forked from mirror/openmw-tes3mp
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
This commit is contained in:
parent
27a5c06f04
commit
38a2de3c51
75 changed files with 125 additions and 131 deletions
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@ -47,7 +47,7 @@ namespace CS
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Q_OBJECT
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// FIXME: should be moved to document, so we can have different resources for each opened project
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std::auto_ptr<VFS::Manager> mVFS;
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std::unique_ptr<VFS::Manager> mVFS;
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Files::ConfigurationManager mCfgMgr;
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CSMPrefs::State mSettingsState;
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@ -415,9 +415,9 @@ void CSMDoc::Document::runSearch (const CSMWorld::UniversalId& searchId, const C
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emit stateChanged (getState(), this);
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}
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void CSMDoc::Document::runMerge (std::auto_ptr<CSMDoc::Document> target)
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void CSMDoc::Document::runMerge (std::unique_ptr<CSMDoc::Document> target)
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{
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mTools.runMerge (target);
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mTools.runMerge (std::move(target));
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emit stateChanged (getState(), this);
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}
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@ -137,7 +137,7 @@ namespace CSMDoc
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void runSearch (const CSMWorld::UniversalId& searchId, const CSMTools::Search& search);
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void runMerge (std::auto_ptr<CSMDoc::Document> target);
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void runMerge (std::unique_ptr<CSMDoc::Document> target);
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void abortOperation (int type);
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@ -45,9 +45,9 @@ CSMTools::MergeOperation::MergeOperation (CSMDoc::Document& document, ToUTF8::Fr
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appendStage (new FinishMergedDocumentStage (mState, encoding));
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}
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void CSMTools::MergeOperation::setTarget (std::auto_ptr<CSMDoc::Document> document)
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void CSMTools::MergeOperation::setTarget (std::unique_ptr<CSMDoc::Document> document)
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{
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mState.mTarget = document;
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mState.mTarget = std::move(document);
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}
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void CSMTools::MergeOperation::operationDone()
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@ -27,7 +27,7 @@ namespace CSMTools
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MergeOperation (CSMDoc::Document& document, ToUTF8::FromType encoding);
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/// \attention Do not call this function while a merge is running.
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void setTarget (std::auto_ptr<CSMDoc::Document> document);
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void setTarget (std::unique_ptr<CSMDoc::Document> document);
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protected slots:
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@ -12,7 +12,7 @@ namespace CSMTools
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{
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struct MergeState
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{
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std::auto_ptr<CSMDoc::Document> mTarget;
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std::unique_ptr<CSMDoc::Document> mTarget;
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CSMDoc::Document& mSource;
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bool mCompleted;
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std::map<std::pair<uint16_t, int>, int> mTextureIndices; // (texture, content file) -> new texture
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@ -216,7 +216,7 @@ void CSMTools::Tools::runSearch (const CSMWorld::UniversalId& searchId, const Se
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mSearch.start();
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}
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void CSMTools::Tools::runMerge (std::auto_ptr<CSMDoc::Document> target)
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void CSMTools::Tools::runMerge (std::unique_ptr<CSMDoc::Document> target)
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{
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// not setting an active report, because merge does not produce messages
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@ -230,7 +230,7 @@ void CSMTools::Tools::runMerge (std::auto_ptr<CSMDoc::Document> target)
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target->flagAsDirty();
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mMergeOperation->setTarget (target);
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mMergeOperation->setTarget (std::move(target));
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mMerge.start();
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}
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@ -77,7 +77,7 @@ namespace CSMTools
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void runSearch (const CSMWorld::UniversalId& searchId, const Search& search);
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void runMerge (std::auto_ptr<CSMDoc::Document> target);
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void runMerge (std::unique_ptr<CSMDoc::Document> target);
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void abortOperation (int type);
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///< \attention The operation is not aborted immediately.
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@ -138,7 +138,7 @@ void CSMWorld::CommandDispatcher::executeModify (QAbstractItemModel *model, cons
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if (mLocked)
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return;
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std::auto_ptr<CSMWorld::UpdateCellCommand> modifyCell;
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std::unique_ptr<CSMWorld::UpdateCellCommand> modifyCell;
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int columnId = model->data (index, ColumnBase::Role_ColumnId).toInt();
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@ -167,7 +167,7 @@ void CSMWorld::CommandDispatcher::executeModify (QAbstractItemModel *model, cons
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}
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}
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std::auto_ptr<CSMWorld::ModifyCommand> modifyData (
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std::unique_ptr<CSMWorld::ModifyCommand> modifyData (
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new CSMWorld::ModifyCommand (*model, index, new_));
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if (modifyCell.get())
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@ -808,7 +808,7 @@ void CSMWorld::RefIdCollection::cloneRecord(const std::string& origin,
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const std::string& destination,
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const CSMWorld::UniversalId::Type type)
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{
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std::auto_ptr<RecordBase> newRecord(mData.getRecord(mData.searchId(origin)).modifiedCopy());
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std::unique_ptr<RecordBase> newRecord(mData.getRecord(mData.searchId(origin)).modifiedCopy());
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mAdapters.find(type)->second->setId(*newRecord, destination);
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mData.insertRecord(*newRecord, type, destination);
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}
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@ -389,7 +389,7 @@ void CSMWorld::RefIdData::copyTo (int index, RefIdData& target) const
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std::string id = source->getId (localIndex.first);
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std::auto_ptr<CSMWorld::RecordBase> newRecord (source->getRecord (localIndex.first).modifiedCopy());
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std::unique_ptr<CSMWorld::RecordBase> newRecord (source->getRecord (localIndex.first).modifiedCopy());
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target.insertRecord (*newRecord, localIndex.second, id);
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}
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@ -62,7 +62,7 @@ bool CSVRender::Cell::addObjects (int start, int end)
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{
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std::string id = Misc::StringUtils::lowerCase (collection.getRecord (i).get().mId);
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std::auto_ptr<Object> object (new Object (mData, mCellNode, id, false));
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std::unique_ptr<Object> object (new Object (mData, mCellNode, id, false));
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if (mSubModeElementMask & Mask_Reference)
