forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'scrawl/master'
This commit is contained in:
commit
39b6659045
63 changed files with 1088 additions and 785 deletions
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@ -32,7 +32,7 @@ add_openmw_dir (mwinput
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add_openmw_dir (mwgui
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textinput widgets race class birth review windowmanagerimp console dialogue
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windowbase statswindow messagebox journalwindow charactercreation
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mapwindow windowpinnablebase tooltips scrollwindow bookwindow list
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mapwindow windowpinnablebase tooltips scrollwindow bookwindow
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formatting inventorywindow container hud countdialog tradewindow settingswindow
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confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
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itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
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|
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@ -1123,10 +1123,13 @@ namespace MWClass
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return cast.cast(id);
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}
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void Npc::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const
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void Npc::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor) const
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{
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MWMechanics::NpcStats& stats = getNpcStats (ptr);
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if (stats.isWerewolf())
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return;
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MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
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const ESM::Class *class_ =
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@ -1134,7 +1137,7 @@ namespace MWClass
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ref->mBase->mClass
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);
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stats.useSkill (skill, *class_, usageType);
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stats.useSkill (skill, *class_, usageType, extraFactor);
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}
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float Npc::getArmorRating (const MWWorld::Ptr& ptr) const
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@ -136,7 +136,7 @@ namespace MWClass
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virtual void adjustScale (const MWWorld::Ptr &ptr, float &scale) const;
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virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const;
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virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor=1.f) const;
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///< Inform actor \a ptr that a skill use has succeeded.
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virtual void adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const;
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@ -671,8 +671,6 @@ namespace MWGui
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// Centre dialog
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center();
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setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationMenu1", ""));
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getWidget(mSpecialization0, "Specialization0");
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getWidget(mSpecialization1, "Specialization1");
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getWidget(mSpecialization2, "Specialization2");
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@ -694,7 +692,6 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
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}
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@ -737,8 +734,6 @@ namespace MWGui
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// Centre dialog
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center();
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setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sAttributesMenu1", ""));
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for (int i = 0; i < 8; ++i)
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{
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Widgets::MWAttributePtr attribute;
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@ -752,7 +747,6 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectAttributeDialog::onCancelClicked);
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}
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@ -788,11 +782,6 @@ namespace MWGui
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// Centre dialog
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center();
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setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSkillsMenu1", ""));
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setText("CombatLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationCombat", ""));
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setText("MagicLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationMagic", ""));
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setText("StealthLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationStealth", ""));
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for(int i = 0; i < 9; i++)
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{
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char theIndex = '0'+i;
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@ -849,7 +838,6 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSkillDialog::onCancelClicked);
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}
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|
|
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@ -2,6 +2,8 @@
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#include <boost/lexical_cast.hpp>
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#include <components/widgets/numericeditbox.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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@ -19,7 +21,7 @@ namespace MWGui
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mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onCancelButtonClicked);
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onOkButtonClicked);
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mItemEdit->eventEditTextChange += MyGUI::newDelegate(this, &CountDialog::onEditTextChange);
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mItemEdit->eventValueChanged += MyGUI::newDelegate(this, &CountDialog::onEditValueChanged);
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mSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &CountDialog::onSliderMoved);
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// make sure we read the enter key being pressed to accept multiple items
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mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
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@ -46,7 +48,10 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mItemEdit);
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mSlider->setScrollPosition(maxCount-1);
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mItemEdit->setCaption(boost::lexical_cast<std::string>(maxCount));
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mItemEdit->setMinValue(1);
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mItemEdit->setMaxValue(maxCount);
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mItemEdit->setValue(maxCount);
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}
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void CountDialog::cancel() //Keeping this here as I don't know if anything else relies on it.
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@ -80,30 +85,13 @@ namespace MWGui
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setVisible(false);
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}
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void CountDialog::onEditTextChange(MyGUI::EditBox* _sender)
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void CountDialog::onEditValueChanged(int value)
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{
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if (_sender->getCaption() == "")
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return;
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unsigned int count;
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try
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{
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count = boost::lexical_cast<unsigned int>(_sender->getCaption());
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}
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catch (std::bad_cast&)
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{
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count = 1;
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}
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if (count > mSlider->getScrollRange())
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{
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count = mSlider->getScrollRange();
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}
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mSlider->setScrollPosition(count-1);
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onSliderMoved(mSlider, count-1);
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mSlider->setScrollPosition(value-1);
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}
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void CountDialog::onSliderMoved(MyGUI::ScrollBar* _sender, size_t _position)
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{
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mItemEdit->setCaption(boost::lexical_cast<std::string>(_position+1));
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mItemEdit->setValue(_position+1);
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}
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}
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|
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@ -3,6 +3,11 @@
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#include "windowbase.hpp"
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namespace Gui
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{
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class NumericEditBox;
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}
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namespace MWGui
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{
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class CountDialog : public WindowModal
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@ -22,7 +27,7 @@ namespace MWGui
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private:
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MyGUI::ScrollBar* mSlider;
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MyGUI::EditBox* mItemEdit;
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Gui::NumericEditBox* mItemEdit;
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MyGUI::TextBox* mItemText;
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MyGUI::TextBox* mLabelText;
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MyGUI::Button* mOkButton;
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@ -30,7 +35,7 @@ namespace MWGui
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void onCancelButtonClicked(MyGUI::Widget* _sender);
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void onOkButtonClicked(MyGUI::Widget* _sender);
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void onEditTextChange(MyGUI::EditBox* _sender);
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void onEditValueChanged(int value);
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void onSliderMoved(MyGUI::ScrollBar* _sender, size_t _position);
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void onEnterKeyPressed(MyGUI::EditBox* _sender);
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};
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|
|
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@ -3,6 +3,8 @@
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#include <boost/bind.hpp>
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#include <boost/lexical_cast.hpp>
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#include <components/widgets/list.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -17,7 +19,6 @@
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#include "../mwdialogue/dialoguemanagerimp.hpp"
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#include "widgets.hpp"
