Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt'

0.6.3
Marc Zinnschlag 7 years ago
commit 2ea85d0bb6

@ -33,44 +33,41 @@ namespace MWGui
QuickKeysMenu::QuickKeysMenu()
: WindowBase("openmw_quickkeys_menu.layout")
, mKey(std::vector<keyData>(10))
, mSelected(nullptr)
, mActivated(nullptr)
, mAssignDialog(0)
, mItemSelectionDialog(0)
, mMagicSelectionDialog(0)
, mSelectedIndex(-1)
, mActivatedIndex(-1)
{
getWidget(mOkButton, "OKButton");
getWidget(mInstructionLabel, "InstructionLabel");
mMainWidget->setSize(mMainWidget->getWidth(),
mMainWidget->getHeight() + (mInstructionLabel->getTextSize().height - mInstructionLabel->getHeight()));
mMainWidget->getHeight() +
(mInstructionLabel->getTextSize().height - mInstructionLabel->getHeight()));
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onOkButtonClicked);
center();
for (int i = 0; i < 10; ++i)
{
ItemWidget* button;
getWidget(button, "QuickKey" + MyGUI::utility::toString(i+1));
button->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
mQuickKeyButtons.push_back(button);
mAssigned.push_back(Type_Unassigned);
mKey[i].index = i+1;
getWidget(mKey[i].button, "QuickKey" + MyGUI::utility::toString(i+1));
mKey[i].button->eventMouseButtonClick += MyGUI::newDelegate(this, &QuickKeysMenu::onQuickKeyButtonClicked);
unassign(button, i);
unassign(&mKey[i]);
}
}
void QuickKeysMenu::clear()
{
mActivatedIndex = -1;
mActivated = nullptr;
for (int i=0; i<10; ++i)
{
unassign(mQuickKeyButtons[i], i);
unassign(&mKey[i]);
}
}
@ -91,10 +88,7 @@ namespace MWGui
// Check if quick keys are still valid
for (int i=0; i<10; ++i)
{
ItemWidget* button = mQuickKeyButtons[i];
int type = mAssigned[i];
switch (type)
switch (mKey[i].type)
{
case Type_Unassigned:
case Type_HandToHand:
@ -103,49 +97,55 @@ namespace MWGui
case Type_Item:
case Type_MagicItem:
{
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
MWWorld::Ptr item = *mKey[i].button->getUserData<MWWorld::Ptr>();
// Make sure the item is available and is not broken
if (item.getRefData().getCount() < 1 ||
if (!item || item.getRefData().getCount() < 1 ||
(item.getClass().hasItemHealth(item) &&
item.getClass().getItemHealth(item) <= 0))
{
// Try searching for a compatible replacement
std::string id = item.getCellRef().getRefId();
item = store.findReplacement(mKey[i].id);
if (item)
mKey[i].button->setUserData(MWWorld::Ptr(item));
item = store.findReplacement(id);
button->setUserData(MWWorld::Ptr(item));
break;
}
}
}
}
}
void QuickKeysMenu::unassign(ItemWidget* key, int index)
void QuickKeysMenu::unassign(keyData* key)
{
key->clearUserStrings();
key->setItem(MWWorld::Ptr());
while (key->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(key->getChildAt(0));
key->button->clearUserStrings();
key->button->setItem(MWWorld::Ptr());
if (index == 9)
while (key->button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(key->button->getChildAt(0));
if (key->index == 9)
{
mAssigned[index] = Type_HandToHand;
key->type = Type_HandToHand;
MyGUI::ImageBox* image = key->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::ImageBox* image = key->button->createWidget<MyGUI::ImageBox>("ImageBox",
MyGUI::IntCoord(14, 13, 32, 32), MyGUI::Align::Default);
image->setImageTexture("icons\\k\\stealth_handtohand.dds");
image->setNeedMouseFocus(false);
}
else
{
mAssigned[index] = Type_Unassigned;
key->type = Type_Unassigned;
key->id = "";
key->name = "";
MyGUI::TextBox* textBox = key->button->createWidgetReal<MyGUI::TextBox>("SandText",
MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default);
MyGUI::TextBox* textBox = key->createWidgetReal<MyGUI::TextBox>("SandText", MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Default);
