Merge branch 'appveyor' of github.com:ace13/openmw into appveyor

coverity_scan
Alexander "Ace" Olofsson 9 years ago
commit 338f0cf53d

@ -1,34 +1,86 @@
#!/bin/bash
while [ $# -gt 0 ]; do
ARG=$1
ARGSTR=$1
shift
if [ ${ARGSTR:0:1} != "-" ]; then
echo "Unknown argument $ARGSTR"
echo "Try '$0 -h'"
exit 1
fi
for (( i=1; i<${#ARGSTR}; i++ )); do
ARG=${ARGSTR:$i:1}
case $ARG in
-v )
V )
VERBOSE=true ;;
-d )
v )
VS_VERSION=$1
shift ;;
d )
SKIP_DOWNLOAD=true ;;
-e )
e )
SKIP_EXTRACT=true ;;
-k )
k )
KEEP=true ;;
-u )
u )
UNITY_BUILD=true ;;
p )
PLATFORM=$1
shift ;;
c )
CONFIGURATION=$1
shift ;;
h )
cat <<EOF
Usage: $0 [-cdehkpuvV]
Options:
-c <Release/Debug>
Set the configuration, can also be set with environment variable CONFIGURATION.
-d
Skip checking the downloads.
-e
Skip extracting dependencies.
-h
Show this message.
-k
Keep the old build directory, default is to delete it.
-p <Win32/Win64>
Set the build platform, can also be set with environment variable PLATFORM.
-u
Configure for unity builds.
-v <2013/2015>
Choose the Visual Studio version to use.
-V
Run verbosely
EOF
exit 0
;;
* )
echo "Unknown arg $ARG."
echo "Unknown argument $ARG."
echo "Try '$0 -h'"
exit 1 ;;
esac
done
done
if [ -z $VERBOSE ]; then
STRIP="> /dev/null 2>&1"
fi
if [ -z $VS_VERSION ]; then
VS_VERSION="2013"
fi
if [ -z $APPVEYOR ]; then
echo "Running prebuild outside of Appveyor."
@ -40,7 +92,7 @@ else
cd $APPVEYOR_BUILD_FOLDER
VERSION="$(cat README.md | grep Version: | awk '{ print $3; }')-$(git rev-parse --short HEAD)"
appveyor UpdateBuild -Version "$VERSION"
appveyor UpdateBuild -Version "$VERSION" > /dev/null &
fi
run_cmd() {
@ -140,14 +192,27 @@ if [ -z $CONFIGURATION ]; then
CONFIGURATION="Debug"
fi
case $VS_VERSION in
14|2015 )
GENERATOR="Visual Studio 14 2015"
XP_TOOLSET="v140_xp"
;;
# 12|2013|
* )
GENERATOR="Visual Studio 12 2013"
XP_TOOLSET="v120_xp"
;;
esac
case $PLATFORM in
x64|x86_64|x86-64|win64|Win64 )
ARCHNAME=x86-64
ARCHSUFFIX=64
BITS=64
BASE_OPTS="-G\"Visual Studio 12 2013 Win64\""
add_cmake_opts "-G\"Visual Studio 12 2013 Win64\""
BASE_OPTS="-G\"$GENERATOR Win64\""
add_cmake_opts "-G\"$GENERATOR Win64\""
;;
x32|x86|i686|i386|win32|Win32 )
@ -155,8 +220,8 @@ case $PLATFORM in
ARCHSUFFIX=86
BITS=32
BASE_OPTS="-G\"Visual Studio 12 2013\" -Tv120_xp"
add_cmake_opts "-G\"Visual Studio 12 2013\"" -Tv120_xp
BASE_OPTS="-G\"$GENERATOR\" -T$XP_TOOLSET"
add_cmake_opts "-G\"$GENERATOR\"" -T$XP_TOOLSET
;;
* )
@ -225,7 +290,7 @@ if [ -z $SKIP_DOWNLOAD ]; then
# OpenAL
download "OpenAL-Soft 1.16.0" \
http://kcat.strangesoft.net/openal-soft-1.16.0-bin.zip \
http://kcat.strangesoft.net/openal-binaries/openal-soft-1.16.0-bin.zip \
OpenAL-Soft-1.16.0.zip
# OSG
@ -472,10 +537,8 @@ fi
rm -rf Qt
eval 7z x -y $DEPS/qt$BITS-4.8.6.7z $STRIP
mv qt-4.8.6-* Qt
(
cd $QT_SDK
eval qtbinpatcher.exe $STRIP
)
cd Qt
eval ./qtbinpatcher.exe $STRIP
fi
cd $QT_SDK