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#include "list.hpp"
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#include "tradewindow.hpp"
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#include "spellbuyingwindow.hpp"
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#include "travelwindow.hpp"
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|
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@ -8,14 +8,14 @@
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#include "keywordsearch.hpp"
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namespace Gui
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{
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class MWList;
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}
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namespace MWGui
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{
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class WindowManager;
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namespace Widgets
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{
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class MWList;
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}
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}
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/*
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@ -169,7 +169,7 @@ namespace MWGui
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KeywordSearchT mKeywordSearch;
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BookPage* mHistory;
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Widgets::MWList* mTopicsList;
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Gui::MWList* mTopicsList;
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MyGUI::ScrollBar* mScrollBar;
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MyGUI::Progress* mDispositionBar;
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MyGUI::EditBox* mDispositionText;
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|
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@ -4,7 +4,6 @@
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#include "../mwbase/soundmanager.hpp"
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#include "../mwbase/windowmanager.hpp"
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#include "../mwbase/journal.hpp"
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#include "list.hpp"
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#include <sstream>
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#include <set>
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@ -16,12 +15,12 @@
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#include "boost/lexical_cast.hpp"
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#include <components/widgets/imagebutton.hpp>
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#include <components/widgets/list.hpp>
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#include "bookpage.hpp"
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#include "windowbase.hpp"
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#include "journalviewmodel.hpp"
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#include "journalbooks.hpp"
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#include "list.hpp"
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namespace
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{
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@ -111,10 +110,10 @@ namespace
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adviseButtonClick (ShowAllBTN, &JournalWindowImpl::notifyShowAll );
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adviseButtonClick (ShowActiveBTN, &JournalWindowImpl::notifyShowActive);
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MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(QuestsList);
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Gui::MWList* list = getWidget<Gui::MWList>(QuestsList);
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list->eventItemSelected += MyGUI::newDelegate(this, &JournalWindowImpl::notifyQuestClicked);
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MWGui::Widgets::MWList* topicsList = getWidget<MWGui::Widgets::MWList>(TopicsList);
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Gui::MWList* topicsList = getWidget<Gui::MWList>(TopicsList);
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topicsList->eventItemSelected += MyGUI::newDelegate(this, &JournalWindowImpl::notifyTopicSelected);
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{
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@ -412,7 +411,7 @@ namespace
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setVisible (RightTopicIndex, false);
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setVisible (TopicsList, true);
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MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(TopicsList);
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Gui::MWList* list = getWidget<Gui::MWList>(TopicsList);
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list->clear();
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|
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AddNamesToList add(list);
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|
@ -435,9 +434,9 @@ namespace
|
|||
|
||||
struct AddNamesToList
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{
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AddNamesToList(MWGui::Widgets::MWList* list) : mList(list) {}
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AddNamesToList(Gui::MWList* list) : mList(list) {}
|
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|
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MWGui::Widgets::MWList* mList;
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Gui::MWList* mList;
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void operator () (const std::string& name)
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{
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mList->addItem(name);
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|
@ -455,7 +454,7 @@ namespace
|
|||
setVisible (ShowAllBTN, !mAllQuests);
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||||
setVisible (ShowActiveBTN, mAllQuests);
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|
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MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(QuestsList);
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Gui::MWList* list = getWidget<Gui::MWList>(QuestsList);
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list->clear();
|
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|
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AddNamesToList add(list);
|
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|
|
|
@ -1,169 +0,0 @@
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#include "list.hpp"
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#include <MyGUI_Gui.h>
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#include <MyGUI_Button.h>
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#include <MyGUI_ImageBox.h>
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||||
#include <MyGUI_ScrollBar.h>
|
||||
|
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namespace MWGui
|
||||
{
|
||||
|
||||
namespace Widgets
|
||||
{
|
||||
|
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MWList::MWList() :
|
||||
mClient(0)
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||||
, mScrollView(0)
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||||
, mItemHeight(0)
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||||
{
|
||||
}
|
||||
|
||||
void MWList::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mClient, "Client");
|
||||
if (mClient == 0)
|
||||
mClient = this;
|
||||
|
||||
mScrollView = mClient->createWidgetReal<MyGUI::ScrollView>(
|
||||
"MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView");
|
||||
}
|
||||
|
||||
void MWList::addItem(const std::string& name)
|
||||
{
|
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mItems.push_back(name);
|
||||
}
|
||||
|
||||
void MWList::addSeparator()
|
||||
{
|
||||
mItems.push_back("");
|
||||
}
|
||||
|
||||
void MWList::adjustSize()
|
||||
{
|
||||
redraw();
|
||||
}
|
||||
|
||||
void MWList::redraw(bool scrollbarShown)
|
||||
{
|
||||
const int _scrollBarWidth = 20; // fetch this from skin?
|
||||
const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0;
|
||||
const int spacing = 3;
|
||||
size_t viewPosition = -mScrollView->getViewOffset().top;
|
||||
|
||||
while (mScrollView->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
|
||||
}
|
||||
|
||||
mItemHeight = 0;
|
||||
int i=0;
|
||||
for (std::vector<std::string>::const_iterator it=mItems.begin();
|
||||
it!=mItems.end(); ++it)
|
||||
{
|
||||
if (*it != "")
|
||||
{
|
||||
if (mListItemSkin.empty())
|
||||
throw std::runtime_error("MWList needs a ListItemSkin property");
|
||||
MyGUI::Button* button = mScrollView->createWidget<MyGUI::Button>(
|
||||
mListItemSkin, MyGUI::IntCoord(0, mItemHeight, mScrollView->getSize().width - scrollBarWidth - 2, 24),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top, getName() + "_item_" + (*it));
|
||||
button->setCaption((*it));
|
||||
button->getSubWidgetText()->setWordWrap(true);
|
||||
button->getSubWidgetText()->setTextAlign(MyGUI::Align::Left);
|
||||
button->eventMouseWheel += MyGUI::newDelegate(this, &MWList::onMouseWheel);
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWList::onItemSelected);
|
||||
|
||||
int height = button->getTextSize().height;
|
||||
button->setSize(MyGUI::IntSize(button->getSize().width, height));
|
||||
button->setUserData(i);
|
||||
|
||||
mItemHeight += height + spacing;
|
||||
}
|
||||
else
|
||||
{
|
||||
MyGUI::ImageBox* separator = mScrollView->createWidget<MyGUI::ImageBox>("MW_HLine",
|
||||
MyGUI::IntCoord(2, mItemHeight, mScrollView->getWidth() - scrollBarWidth - 4, 18),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
separator->setNeedMouseFocus(false);
|
||||
|
||||
mItemHeight += 18 + spacing;
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
|
||||
mScrollView->setVisibleVScroll(false);
|
||||
mScrollView->setCanvasSize(mClient->getSize().width, std::max(mItemHeight, mClient->getSize().height));
|
||||
mScrollView->setVisibleVScroll(true);
|
||||
|
||||
if (!scrollbarShown && mItemHeight > mClient->getSize().height)
|
||||
redraw(true);
|
||||
|
||||
size_t viewRange = mScrollView->getCanvasSize().height;
|
||||
if(viewPosition > viewRange)
|
||||
viewPosition = viewRange;
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, viewPosition * -1));
|
||||
}
|
||||
|
||||
void MWList::setPropertyOverride(const std::string &_key, const std::string &_value)
|
||||
{
|
||||
if (_key == "ListItemSkin")
|
||||
mListItemSkin = _value;
|
||||
else
|
||||
Base::setPropertyOverride(_key, _value);
|
||||
}
|
||||
|
||||
bool MWList::hasItem(const std::string& name)
|
||||
{
|
||||
return (std::find(mItems.begin(), mItems.end(), name) != mItems.end());
|
||||
}
|
||||
|
||||
unsigned int MWList::getItemCount()
|
||||
{
|
||||
return mItems.size();
|
||||
}
|
||||
|
||||
std::string MWList::getItemNameAt(unsigned int at)
|
||||
{
|
||||
assert(at < mItems.size() && "List item out of bounds");
|
||||
return mItems[at];
|
||||
}
|
||||
|
||||
void MWList::removeItem(const std::string& name)
|
||||
{
|
||||
assert( std::find(mItems.begin(), mItems.end(), name) != mItems.end() );
|
||||
mItems.erase( std::find(mItems.begin(), mItems.end(), name) );
|
||||
}
|
||||
|
||||
void MWList::clear()
|
||||
{
|
||||
mItems.clear();
|
||||
}
|
||||
|
||||
void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
//NB view offset is negative
|
||||
if (mScrollView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, mScrollView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
|
||||
void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = _sender->castType<MyGUI::Button>()->getCaption();
|
||||
int id = *_sender->getUserData<int>();
|
||||
eventItemSelected(name, id);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,74 +0,0 @@
|
|||
#ifndef MWGUI_LIST_HPP
|
||||
#define MWGUI_LIST_HPP
|
||||
|
||||
#include <MyGUI_ScrollView.h>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
namespace Widgets
|
||||
{
|
||||
/**
|
||||
* \brief a very simple list widget that supports word-wrapping entries
|
||||
* \note if the width or height of the list changes, you must call adjustSize() method
|
||||
*/
|
||||
class MWList : public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(MWList)
|
||||
public:
|
||||
MWList();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, int> EventHandle_StringInt;
|
||||
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(std::string itemName, int index)
|
||||
*/
|
||||
EventHandle_StringInt eventItemSelected;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(MyGUI::Widget* sender)
|
||||
*/
|
||||
EventHandle_Widget eventWidgetSelected;
|
||||
|
||||
|
||||
/**
|
||||
* Call after the size of the list changed, or items were inserted/removed
|
||||
*/
|
||||
void adjustSize();
|
||||
|
||||
void addItem(const std::string& name);
|
||||
void addSeparator(); ///< add a seperator between the current and the next item.
