[General] Add placeholder for CellReplace packet

remotes/1728160796594174844/tmp_0.7.0-alpha
David Cernat 7 years ago
parent a471f5e452
commit 32b6134fad

@ -130,8 +130,8 @@ add_openmw_dir (mwmp/processors/object BaseObjectProcessor ProcessorConsoleComma
ProcessorScriptMemberShort ProcessorScriptMemberFloat ProcessorScriptGlobalShort ProcessorScriptGlobalFloat
)
add_openmw_dir (mwmp/processors/worldstate ProcessorCellCreate ProcessorRecordDynamic ProcessorWorldCollisionOverride
ProcessorWorldMap ProcessorWorldTime
add_openmw_dir (mwmp/processors/worldstate ProcessorCellCreate ProcessorCellReplace ProcessorRecordDynamic
ProcessorWorldCollisionOverride ProcessorWorldMap ProcessorWorldTime
)
# Main executable

@ -89,6 +89,7 @@
#include "WorldstateProcessor.hpp"
#include "worldstate/ProcessorCellCreate.hpp"
#include "worldstate/ProcessorCellReplace.hpp"
#include "worldstate/ProcessorRecordDynamic.hpp"
#include "worldstate/ProcessorWorldCollisionOverride.hpp"
#include "worldstate/ProcessorWorldMap.hpp"
@ -183,6 +184,7 @@ void ProcessorInitializer()
ActorProcessor::AddProcessor(new ProcessorActorTest());
WorldstateProcessor::AddProcessor(new ProcessorCellCreate());
WorldstateProcessor::AddProcessor(new ProcessorCellReplace());
WorldstateProcessor::AddProcessor(new ProcessorRecordDynamic());
WorldstateProcessor::AddProcessor(new ProcessorWorldCollisionOverride());
WorldstateProcessor::AddProcessor(new ProcessorWorldMap());

@ -0,0 +1,23 @@
#ifndef OPENMW_PROCESSORCELLREPLACE_HPP
#define OPENMW_PROCESSORCELLREPLACE_HPP
#include "../WorldstateProcessor.hpp"
namespace mwmp
{
class ProcessorCellReplace : public WorldstateProcessor
{
public:
ProcessorCellReplace()
{
BPP_INIT(ID_CELL_REPLACE)
}
virtual void Do(WorldstatePacket &packet, Worldstate &worldstate)
{
// Placeholder
}
};
}
#endif //OPENMW_PROCESSORCELLREPLACE_HPP

@ -201,7 +201,8 @@ add_component_dir (openmw-mp/Packets/Object
add_component_dir (openmw-mp/Packets/Worldstate
WorldstatePacket
PacketCellCreate PacketRecordDynamic PacketWorldCollisionOverride PacketWorldMap PacketWorldTime
PacketCellCreate PacketCellReplace PacketRecordDynamic PacketWorldCollisionOverride PacketWorldMap
PacketWorldTime
)
add_component_dir (fallback

@ -1,4 +1,5 @@
#include "../Packets/Worldstate/PacketCellCreate.hpp"
#include "../Packets/Worldstate/PacketCellReplace.hpp"
#include "../Packets/Worldstate/PacketRecordDynamic.hpp"
#include "../Packets/Worldstate/PacketWorldCollisionOverride.hpp"
#include "../Packets/Worldstate/PacketWorldMap.hpp"
@ -17,6 +18,7 @@ inline void AddPacket(mwmp::WorldstatePacketController::packets_t *packets, RakN
mwmp::WorldstatePacketController::WorldstatePacketController(RakNet::RakPeerInterface *peer)
{
AddPacket<PacketCellCreate>(&packets, peer);
AddPacket<PacketCellReplace>(&packets, peer);
AddPacket<PacketRecordDynamic>(&packets, peer);
AddPacket<PacketWorldCollisionOverride>(&packets, peer);
AddPacket<PacketWorldMap>(&packets, peer);

@ -87,8 +87,6 @@ enum GameMessages
ID_OBJECT_STATE,
ID_OBJECT_TRAP,
ID_CELL_CREATE,
ID_CONSOLE_COMMAND,
ID_CONTAINER,
ID_DOOR_DESTINATION,
@ -106,6 +104,8 @@ enum GameMessages
ID_GAME_SETTINGS,
ID_GAME_PREINIT,
ID_CELL_CREATE,
ID_CELL_REPLACE,
ID_RECORD_DYNAMIC,
ID_WORLD_COLLISION_OVERRIDE,
ID_WORLD_MAP,

@ -0,0 +1,17 @@
#include "PacketCellReplace.hpp"
#include <components/openmw-mp/NetworkMessages.hpp>
using namespace mwmp;
PacketCellReplace::PacketCellReplace(RakNet::RakPeerInterface *peer) : WorldstatePacket(peer)
{
packetID = ID_CELL_REPLACE;
orderChannel = CHANNEL_SYSTEM;
}
void PacketCellReplace::Packet(RakNet::BitStream *bs, bool send)
{
WorldstatePacket::Packet(bs, send);
// Placeholder
}

@ -0,0 +1,18 @@
#ifndef OPENMW_PACKETCELLREPLACE_HPP
#define OPENMW_PACKETCELLREPLACE_HPP
#include <components/openmw-mp/Packets/Worldstate/WorldstatePacket.hpp>
#include <components/openmw-mp/NetworkMessages.hpp>
namespace mwmp
{
class PacketCellReplace: public WorldstatePacket
{
public:
PacketCellReplace(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *bs, bool send);
};
}
#endif //OPENMW_PACKETCELLREPLACE_HPP
Loading…
Cancel
Save