textBox->setTextAlign (MyGUI::Align::Center);
textBox->setCaption (MyGUI::utility::toString(index+1));
textBox->setNeedMouseFocus (false);
textBox->setTextAlign(MyGUI::Align::Center);
textBox->setCaption(MyGUI::utility::toString(key->index));
textBox->setNeedMouseFocus(false);
}
}
@ -154,19 +154,20 @@ namespace MWGui
int index = -1;
for (int i = 0; i < 10; ++i)
{
if (sender == mQuickKeyButtons[i] || sender->getParent () == mQuickKeyButtons[i])
if (sender == mKey[i].button || sender->getParent() == mKey[i].button)
{
index = i;
break;
}
}
assert(index != -1);
mSelectedIndex = index;
mSelected = &mKey[index];
// open assign dialog
if (!mAssignDialog)
mAssignDialog = new QuickKeysMenuAssign(this);
mAssignDialog->setVisible (true);
mAssignDialog->setVisible(true);
}
void QuickKeysMenu::onOkButtonClicked (MyGUI::Widget *sender)
@ -174,10 +175,9 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_QuickKeysMenu);
}
void QuickKeysMenu::onItemButtonClicked(MyGUI::Widget* sender)
{
if (!mItemSelectionDialog )
if (!mItemSelectionDialog)
{
mItemSelectionDialog = new ItemSelectionDialog("#{sQuickMenu6}");
mItemSelectionDialog->eventItemSelected += MyGUI::newDelegate(this, &QuickKeysMenu::onAssignItem);
@ -187,43 +187,45 @@ namespace MWGui
mItemSelectionDialog->openContainer(MWMechanics::getPlayer());
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyUsableItems);
mAssignDialog->setVisible (false);
mAssignDialog->setVisible(false);
}
void QuickKeysMenu::onMagicButtonClicked(MyGUI::Widget* sender)
{
if (!mMagicSelectionDialog )
if (!mMagicSelectionDialog)
{
mMagicSelectionDialog = new MagicSelectionDialog(this);
}
mMagicSelectionDialog->setVisible(true);
mAssignDialog->setVisible (false);
mAssignDialog->setVisible(false);
}
void QuickKeysMenu::onUnassignButtonClicked(MyGUI::Widget* sender)
{
unassign(mQuickKeyButtons[mSelectedIndex], mSelectedIndex);
mAssignDialog->setVisible (false);
unassign(mSelected);
mAssignDialog->setVisible(false);
}
void QuickKeysMenu::onCancelButtonClicked(MyGUI::Widget* sender)
{
mAssignDialog->setVisible (false);
mAssignDialog->setVisible(false);
}
void QuickKeysMenu::onAssignItem(MWWorld::Ptr item)
{
assert (mSelectedIndex >= 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
assert(mSelected);
mAssigned[mSelectedIndex] = Type_Item;
while (mSelected->button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(mSelected->button->getChildAt(0));
button->setItem(item, ItemWidget::Barter);
button->setUserString ("ToolTipType", "ItemPtr");
button->setUserData(MWWorld::Ptr(item));
mSelected->type = Type_Item;
mSelected->id = item.getCellRef().getRefId();
mSelected->name = item.getClass().getName(item);
mSelected->button->setItem(item, ItemWidget::Barter);
mSelected->button->setUserString("ToolTipType", "ItemPtr");
mSelected->button->setUserData(item);
if (mItemSelectionDialog)
mItemSelectionDialog->setVisible(false);
@ -234,40 +236,39 @@ namespace MWGui
mItemSelectionDialog->setVisible(false);
}
void QuickKeysMenu::onAssignMagicItem (MWWorld::Ptr item)
void QuickKeysMenu::onAssignMagicItem(MWWorld::Ptr item)
{
assert (mSelectedIndex >= 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
assert(mSelected);
while (mSelected->button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(mSelected->button->getChildAt(0));
mAssigned[mSelectedIndex] = Type_MagicItem;
mSelected->type = Type_MagicItem;
button->setFrame("textures\\menu_icon_select_magic_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
button->setIcon(item);
mSelected->button->setFrame("textures\\menu_icon_select_magic_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