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object->setSubMode (mSubMode);
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@ -47,13 +47,13 @@ namespace CSVRender
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std::string mId;
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osg::ref_ptr<osg::Group> mCellNode;
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std::map<std::string, Object *> mObjects;
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std::auto_ptr<Terrain::TerrainGrid> mTerrain;
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std::unique_ptr<Terrain::TerrainGrid> mTerrain;
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CSMWorld::CellCoordinates mCoordinates;
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std::auto_ptr<CellArrow> mCellArrows[4];
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std::auto_ptr<CellMarker> mCellMarker;
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std::auto_ptr<CellBorder> mCellBorder;
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std::auto_ptr<CellWater> mCellWater;
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std::auto_ptr<Pathgrid> mPathgrid;
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std::unique_ptr<CellArrow> mCellArrows[4];
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std::unique_ptr<CellMarker> mCellMarker;
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std::unique_ptr<CellBorder> mCellBorder;
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std::unique_ptr<CellWater> mCellWater;
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std::unique_ptr<Pathgrid> mPathgrid;
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bool mDeleted;
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int mSubMode;
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unsigned int mSubModeElementMask;
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@ -559,7 +559,7 @@ void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
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if (mode=="Create cell and insert")
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{
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std::auto_ptr<CSMWorld::CreateCommand> createCommand (
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std::unique_ptr<CSMWorld::CreateCommand> createCommand (
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new CSMWorld::CreateCommand (cellTable, cellId));
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int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
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@ -610,7 +610,7 @@ void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
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if (mime->isReferencable (iter->getType()))
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{
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// create reference
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std::auto_ptr<CSMWorld::CreateCommand> createCommand (
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std::unique_ptr<CSMWorld::CreateCommand> createCommand (
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new CSMWorld::CreateCommand (
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referencesTable, document.getData().getReferences().getNewId()));
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@ -54,7 +54,7 @@ bool CSVRender::PagedWorldspaceWidget::adjustCells()
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{
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modified = true;
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std::auto_ptr<Cell> cell (new Cell (mDocument.getData(), mRootNode,
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std::unique_ptr<Cell> cell (new Cell (mDocument.getData(), mRootNode,
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iter->first.getId (mWorldspace), deleted));
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delete iter->second;
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@ -378,7 +378,7 @@ void CSVRender::PagedWorldspaceWidget::addCellToScene (
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bool deleted = index==-1 ||
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cells.getRecord (index).mState==CSMWorld::RecordBase::State_Deleted;
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std::auto_ptr<Cell> cell (
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std::unique_ptr<Cell> cell (
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new Cell (mDocument.getData(), mRootNode, coordinates.getId (mWorldspace),
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deleted));
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EditMode *editMode = getEditMode();
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@ -29,7 +29,7 @@ namespace CSVRender
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std::string mCellId;
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CSMWorld::IdTable *mCellsModel;
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CSMWorld::IdTable *mReferenceablesModel;
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std::auto_ptr<Cell> mCell;
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std::unique_ptr<Cell> mCell;
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void update();
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@ -127,10 +127,10 @@ void CSVTools::Merge::accept()
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{
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std::vector< boost::filesystem::path > files (1, mAdjuster->getPath());
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std::auto_ptr<CSMDoc::Document> target (
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std::unique_ptr<CSMDoc::Document> target (
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mDocumentManager.makeDocument (files, files[0], true));
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mDocument->runMerge (target);
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mDocument->runMerge (std::move(target));
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hide();
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}
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@ -91,7 +91,7 @@ namespace CSVWorld
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Creator *CreatorFactory<CreatorT, scope>::makeCreator (CSMDoc::Document& document,
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const CSMWorld::UniversalId& id) const
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{
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std::auto_ptr<CreatorT> creator (new CreatorT (document.getData(), document.getUndoStack(), id));
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std::unique_ptr<CreatorT> creator (new CreatorT (document.getData(), document.getUndoStack(), id));
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creator->setScope (scope);
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@ -120,7 +120,7 @@ mIndex(index)
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CSVWorld::DialogueDelegateDispatcherProxy::DialogueDelegateDispatcherProxy(QWidget* editor, CSMWorld::ColumnBase::Display display) :
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mEditor(editor),
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mDisplay(display),
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mIndexWrapper(NULL)
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mIndexWrapper(nullptr)
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{
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}
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@ -84,7 +84,7 @@ namespace CSVWorld
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CSMWorld::ColumnBase::Display mDisplay;
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std::auto_ptr<refWrapper> mIndexWrapper;
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std::unique_ptr<refWrapper> mIndexWrapper;
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public:
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DialogueDelegateDispatcherProxy(QWidget* editor,
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@ -63,7 +63,7 @@ std::string CSVWorld::GenericCreator::getIdValidatorResult() const
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void CSVWorld::GenericCreator::configureCreateCommand (CSMWorld::CreateCommand& command) const {}
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void CSVWorld::GenericCreator::pushCommand (std::auto_ptr<CSMWorld::CreateCommand> command,
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void CSVWorld::GenericCreator::pushCommand (std::unique_ptr<CSMWorld::CreateCommand> command,
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const std::string& id)
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{
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mUndoStack.push (command.release());
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{
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std::string id = getId();
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std::auto_ptr<CSMWorld::CreateCommand> command;
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std::unique_ptr<CSMWorld::CreateCommand> command;
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if (mCloneMode)
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{
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}
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configureCreateCommand (*command);
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pushCommand (command, id);
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pushCommand (std::move(command), id);
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emit done();
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emit requestFocus(id);
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@ -71,7 +71,7 @@ namespace CSVWorld
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/// Allow subclasses to wrap the create command together with additional commands
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/// into a macro.
