / aspect_correction));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -994,12 +974,36 @@ void VideoState::init(const std::string& resourceName)
|
|||
audio_index = i;
|
||||
}
|
||||
|
||||
if (audio_index != -1)
|
||||
MWBase::Environment::get().getSoundManager()->pauseSounds();
|
||||
|
||||
this->external_clock_base = av_gettime();
|
||||
if(audio_index >= 0)
|
||||
this->stream_open(audio_index, this->format_ctx);
|
||||
if(video_index >= 0)
|
||||
{
|
||||
this->stream_open(video_index, this->format_ctx);
|
||||
|
||||
int width = (*this->video_st)->codec->width;
|
||||
int height = (*this->video_st)->codec->height;
|
||||
static int i = 0;
|
||||
this->mTexture = Ogre::TextureManager::getSingleton().createManual(
|
||||
"OpenMW/VideoTexture" + Ogre::StringConverter::toString(++i),
|
||||
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||
Ogre::TEX_TYPE_2D,
|
||||
width, height, // TEST
|
||||
0,
|
||||
Ogre::PF_BYTE_RGBA,
|
||||
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
|
||||
|
||||
// initialize to (0,0,0,0)
|
||||
std::vector<Ogre::uint32> buffer;
|
||||
buffer.resize(width * height, 0);
|
||||
Ogre::PixelBox pb(width, height, 1, Ogre::PF_BYTE_RGBA, &buffer[0]);
|
||||
this->mTexture->getBuffer()->blitFromMemory(pb);
|
||||
}
|
||||
|
||||
|
||||
this->parse_thread = boost::thread(decode_thread_loop, this);
|
||||
}
|
||||
|
||||
|
@ -1070,113 +1074,26 @@ public:
|
|||
#endif // defined OPENMW_USE_FFMPEG
|
||||
|
||||
|
||||
VideoPlayer::VideoPlayer(Ogre::SceneManager* sceneMgr, Ogre::RenderWindow* window)
|
||||
VideoPlayer::VideoPlayer()
|
||||
: mState(NULL)
|
||||
, mSceneMgr(sceneMgr)
|
||||
, mRectangle(NULL)
|
||||
, mNode(NULL)
|
||||
, mAllowSkipping(false)
|
||||
, mWindow(window)
|
||||
, mWidth(0)
|
||||
, mHeight(0)
|
||||
{
|
||||
mVideoMaterial = Ogre::MaterialManager::getSingleton().getByName("VideoMaterial", "General");
|
||||
if (mVideoMaterial.isNull ())
|
||||
{
|
||||
mVideoMaterial = Ogre::MaterialManager::getSingleton().create("VideoMaterial", "General");
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->setDepthWriteEnabled(false);
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->setDepthCheckEnabled(false);
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->setLightingEnabled(false);
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->createTextureUnitState();
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureAddressingMode(Ogre::TextureUnitState::TAM_CLAMP);
|
||||
}
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName("black.png");
|
||||
|
||||
Ogre::MaterialPtr blackMaterial = Ogre::MaterialManager::getSingleton().getByName("BlackBarsMaterial", "General");
|
||||
if (blackMaterial.isNull ())
|
||||
{
|
||||
blackMaterial = Ogre::MaterialManager::getSingleton().create("BlackBarsMaterial", "General");
|
||||
blackMaterial->getTechnique(0)->getPass(0)->setDepthWriteEnabled(false);
|
||||
blackMaterial->getTechnique(0)->getPass(0)->setDepthCheckEnabled(false);
|
||||
blackMaterial->getTechnique(0)->getPass(0)->setLightingEnabled(false);
|
||||
blackMaterial->getTechnique(0)->getPass(0)->createTextureUnitState()->setTextureName("black.png");
|
||||
}
|
||||
|
||||
mRectangle = new Ogre::Rectangle2D(true);
|
||||
mRectangle->setCorners(-1.0, 1.0, 1.0, -1.0);
|
||||
mRectangle->setMaterial("VideoMaterial");
|
||||
mRectangle->setRenderQueueGroup(Ogre::RENDER_QUEUE_OVERLAY+2);
|
||||
mBackgroundRectangle = new Ogre::Rectangle2D(true);
|
||||
mBackgroundRectangle->setCorners(-1.0, 1.0, 1.0, -1.0);
|
||||
mBackgroundRectangle->setMaterial("BlackBarsMaterial");
|
||||
mBackgroundRectangle->setRenderQueueGroup(Ogre::RENDER_QUEUE_OVERLAY+1);
|
||||
|
||||
// Use infinite AAB to always stay visible
|
||||
Ogre::AxisAlignedBox aabInf;
|
||||
aabInf.setInfinite();
|
||||
mRectangle->setBoundingBox(aabInf);
|
||||
mBackgroundRectangle->setBoundingBox(aabInf);
|
||||
|
||||
// Attach background to the scene