|
||||
void removeItem(const std::string& name);
|
||||
bool hasItem(const std::string& name);
|
||||
unsigned int getItemCount();
|
||||
std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
|
||||
void clear();
|
||||
|
||||
MyGUI::Widget* getItemWidget(const std::string& name);
|
||||
///< get widget for an item name, useful to set up tooltip
|
||||
|
||||
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
|
||||
|
||||
protected:
|
||||
void initialiseOverride();
|
||||
|
||||
void redraw(bool scrollbarShown = false);
|
||||
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
void onItemSelected(MyGUI::Widget* _sender);
|
||||
|
||||
private:
|
||||
MyGUI::ScrollView* mScrollView;
|
||||
MyGUI::Widget* mClient;
|
||||
std::string mListItemSkin;
|
||||
|
||||
std::vector<std::string> mItems;
|
||||
|
||||
int mItemHeight; // height of all items
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -522,7 +522,7 @@ namespace MWGui
|
|||
updateEffectsView ();
|
||||
}
|
||||
|
||||
void EffectEditorBase::setWidgets (Widgets::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
|
||||
void EffectEditorBase::setWidgets (Gui::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
|
||||
{
|
||||
mAvailableEffectsList = availableEffectsList;
|
||||
mUsedEffectsView = usedEffectsView;
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#ifndef MWGUI_SPELLCREATION_H
|
||||
#define MWGUI_SPELLCREATION_H
|
||||
|
||||
#include <components/widgets/list.hpp>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
#include "list.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
||||
namespace MWGui
|
||||
|
@ -97,7 +98,7 @@ namespace MWGui
|
|||
protected:
|
||||
std::map<int, short> mButtonMapping; // maps button ID to effect ID
|
||||
|
||||
Widgets::MWList* mAvailableEffectsList;
|
||||
Gui::MWList* mAvailableEffectsList;
|
||||
MyGUI::ScrollView* mUsedEffectsView;
|
||||
|
||||
EditEffectDialog mAddEffectDialog;
|
||||
|
@ -124,7 +125,7 @@ namespace MWGui
|
|||
void updateEffectsView();
|
||||
|
||||
void startEditing();
|
||||
void setWidgets (Widgets::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView);
|
||||
void setWidgets (Gui::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView);
|
||||
|
||||
virtual void notifyEffectsChanged () {}
|
||||
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/widgets/numericeditbox.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
@ -86,7 +88,7 @@ namespace MWGui
|
|||
mDecreaseButton->eventMouseButtonPressed += MyGUI::newDelegate(this, &TradeWindow::onDecreaseButtonPressed);
|
||||
mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased);
|
||||
|
||||
mTotalBalance->eventEditTextChange += MyGUI::newDelegate(this, &TradeWindow::onBalanceEdited);
|
||||
mTotalBalance->eventValueChanged += MyGUI::newDelegate(this, &TradeWindow::onBalanceValueChanged);
|
||||
|
||||
setCoord(400, 0, 400, 300);
|
||||
}
|
||||
|
@ -324,12 +326,12 @@ namespace MWGui
|
|||
const MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
|
||||
const MWMechanics::CreatureStats &playerStats = player.getClass().getCreatureStats(player);
|
||||
|
||||
float a1 = std::min(player.getClass().getSkill(player, ESM::Skill::Mercantile), 100);
|
||||
float b1 = std::min(0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float c1 = std::min(0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float d1 = std::min(mPtr.getClass().getSkill(mPtr, ESM::Skill::Mercantile), 100);
|
||||
float e1 = std::min(0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float f1 = std::min(0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float a1 = player.getClass().getSkill(player, ESM::Skill::Mercantile);
|
||||
float b1 = 0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
float c1 = 0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified();
|
||||
float d1 = mPtr.getClass().getSkill(mPtr, ESM::Skill::Mercantile);
|
||||
float e1 = 0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
float f1 = 0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified();
|
||||
|
||||
float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm();
|
||||
float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm();
|
||||
|
@ -352,7 +354,15 @@ namespace MWGui
|
|||
}
|
||||
|
||||
//skill use!
|
||||
player.getClass().skillUsageSucceeded(player, ESM::Skill::Mercantile, 0);
|
||||
float skillGain = 0.f;
|
||||
int finalPrice = std::abs(mCurrentBalance);
|
||||
int initialMerchantOffer = std::abs(mCurrentMerchantOffer);
|
||||
if (!buying && (finalPrice > initialMerchantOffer) && finalPrice > 0)
|
||||
skillGain = int(100 * (finalPrice - initialMerchantOffer) / float(finalPrice));
|
||||
else if (buying && (finalPrice < initialMerchantOffer) && initialMerchantOffer > 0)
|
||||
skillGain = int(100 * (initialMerchantOffer - finalPrice) / float(initialMerchantOffer));
|
||||
|
||||
player.getClass().skillUsageSucceeded(player, ESM::Skill::Mercantile, 0, skillGain);
|
||||
}
|
||||
|
||||
int iBarterSuccessDisposition = gmst.find("iBarterSuccessDisposition")->getInt();
|
||||
|
@ -425,21 +435,14 @@ namespace MWGui
|
|||
MyGUI::ControllerManager::getInstance().removeItem(_sender);
|
||||
}
|
||||
|
||||
void TradeWindow::onBalanceEdited(MyGUI::EditBox *_sender)
|
||||
void TradeWindow::onBalanceValueChanged(int value)
|
||||
{
|
||||
try
|
||||
{
|
||||
unsigned int count = boost::lexical_cast<unsigned int>(_sender->getCaption());
|
||||
mCurrentBalance = count * (mCurrentBalance >= 0 ? 1 : -1);
|
||||
updateLabels();
|
||||
}
|
||||
catch (std::bad_cast&)
|
||||
{
|
||||
if (_sender->getCaption().empty())
|
||||
mTotalBalance->setCaption("0");
|
||||
else
|
||||
mTotalBalance->setCaption(boost::lexical_cast<std::string>(std::abs(mCurrentBalance)));
|
||||
}
|
||||
// Entering a "-" sign inverts the buying/selling state
|
||||
mCurrentBalance = (mCurrentBalance >= 0 ? 1 : -1) * value;
|
||||
updateLabels();
|
||||
|
||||
if (value != std::abs(value))
|
||||
mTotalBalance->setValue(std::abs(value));
|
||||
}
|
||||
|
||||
void TradeWindow::onIncreaseButtonTriggered()
|
||||
|
@ -463,19 +466,16 @@ namespace MWGui
|
|||
|
||||
mPlayerGold->setCaptionWithReplacing("#{sYourGold} " + boost::lexical_cast<std::string>(playerGold));
|
||||
|
||||
std::string balanceCaption;
|
||||
if (mCurrentBalance > 0)
|
||||
{
|
||||
mTotalBalanceLabel->setCaptionWithReplacing("#{sTotalSold}");
|
||||
balanceCaption = boost::lexical_cast<std::string>(mCurrentBalance);
|
||||
}
|
||||
else
|
||||
{
|
||||
mTotalBalanceLabel->setCaptionWithReplacing("#{sTotalCost}");
|
||||
balanceCaption = boost::lexical_cast<std::string>(-mCurrentBalance);
|
||||
}
|
||||
if (balanceCaption != mTotalBalance->getCaption().asUTF8()) // Don't reset text cursor if text doesn't need to be changed
|
||||
mTotalBalance->setCaption(balanceCaption);
|
||||
|
||||
mTotalBalance->setValue(std::abs(mCurrentBalance));
|
||||
|
||||
mMerchantGold->setCaptionWithReplacing("#{sSellerGold} " + boost::lexical_cast<std::string>(getMerchantGold()));
|
||||
}
|
||||
|
|
|
@ -3,10 +3,9 @@
|
|||
|
||||
#include "container.hpp"
|
||||
|
||||
namespace MyGUI
|
||||
namespace Gui
|
||||
{
|
||||
class Gui;
|
||||
class Widget;
|
||||
class NumericEditBox;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
|
@ -54,7 +53,7 @@ namespace MWGui
|
|||
MyGUI::Button* mIncreaseButton;
|
||||
MyGUI::Button* mDecreaseButton;
|
||||
MyGUI::TextBox* mTotalBalanceLabel;
|
||||
MyGUI::EditBox* mTotalBalance;
|
||||
Gui::NumericEditBox* mTotalBalance;
|
||||
|
||||
MyGUI::Widget* mBottomPane;
|
||||
|
||||
|
@ -84,7 +83,7 @@ namespace MWGui
|
|||
void onIncreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onDecreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onBalanceButtonReleased(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onBalanceEdited(MyGUI::EditBox* _sender);
|
||||
void onBalanceValueChanged(int value);
|
||||
void onRepeatClick(MyGUI::Widget* widget, MyGUI::ControllerItem* controller);
|
||||
|
||||
void addRepeatController(MyGUI::Widget* widget);
|
||||
|
|
|
@ -18,7 +18,8 @@
|
|||
|
||||
#include <components/fontloader/fontloader.hpp>
|
||||
|
||||
#include <components/widgets/box.hpp>
|
||||
#include <components/widgets/widgets.hpp>
|
||||
#include <components/widgets/tags.hpp>
|
||||
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
|
@ -164,13 +165,6 @@ namespace MWGui
|
|||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWEffectList>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpellEffect>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWDynamicStat>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWList>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::HBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::VBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedTextBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedEditBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ExposedWindow>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWScrollBar>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<VideoWidget>("Widget");
|
||||
|
@ -178,6 +172,7 @@ namespace MWGui
|
|||
BookPage::registerMyGUIComponents ();
|
||||
ItemView::registerComponents();
|
||||
ItemWidget::registerComponents();
|
||||
Gui::registerAllWidgets();
|
||||
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Controllers::ControllerRepeatEvent>("Controller");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Controllers::ControllerFollowMouse>("Controller");
|
||||
|
@ -991,50 +986,13 @@ namespace MWGui
|
|||
std::string tokenToFind = "sCell=";
|
||||
size_t tokenLength = tokenToFind.length();
|
||||
|
||||
std::string fontcolour = "fontcolour=";
|
||||
size_t fontcolourLength = fontcolour.length();
|
||||
|
||||
std::string fontcolourhtml = "fontcolourhtml=";
|
||||
size_t fontcolourhtmlLength = fontcolourhtml.length();
|
||||
|
||||
if (tag.compare(0, tokenLength, tokenToFind) == 0)
|
||||
{
|
||||
_result = mTranslationDataStorage.translateCellName(tag.substr(tokenLength));
|
||||
}
|
||||
else if (tag.compare(0, fontcolourLength, fontcolour) == 0)
|
||||
else if (Gui::replaceTag(tag, _result, mFallbackMap))
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourLength);
|
||||
std::map<std::string, std::string>::const_iterator it = mFallbackMap.find(fallbackName);
|
||||
if (it == mFallbackMap.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
MyGUI::Colour col (MyGUI::utility::parseInt(ret[0])/255.f,MyGUI::utility::parseInt(ret[1])/255.f,MyGUI::utility::parseInt(ret[2])/255.f);
|
||||
_result = col.print();
|
||||
}
|
||||
else if (tag.compare(0, fontcolourhtmlLength, fontcolourhtml) == 0)
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourhtmlLength);
|
||||
std::map<std::string, std::string>::const_iterator it = mFallbackMap.find(fallbackName);
|
||||
if (it == mFallbackMap.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
std::stringstream html;
|
||||
html << "#" << std::hex << MyGUI::utility::parseInt(ret[0]) << MyGUI::utility::parseInt(ret[1]) << MyGUI::utility::parseInt(ret[2]);
|
||||
_result = html.str();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -1175,14 +1175,26 @@ namespace MWMechanics
|
|||
iter->second->updateContinuousVfx();
|
||||
|
||||
// Animation/movement update
|
||||
CharacterController* playerCharacter = NULL;
|
||||
for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
if (iter->first.getClass().getCreatureStats(iter->first).getMagicEffects().get(
|
||||
ESM::MagicEffect::Paralyze).getMagnitude() > 0)
|
||||
iter->second->skipAnim();
|
||||
|
||||
// Handle player last, in case a cell transition occurs by casting a teleportation spell
|
||||
// (would invalidate the iterator)
|
||||
if (iter->first.getCellRef().getRefId() == "player")
|
||||
{
|
||||
playerCharacter = iter->second;
|
||||
continue;
|
||||
}
|
||||
iter->second->update(duration);
|
||||
}
|
||||
|
||||
if (playerCharacter)
|
||||
playerCharacter->update(duration);
|
||||
|
||||
for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
const MWWorld::Class &cls = iter->first.getClass();
|
||||
|
|
|
@ -50,11 +50,6 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration)
|
|||
)
|
||||
return true; //Target doesn't exist
|
||||
|
||||
// Only the player can be actively followed. AiFollow packages with targets other than the player
|
||||
// are only used for defining combat alliances, since NPCs will defend whoever they are following or being followed by.
|
||||
if (target != MWBase::Environment::get().getWorld()->getPlayerPtr())
|
||||
return false;
|
||||
|
||||
actor.getClass().getCreatureStats(actor).setDrawState(DrawState_Nothing);
|
||||
|
||||
ESM::Position pos = actor.getRefData().getPosition(); //position of the actor
|
||||
|
|
|
@ -1128,9 +1128,21 @@ namespace MWMechanics
|
|||
}
|
||||
}
|
||||
|
||||
// Attacking peaceful NPCs is a crime
|
||||
// Attacking an NPC that is already in combat with any other NPC is not a crime
|
||||
AiSequence& seq = ptr.getClass().getCreatureStats(ptr).getAiSequence();
|
||||
bool isFightingNpc = false;
|
||||
for (std::list<AiPackage*>::const_iterator it = seq.begin(); it != seq.end(); ++it)
|
||||
{
|
||||
if ((*it)->getTypeId() == AiPackage::TypeIdCombat)
|
||||
{
|
||||
MWWorld::Ptr target = static_cast<AiCombat*>(*it)->getTarget();
|
||||
if (!target.isEmpty() && target.getClass().isNpc())
|
||||
isFightingNpc = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ptr.getClass().isNpc() && !attacker.isEmpty() && !ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat(attacker)
|
||||
&& !isAggressive(ptr, attacker))
|
||||
&& !isAggressive(ptr, attacker) && !isFightingNpc)
|
||||
commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault);
|
||||
|
||||
if (!attacker.isEmpty() && (attacker.getClass().getCreatureStats(attacker).getAiSequence().isInCombat(ptr)
|
||||
|
|
|
@ -107,7 +107,7 @@ bool MWMechanics::NpcStats::isSameFaction (const NpcStats& npcStats) const
|
|||
}
|
||||
|
||||
float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& class_, int usageType,
|
||||
int level) const
|
||||
int level, float extraFactor) const
|
||||
{
|
||||
if (level<0)
|
||||
level = static_cast<int> (getSkill (skillIndex).getBase());
|
||||
|
@ -131,6 +131,8 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
return 0;
|
||||
}
|
||||
|
||||
skillFactor *= extraFactor;
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
|
@ -167,7 +169,7 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
return 1.0 / ((level+1) * (1.0/skillFactor) * typeFactor * specialisationFactor);
|
||||
}
|
||||
|
||||
void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_, int usageType)
|
||||
void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_, int usageType, float extraFactor)
|
||||
{
|
||||
// Don't increase skills as a werewolf
|
||||
if(mIsWerewolf)
|
||||
|
@ -175,7 +177,7 @@ void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_,
|
|||
|
||||
MWMechanics::SkillValue& value = getSkill (skillIndex);
|
||||
|
||||
value.setProgress(value.getProgress() + getSkillGain (skillIndex, class_, usageType));
|
||||
value.setProgress(value.getProgress() + getSkillGain (skillIndex, class_, usageType, -1, extraFactor));
|
||||
|
||||
if (value.getProgress()>=1)
|
||||
{
|
||||
|
|
|
@ -81,12 +81,12 @@ namespace MWMechanics
|
|||
///< Do *this and \a npcStats share a faction?
