forked from mirror/openmw-tes3mp
Changed list of skill names to contain the ID of the names instead, the actual names are then fetched from GMST.
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869bc4d084
commit
30e0d713ed
3 changed files with 32 additions and 30 deletions
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@ -222,6 +222,7 @@ void RaceDialog::updateSkills()
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MyGUI::IntCoord coord1(0, 0, skillList->getWidth() - (40 + 4), 18);
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MyGUI::IntCoord coord2(coord1.left + coord1.width, 0, 40, 18);
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WindowManager *wm = environment.mWindowManager;
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ESMS::ESMStore &store = environment.mWorld->getStore();
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const ESM::Race *race = store.races.find(currentRaceId);
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int count = sizeof(race->data.bonus)/sizeof(race->data.bonus[0]); // TODO: Find a portable macro for this ARRAYSIZE?
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@ -234,7 +235,8 @@ void RaceDialog::updateSkills()
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skillNameWidget = skillList->createWidget<MyGUI::StaticText>("SandText", coord1, MyGUI::Align::Default,
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std::string("SkillName") + boost::lexical_cast<std::string>(i));
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assert(skillId >= 0 && skillId < ESM::Skill::Length);
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skillNameWidget->setCaption(ESMS::Skill::sSkillNames[skillId]);
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const std::string &skillNameId = ESMS::Skill::sSkillNameIds[skillId];
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skillNameWidget->setCaption(wm->getGameSettingString(skillNameId, skillNameId));
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skillBonusWidget = skillList->createWidget<MyGUI::StaticText>("SandTextRight", coord2, MyGUI::Align::Default,
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std::string("SkillBonus") + boost::lexical_cast<std::string>(i));
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@ -61,7 +61,7 @@ struct Skill
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HandToHand = 26,
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Length
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};
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static const std::string sSkillNames[Length];
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static const std::string sSkillNameIds[Length];
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void load(ESMReader &esm)
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{
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@ -2,33 +2,33 @@
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namespace ESM
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{
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const std::string Skill::sSkillNames[Length] = {
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"Block",
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"Armorer",
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"Medium Armor",
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"Heavy Armor",
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"Blunt Weapon",
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"Long Blade",
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"Axe",
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"Spear",
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"Athletics",
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"Enchant",
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"Destruction",
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"Alteration",
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"Illusion",
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"Conjuration",
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"Mysticism",
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"Restoration",
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"Alchemy",
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"Unarmored",
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"Security",
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"Sneak",
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"Acrobatics",
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"Light Armor",
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"Short Blade",
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"Marksman",
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"Mercantile",
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"Speechcraft",
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"Hand To Hand",
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const std::string Skill::sSkillNameIds[Length] = {
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"sSkillBlock",
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"sSkillArmorer",
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"sSkillMediumarmor",
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"sSkillHeavyarmor",
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"sSkillBluntweapon",
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"sSkillLongblade",
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"sSkillAxe",
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"sSkillSpear",
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"sSkillAthletics",
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"sSkillEnchant",
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"sSkillDestruction",
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"sSkillAlteration",
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"sSkillIllusion",
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"sSkillConjuration",
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"sSkillMysticism",
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"sSkillRestoration",
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"sSkillAlchemy",
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"sSkillUnarmored",
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"sSkillSecurity",
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"sSkillSneak",
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"sSkillAcrobatics",
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"sSkillLightarmor",
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"sSkillShortblade",
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"sSkillMarksman",
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"sSkillMercantile",
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"sSkillSpeechcraft",
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"sSkillHandtohand",
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};
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}
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