|
||||
mNode = sceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||
mNode->attachObject(mRectangle);
|
||||
mBackgroundNode = sceneMgr->getRootSceneNode()->createChildSceneNode();
|
||||
mBackgroundNode->attachObject(mBackgroundRectangle);
|
||||
|
||||
mRectangle->setVisible(false);
|
||||
mRectangle->setVisibilityFlags(RV_Overlay);
|
||||
mBackgroundRectangle->setVisible(false);
|
||||
mBackgroundRectangle->setVisibilityFlags(RV_Overlay);
|
||||
}
|
||||
|
||||
VideoPlayer::~VideoPlayer()
|
||||
{
|
||||
if(mState)
|
||||
close();
|
||||
|
||||
mSceneMgr->destroySceneNode(mNode);
|
||||
mSceneMgr->destroySceneNode(mBackgroundNode);
|
||||
|
||||
delete mRectangle;
|
||||
delete mBackgroundRectangle;
|
||||
}
|
||||
|
||||
void VideoPlayer::playVideo(const std::string &resourceName, bool allowSkipping)
|
||||
void VideoPlayer::playVideo(const std::string &resourceName)
|
||||
{
|
||||
mAllowSkipping = allowSkipping;
|
||||
|
||||
if(mState)
|
||||
close();
|
||||
|
||||
mRectangle->setVisible(true);
|
||||
mBackgroundRectangle->setVisible(true);
|
||||
mVideoMaterial->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName("black.png");
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Video);
|
||||
|
||||
// Turn off rendering except the GUI
|
||||
mSceneMgr->clearSpecialCaseRenderQueues();
|
||||
// SCRQM_INCLUDE with RENDER_QUEUE_OVERLAY does not work.
|
||||
for(int i = 0;i < Ogre::RENDER_QUEUE_MAX;++i)
|
||||
{
|
||||
if(i > 0 && i < 96)
|
||||
mSceneMgr->addSpecialCaseRenderQueue(i);
|
||||
}
|
||||
mSceneMgr->setSpecialCaseRenderQueueMode(Ogre::SceneManager::SCRQM_EXCLUDE);
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->pauseSounds();
|
||||
|
||||
try {
|
||||
mState = new VideoState;
|
||||
mState->init(resourceName);
|
||||
|
||||
while (isPlaying())
|
||||
{
|
||||
MWBase::Environment::get().getInputManager()->update(0, false);
|
||||
update();
|
||||
mWindow->update();
|
||||
}
|
||||
|
||||
}
|
||||
catch(std::exception& e) {
|
||||
std::cerr<< "Failed to play video: "<<e.what() <<std::endl;
|
||||
|
@ -1188,15 +1105,38 @@ void VideoPlayer::update ()
|
|||
{
|
||||
if(mState)
|
||||
{
|
||||
if(!mState->update(mVideoMaterial, mRectangle, mWidth, mHeight))
|
||||
if(!mState->update())
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
std::string VideoPlayer::getTextureName()
|
||||
{
|
||||
std::string name;
|
||||
if (mState)
|
||||
name = mState->mTexture->getName();
|
||||
return name;
|
||||
}
|
||||
|
||||
int VideoPlayer::getVideoWidth()
|
||||
{
|
||||
int width=0;
|
||||
if (mState)
|
||||
width = mState->mTexture->getWidth();
|
||||
return width;
|
||||
}
|
||||
|
||||
int VideoPlayer::getVideoHeight()
|
||||
{
|
||||
int height=0;
|
||||
if (mState)
|
||||
height = mState->mTexture->getHeight();
|
||||
return height;
|
||||
}
|
||||
|
||||
void VideoPlayer::stopVideo ()
|
||||
{
|
||||
if (mAllowSkipping)
|
||||
close();
|
||||
close();
|
||||
}
|
||||
|
||||
void VideoPlayer::close()
|
||||
|
@ -1210,13 +1150,6 @@ void VideoPlayer::close()
|
|||
}
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->resumeSounds();
|
||||
|
||||
mRectangle->setVisible(false);
|
||||
mBackgroundRectangle->setVisible(false);
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Video);
|
||||
|
||||
mSceneMgr->clearSpecialCaseRenderQueues();
|
||||
mSceneMgr->setSpecialCaseRenderQueueMode(Ogre::SceneManager::SCRQM_EXCLUDE);
|
||||
}
|
||||
|
||||
bool VideoPlayer::isPlaying ()
|
||||
|
|
|
@ -1,27 +1,22 @@
|
|||
#ifndef VIDEOPLAYER_H
|
||||
#define VIDEOPLAYER_H
|
||||
|
||||
#include <OgreMaterial.h>
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
class SceneManager;
|
||||
class SceneNode;
|
||||
class Rectangle2D;
|
||||
class RenderWindow;
|
||||
}
|
||||
#include <string>
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
struct VideoState;
|
||||
|
||||
/**
|
||||
* @brief Plays a video on an Ogre texture.