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virtual void pushCommand (std::auto_ptr<CSMWorld::CreateCommand> command,
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virtual void pushCommand (std::unique_ptr<CSMWorld::CreateCommand> command,
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const std::string& id);
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CSMWorld::Data& getData() const;
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@ -71,8 +71,8 @@ namespace OMW
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class Engine
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{
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SDL_Window* mWindow;
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std::auto_ptr<VFS::Manager> mVFS;
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std::auto_ptr<Resource::ResourceSystem> mResourceSystem;
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std::unique_ptr<VFS::Manager> mVFS;
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std::unique_ptr<Resource::ResourceSystem> mResourceSystem;
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osg::ref_ptr<SceneUtil::WorkQueue> mWorkQueue;
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MWBase::Environment mEnvironment;
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ToUTF8::FromType mEncoding;
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@ -310,7 +310,7 @@ int main(int argc, char**argv)
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boost::filesystem::ofstream logfile;
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std::auto_ptr<OMW::Engine> engine;
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std::unique_ptr<OMW::Engine> engine;
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int ret = 0;
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try
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@ -52,7 +52,7 @@ namespace MWClass
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<ContainerCustomData> data (new ContainerCustomData);
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std::unique_ptr<ContainerCustomData> data (new ContainerCustomData);
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MWWorld::LiveCellRef<ESM::Container> *ref =
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ptr.get<ESM::Container>();
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if (!ptr.getRefData().getCustomData())
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{
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// Create a CustomData, but don't fill it from ESM records (not needed)
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std::auto_ptr<ContainerCustomData> data (new ContainerCustomData);
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std::unique_ptr<ContainerCustomData> data (new ContainerCustomData);
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ptr.getRefData().setCustomData (data.release());
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}
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@ -108,7 +108,7 @@ namespace MWClass
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<CreatureCustomData> data (new CreatureCustomData);
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std::unique_ptr<CreatureCustomData> data (new CreatureCustomData);
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MWWorld::LiveCellRef<ESM::Creature> *ref = ptr.get<ESM::Creature>();
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if (!ptr.getRefData().getCustomData())
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{
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// Create a CustomData, but don't fill it from ESM records (not needed)
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std::auto_ptr<CreatureCustomData> data (new CreatureCustomData);
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std::unique_ptr<CreatureCustomData> data (new CreatureCustomData);
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if (hasInventoryStore(ptr))
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data->mContainerStore = new MWWorld::InventoryStore();
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@ -132,7 +132,7 @@ namespace MWClass
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<CreatureLevListCustomData> data (new CreatureLevListCustomData);
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std::unique_ptr<CreatureLevListCustomData> data (new CreatureLevListCustomData);
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data->mSpawnActorId = -1;
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data->mSpawn = true;
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@ -350,7 +350,7 @@ namespace MWClass
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<DoorCustomData> data(new DoorCustomData);
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std::unique_ptr<DoorCustomData> data(new DoorCustomData);