mSelected->button->setIcon(item);
button->setUserString ("ToolTipType", "ItemPtr");
button->setUserData(MWWorld::Ptr(item));
mSelected->button->setUserString("ToolTipType", "ItemPtr");
mSelected->button->setUserData(MWWorld::Ptr(item));
if (mMagicSelectionDialog)
mMagicSelectionDialog->setVisible(false);
}
void QuickKeysMenu::onAssignMagic (const std::string& spellId)
void QuickKeysMenu::onAssignMagic(const std::string& spellId)
{
assert (mSelectedIndex >= 0);
ItemWidget* button = mQuickKeyButtons[mSelectedIndex];
while (button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(button->getChildAt(0));
assert(mSelected);
while (mSelected->button->getChildCount()) // Destroy number label
MyGUI::Gui::getInstance().destroyWidget(mSelected->button->getChildAt(0));
mAssigned[mSelectedIndex] = Type_Magic;
mSelected->type = Type_Magic;
mSelected->id = spellId;
button->setItem(MWWorld::Ptr());
button->setUserString ("ToolTipType", "Spell");
button->setUserString ("Spell", spellId);
mSelected->button->setItem(MWWorld::Ptr());
mSelected->button->setUserString("ToolTipType", "Spell");
mSelected->button->setUserString("Spell", spellId);
const MWWorld::ESMStore &esmStore =
MWBase::Environment::get().getWorld()->getStore();
const MWWorld::ESMStore &esmStore = MWBase::Environment::get().getWorld()->getStore();
// use the icon of the first effect
const ESM::Spell* spell = esmStore.get<ESM::Spell>().find(spellId);
@ -280,14 +281,14 @@ namespace MWGui
path.insert(slashPos+1, "b_");
path = MWBase::Environment::get().getWindowManager()->correctIconPath(path);
button->setFrame("textures\\menu_icon_select_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
button->setIcon(path);
mSelected->button->setFrame("textures\\menu_icon_select_magic.dds", MyGUI::IntCoord(2, 2, 40, 40));
mSelected->button->setIcon(path);
if (mMagicSelectionDialog)
mMagicSelectionDialog->setVisible(false);
}
void QuickKeysMenu::onAssignMagicCancel ()
void QuickKeysMenu::onAssignMagicCancel()
{
mMagicSelectionDialog->setVisible(false);
}
@ -295,18 +296,17 @@ namespace MWGui
void QuickKeysMenu::updateActivatedQuickKey()
{
// there is no delayed action, nothing to do.
if (mActivatedIndex < 0)
if (!mActivated)
return;
activateQuickKey(mActivatedIndex);
activateQuickKey(mActivated->index);
}
void QuickKeysMenu::activateQuickKey(int index)
{
assert (index-1 >= 0);
ItemWidget* button = mQuickKeyButtons[index-1];
assert(index >= 1 && index <= 9);
QuickKeyType type = mAssigned[index-1];
keyData *key = &mKey[index-1];
MWWorld::Ptr player = MWMechanics::getPlayer();
MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player);
@ -319,117 +319,103 @@ namespace MWGui
|| playerStats.getHitRecovery();
bool isReturnNeeded = playerStats.isParalyzed() || playerStats.isDead();
if (isReturnNeeded && type != Type_Item)
{
return;
}
if (isDelayNeeded && type != Type_Item)
{
mActivatedIndex = index;
if (isReturnNeeded)
return;
}
else if (isDelayNeeded)
mActivated = key;
else
mActivatedIndex = -1;
mActivated = nullptr;
if (type == Type_Item || type == Type_MagicItem)
if (key->type == Type_Item || key->type == Type_MagicItem)
{
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
// Make sure the item is available and is not broken
if (item.getRefData().getCount() < 1 ||
(item.getClass().hasItemHealth(item) &&
item.getClass().getItemHealth(item) <= 0))
MWWorld::Ptr item = *key->button->getUserData<MWWorld::Ptr>();
MWWorld::ContainerStoreIterator it = store.begin();
for (; it != store.end(); ++it)
{
// Try searching for a compatible replacement