|
||||
*/
|
||||
class VideoPlayer
|
||||
{
|
||||
public:
|
||||
VideoPlayer(Ogre::SceneManager* sceneMgr, Ogre::RenderWindow* window);
|
||||
VideoPlayer();
|
||||
~VideoPlayer();
|
||||
|
||||
void playVideo (const std::string& resourceName, bool allowSkipping);
|
||||
void playVideo (const std::string& resourceName);
|
||||
|
||||
void update();
|
||||
|
||||
|
@ -30,22 +25,14 @@ namespace MWRender
|
|||
|
||||
bool isPlaying();
|
||||
|
||||
void setResolution (int w, int h) { mWidth = w; mHeight = h; }
|
||||
std::string getTextureName();
|
||||
int getVideoWidth();
|
||||
int getVideoHeight();
|
||||
|
||||
|
||||
private:
|
||||
VideoState* mState;
|
||||
|
||||
bool mAllowSkipping;
|
||||
|
||||
Ogre::SceneManager* mSceneMgr;
|
||||
Ogre::MaterialPtr mVideoMaterial;
|
||||
Ogre::Rectangle2D* mRectangle;
|
||||
Ogre::Rectangle2D* mBackgroundRectangle;
|
||||
Ogre::SceneNode* mNode;
|
||||
Ogre::SceneNode* mBackgroundNode;
|
||||
Ogre::RenderWindow* mWindow;
|
||||
|
||||
int mWidth;
|
||||
int mHeight;
|
||||
};
|
||||
|
|
|
@ -418,10 +418,8 @@ void Water::applyRTT()
|
|||
void Water::applyVisibilityMask()
|
||||
{
|
||||
mVisibilityFlags = RV_Terrain * Settings::Manager::getBool("reflect terrain", "Water")
|
||||
+ RV_Statics * Settings::Manager::getBool("reflect statics", "Water")
|
||||
+ RV_StaticsSmall * Settings::Manager::getBool("reflect small statics", "Water")
|
||||
+ (RV_Statics + RV_StaticsSmall + RV_Misc) * Settings::Manager::getBool("reflect statics", "Water")
|
||||
+ RV_Actors * Settings::Manager::getBool("reflect actors", "Water")
|
||||
+ RV_Misc * Settings::Manager::getBool("reflect misc", "Water")
|
||||
+ RV_Sky;
|
||||
|
||||
if (mReflection)
|
||||
|
@ -444,8 +442,6 @@ void Water::processChangedSettings(const Settings::CategorySettingVector& settin
|
|||
if ( it->first == "Water" && (
|
||||
it->second == "reflect actors"
|
||||
|| it->second == "reflect terrain"
|
||||
|| it->second == "reflect misc"
|
||||
|| it->second == "reflect small statics"
|
||||
|| it->second == "reflect statics"))
|
||||
applyVisMask = true;
|
||||
}
|
||||
|
|
|
@ -464,7 +464,12 @@ namespace MWScript
|
|||
|
||||
virtual void execute (Interpreter::Runtime& runtime)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager()->toggleAI();
|
||||
InterpreterContext& context
|
||||
= static_cast<InterpreterContext&> (runtime.getContext());
|
||||
|
||||
bool enabled = MWBase::Environment::get().getMechanicsManager()->toggleAI();
|
||||
|
||||
context.report (enabled ? "AI -> On" : "AI -> Off");
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ namespace MWScript
|
|||
bool allowSkipping = runtime[0].mInteger;
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getWorld ()->playVideo (name, allowSkipping);
|
||||
MWBase::Environment::get().getWindowManager()->playVideo (name, allowSkipping);
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -156,7 +156,12 @@ void MWState::StateManager::saveGame (const std::string& description, const Slot
|
|||
|
||||
profile.mPlayerName = player.getClass().getName (player);
|
||||
profile.mPlayerLevel = player.getClass().getNpcStats (player).getLevel();
|
||||
profile.mPlayerClass = player.get<ESM::NPC>()->mBase->mClass;
|
||||
|
||||
std::string classId = player.get<ESM::NPC>()->mBase->mClass;
|
||||
if (world.getStore().get<ESM::Class>().isDynamic(classId))
|
||||
profile.mPlayerClassName = world.getStore().get<ESM::Class>().find(classId)->mName;
|
||||
else
|
||||
profile.mPlayerClassId = classId;
|
||||
|
||||
profile.mPlayerCell = world.getCellName();
|
||||
|
||||
|
|
|
@ -157,6 +157,14 @@ namespace MWWorld
|
|||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Does the record with this ID come from the dynamic store?