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data->mDoorState = 0;
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ptr.getRefData().setCustomData(data.release());
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@ -303,7 +303,7 @@ namespace MWClass
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{
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if (!ptr.getRefData().getCustomData())
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{
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std::auto_ptr<NpcCustomData> data(new NpcCustomData);
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std::unique_ptr<NpcCustomData> data(new NpcCustomData);
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MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
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@ -1259,7 +1259,7 @@ namespace MWClass
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if (!ptr.getRefData().getCustomData())
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{
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// Create a CustomData, but don't fill it from ESM records (not needed)
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std::auto_ptr<NpcCustomData> data (new NpcCustomData);
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std::unique_ptr<NpcCustomData> data (new NpcCustomData);
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ptr.getRefData().setCustomData (data.release());
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}
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}
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@ -3,6 +3,8 @@
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#include <vector>
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#include "../mwmechanics/alchemy.hpp"
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#include "widgets.hpp"
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#include "windowbase.hpp"
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@ -48,7 +50,7 @@ namespace MWGui
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void update();
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std::auto_ptr<MWMechanics::Alchemy> mAlchemy;
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std::unique_ptr<MWMechanics::Alchemy> mAlchemy;
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std::vector<ItemWidget*> mApparatus;
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std::vector<ItemWidget*> mIngredients;
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@ -5,6 +5,7 @@
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#include "mode.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwrender/characterpreview.hpp"
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namespace osg
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{
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@ -16,11 +17,6 @@ namespace Resource
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class ResourceSystem;
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}
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namespace MWRender
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{
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class InventoryPreview;
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}
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namespace MWGui
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{
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namespace Widgets
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@ -101,8 +97,8 @@ namespace MWGui
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int mLastXSize;
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int mLastYSize;
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std::auto_ptr<MyGUI::ITexture> mPreviewTexture;
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std::auto_ptr<MWRender::InventoryPreview> mPreview;
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std::unique_ptr<MyGUI::ITexture> mPreviewTexture;
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std::unique_ptr<MWRender::InventoryPreview> mPreview;
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bool mTrading;
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@ -69,7 +69,7 @@ namespace MWGui
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typedef std::vector<Line> Lines;
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Lines mLines;
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std::auto_ptr<ItemModel> mModel;
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std::unique_ptr<ItemModel> mModel;
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MyGUI::ScrollView* mScrollView;
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DisplayMode mDisplayMode;
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};
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|
|
@ -76,7 +76,7 @@ namespace MWGui
|