|
||||
|
||||
float getSkillGain (int skillIndex, const ESM::Class& class_, int usageType = -1,
|
||||
int level = -1) const;
|
||||
int level = -1, float extraFactor=1.f) const;
|
||||
///< \param usageType: Usage specific factor, specified in the respective skill record;
|
||||
/// -1: use a factor of 1.0 instead.
|
||||
/// \param level Level to base calculation on; -1: use current level.
|
||||
|
||||
void useSkill (int skillIndex, const ESM::Class& class_, int usageType = -1);
|
||||
void useSkill (int skillIndex, const ESM::Class& class_, int usageType = -1, float extraFactor=1.f);
|
||||
///< Increase skill by usage.
|
||||
|
||||
void increaseSkill (int skillIndex, const ESM::Class& class_, bool preserveProgress);
|
||||
|
|
|
@ -326,7 +326,8 @@ namespace MWRender
|
|||
mOverlayTexture->getBuffer()->blit(tex->getBuffer(), srcBox, destBox);
|
||||
|
||||
if (srcBox.left == destBox.left && srcBox.right == destBox.right
|
||||
&& srcBox.top == destBox.top && srcBox.bottom == destBox.bottom)
|
||||
&& srcBox.top == destBox.top && srcBox.bottom == destBox.bottom
|
||||
&& int(image.getWidth()) == mWidth && int(image.getHeight()) == mHeight)
|
||||
mOverlayImage = image;
|
||||
else
|
||||
mOverlayTexture->convertToImage(mOverlayImage);
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace MWWorld
|
|||
return false;
|
||||
}
|
||||
|
||||
void Class::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const
|
||||
void Class::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor) const
|
||||
{
|
||||
throw std::runtime_error ("class does not represent an actor");
|
||||
}
|
||||
|
|
|
@ -231,7 +231,7 @@ namespace MWWorld
|
|||
///
|
||||
/// (default implementation: ignore and return false)
|
||||
|
||||
virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const;
|
||||
virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor=1.f) const;
|
||||
///< Inform actor \a ptr that a skill use has succeeded.
|
||||
///
|
||||
/// (default implementations: throws an exception)
|
||||
|
|
|
@ -96,7 +96,7 @@ add_component_dir (ogreinit
|
|||
)
|
||||
|
||||
add_component_dir (widgets
|
||||
box imagebutton
|
||||
box imagebutton tags list numericeditbox widgets
|
||||
)
|
||||
|
||||
add_component_dir (fontloader
|
||||
|
|
|
@ -8,7 +8,7 @@ namespace Gui
|
|||
MyGUI::Widget * parent = w->getParent();
|
||||
if (parent != 0)
|
||||
{
|
||||
if (mExpandDirection == MyGUI::Align::Left)
|
||||
if (mExpandDirection.isLeft())
|
||||
{
|
||||
int hdiff = getRequestedSize ().width - w->getSize().width;
|
||||
w->setPosition(w->getPosition() - MyGUI::IntPoint(hdiff, 0));
|
||||
|
|
|
@ -12,6 +12,8 @@ namespace Gui
|
|||
class AutoSizedWidget
|
||||
{
|
||||
public:
|
||||
AutoSizedWidget() : mExpandDirection(MyGUI::Align::Right) {}
|
||||
|
||||
virtual MyGUI::IntSize getRequestedSize() = 0;
|
||||
|
||||
protected:
|
||||
|
|
165
components/widgets/list.cpp
Normal file
165
components/widgets/list.cpp
Normal file
|
@ -0,0 +1,165 @@
|
|||
#include "list.hpp"
|
||||
|
||||
#include <MyGUI_Gui.h>
|
||||
#include <MyGUI_Button.h>
|
||||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_ScrollBar.h>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
MWList::MWList() :
|
||||
mClient(0)
|
||||
, mScrollView(0)
|
||||
, mItemHeight(0)
|
||||
{
|
||||
}
|
||||
|
||||
void MWList::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mClient, "Client");
|
||||
if (mClient == 0)
|
||||
mClient = this;
|
||||
|
||||
mScrollView = mClient->createWidgetReal<MyGUI::ScrollView>(
|
||||
"MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView");
|
||||
}
|
||||
|
||||
void MWList::addItem(const std::string& name)
|
||||
{
|
||||
mItems.push_back(name);
|
||||
}
|
||||
|
||||
void MWList::addSeparator()
|
||||
{
|
||||
mItems.push_back("");
|
||||
}
|
||||
|
||||
void MWList::adjustSize()
|
||||
{
|
||||
redraw();
|
||||
}
|
||||
|
||||
void MWList::redraw(bool scrollbarShown)
|
||||
{
|
||||
const int _scrollBarWidth = 20; // fetch this from skin?