|
||||
*/
|
||||
bool isDynamic(const std::string &id) const {
|
||||
typename Dynamic::const_iterator dit = mDynamic.find(id);
|
||||
return (dit != mDynamic.end());
|
||||
}
|
||||
|
||||
/** Returns a random record that starts with the named ID, or NULL if not found. */
|
||||
const T *searchRandom(const std::string &id) const
|
||||
{
|
||||
|
|
|
@ -1305,7 +1305,7 @@ namespace MWWorld
|
|||
{
|
||||
--mPlayIntro;
|
||||
if (mPlayIntro == 0)
|
||||
mRendering->playVideo(mFallback.getFallbackString("Movies_New_Game"), true);
|
||||
MWBase::Environment::get().getWindowManager()->playVideo(mFallback.getFallbackString("Movies_New_Game"), true);
|
||||
}
|
||||
|
||||
if (mGoToJail && !paused)
|
||||
|
@ -1776,16 +1776,6 @@ namespace MWWorld
|
|||
return mRendering->getAnimation(ptr);
|
||||
}
|
||||
|
||||
void World::playVideo (const std::string &name, bool allowSkipping)
|
||||
{
|
||||
mRendering->playVideo(name, allowSkipping);
|
||||
}
|
||||
|
||||
void World::stopVideo ()
|
||||
{
|
||||
mRendering->stopVideo();
|
||||
}
|
||||
|
||||
void World::frameStarted (float dt, bool paused)
|
||||
{
|
||||
mRendering->frameStarted(dt, paused);
|
||||
|
|
|
@ -523,8 +523,6 @@ namespace MWWorld
|
|||
virtual MWRender::Animation* getAnimation(const MWWorld::Ptr &ptr);
|
||||
|
||||
/// \todo this does not belong here
|
||||
virtual void playVideo(const std::string& name, bool allowSkipping);
|
||||
virtual void stopVideo();
|
||||
virtual void frameStarted (float dt, bool paused);
|
||||
virtual void screenshot (Ogre::Image& image, int w, int h);
|
||||
|
||||
|
|
|
@ -86,7 +86,7 @@ namespace Compiler
|
|||
{
|
||||
if (mState==PotentialEndState)
|
||||
{
|
||||
getErrorHandler().warning ("stay string argument (ignoring it)", loc);
|
||||
getErrorHandler().warning ("stray string argument (ignoring it)", loc);
|
||||
mState = EndState;
|
||||
return true;
|
||||
}
|
||||
|
@ -377,19 +377,19 @@ namespace Compiler
|
|||
|
||||
case Scanner::K_else:
|
||||
|
||||
getErrorHandler().warning ("stay else (ignoring it)", loc);
|
||||
getErrorHandler().warning ("stray else (ignoring it)", loc);
|
||||
mState = EndState;
|
||||
return true;
|
||||
|
||||
case Scanner::K_endif:
|
||||
|
||||
getErrorHandler().warning ("stay endif (ignoring it)", loc);
|
||||
getErrorHandler().warning ("stray endif (ignoring it)", loc);
|
||||
mState = EndState;
|
||||
return true;
|
||||
|
||||
case Scanner::K_begin:
|
||||
|
||||
getErrorHandler().warning ("stay begin (ignoring it)", loc);
|
||||
getErrorHandler().warning ("stray begin (ignoring it)", loc);
|
||||
mState = EndState;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -11,7 +11,10 @@ void ESM::SavedGame::load (ESMReader &esm)
|
|||
{
|
||||
mPlayerName = esm.getHNString("PLNA");
|
||||
esm.getHNOT (mPlayerLevel, "PLLE");
|
||||
mPlayerClass = esm.getHNString("PLCL");
|
||||
|
||||
mPlayerClassId = esm.getHNOString("PLCL");
|
||||
mPlayerClassName = esm.getHNOString("PLCN");
|
||||
|
||||
mPlayerCell = esm.getHNString("PLCE");
|
||||
esm.getHNT (mInGameTime, "TSTM", 16);
|
||||
esm.getHNT (mTimePlayed, "TIME");
|
||||
|
@ -30,7 +33,12 @@ void ESM::SavedGame::save (ESMWriter &esm) const
|
|||
{
|
||||
esm.writeHNString ("PLNA", mPlayerName);
|
||||
esm.writeHNT ("PLLE", mPlayerLevel);
|
||||
esm.writeHNString ("PLCL", mPlayerClass);
|
||||
|
||||
if (!mPlayerClassId.empty())
|
||||
esm.writeHNString ("PLCL", mPlayerClassId);
|
||||
else
|
||||
esm.writeHNString ("PLCN", mPlayerClassName);
|
||||
|
||||
esm.writeHNString ("PLCE", mPlayerCell);
|
||||
esm.writeHNT ("TSTM", mInGameTime, 16);
|
||||
esm.writeHNT ("TIME", mTimePlayed);
|
||||
|
|
|
@ -26,7 +26,13 @@ namespace ESM
|
|||
std::vector<std::string> mContentFiles;
|
||||
std::string mPlayerName;
|
||||
int mPlayerLevel;
|
||||
std::string mPlayerClass; // this is the ID and not the name of the class
|
||||
|
||||
// ID of class
|
||||
std::string mPlayerClassId;
|
||||
// Name of the class. When using a custom class, the ID is not really meaningful prior
|
||||
// to loading the savegame, so the name is stored separately.
|
||||
std::string mPlayerClassName;
|
||||
|
||||
std::string mPlayerCell;
|
||||
TimeStamp mInGameTime;
|
||||
double mTimePlayed;
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layer">
|
||||
<Layer name="Scene" overlapped="false" peek="true"/>
|
||||
<Layer name="HUD" overlapped="false" peek="true"/>
|
||||
<Layer name="Menu" overlapped="false" peek="false"/>
|
||||
<Layer name="Windows" overlapped="true" peek="true"/>
|
||||
<Layer name="Console" overlapped="false" peek="true"/>
|
||||
<Layer name="Notification" overlapped="false" peek="false"/>
|
||||
<Layer name="Popup" overlapped="true" peek="true"/>