|||
// TODO: add releaseGLObjects() for mTexture
|
||||
|
||||
osg::ref_ptr<osg::Texture2D> mTexture;
|
||||
std::auto_ptr<MyGUI::ITexture> mGuiTexture;
|
||||
std::unique_ptr<MyGUI::ITexture> mGuiTexture;
|
||||
|
||||
void changeWallpaper();
|
||||
|
||||
|
|
|
@ -247,8 +247,8 @@ namespace MWGui
|
|||
void setGlobalMapMarkerTooltip(MyGUI::Widget* widget, int x, int y);
|
||||
|
||||
MyGUI::ScrollView* mGlobalMap;
|
||||
std::auto_ptr<MyGUI::ITexture> mGlobalMapTexture;
|
||||
std::auto_ptr<MyGUI::ITexture> mGlobalMapOverlayTexture;
|
||||
std::unique_ptr<MyGUI::ITexture> mGlobalMapTexture;
|
||||
std::unique_ptr<MyGUI::ITexture> mGlobalMapOverlayTexture;
|
||||
MyGUI::ImageBox* mGlobalMapImage;
|
||||
MyGUI::ImageBox* mGlobalMapOverlay;
|
||||
MyGUI::ImageBox* mPlayerArrowLocal;
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define MWGUI_RACE_H
|
||||
|
||||
#include "windowbase.hpp"
|
||||
#include <MyGUI_RenderManager.h>
|
||||
|
||||
|
||||
namespace MWGui
|
||||
|
@ -115,8 +116,8 @@ namespace MWGui
|
|||
|
||||
float mCurrentAngle;
|
||||
|
||||
std::auto_ptr<MWRender::RaceSelectionPreview> mPreview;
|
||||
std::auto_ptr<MyGUI::ITexture> mPreviewTexture;
|
||||
std::unique_ptr<MWRender::RaceSelectionPreview> mPreview;
|
||||
std::unique_ptr<MyGUI::ITexture> mPreviewTexture;
|
||||
|
||||
bool mPreviewDirty;
|
||||
};
|
||||
|
|
|
@ -48,7 +48,7 @@ namespace MWGui
|
|||
|
||||
void fillSaveList();
|
||||
|
||||
std::auto_ptr<MyGUI::ITexture> mScreenshotTexture;
|
||||
std::unique_ptr<MyGUI::ITexture> mScreenshotTexture;
|
||||
MyGUI::ImageBox* mScreenshot;
|
||||
bool mSaving;
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@ namespace MWGui
|
|||
private:
|
||||
MyGUI::ScrollView* mScrollView;
|
||||
|
||||
std::auto_ptr<SpellModel> mModel;
|
||||
std::unique_ptr<SpellModel> mModel;
|
||||
|
||||
/// tracks a row in the spell view
|
||||
struct LineInfo
|
||||
|
|
|
@ -51,8 +51,8 @@ namespace MWGui
|
|||
|
||||
private:
|
||||
const VFS::Manager* mVFS;
|
||||
std::auto_ptr<MyGUI::ITexture> mTexture;
|
||||
std::auto_ptr<Video::VideoPlayer> mPlayer;
|
||||
std::unique_ptr<MyGUI::ITexture> mTexture;
|
||||
std::unique_ptr<Video::VideoPlayer> mPlayer;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -397,7 +397,7 @@ namespace MWGui
|
|||
osgMyGUI::Platform* mGuiPlatform;
|
||||
osgViewer::Viewer* mViewer;
|
||||
|
||||
std::auto_ptr<Gui::FontLoader> mFontLoader;
|
||||
std::unique_ptr<Gui::FontLoader> mFontLoader;
|
||||
|
||||
bool mConsoleOnlyScripts;
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@ namespace MWMechanics
|
|||
AiState& getAiState();
|
||||
|
||||
private:
|
||||
std::auto_ptr<CharacterController> mCharacterController;
|
||||
std::unique_ptr<CharacterController> mCharacterController;
|
||||
|
||||
AiState mAiState;
|
||||
};
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace MWMechanics
|
|||
|
||||
void AiActivate::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiActivate> activate(new ESM::AiSequence::AiActivate());
|
||||
std::unique_ptr<ESM::AiSequence::AiActivate> activate(new ESM::AiSequence::AiActivate());
|
||||
activate->mTargetId = mObjectId;
|
||||
|
||||
ESM::AiSequence::AiPackageContainer package;
|
||||
|
|
|
@ -479,7 +479,7 @@ namespace MWMechanics
|
|||
|
||||
void AiCombat::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiCombat> combat(new ESM::AiSequence::AiCombat());
|
||||
std::unique_ptr<ESM::AiSequence::AiCombat> combat(new ESM::AiSequence::AiCombat());
|
||||
combat->mTargetActorId = mTargetActorId;
|
||||
|
||||
ESM::AiSequence::AiPackageContainer package;
|
||||
|
|
|
@ -126,7 +126,7 @@ namespace MWMechanics
|
|||
|
||||
void AiEscort::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiEscort> escort(new ESM::AiSequence::AiEscort());
|
||||
std::unique_ptr<ESM::AiSequence::AiEscort> escort(new ESM::AiSequence::AiEscort());
|
||||
escort->mData.mX = mX;
|
||||
escort->mData.mY = mY;
|
||||
escort->mData.mZ = mZ;
|
||||
|
|
|
@ -188,7 +188,7 @@ bool AiFollow::isCommanded() const
|
|||
|
||||
void AiFollow::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiFollow> follow(new ESM::AiSequence::AiFollow());
|
||||
std::unique_ptr<ESM::AiSequence::AiFollow> follow(new ESM::AiSequence::AiFollow());
|
||||
follow->mData.mX = mX;
|
||||
follow->mData.mY = mY;
|
||||
follow->mData.mZ = mZ;
|
||||
|
|
|
@ -73,7 +73,7 @@ MWWorld::Ptr AiPursue::getTarget() const
|
|||
|
||||
void AiPursue::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiPursue> pursue(new ESM::AiSequence::AiPursue());
|
||||
std::unique_ptr<ESM::AiSequence::AiPursue> pursue(new ESM::AiSequence::AiPursue());
|
||||
pursue->mTargetActorId = mTargetActorId;
|
||||
|
||||
ESM::AiSequence::AiPackageContainer package;
|
||||
|
|
|
@ -412,7 +412,7 @@ void AiSequence::readState(const ESM::AiSequence::AiSequence &sequence)
|
|||
for (std::vector<ESM::AiSequence::AiPackageContainer>::const_iterator it = sequence.mPackages.begin();