|
||||
const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0;
|
||||
const int spacing = 3;
|
||||
size_t viewPosition = -mScrollView->getViewOffset().top;
|
||||
|
||||
while (mScrollView->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
|
||||
}
|
||||
|
||||
mItemHeight = 0;
|
||||
int i=0;
|
||||
for (std::vector<std::string>::const_iterator it=mItems.begin();
|
||||
it!=mItems.end(); ++it)
|
||||
{
|
||||
if (*it != "")
|
||||
{
|
||||
if (mListItemSkin.empty())
|
||||
return;
|
||||
MyGUI::Button* button = mScrollView->createWidget<MyGUI::Button>(
|
||||
mListItemSkin, MyGUI::IntCoord(0, mItemHeight, mScrollView->getSize().width - scrollBarWidth - 2, 24),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top, getName() + "_item_" + (*it));
|
||||
button->setCaption((*it));
|
||||
button->getSubWidgetText()->setWordWrap(true);
|
||||
button->getSubWidgetText()->setTextAlign(MyGUI::Align::Left);
|
||||
button->eventMouseWheel += MyGUI::newDelegate(this, &MWList::onMouseWheel);
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWList::onItemSelected);
|
||||
|
||||
int height = button->getTextSize().height;
|
||||
button->setSize(MyGUI::IntSize(button->getSize().width, height));
|
||||
button->setUserData(i);
|
||||
|
||||
mItemHeight += height + spacing;
|
||||
}
|
||||
else
|
||||
{
|
||||
MyGUI::ImageBox* separator = mScrollView->createWidget<MyGUI::ImageBox>("MW_HLine",
|
||||
MyGUI::IntCoord(2, mItemHeight, mScrollView->getWidth() - scrollBarWidth - 4, 18),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
separator->setNeedMouseFocus(false);
|
||||
|
||||
mItemHeight += 18 + spacing;
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
|
||||
mScrollView->setVisibleVScroll(false);
|
||||
mScrollView->setCanvasSize(mClient->getSize().width, std::max(mItemHeight, mClient->getSize().height));
|
||||
mScrollView->setVisibleVScroll(true);
|
||||
|
||||
if (!scrollbarShown && mItemHeight > mClient->getSize().height)
|
||||
redraw(true);
|
||||
|
||||
size_t viewRange = mScrollView->getCanvasSize().height;
|
||||
if(viewPosition > viewRange)
|
||||
viewPosition = viewRange;
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, viewPosition * -1));
|
||||
}
|
||||
|
||||
void MWList::setPropertyOverride(const std::string &_key, const std::string &_value)
|
||||
{
|
||||
if (_key == "ListItemSkin")
|
||||
mListItemSkin = _value;
|
||||
else
|
||||
Base::setPropertyOverride(_key, _value);
|
||||
}
|
||||
|
||||
bool MWList::hasItem(const std::string& name)
|
||||
{
|
||||
return (std::find(mItems.begin(), mItems.end(), name) != mItems.end());
|
||||
}
|
||||
|
||||
unsigned int MWList::getItemCount()
|
||||
{
|
||||
return mItems.size();
|
||||
}
|
||||
|
||||
std::string MWList::getItemNameAt(unsigned int at)
|
||||
{
|
||||
assert(at < mItems.size() && "List item out of bounds");
|
||||
return mItems[at];
|
||||
}
|
||||
|
||||
void MWList::removeItem(const std::string& name)
|
||||
{
|
||||
assert( std::find(mItems.begin(), mItems.end(), name) != mItems.end() );
|
||||
mItems.erase( std::find(mItems.begin(), mItems.end(), name) );
|
||||
}
|
||||
|
||||
void MWList::clear()
|
||||
{
|
||||
mItems.clear();
|
||||
}
|
||||
|
||||
void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
//NB view offset is negative
|
||||
if (mScrollView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, mScrollView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
|
||||
void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = _sender->castType<MyGUI::Button>()->getCaption();
|
||||
int id = *_sender->getUserData<int>();
|
||||
eventItemSelected(name, id);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
|
||||
}
|
71
components/widgets/list.hpp
Normal file
71
components/widgets/list.hpp
Normal file
|
@ -0,0 +1,71 @@
|
|||
#ifndef MWGUI_LIST_HPP
|
||||
#define MWGUI_LIST_HPP
|
||||
|
||||
#include <MyGUI_ScrollView.h>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
/**
|
||||
* \brief a very simple list widget that supports word-wrapping entries
|
||||
* \note if the width or height of the list changes, you must call adjustSize() method
|
||||
*/
|
||||
class MWList : public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(MWList)
|
||||
public:
|
||||
MWList();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, int> EventHandle_StringInt;
|
||||
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(std::string itemName, int index)
|
||||
*/
|
||||
EventHandle_StringInt eventItemSelected;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(MyGUI::Widget* sender)
|
||||
*/
|
||||
EventHandle_Widget eventWidgetSelected;
|
||||
|
||||
|
||||
/**
|
||||
* Call after the size of the list changed, or items were inserted/removed
|
||||
*/
|
||||
void adjustSize();
|
||||
|
||||
void addItem(const std::string& name);
|
||||
void addSeparator(); ///< add a seperator between the current and the next item.
|
||||
void removeItem(const std::string& name);
|
||||
bool hasItem(const std::string& name);
|
||||
unsigned int getItemCount();
|
||||
std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
|
||||
void clear();
|
||||
|
||||
MyGUI::Widget* getItemWidget(const std::string& name);
|
||||
///< get widget for an item name, useful to set up tooltip
|
||||
|
||||
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
|
||||
|
||||
protected:
|
||||
void initialiseOverride();
|
||||
|
||||
void redraw(bool scrollbarShown = false);
|
||||
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
void onItemSelected(MyGUI::Widget* _sender);
|
||||
|
||||
private:
|
||||
MyGUI::ScrollView* mScrollView;
|
||||
MyGUI::Widget* mClient;
|
||||
std::string mListItemSkin;
|
||||
|
||||
std::vector<std::string> mItems;
|
||||
|
||||
int mItemHeight; // height of all items
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
74
components/widgets/numericeditbox.cpp
Normal file
74
components/widgets/numericeditbox.cpp
Normal file
|
@ -0,0 +1,74 @@
|
|||
#include "numericeditbox.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
void NumericEditBox::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
eventEditTextChange += MyGUI::newDelegate(this, &NumericEditBox::onEditTextChange);
|
||||
|
||||
mValue = 0;
|
||||
setCaption("0");
|
||||
}
|
||||
|
||||
void NumericEditBox::shutdownOverride()
|
||||
{
|
||||
Base::shutdownOverride();
|
||||
eventEditTextChange -= MyGUI::newDelegate(this, &NumericEditBox::onEditTextChange);
|
||||
}
|
||||
|
||||
void NumericEditBox::onEditTextChange(MyGUI::EditBox *sender)
|
||||
{
|
||||
std::string newCaption = sender->getCaption();
|
||||
if (newCaption.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
mValue = boost::lexical_cast<int>(newCaption);
|
||||
int capped = std::min(mMaxValue, std::max(mValue, mMinValue));
|
||||
if (capped != mValue)
|
||||
{
|
||||
mValue = capped;
|
||||
setCaption(MyGUI::utility::toString(mValue));
|
||||
}
|
||||
}
|
||||
catch (boost::bad_lexical_cast&)
|
||||
{
|
||||
setCaption(MyGUI::utility::toString(mValue));
|
||||
}
|
||||
|
||||
eventValueChanged(mValue);
|
||||
}
|
||||
|
||||
void NumericEditBox::setValue(int value)
|
||||
{
|
||||
if (value != mValue)
|
||||
{
|
||||
setCaption(MyGUI::utility::toString(value));
|
||||
mValue = value;
|
||||
}
|
||||
}
|
||||
|
||||
void NumericEditBox::setMinValue(int minValue)
|
||||
{
|
||||
mMinValue = minValue;
|
||||
}
|
||||
|
||||
void NumericEditBox::setMaxValue(int maxValue)
|
||||
{
|
||||
mMaxValue = maxValue;
|
||||
}
|
||||
|
||||
void NumericEditBox::onKeyLostFocus(MyGUI::Widget* _new)
|
||||
{
|
||||
Base::onKeyLostFocus(_new);
|
||||
setCaption(MyGUI::utility::toString(mValue));
|
||||
}
|
||||
|
||||
}
|
45
components/widgets/numericeditbox.hpp
Normal file
45
components/widgets/numericeditbox.hpp
Normal file
|
@ -0,0 +1,45 @@
|
|||
#ifndef OPENMW_NUMERIC_EDIT_BOX_H
|
||||
#define OPENMW_NUMERIC_EDIT_BOX_H
|
||||
|
||||
#include <MyGUI_EditBox.h>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
/**
|
||||
* @brief A variant of the EditBox that only allows integer inputs
|
||||
*/
|
||||
class NumericEditBox : public MyGUI::EditBox
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(NumericEditBox)
|
||||
|
||||
public:
|
||||