|
||||
<Layer name="DragAndDrop" overlapped="false" peek="false"/>
|
||||
<Layer name="LoadingScreen" overlapped="false" peek="true"/>
|
||||
<Layer name="Overlay" overlapped="false" peek="true"/>
|
||||
<Layer name="Pointer" overlapped="false" peek="false"/>
|
||||
</MyGUI>
|
||||
|
|
|
@ -18,6 +18,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 28 352 18" align="Left Top" name="MenuTransparencySlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="GUI"/>
|
||||
<UserString key="SettingName" value="menu transparency"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 52 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sFull}"/>
|
||||
|
@ -34,6 +38,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 102 352 18" align="Left Top" name="ToolTipDelaySlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="GUI"/>
|
||||
<UserString key="SettingName" value="tooltip delay"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 126 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sFast}"/>
|
||||
|
@ -45,28 +53,44 @@
|
|||
</Widget>
|
||||
|
||||
<Widget type="HBox" skin="" position="4 170 260 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="BestAttackButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="BestAttackButton">
|
||||
<UserString key="SettingCategory" value="Game"/>
|
||||
<UserString key="SettingName" value="best attack"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="#{sBestAttack}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" skin="" position="4 200 260 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="SubtitlesButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="SubtitlesButton">
|
||||
<UserString key="SettingCategory" value="GUI"/>
|
||||
<UserString key="SettingName" value="subtitles"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="#{sSubtitles}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" skin="" position="4 230 260 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="CrosshairButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="CrosshairButton">
|
||||
<UserString key="SettingCategory" value="HUD"/>
|
||||
<UserString key="SettingName" value="crosshair"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="#{sCursorOff}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" skin="" position="4 260 260 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="GrabCursorButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="GrabCursorButton">
|
||||
<UserString key="SettingCategory" value="Input"/>
|
||||
<UserString key="SettingName" value="grab cursor"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Grab cursor"/>
|
||||
</Widget>
|
||||
|
@ -81,6 +105,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 28 352 18" align="Left Top" name="MasterVolume">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Sound"/>
|
||||
<UserString key="SettingName" value="master volume"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="4 54 352 18" align="Left Top">
|
||||
|
@ -89,6 +117,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 78 352 18" align="Left Top" name="VoiceVolume">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Sound"/>
|
||||
<UserString key="SettingName" value="voice volume"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="4 104 352 18" align="Left Top">
|
||||
|
@ -97,6 +129,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 128 352 18" align="Left Top" name="EffectsVolume">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Sound"/>
|
||||
<UserString key="SettingName" value="sfx volume"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="4 154 352 18" align="Left Top">
|
||||
|
@ -105,6 +141,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 178 352 18" align="Left Top" name="FootstepsVolume">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Sound"/>
|
||||
<UserString key="SettingName" value="footsteps volume"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="NormalText" position="4 204 352 18" align="Left Top">
|
||||
|
@ -113,6 +153,10 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 228 352 18" align="Left Top" name="MusicVolume">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Sound"/>
|
||||
<UserString key="SettingName" value="music volume"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem" skin="" position="4 28 360 312">
|
||||
|
@ -127,7 +171,11 @@
|
|||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 192 300 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="InvertYButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="InvertYButton">
|
||||
<UserString key="SettingCategory" value="Input"/>
|
||||