|
||||
it != sequence.mPackages.end(); ++it)
|
||||
{
|
||||
std::auto_ptr<MWMechanics::AiPackage> package (NULL);
|
||||
std::unique_ptr<MWMechanics::AiPackage> package (nullptr);
|
||||
switch (it->mType)
|
||||
{
|
||||
case ESM::AiSequence::Ai_Wander:
|
||||
|
|
|
@ -79,7 +79,7 @@ namespace MWMechanics
|
|||
|
||||
void AiTravel::writeState(ESM::AiSequence::AiSequence &sequence) const
|
||||
{
|
||||
std::auto_ptr<ESM::AiSequence::AiTravel> travel(new ESM::AiSequence::AiTravel());
|
||||
std::unique_ptr<ESM::AiSequence::AiTravel> travel(new ESM::AiSequence::AiTravel());
|
||||
travel->mData.mX = mX;
|
||||
travel->mData.mY = mY;
|
||||
travel->mData.mZ = mZ;
|
||||
|
|
|
@ -919,7 +919,7 @@ namespace MWMechanics
|
|||
else
|
||||
remainingDuration = mDuration;
|
||||
|
||||
std::auto_ptr<ESM::AiSequence::AiWander> wander(new ESM::AiSequence::AiWander());
|
||||
std::unique_ptr<ESM::AiSequence::AiWander> wander(new ESM::AiSequence::AiWander());
|
||||
wander->mData.mDistance = mDistance;
|
||||
wander->mData.mDuration = mDuration;
|
||||
wander->mData.mTimeOfDay = mTimeOfDay;
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace MWPhysics
|
|||
|
||||
Actor::Actor(const MWWorld::Ptr& ptr, osg::ref_ptr<const Resource::BulletShape> shape, btCollisionWorld* world)
|
||||
: mCanWaterWalk(false), mWalkingOnWater(false)
|
||||
, mCollisionObject(0), mForce(0.f, 0.f, 0.f), mOnGround(true), mOnSlope(false)
|
||||
, mCollisionObject(nullptr), mForce(0.f, 0.f, 0.f), mOnGround(false), mOnSlope(false)
|
||||
, mInternalCollisionMode(true)
|
||||
, mExternalCollisionMode(true)
|
||||
, mCollisionWorld(world)
|
||||
|
|
|
@ -162,10 +162,10 @@ namespace MWPhysics
|
|||
|
||||
bool mRotationallyInvariant;
|
||||
|
||||
std::auto_ptr<btCollisionShape> mShape;
|
||||
std::unique_ptr<btCollisionShape> mShape;
|
||||
btConvexShape* mConvexShape;
|
||||
|
||||
std::auto_ptr<btCollisionObject> mCollisionObject;
|
||||
std::unique_ptr<btCollisionObject> mCollisionObject;
|
||||
|
||||
osg::Vec3f mMeshTranslation;
|
||||
osg::Vec3f mHalfExtents;
|
||||
|
|
|
@ -667,7 +667,7 @@ namespace MWPhysics
|
|||
}
|
||||
|
||||
private:
|
||||
std::auto_ptr<btCollisionObject> mCollisionObject;
|
||||
std::unique_ptr<btCollisionObject> mCollisionObject;
|
||||
osg::ref_ptr<Resource::BulletShapeInstance> mShapeInstance;
|
||||
std::map<int, osg::NodePath> mRecIndexToNodePath;
|
||||
bool mSolid;
|
||||
|
|
|
@ -181,7 +181,7 @@ namespace MWPhysics
|
|||
btCollisionDispatcher* mDispatcher;
|
||||
btCollisionWorld* mCollisionWorld;
|
||||
|
||||
std::auto_ptr<Resource::BulletShapeManager> mShapeManager;
|
||||
std::unique_ptr<Resource::BulletShapeManager> mShapeManager;
|
||||
Resource::ResourceSystem* mResourceSystem;
|
||||
|
||||
typedef std::map<MWWorld::ConstPtr, Object*> ObjectMap;
|
||||
|
@ -213,10 +213,10 @@ namespace MWPhysics
|
|||
float mWaterHeight;
|
||||
bool mWaterEnabled;
|
||||
|
||||
std::auto_ptr<btCollisionObject> mWaterCollisionObject;
|
||||
std::auto_ptr<btCollisionShape> mWaterCollisionShape;
|
||||
std::unique_ptr<btCollisionObject> mWaterCollisionObject;
|
||||
std::unique_ptr<btCollisionShape> mWaterCollisionShape;
|
||||
|
||||
std::auto_ptr<MWRender::DebugDrawer> mDebugDrawer;
|
||||
std::unique_ptr<MWRender::DebugDrawer> mDebugDrawer;
|
||||
|
||||
osg::ref_ptr<osg::Group> mParentNode;
|
||||
|
||||
|
|
|
@ -111,7 +111,7 @@ namespace MWRender
|
|||
, mPosition(position)
|
||||
, mLookAt(lookAt)
|
||||
, mCharacter(character)
|
||||
, mAnimation(NULL)
|
||||
, mAnimation(nullptr)
|
||||
, mSizeX(sizeX)
|
||||
, mSizeY(sizeY)
|
||||
{
|
||||
|
@ -188,7 +188,7 @@ namespace MWRender
|
|||
|
||||
mParent->addChild(mCamera);
|
||||
|
||||
mCharacter.mCell = NULL;
|
||||
mCharacter.mCell = nullptr;
|
||||
}
|
||||
|
||||
CharacterPreview::~CharacterPreview ()
|
||||
|
|
|
@ -109,7 +109,7 @@ void LocalMap::saveFogOfWar(MWWorld::CellStore* cell)
|
|||
|
||||
if (segment.mFogOfWarImage && segment.mHasFogState)
|
||||
{
|
||||
std::auto_ptr<ESM::FogState> fog (new ESM::FogState());
|
||||
std::unique_ptr<ESM::FogState> fog (new ESM::FogState());
|
||||
fog->mFogTextures.push_back(ESM::FogTexture());
|
||||
|
||||
segment.saveFogOfWar(fog->mFogTextures.back());
|
||||
|
@ -126,7 +126,7 @@ void LocalMap::saveFogOfWar(MWWorld::CellStore* cell)
|
|||
const int segsX = static_cast<int>(std::ceil(length.x() / mMapWorldSize));
|
||||
const int segsY = static_cast<int>(std::ceil(length.y() / mMapWorldSize));
|
||||
|
||||
std::auto_ptr<ESM::FogState> fog (new ESM::FogState());
|
||||
std::unique_ptr<ESM::FogState> fog (new ESM::FogState());
|
||||
|
||||
fog->mBounds.mMinX = mBounds.xMin();
|
||||
fog->mBounds.mMaxX = mBounds.xMax();
|
||||
|
|
|
@ -224,16 +224,16 @@ namespace MWRender
|
|||
|
||||
osg::ref_ptr<osg::Light> mSunLight;
|
||||
|
||||
std::auto_ptr<Pathgrid> mPathgrid;
|
||||
std::auto_ptr<Objects> mObjects;
|
||||
std::auto_ptr<Water> mWater;
|
||||