@ -116,8 +116,37 @@ if (WIN32)
option(USE_DEBUG_CONSOLE "whether a debug console should be enabled for debug builds, if false debug output is redirected to Visual Studio output" ON)
endif()
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# Dependencies
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtNetwork QtOpenGL)
else()
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
endif()
if (USE_QT AND DESIRED_QT_VERSION MATCHES 5)
# 2.8.11+ is required to make Qt5 happy and allow linking QtMain on Windows.
cmake_minimum_required(VERSION 2.8.11)
else()
# We probably support older versions than this.
cmake_minimum_required(VERSION 2.6)
endif()
# Sound setup
unset(FFMPEG_LIBRARIES CACHE)
@ -171,30 +200,6 @@ if (OPENGL_ES)
add_definitions(-DOPENGL_ES)
endif(OPENGL_ES)
if (NOT BUILD_LAUNCHER AND NOT BUILD_OPENCS AND NOT BUILD_WIZARD)
set(USE_QT FALSE)
else()
set(USE_QT TRUE)
endif()
# Dependencies
if (USE_QT)
set(DESIRED_QT_VERSION 4 CACHE STRING "The QT version OpenMW should use (4 or 5)")
set_property(CACHE DESIRED_QT_VERSION PROPERTY STRINGS 4 5)
message(STATUS "Using Qt${DESIRED_QT_VERSION}")
if (DESIRED_QT_VERSION MATCHES 4)
find_package(Qt4 REQUIRED COMPONENTS QtCore QtGui QtNetwork QtOpenGL)
else()
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Core REQUIRED)
find_package(Qt5Network REQUIRED)
find_package(Qt5OpenGL REQUIRED)
# Instruct CMake to run moc automatically when needed.
#set(CMAKE_AUTOMOC ON)
endif()
endif()
# Fix for not visible pthreads functions for linker with glibc 2.15
if (UNIX AND NOT APPLE)
find_package (Threads)

@ -1,7 +1,7 @@
OpenMW
======
[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
[![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Build status](https://ci.appveyor.com/api/projects/status/e6bqw8oouy8ufd46?svg=true)](https://ci.appveyor.com/project/ace13/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
OpenMW is a recreation of the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.

@ -99,9 +99,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif(WIN32)
else()
qt5_use_modules(openmw-launcher Widgets Core)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (BUILD_WITH_CODE_COVERAGE)

@ -215,9 +215,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif()
else()
qt5_use_modules(openmw-cs Widgets Core Network OpenGL)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (WIN32)

@ -129,9 +129,6 @@ if (DESIRED_QT_VERSION MATCHES 4)
endif()
else()
qt5_use_modules(openmw-wizard Widgets Core)
if (WIN32)
target_link_libraries(Qt5::WinMain)
endif()
endif()
if (OPENMW_USE_UNSHIELD)

@ -2,27 +2,24 @@ version: "{build}"
branches:
only:
- master
- /openmw-.*$/
- appveyor
platform:
- Win32
- x64
# - x64
configuration: Debug
#environment:
# matrix:
# - STEP: misc
# - STEP: components # misc builds this too
# Build takes too long for these, ignore for now
# - STEP: openmw
# - STEP: opencs
matrix:
fast_finish: true
# For the Qt, Boost, CMake, etc installs
os: unstable
# We want the git revision for versioning,
# so shallow clones don't work.
clone_depth: 1
cache:
@ -40,7 +37,7 @@ cache:
clone_folder: C:\projects\openmw
before_build:
- cmd: sh %APPVEYOR_BUILD_FOLDER%\CI\before_script.msvc.sh -u
- cmd: sh %APPVEYOR_BUILD_FOLDER%\CI\before_script.msvc.sh -u -p %PLATFORM%
build_script:
- cmd: if %PLATFORM%==Win32 set build=Build_32
@ -48,3 +45,10 @@ build_script:
- cmd: msbuild %build%\OpenMW.sln /t:Build /p:Configuration=%configuration% /m:2 /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
test: off
#notifications:
# - provider: Email
# to:
# -
# on_build_failure: true
# on_build_status_changed: true

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