NumericEditBox()
|
||||
: mValue(0), mMinValue(std::numeric_limits<int>().min()),
|
||||
mMaxValue(std::numeric_limits<int>().max())
|
||||
{}
|
||||
|
||||
void initialiseOverride();
|
||||
void shutdownOverride();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_ValueChanged;
|
||||
EventHandle_ValueChanged eventValueChanged;
|
||||
|
||||
/// @note Does not trigger eventValueChanged
|
||||
void setValue (int value);
|
||||
|
||||
void setMinValue(int minValue);
|
||||
void setMaxValue(int maxValue);
|
||||
private:
|
||||
void onEditTextChange(MyGUI::EditBox* sender);
|
||||
void onKeyLostFocus(MyGUI::Widget* _new);
|
||||
|
||||
int mValue;
|
||||
|
||||
int mMinValue;
|
||||
int mMaxValue;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
57
components/widgets/tags.cpp
Normal file
57
components/widgets/tags.cpp
Normal file
|
@ -0,0 +1,57 @@
|
|||
#include "tags.hpp"
|
||||
|
||||
#include <MyGUI_Colour.h>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
bool replaceTag(const MyGUI::UString& tag, MyGUI::UString& out, const std::map<std::string,std::string>& fallbackSettings)
|
||||
{
|
||||
std::string fontcolour = "fontcolour=";
|
||||
size_t fontcolourLength = fontcolour.length();
|
||||
|
||||
std::string fontcolourhtml = "fontcolourhtml=";
|
||||
size_t fontcolourhtmlLength = fontcolourhtml.length();
|
||||
|
||||
if (tag.compare(0, fontcolourLength, fontcolour) == 0)
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourLength);
|
||||
std::map<std::string, std::string>::const_iterator it = fallbackSettings.find(fallbackName);
|
||||
if (it == fallbackSettings.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
MyGUI::Colour col (MyGUI::utility::parseInt(ret[0])/255.f,MyGUI::utility::parseInt(ret[1])/255.f,MyGUI::utility::parseInt(ret[2])/255.f);
|
||||
out = col.print();
|
||||
return true;
|
||||
}
|
||||
else if (tag.compare(0, fontcolourhtmlLength, fontcolourhtml) == 0)
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourhtmlLength);
|
||||
std::map<std::string, std::string>::const_iterator it = fallbackSettings.find(fallbackName);
|
||||
if (it == fallbackSettings.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
std::stringstream html;
|
||||
html << "#" << std::hex << MyGUI::utility::parseInt(ret[0]) << MyGUI::utility::parseInt(ret[1]) << MyGUI::utility::parseInt(ret[2]);
|
||||
out = html.str();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
}
|
16
components/widgets/tags.hpp
Normal file
16
components/widgets/tags.hpp
Normal file
|
@ -0,0 +1,16 @@
|
|||
#ifndef OPENMW_WIDGETS_TAGS_H
|
||||
#define OPENMW_WIDGETS_TAGS_H
|
||||
|
||||
#include <MyGUI_UString.h>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
/// Try to replace a tag. Returns true on success and writes the result to \a out.
|
||||
bool replaceTag (const MyGUI::UString& tag, MyGUI::UString& out, const std::map<std::string,std::string>& fallbackSettings);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
25
components/widgets/widgets.cpp
Normal file
25
components/widgets/widgets.cpp
Normal file
|
@ -0,0 +1,25 @@
|
|||
#include "widgets.hpp"
|
||||
|
||||
#include <MyGUI_FactoryManager.h>
|
||||
|
||||
#include "list.hpp"
|
||||
#include "numericeditbox.hpp"
|
||||
#include "box.hpp"
|
||||
#include "imagebutton.hpp"
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
void registerAllWidgets()
|
||||
{
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::MWList>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::HBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::VBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedTextBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedEditBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::NumericEditBox>("Widget");
|
||||
}
|
||||
|
||||
}
|
12
components/widgets/widgets.hpp
Normal file
12
components/widgets/widgets.hpp
Normal file
|
@ -0,0 +1,12 @@
|
|||
#ifndef OPENMW_COMPONENTS_WIDGETS_H
|
||||
#define OPENMW_COMPONENTS_WIDGETS_H
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
|
||||
/// Register all widgets from this component with MyGUI's factory manager.
|
||||
void registerAllWidgets();
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -86,6 +86,7 @@ set(MYGUI_FILES
|
|||
DejaVuLGCSansMono.ttf
|
||||
markers.png
|
||||
../launcher/images/openmw.png
|
||||
OpenMWResourcePlugin.xml
|
||||
)
|
||||
|
||||
|
||||
|
|
70
files/mygui/OpenMWResourcePlugin.xml
Normal file
70
files/mygui/OpenMWResourcePlugin.xml
Normal file
|
@ -0,0 +1,70 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<MyGUI>
|
||||
<MyGUI type="Widgets">
|
||||
<!-- New widget class definitions -->
|
||||
<Widget name="ImageButton">
|
||||
<Property key="DefaultSkin" value="ImageBox"/>
|
||||
<Property key="Skin" value="ImageBox" group="Plugin" name="ImageButton"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="ImageHighlighted" value="String"/>
|
||||
<Parameter key="ImagePushed" value="String"/>
|
||||
<Parameter key="ImageNormal" value="String"/>
|
||||
</Widget>
|
||||
<Widget name="VBox">
|
||||
<Property key="DefaultSkin" value=""/>
|
||||
<Property key="Skin" value="" group="Plugin" name="VBox"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="Spacing" value="1 int"/>
|
||||
<Parameter key="Padding" value="1 int"/>
|
||||
<Parameter key="AutoResize" value="Bool"/>
|
||||
</Widget>
|
||||
<Widget name="HBox">
|
||||
<Property key="DefaultSkin" value=""/>
|
||||
<Property key="Skin" value="" group="Plugin" name="HBox"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="Spacing" value="1 int"/>
|
||||
<Parameter key="Padding" value="1 int"/>
|
||||
<Parameter key="AutoResize" value="Bool"/>
|
||||
</Widget>
|
||||
<Widget name="AutoSizedButton">
|
||||
<Property key="Base" value="Button"/>
|
||||
<Property key="DefaultSkin" value="MW_Button"/>
|
||||
<Property key="Skin" value="MW_Button" group="Plugin" name="AutoSizedButton"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="ExpandDirection" value="Align"/>
|
||||
</Widget>
|
||||
<Widget name="AutoSizedTextBox">
|
||||
<Property key="Base" value="TextBox"/>
|
||||
<Property key="DefaultSkin" value="SandText"/>
|
||||
<Property key="Skin" value="SandText" group="Plugin" name="AutoSizedTextBox"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="ExpandDirection" value="Align"/>
|
||||
</Widget>
|
||||
<Widget name="AutoSizedEditBox">
|
||||
<Property key="Base" value="EditBox"/>
|
||||
<Property key="DefaultSkin" value="SandText"/>
|
||||
<Property key="Skin" value="SandText" group="Plugin" name="AutoSizedEditBox"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="ExpandDirection" value="Align"/>
|
||||
</Widget>
|
||||
<Widget name="MWList">
|
||||
<Property key="DefaultSkin" value="MW_SimpleList"/>
|
||||
<Property key="Skin" value="MW_SimpleList" group="Plugin" name="MWList"/>
|
||||
<Property key="Parent" value="true"/>
|
||||
<Property key="Child" value="true"/>
|
||||
<Parameter key="ListItemSkin" value="Skin"/>
|
||||
</Widget>
|
||||
</MyGUI>
|
||||
<MyGUI type="Plugin">
|
||||
<Plugin>
|
||||
<Source>./Plugin_MyGUI_OpenMW_Resources</Source>
|
||||
<Source build="Debug">./Plugin_MyGUI_OpenMW_Resources_d</Source>
|
||||
</Plugin>
|
||||
</MyGUI>
|
||||
</MyGUI>
|
|
@ -1,19 +1,19 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<Skin name = "TextBox" size = "16 16">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<Resource type="ResourceSkin" name="TextBox" size="16 16">
|
||||
<Property key="FontHeight" value = "16" />
|
||||
<Property key="TextAlign" value = "ALIGN_DEFAULT" />
|
||||
<Property key="TextColour" value = "0.7 0.7 0.7" />
|
||||
|
||||
<BasisSkin type="SimpleText" offset = "0 0 16 16" align = "ALIGN_STRETCH"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name = "ImageBox" size = "16 16">
|
||||
<BasisSkin type="MainSkin" offset = "0 0 16 16"/>
|
||||
</Skin>
|
||||
|
||||
<Skin name = "RotatingSkin" size = "16 16">
|
||||
<Resource type="ResourceSkin" name="RotatingSkin" size="16 16">
|
||||
<BasisSkin type="RotatingSkin" offset="0 0 16 16" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Resource type="ResourceSkin" name="ImageBox" size="16 16">
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 16"/>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<MyGUI>