std::auto_ptr<Terrain::World> mTerrain;
|
||||
std::unique_ptr<Pathgrid> mPathgrid;
|
||||
std::unique_ptr<Objects> mObjects;
|
||||
std::unique_ptr<Water> mWater;
|
||||
std::unique_ptr<Terrain::World> mTerrain;
|
||||
TerrainStorage* mTerrainStorage;
|
||||
std::auto_ptr<SkyManager> mSky;
|
||||
std::auto_ptr<EffectManager> mEffectManager;
|
||||
std::unique_ptr<SkyManager> mSky;
|
||||
std::unique_ptr<EffectManager> mEffectManager;
|
||||
osg::ref_ptr<NpcAnimation> mPlayerAnimation;
|
||||
osg::ref_ptr<SceneUtil::PositionAttitudeTransform> mPlayerNode;
|
||||
std::auto_ptr<Camera> mCamera;
|
||||
std::unique_ptr<Camera> mCamera;
|
||||
osg::Vec3f mCurrentCameraPos;
|
||||
|
||||
osg::ref_ptr<StateUpdater> mStateUpdater;
|
||||
|
|
|
@ -189,9 +189,9 @@ namespace MWRender
|
|||
|
||||
osg::ref_ptr<AtmosphereUpdater> mAtmosphereUpdater;
|
||||
|
||||
std::auto_ptr<Sun> mSun;
|
||||
std::auto_ptr<Moon> mMasser;
|
||||
std::auto_ptr<Moon> mSecunda;
|
||||
std::unique_ptr<Sun> mSun;
|
||||
std::unique_ptr<Moon> mMasser;
|
||||
std::unique_ptr<Moon> mSecunda;
|
||||
|
||||
osg::ref_ptr<osg::Group> mRainNode;
|
||||
osg::ref_ptr<osgParticle::ParticleSystem> mRainParticleSystem;
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace MWRender
|
|||
LandManager* getLandManager() const;
|
||||
|
||||
private:
|
||||
std::auto_ptr<LandManager> mLandManager;
|
||||
std::unique_ptr<LandManager> mLandManager;
|
||||
|
||||
Resource::ResourceSystem* mResourceSystem;
|
||||
};
|
||||
|
|
|
@ -58,7 +58,7 @@ namespace MWRender
|
|||
const Fallback::Map* mFallback;
|
||||
osg::ref_ptr<osgUtil::IncrementalCompileOperation> mIncrementalCompileOperation;
|
||||
|
||||
std::auto_ptr<RippleSimulation> mSimulation;
|
||||
std::unique_ptr<RippleSimulation> mSimulation;
|
||||
|
||||
osg::ref_ptr<Refraction> mRefraction;
|
||||
osg::ref_ptr<Reflection> mReflection;
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
#include "ffmpeg_decoder.hpp"
|
||||
|
||||
// auto_ptr
|
||||
#include <memory>
|
||||
|
||||
#include <stdexcept>
|
||||
|
|
|
@ -217,7 +217,7 @@ private:
|
|||
|
||||
DecoderPtr mDecoder;
|
||||
|
||||
std::auto_ptr<Sound_Loudness> mLoudnessAnalyzer;
|
||||
std::unique_ptr<Sound_Loudness> mLoudnessAnalyzer;
|
||||
|
||||
volatile bool mIsFinished;
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace MWSound
|
|||
Environment mListenerEnv;
|
||||
|
||||
struct StreamThread;
|
||||
std::auto_ptr<StreamThread> mStreamThread;
|
||||
std::unique_ptr<StreamThread> mStreamThread;
|
||||
|
||||
void initCommon2D(ALuint source, const osg::Vec3f &pos, ALfloat gain, ALfloat pitch, bool loop, bool useenv);
|
||||
void initCommon3D(ALuint source, const osg::Vec3f &pos, ALfloat mindist, ALfloat maxdist, ALfloat gain, ALfloat pitch, bool loop, bool useenv);
|
||||
|
|
|
@ -47,8 +47,7 @@ namespace MWSound
|
|||
const VFS::Manager* mVFS;
|
||||
|
||||
Fallback::Map mFallback;
|
||||
|
||||
std::auto_ptr<Sound_Output> mOutput;
|
||||
std::unique_ptr<Sound_Output> mOutput;
|
||||
|
||||
// Caches available music tracks by <playlist name, (sound files) >
|
||||
std::map<std::string, std::vector<std::string> > mMusicFiles;
|
||||
|
@ -66,8 +65,7 @@ namespace MWSound
|
|||
float mNearWaterOutdoorTolerance;
|
||||
std::string mNearWaterIndoorID;
|
||||
std::string mNearWaterOutdoorID;
|
||||
|
||||
typedef std::auto_ptr<std::deque<Sound_Buffer> > SoundBufferList;
|
||||
typedef std::unique_ptr<std::deque<Sound_Buffer> > SoundBufferList;
|
||||
// List of sound buffers, grown as needed. New enties are added to the
|
||||
// back, allowing existing Sound_Buffer references/pointers to remain
|
||||
// valid.
|
||||
|
|
|
@ -57,7 +57,7 @@ namespace MWWorld
|
|||
bool mCellChanged;
|
||||
MWPhysics::PhysicsSystem *mPhysics;
|
||||
MWRender::RenderingManager& mRendering;
|
||||
std::auto_ptr<CellPreloader> mPreloader;
|
||||
std::unique_ptr<CellPreloader> mPreloader;
|
||||
float mPreloadTimer;
|
||||
int mHalfGridSize;
|
||||
float mCellLoadingThreshold;
|
||||
|
|
|
@ -294,7 +294,7 @@ namespace Compiler
|
|||
{
|
||||
// workaround for broken positioncell instructions.
|
||||
/// \todo add option to disable this
|
||||
std::auto_ptr<ErrorDowngrade> errorDowngrade (0);
|
||||
std::unique_ptr<ErrorDowngrade> errorDowngrade (nullptr);
|
||||
if (Misc::StringUtils::lowerCase (loc.mLiteral)=="positioncell")
|
||||
errorDowngrade.reset (new ErrorDowngrade (getErrorHandler()));
|
||||
|
||||
|
|
|
@ -170,49 +170,49 @@ namespace AiSequence
|
|||
{
|
||||
case Ai_Wander:
|
||||
{
|
||||
std::auto_ptr<AiWander> ptr (new AiWander());
|
||||
std::unique_ptr<AiWander> ptr (new AiWander());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Travel:
|
||||
{
|
||||
std::auto_ptr<AiTravel> ptr (new AiTravel());
|
||||
std::unique_ptr<AiTravel> ptr (new AiTravel());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Escort:
|
||||
{
|
||||
std::auto_ptr<AiEscort> ptr (new AiEscort());
|
||||
