Fixes #1206: effect texture override was not accounted for

This commit is contained in:
scrawl 2014-03-15 20:28:48 +01:00
parent cd0c283795
commit 3880247017

View file

@ -1073,7 +1073,7 @@ float RenderingManager::getCameraDistance() const
void RenderingManager::spawnEffect(const std::string &model, const std::string &texture, const Vector3 &worldPosition, float scale)
{
mEffectManager->addEffect(model, "", worldPosition, scale);
mEffectManager->addEffect(model, texture, worldPosition, scale);
}
} // namespace