diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 36b82dec4..14cc67486 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -794,9 +794,6 @@ void CharacterController::update(float duration) } else if(vec.z > 0.0f && mJumpState == JumpState_None) { - forcestateupdate = true; - mJumpState = JumpState_Falling; - float z = cls.getJump(mPtr); if(vec.x == 0 && vec.y == 0) vec = Ogre::Vector3(0.0f, 0.0f, z);