std::string id = item.getCellRef().getRefId();
if (*it == item)
break;
}
if (it == store.end())
item = nullptr;
item = store.findReplacement(id);
button->setUserData(MWWorld::Ptr(item));
// check the item is available and not broken
if (!item || item.getRefData().getCount() < 1 ||
(item.getClass().hasItemHealth(item) && item.getClass().getItemHealth(item) <= 0))
{
item = store.findReplacement(key->id);
if (item.getRefData().getCount() < 1)
if (!item || item.getRefData().getCount() < 1)
{
// No replacement was found
MWBase::Environment::get().getWindowManager ()->messageBox (
"#{sQuickMenu5} " + item.getClass().getName(item));
MWBase::Environment::get().getWindowManager()->messageBox(
"#{sQuickMenu5} " + key->name);
return;
}
}
}
if (type == Type_Magic)
{
std::string spellId = button->getUserString("Spell");
// Make sure the player still has this spell
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
MWMechanics::Spells& spells = stats.getSpells();
if (!spells.hasSpell(spellId))
if (key->type == Type_Item)
{
const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
MWBase::Environment::get().getWindowManager()->messageBox (
"#{sQuickMenu5} " + spell->mName);
return;
}
store.setSelectedEnchantItem(store.end());
MWBase::Environment::get().getWindowManager()->setSelectedSpell(spellId, int(MWMechanics::getSpellSuccessChance(spellId, player)));
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell);
}
else if (type == Type_Item)
{
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
bool isWeapon = item.getTypeName() == typeid(ESM::Weapon).name();
bool isTool = item.getTypeName() == typeid(ESM::Probe).name() || item.getTypeName() == typeid(ESM::Lockpick).name();
bool isWeapon = item.getTypeName() == typeid(ESM::Weapon).name();
bool isTool = item.getTypeName() == typeid(ESM::Probe).name() ||
item.getTypeName() == typeid(ESM::Lockpick).name();
// delay weapon switching if player is busy
if (isDelayNeeded && (isWeapon || isTool))
{
mActivatedIndex = index;
return;
}
// delay weapon switching if player is busy
if (isDelayNeeded && (isWeapon || isTool))
{
return;
}
// disable weapon switching if player is dead or paralyzed
if (isReturnNeeded && (isWeapon || isTool))
{
return;
MWBase::Environment::get().getWindowManager()->useItem(item);
MWWorld::ConstContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
// change draw state only if the item is in player's right hand
if (rightHand != store.end() && item == *rightHand)
{
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon);
}
}
MWBase::Environment::get().getWindowManager()->useItem(item);
MWWorld::ConstContainerStoreIterator rightHand = store.getSlot(MWWorld::InventoryStore::Slot_CarriedRight);
// change draw state only if the item is in player's right hand
if (rightHand != store.end() && item == *rightHand)
else if (key->type == Type_MagicItem)
{
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon);
// equip, if it can be equipped
if (!item.getClass().getEquipmentSlots(item).first.empty())
{
MWBase::Environment::get().getWindowManager()->useItem(item);
// make sure that item was successfully equipped
if (!store.isEquipped(item))
return;
}
store.setSelectedEnchantItem(it);
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell);
}
}
else if (type == Type_MagicItem)
else if (key->type == Type_Magic)
{
MWWorld::Ptr item = *button->getUserData<MWWorld::Ptr>();
std::string spellId = key->id;
// retrieve ContainerStoreIterator to the item
MWWorld::ContainerStoreIterator it = store.begin();
for (; it != store.end(); ++it)
{
if (*it == item)
{
break;
}
}
assert(it != store.end());
// Make sure the player still has this spell
