From 3334078d4dc6ddab109c2178c7a99041e7428214 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 13 Jun 2014 21:14:17 +0200 Subject: [PATCH] Add first person meshes to refraction render (Fixes #1481) --- apps/openmw/mwrender/refraction.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwrender/refraction.cpp b/apps/openmw/mwrender/refraction.cpp index f22968e9d..c2809a1aa 100644 --- a/apps/openmw/mwrender/refraction.cpp +++ b/apps/openmw/mwrender/refraction.cpp @@ -33,7 +33,7 @@ namespace MWRender Ogre::Viewport* vp = mRenderTarget->addViewport(mCamera); vp->setOverlaysEnabled(false); vp->setShadowsEnabled(false); - vp->setVisibilityMask(RV_Actors + RV_Misc + RV_Statics + RV_StaticsSmall + RV_Terrain + RV_Sky); + vp->setVisibilityMask(RV_Actors + RV_Misc + RV_Statics + RV_StaticsSmall + RV_Terrain + RV_Sky + RV_FirstPerson); vp->setMaterialScheme("water_refraction"); vp->setBackgroundColour (Ogre::ColourValue(0.18039, 0.23137, 0.25490)); mRenderTarget->setAutoUpdated(true);