std::unique_ptr<AiEscort> ptr (new AiEscort());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Follow:
|
||||
{
|
||||
std::auto_ptr<AiFollow> ptr (new AiFollow());
|
||||
std::unique_ptr<AiFollow> ptr (new AiFollow());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Activate:
|
||||
{
|
||||
std::auto_ptr<AiActivate> ptr (new AiActivate());
|
||||
std::unique_ptr<AiActivate> ptr (new AiActivate());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Combat:
|
||||
{
|
||||
std::auto_ptr<AiCombat> ptr (new AiCombat());
|
||||
std::unique_ptr<AiCombat> ptr (new AiCombat());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
}
|
||||
case Ai_Pursue:
|
||||
{
|
||||
std::auto_ptr<AiPursue> ptr (new AiPursue());
|
||||
std::unique_ptr<AiPursue> ptr (new AiPursue());
|
||||
ptr->load(esm);
|
||||
mPackages.back().mPackage = ptr.release();
|
||||
break;
|
||||
|
|
|
@ -18,7 +18,7 @@ void DataManager::setResourcePath(const std::string &path)
|
|||
MyGUI::IDataStream *DataManager::getData(const std::string &name)
|
||||
{
|
||||
std::string fullpath = getDataPath(name);
|
||||
std::auto_ptr<boost::filesystem::ifstream> stream;
|
||||
std::unique_ptr<boost::filesystem::ifstream> stream;
|
||||
stream.reset(new boost::filesystem::ifstream);
|
||||
stream->open(fullpath, std::ios::binary);
|
||||
if (stream->fail())
|
||||
|
|
|
@ -75,7 +75,7 @@ osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(const Nif::NIFFilePtr
|
|||
|
||||
if (findBoundingBox(node))
|
||||
{
|
||||
std::auto_ptr<btCompoundShape> compound (new btCompoundShape);
|
||||
std::unique_ptr<btCompoundShape> compound (new btCompoundShape);
|
||||
|
||||
btBoxShape* boxShape = new btBoxShape(getbtVector(mShape->mCollisionBoxHalfExtents));
|
||||
btTransform transform = btTransform::getIdentity();
|
||||
|
|
|
@ -28,8 +28,6 @@ namespace Resource
|
|||
// this has to be defined in the .cpp file as we can't delete incomplete types
|
||||
|
||||
mResourceManagers.clear();
|
||||
|
||||
// no delete, all handled by auto_ptr
|
||||
}
|
||||
|
||||
SceneManager* ResourceSystem::getSceneManager()
|
||||
|
|
|
@ -57,10 +57,10 @@ namespace Resource
|
|||
void reportStats(unsigned int frameNumber, osg::Stats* stats) const;
|
||||
|
||||
private:
|
||||
std::auto_ptr<SceneManager> mSceneManager;
|
||||
std::auto_ptr<ImageManager> mImageManager;
|
||||
std::auto_ptr<NifFileManager> mNifFileManager;
|
||||
std::auto_ptr<KeyframeManager> mKeyframeManager;
|
||||
std::unique_ptr<SceneManager> mSceneManager;
|
||||
std::unique_ptr<ImageManager> mImageManager;
|
||||
std::unique_ptr<NifFileManager> mNifFileManager;
|
||||
std::unique_ptr<KeyframeManager> mKeyframeManager;
|
||||
|
||||
// Store the base classes separately to get convenient access to the common interface
|
||||
// Here users can register their own resourcemanager as well
|
||||
|
|
|
@ -147,7 +147,7 @@ namespace Resource
|
|||
|
||||
private:
|
||||
|
||||
std::auto_ptr<Shader::ShaderManager> mShaderManager;
|
||||
std::unique_ptr<Shader::ShaderManager> mShaderManager;
|
||||
bool mForceShaders;
|
||||
bool mClampLighting;
|
||||
bool mForcePerPixelLighting;
|
||||
|
|
|
@ -63,7 +63,7 @@ namespace SceneUtil
|
|||
private:
|
||||
// The root bone is not a "real" bone, it has no corresponding node in the scene graph.
|
||||
// As far as the scene graph goes we support multiple root bones.
|
||||
std::auto_ptr<Bone> mRootBone;
|
||||
std::unique_ptr<Bone> mRootBone;
|
||||
|
||||
typedef std::map<std::string, std::pair<osg::NodePath, osg::MatrixTransform*> > BoneCache;
|
||||
BoneCache mBoneCache;
|
||||
|
|
|
@ -100,8 +100,8 @@ namespace Terrain
|
|||
|
||||
Resource::ResourceSystem* mResourceSystem;
|
||||
|
||||
std::auto_ptr<TextureManager> mTextureManager;
|
||||
std::auto_ptr<ChunkManager> mChunkManager;
|
||||
std::unique_ptr<TextureManager> mTextureManager;
|
||||
std::unique_ptr<ChunkManager> mChunkManager;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -55,7 +55,7 @@ private:
|
|||
};
|
||||
|
||||
|
||||
std::auto_ptr<AudioResampler> mAudioResampler;
|
||||
std::unique_ptr<AudioResampler> mAudioResampler;
|
||||
|
||||
uint8_t *mDataBuf;
|
||||
uint8_t **mFrameData;
|
||||
|
|
|
@ -78,7 +78,7 @@ namespace Video
|
|||
private:
|
||||
VideoState* mState;
|
||||
|
||||
std::auto_ptr<MovieAudioFactory> mAudioFactory;
|
||||
std::unique_ptr<MovieAudioFactory> mAudioFactory;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
4
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
4
extern/osg-ffmpeg-videoplayer/videostate.hpp
vendored
|
@ -152,8 +152,8 @@ struct VideoState {
|
|||
OpenThreads::Mutex pictq_mutex;
|
||||
OpenThreads::Condition pictq_cond;
|
||||
|
||||
std::auto_ptr<ParseThread> parse_thread;
|
||||
std::auto_ptr<VideoThread> video_thread;
|
||||
std::unique_ptr<ParseThread> parse_thread;
|
||||
std::unique_ptr<VideoThread> video_thread;
|
||||
|
||||
volatile bool mSeekRequested;
|
||||
uint64_t mSeekPos;
|
||||
|
|
Loading…
Reference in a new issue