From 2de941563a97c3a2f1a4a1a96b5c48e5e5000e15 Mon Sep 17 00:00:00 2001 From: Nikolay Kasyanov Date: Thu, 10 Mar 2011 11:30:34 +0300 Subject: [PATCH] README_Mac completed (really) --- README_Mac.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/README_Mac.md b/README_Mac.md index 372b95f31..79152729c 100644 --- a/README_Mac.md +++ b/README_Mac.md @@ -31,7 +31,7 @@ Getting OpenMW Working 1. Clone this repository. 2. Note about libs: I prefer not to install them globally (i. e. in /usr/local/), so I installing them in directory in my home directory. If OpenMW sources is in $HOME/path/openmw, I'm using $HOME/path/libs/root as prefix for boost and other libs. It's useful to create env var for lib install prefix: - $ export OMW_LIB_PREFIX=$HOME/path/libs + $ export OMW_LIB_PREFIX=$HOME/path/libs/root 3. First of all, set for current terminal some env vars: $ export CFLAGS="-arch i386" @@ -97,7 +97,8 @@ Getting OpenMW Working Create symlink to resources subdirectory: $ ln -s resources Contents/Resources/resources Create symlinks for *.cfg files: - $ ln -s plugins.cfg + $ ln -s plugins.cfg Contents/MacOS/plugins.cfg + $ ln -s openmw.cfg Contents/MacOS/openmw.cfg 9. Move your Morrowind `Data Files` directory into the `Contents/Resources` with the name `data` or create symlink: @@ -106,6 +107,11 @@ Getting OpenMW Working 10. From your build directory run: $ ./openmw Enjoy! + +11. Optionally you can create .app bundle: + $ make package + But for now you shold manually copy Contents directory from build directory to bundle + (because there is no plugins and resources in generated .app). [boost]: http://www.boost.org