<UserString key="SettingName" value="invert y axis"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText">
|
||||
<Property key="Caption" value="#{sMouseFlip}"/>
|
||||
</Widget>
|
||||
|
@ -139,6 +187,12 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 252 336 18" align="Left Top" name="CameraSensitivitySlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Input"/>
|
||||
<UserString key="SettingName" value="camera sensitivity"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
<UserString key="SettingMin" value="0.2"/>
|
||||
<UserString key="SettingMax" value="5.0"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 276 336 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sLow}"/>
|
||||
|
@ -149,8 +203,6 @@
|
|||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
|
||||
</Widget>
|
||||
<Widget type="TabItem" skin="" position="4 28 360 312">
|
||||
<Property key="Caption" value=" #{sVideo} "/>
|
||||
|
@ -163,16 +215,23 @@
|
|||
|
||||
<Widget type="ListBox" skin="MW_List" position="0 4 170 170" align="Left Top" name="ResolutionList"/>
|
||||
|
||||
|
||||
<Widget type="HBox" position="182 4 300 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="FullscreenButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="FullscreenButton">
|
||||
<UserString key="SettingCategory" value="Video"/>
|
||||
<UserString key="SettingName" value="fullscreen"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Fullscreen"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="182 34 300 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="VSyncButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="VSyncButton">
|
||||
<UserString key="SettingCategory" value="Video"/>
|
||||
<UserString key="SettingName" value="vsync"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="VSync"/>
|
||||
</Widget>
|
||||
|
@ -186,7 +245,11 @@
|
|||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="182 94 300 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadersButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadersButton">
|
||||
<UserString key="SettingCategory" value="Objects"/>
|
||||
<UserString key="SettingName" value="shaders"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Object shaders"/>
|
||||
</Widget>
|
||||
|
@ -205,6 +268,12 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="0 222 329 18" align="Left Top" name="FOVSlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="General"/>
|
||||
<UserString key="SettingName" value="field of view"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
<UserString key="SettingMin" value="30"/>
|
||||
<UserString key="SettingMax" value="110"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 246 329 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sLow}"/>
|
||||
|
@ -233,8 +302,10 @@
|
|||
<Property key="Caption" value="Anisotropy"/>
|
||||
</Widget>
|
||||
<Widget type="MWScrollBar" skin="MW_HScroll" position="0 28 150 18" align="Left Top" name="AnisotropySlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<Property key="Range" value="17"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="General"/>
|
||||
<UserString key="SettingName" value="anisotropy"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -244,6 +315,12 @@
|
|||
<Widget type="MWScrollBar" skin="MW_HScroll" position="4 154 322 18" align="Left Top" name="ViewDistanceSlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
<Property key="Page" value="300"/>
|
||||
<UserString key="SettingType" value="Slider"/>
|
||||
<UserString key="SettingCategory" value="Viewing distance"/>
|
||||
<UserString key="SettingName" value="max viewing distance"/>
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
<UserString key="SettingMin" value="2000"/>
|
||||
<UserString key="SettingMax" value="5600"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 178 332 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sNear}"/>
|
||||
|
@ -260,7 +337,11 @@
|
|||
|
||||
|
||||
<Widget type="HBox" position="4 4 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="4 4 34 24" align="Left Top" name="WaterShaderButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="4 4 34 24" align="Left Top" name="WaterShaderButton">
|
||||
<UserString key="SettingCategory" value="Water"/>
|
||||
<UserString key="SettingName" value="shader"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" position="42 4 120 24" align="Left Top">
|
||||
<Property key="Caption" value="Reflection"/>
|
||||
</Widget>
|
||||
|
@ -269,21 +350,33 @@
|
|||
|
||||
<Widget type="Widget" skin="" position="24 32 300 230">
|
||||
<Widget type="HBox" position="4 0 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectActorsButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectActorsButton">
