[Server] Fix confusing script function names

0.6.3
David Cernat 7 years ago
parent 9e5ddeac50
commit 306252ecdc

@ -23,7 +23,7 @@ void ScriptFunctions::SendMessage(unsigned short pid, const char *message, bool
mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_CHAT_MESSAGE)->Send(true); mwmp::Networking::get().getPlayerPacketController()->GetPacket(ID_CHAT_MESSAGE)->Send(true);
} }
void ScriptFunctions::CleanChatByPid(unsigned short pid) void ScriptFunctions::CleanChatForPid(unsigned short pid)
{ {
Player *player; Player *player;
GET_PLAYER(pid, player,); GET_PLAYER(pid, player,);

@ -89,7 +89,7 @@ public:
* \param pid The player ID for whom the listbox should appear. * \param pid The player ID for whom the listbox should appear.
* \param id The numerical ID of the listbox. * \param id The numerical ID of the listbox.
* \param label The text at the top of the listbox. * \param label The text at the top of the listbox.
* \parm buttons The items in the listbox, separated by newlines (e.g. "Item 1\nItem 2"). * \parm items The items in the listbox, separated by newlines (e.g. "Item 1\nItem 2").
* \return void * \return void
*/ */
static void ListBox(unsigned short pid, int id, const char *label, const char *items); static void ListBox(unsigned short pid, int id, const char *label, const char *items);

@ -144,9 +144,9 @@ const char *ScriptFunctions::GetIP(unsigned short pid) noexcept
return addr.ToString(false); return addr.ToString(false);
} }
void ScriptFunctions::SetModname(const char *name) noexcept void ScriptFunctions::SetGameMode(const char *gameMode) noexcept
{ {
mwmp::Networking::getPtr()->getMasterClient()->SetModname(name); mwmp::Networking::getPtr()->getMasterClient()->SetModname(gameMode);
} }
void ScriptFunctions::SetHostname(const char *name) noexcept void ScriptFunctions::SetHostname(const char *name) noexcept

@ -72,7 +72,7 @@ public:
* \param pid The player ID. * \param pid The player ID.
* \return void * \return void
*/ */
static void CleanChatByPid(unsigned short pid); static void CleanChatForPid(unsigned short pid);
/** /**
* \brief Remove all messages from chat for everyone on the server. * \brief Remove all messages from chat for everyone on the server.
@ -207,7 +207,7 @@ public:
* \param name The new game mode. * \param name The new game mode.
* \return void * \return void
*/ */
static void SetModname(const char* name) noexcept; static void SetGameMode(const char* gameMode) noexcept;
/** /**
* \brief Set the name of the server, as displayed in the server browser. * \brief Set the name of the server, as displayed in the server browser.
@ -266,12 +266,12 @@ public:
{"GetServerVersion", ScriptFunctions::GetServerVersion}, {"GetServerVersion", ScriptFunctions::GetServerVersion},
{"GetProtocolVersion", ScriptFunctions::GetProtocolVersion}, {"GetProtocolVersion", ScriptFunctions::GetProtocolVersion},
{"GetAvgPing", ScriptFunctions::GetAvgPing}, {"GetAvgPing", ScriptFunctions::GetAvgPing},
{"SetModname", ScriptFunctions::SetModname}, {"SetGameMode", ScriptFunctions::SetGameMode},
{"SetHostname", ScriptFunctions::SetHostname}, {"SetHostname", ScriptFunctions::SetHostname},
{"SetServerPassword", ScriptFunctions::SetServerPassword}, {"SetServerPassword", ScriptFunctions::SetServerPassword},
{"SetRuleString", ScriptFunctions::SetRuleString}, {"SetRuleString", ScriptFunctions::SetRuleString},
{"SetRuleValue", ScriptFunctions::SetRuleValue}, {"SetRuleValue", ScriptFunctions::SetRuleValue},
{"CleanChatByPid", ScriptFunctions::CleanChatByPid}, {"CleanChatForPid", ScriptFunctions::CleanChatForPid},
{"CleanChat", ScriptFunctions::CleanChat}, {"CleanChat", ScriptFunctions::CleanChat},
{"GetIP", ScriptFunctions::GetIP}, {"GetIP", ScriptFunctions::GetIP},

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