forked from mirror/openmw-tes3mp
Merged pull request #4413
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commit
2f958881b7
3 changed files with 8 additions and 4 deletions
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@ -988,7 +988,7 @@ namespace MWClass
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const MWMechanics::MagicEffects &mageffects = npcdata->mNpcStats.getMagicEffects();
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const float encumbranceTerm = gmst.fJumpEncumbranceBase->getFloat() +
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gmst.fJumpEncumbranceMultiplier->getFloat() *
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(1.0f - Npc::getEncumbrance(ptr)/Npc::getCapacity(ptr));
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(1.0f - Npc::getNormalizedEncumbrance(ptr));
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float a = static_cast<float>(npcdata->mNpcStats.getSkill(ESM::Skill::Acrobatics).getModified());
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float b = 0.0f;
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@ -1751,8 +1751,7 @@ void CharacterController::update(float duration)
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if (cls.getEncumbrance(mPtr) <= cls.getCapacity(mPtr))
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{
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const float encumbrance = cls.getEncumbrance(mPtr) / cls.getCapacity(mPtr);
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const float encumbrance = cls.getNormalizedEncumbrance(mPtr);
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if (sneak)
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fatigueLoss = fFatigueSneakBase + encumbrance * fFatigueSneakMult;
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else
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@ -462,10 +462,15 @@ namespace MWWorld
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float Class::getNormalizedEncumbrance(const Ptr &ptr) const
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{
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float capacity = getCapacity(ptr);
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float encumbrance = getEncumbrance(ptr);
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if (encumbrance == 0)
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return 0.f;
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if (capacity == 0)
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return 1.f;
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return getEncumbrance(ptr) / capacity;
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return encumbrance / capacity;
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}
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std::string Class::getSound(const MWWorld::ConstPtr&) const
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