|
||||
<UserString key="SettingCategory" value="Water"/>
|
||||
<UserString key="SettingName" value="reflect actors"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Reflect actors"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 28 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectObjectsButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectObjectsButton">
|
||||
<UserString key="SettingCategory" value="Water"/>
|
||||
<UserString key="SettingName" value="reflect statics"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Reflect objects"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 56 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectTerrainButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ReflectTerrainButton">
|
||||
<UserString key="SettingCategory" value="Water"/>
|
||||
<UserString key="SettingName" value="reflect terrain"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Reflect terrain"/>
|
||||
</Widget>
|
||||
|
@ -291,7 +384,11 @@
|
|||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 135 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="RefractionButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="RefractionButton">
|
||||
<UserString key="SettingCategory" value="Water"/>
|
||||
<UserString key="SettingName" value="refraction"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Refraction"/>
|
||||
</Widget>
|
||||
|
@ -302,7 +399,11 @@
|
|||
<Property key="Caption" value=" Shadows "/>
|
||||
|
||||
<Widget type="HBox" position="4 4 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadowsEnabledButton"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadowsEnabledButton">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="enabled"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Enabled"/>
|
||||
</Widget>
|
||||
|
@ -311,35 +412,52 @@
|
|||
<Widget type="Widget" skin="" position="24 32 300 230">
|
||||
|
||||
<Widget type="HBox" position="4 0 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadowsLargeDistance"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ShadowsLargeDistance">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="split"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Large distance (PSSM3)"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 28 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="TerrainShadows"/>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Terrain shadows"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="TerrainShadows">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="terrain shadows"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 56 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ActorShadows"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="ActorShadows">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="actor shadows"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Actor shadows"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 84 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="StaticsShadows"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="StaticsShadows">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="statics shadows"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="World shadows"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
<Widget type="HBox" position="4 112 350 24">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="MiscShadows"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Left Top" name="MiscShadows">
|
||||
<UserString key="SettingCategory" value="Shadows"/>
|
||||
<UserString key="SettingName" value="misc shadows"/>
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" align="Left Top">
|
||||
<Property key="Caption" value="Misc shadows"/>
|
||||
</Widget>
|
||||
|
|
|
@ -8,6 +8,9 @@ resolution y = 600
|
|||
fullscreen = false
|
||||
screen = 0
|
||||
|
||||
# Minimize the window if it loses key focus?
|
||||
minimize on focus loss = true
|
||||
|
||||
# Render system
|
||||
# blank means default
|
||||
# Valid values:
|
||||
|
@ -137,9 +140,7 @@ refraction = true
|
|||
rtt size = 512
|
||||
reflect terrain = true
|
||||
reflect statics = false
|
||||
reflect small statics = false
|
||||
reflect actors = false
|
||||
reflect misc = false
|
||||
|
||||
[Sound]
|
||||
# Device name. Blank means default
|
||||
|
|
|
@ -157,5 +157,6 @@ void OgreRenderer::setFov(float fov)
|
|||
|
||||
void OgreRenderer::windowResized(int x, int y)
|
||||
{
|
||||
mWindowListener->windowResized(x,y);
|
||||
if (mWindowListener)
|
||||
mWindowListener->windowResized(x,y);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue