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@ -91,7 +91,7 @@ class RenderingManager: private RenderingInterface {
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void moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& position);
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void moveObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& position);
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void scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale);
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void scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale);
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void rotateObject (const MWWorld::Ptr& ptr, const::Ogre::Quaternion& orientation);
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void rotateObject (const MWWorld::Ptr& ptr, const::Ogre::Quaternion& orientation);
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void checkUnderwater(float y);
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void checkUnderwater();
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/// \param store Cell the object was in previously (\a ptr has already been updated to the new cell).
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/// \param store Cell the object was in previously (\a ptr has already been updated to the new cell).
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void moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::Ptr::CellStore *store);
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void moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::Ptr::CellStore *store);
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