@ -785,7 +785,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendObjectPlace ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectPlace ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectSpawn packet .
@ -796,7 +796,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendObjectSpawn ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectSpawn ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectDelete packet .
@ -806,7 +806,7 @@ public:
*
* \ return void
*/
static void SendObjectDelete ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectDelete ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectLock packet .
@ -817,7 +817,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendObjectLock ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectLock ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectTrap packet .
@ -827,7 +827,7 @@ public:
*
* \ return void
*/
static void SendObjectTrap ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectTrap ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectScale packet .
@ -838,7 +838,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendObjectScale ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectScale ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send an ObjectState packet .
@ -849,7 +849,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendObjectState ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendObjectState ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send a DoorState packet .
@ -860,7 +860,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendDoorState ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendDoorState ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send a DoorDestination packet .
@ -871,7 +871,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendDoorDestination ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendDoorDestination ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send a Container packet .
@ -882,7 +882,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendContainer ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendContainer ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send a VideoPlay packet .
@ -893,7 +893,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendVideoPlay ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendVideoPlay ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
/**
* \ brief Send a ConsoleCommand packet .
@ -904,7 +904,7 @@ public:
* to the packet ( true by default ) .
* \ return void
*/
static void SendConsoleCommand ( bool sendToOtherPlayers = false , bool sendToAttachedPlayer = true ) noexcept ;
static void SendConsoleCommand ( bool sendToOtherPlayers , bool skipAttachedPlayer ) noexcept ;
// All methods below are deprecated versions of methods from above