MWMechanics::CreatureStats& stats = player.getClass().getCreatureStats(player);
MWMechanics::Spells& spells = stats.getSpells();
// equip, if it can be equipped
if (!item.getClass().getEquipmentSlots(item).first.empty())
if (!spells.hasSpell(spellId))
{
MWBase::Environment::get().getWindowManager()->useItem(item);
// make sure that item was successfully equipped
if (!store.isEquipped(item))
return;
const ESM::Spell* spell =
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
MWBase::Environment::get().getWindowManager()->messageBox("#{sQuickMenu5} " + spell->mName);
return;
}
store.setSelectedEnchantItem(it);
store.setSelectedEnchantItem(store.end());
MWBase::Environment::get().getWindowManager()
->setSelectedSpell(spellId, int(MWMechanics::getSpellSuccessChance(spellId, player)));
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Spell);
}
else if (type == Type_HandToHand)
else if (key->type == Type_HandToHand)
{
store.unequipSlot(MWWorld::InventoryStore::Slot_CarriedRight, player);
MWBase::Environment::get().getWorld()->getPlayer().setDrawState(MWMechanics::DrawState_Weapon);
@ -491,9 +477,9 @@ namespace MWGui
for (int i=0; i<10; ++i)
{
ItemWidget* button = mQuickKeyButtons[i];
ItemWidget* button = mKey[i].button;
int type = mAssigned[i];
int type = mKey[i].type;
ESM::QuickKeys::QuickKey key;
key.mType = type;
@ -541,30 +527,29 @@ namespace MWGui
if (i >= 10)
return;
mSelectedIndex = i;
int keyType = it->mType;
std::string id = it->mId;
ItemWidget* button = mQuickKeyButtons[i];
mSelected = &mKey[i];
mSelected->type = (QuickKeysMenu::QuickKeyType) it->mType;
mSelected->id = it->mId;
switch (keyType)
switch (mSelected->type)
{
case Type_Magic:
if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(id))
onAssignMagic(id);
if (MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().search(mSelected->id))
onAssignMagic(mSelected->id);
break;
case Type_Item:
case Type_MagicItem:
{
// Find the item by id
MWWorld::Ptr item = store.findReplacement(id);
MWWorld::Ptr item = store.findReplacement(mSelected->id);
if (item.isEmpty())
unassign(button, i);
unassign(&mKey[i]);
else
{
if (keyType == Type_Item)
if (mSelected->type == Type_Item)
onAssignItem(item);
else if (keyType == Type_MagicItem)
else if (mSelected->type == Type_MagicItem)
onAssignMagicItem(item);
}
@ -572,7 +557,7 @@ namespace MWGui
}
case Type_Unassigned:
case Type_HandToHand:
unassign(button, i);
unassign(&mKey[i]);
break;
}

@ -55,23 +55,31 @@ namespace MWGui
private:
struct keyData {
int index;
ItemWidget* button;
QuickKeysMenu::QuickKeyType type;
std::string id;
std::string name;
keyData(): index(-1), button(nullptr), type(Type_Unassigned), id(""), name("") {}
};
std::vector<keyData> mKey;
keyData* mSelected;
keyData* mActivated;
MyGUI::EditBox* mInstructionLabel;
MyGUI::Button* mOkButton;
std::vector<ItemWidget*> mQuickKeyButtons;
std::vector<QuickKeyType> mAssigned;
QuickKeysMenuAssign* mAssignDialog;
ItemSelectionDialog* mItemSelectionDialog;
MagicSelectionDialog* mMagicSelectionDialog;
int mSelectedIndex;
int mActivatedIndex;
void onQuickKeyButtonClicked(MyGUI::Widget* sender);
void onOkButtonClicked(MyGUI::Widget* sender);
void unassign(ItemWidget* key, int index);
void unassign(keyData* key);
};
class QuickKeysMenuAssign : public WindowModal

@ -191,6 +191,9 @@ namespace MWGui
else if (type == "ItemPtr")
{
mFocusObject = *focus->getUserData<MWWorld::Ptr>();
if (!mFocusObject)
return;
tooltipSize = getToolTipViaPtr(mFocusObject.getRefData().getCount(), false, checkOwned());
}
else if (type == "ItemModelIndex")

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