|
||||
<MyGUI type="List">
|
||||
<List file="OpenMWResourcePlugin.xml"/> <!-- Must be first -->
|
||||
<List file="core.skin"/>
|
||||
<List file="openmw_resources.xml"/>
|
||||
<List file="openmw_font.xml"/>
|
||||
|
|
|
@ -3,9 +3,9 @@
|
|||
<!-- This file defines the box you see around many GUI elements, such
|
||||
as around the sections of the stats window, or around popup info windows -->
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<!-- Box borders -->
|
||||
<Skin name="IB_T" size="512 2" texture="textures\menu_thin_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="IB_T" size="512 2" texture="textures\menu_thin_border_top.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 512 2" align="HStretch">
|
||||
<State name="normal" offset="0 0 512 2">
|
||||
<Property key="TileSize" value="512 2"/>
|
||||
|
@ -13,8 +13,8 @@ as around the sections of the stats window, or around popup info windows -->
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_B" size="512 2" texture="textures\menu_thin_border_bottom.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_B" size="512 2" texture="textures\menu_thin_border_bottom.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 512 2" align="HStretch">
|
||||
<State name="normal" offset="0 0 512 2">
|
||||
<Property key="TileSize" value="512 2"/>
|
||||
|
@ -22,8 +22,8 @@ as around the sections of the stats window, or around popup info windows -->
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_L" size="2 512" texture="textures\menu_thin_border_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_L" size="2 512" texture="textures\menu_thin_border_left.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 2 512" align="VStretch">
|
||||
<State name="normal" offset="0 0 2 512">
|
||||
<Property key="TileSize" value="2 512"/>
|
||||
|
@ -31,8 +31,8 @@ as around the sections of the stats window, or around popup info windows -->
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_R" size="2 512" texture="textures\menu_thin_border_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_R" size="2 512" texture="textures\menu_thin_border_right.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 2 512" align="VStretch">
|
||||
<State name="normal" offset="0 0 2 512">
|
||||
<Property key="TileSize" value="2 512"/>
|
||||
|
@ -40,30 +40,30 @@ as around the sections of the stats window, or around popup info windows -->
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_TL" size="2 2" texture="textures\menu_thin_border_top_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_TL" size="2 2" texture="textures\menu_thin_border_top_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_TR" size="2 2" texture="textures\menu_thin_border_top_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_TR" size="2 2" texture="textures\menu_thin_border_top_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_BL" size="2 2" texture="textures\menu_thin_border_bottom_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_BL" size="2 2" texture="textures\menu_thin_border_bottom_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="IB_BR" size="2 2" texture="textures\menu_thin_border_bottom_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="IB_BR" size="2 2" texture="textures\menu_thin_border_bottom_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Main box definition -->
|
||||
<Skin name="MW_Box" size="516 516">
|
||||
<Resource type="ResourceSkin" name="MW_Box" size="516 516">
|
||||
<Child type="Widget" skin="IB_T" offset="2 0 512 2" align="Top HStretch"/>
|
||||
<Child type="Widget" skin="IB_B" offset="2 514 512 2" align="Bottom HStretch"/>
|
||||
<Child type="Widget" skin="IB_L" offset="0 2 2 512" align="Left VStretch"/>
|
||||
|
@ -72,10 +72,10 @@ as around the sections of the stats window, or around popup info windows -->
|
|||
<Child type="Widget" skin="IB_TR" offset="514 0 2 2" align="Top Right"/>
|
||||
<Child type="Widget" skin="IB_BL" offset="0 514 2 2" align="Bottom Left"/>
|
||||
<Child type="Widget" skin="IB_BR" offset="514 514 2 2" align="Bottom Right"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Box_Overlay" size="516 516">
|
||||
<Resource type="ResourceSkin" name="MW_Box_Overlay" size="516 516">
|
||||
<Property key="NeedMouse" value="false"/>
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<!-- Button graphics -->
|
||||
<Skin name="BTN_Top" size="128 4" texture="textures\menu_button_frame_top.dds">
|
||||
<Resource type="ResourceSkin" name="BTN_Top" size="128 4" texture="textures\menu_button_frame_top.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
|
||||
<State name="normal" offset="0 0 128 4">
|
||||
<Property key="TileSize" value="128 4"/>
|
||||
|
@ -10,8 +10,8 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_Bottom" size="128 4" texture="textures\menu_button_frame_bottom.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_Bottom" size="128 4" texture="textures\menu_button_frame_bottom.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 128 4" align="HStretch">
|
||||
<State name="normal" offset="0 0 128 4">
|
||||
<Property key="TileSize" value="128 4"/>
|
||||
|
@ -19,8 +19,8 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_Left" size="4 16" texture="textures\menu_button_frame_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_Left" size="4 16" texture="textures\menu_button_frame_left.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
|
||||
<State name="normal" offset="0 0 4 16">
|
||||
<Property key="TileSize" value="4 16"/>
|
||||
|
@ -28,8 +28,8 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_Right" size="4 16" texture="textures\menu_button_frame_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_Right" size="4 16" texture="textures\menu_button_frame_right.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 4 16" align="VStretch">
|
||||
<State name="normal" offset="0 0 4 16">
|
||||
<Property key="TileSize" value="4 16"/>
|
||||
|
@ -37,30 +37,30 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_TopLeft" size="4 4" texture="textures\menu_button_frame_top_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_TopLeft" size="4 4" texture="textures\menu_button_frame_top_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_TopRight" size="4 4" texture="textures\menu_button_frame_top_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_TopRight" size="4 4" texture="textures\menu_button_frame_top_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_BottomLeft" size="4 4" texture="textures\menu_button_frame_bottom_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_BottomLeft" size="4 4" texture="textures\menu_button_frame_bottom_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="BTN_BottomRight" size="4 4" texture="textures\menu_button_frame_bottom_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="BTN_BottomRight" size="4 4" texture="textures\menu_button_frame_bottom_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Button widget -->
|
||||
<Skin name="MW_Button" size="136 24" version="3.2.1">
|
||||
<Resource type="ResourceSkin" name="MW_Button" size="136 24" version="3.2.1">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
|
||||
|
@ -83,5 +83,5 @@
|
|||
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
<!-- Label -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="0 0 186 18" name="LabelT" align="Left Top">
|
||||
<Property key="Caption" value="Choose a Specialization"/>
|
||||
<Property key="Caption" value="#{sAttributesMenu1}"/>
|
||||
<Property key="TextAlign" value="HCenter Top"/>
|
||||
</Widget>
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
|||
<!-- Dialog buttons -->
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="120 180 66 21" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="Cancel"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
|
|
@ -5,13 +5,13 @@
|
|||
|
||||
<!-- Label -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="0 0 447 18" name="LabelT" align="HCenter Top">
|
||||
<Property key="Caption" value="Choose a Skill"/>
|
||||
<Property key="Caption" value="#{sSkillsMenu1}"/>
|
||||
<Property key="TextAlign" value="HCenter Top"/>
|
||||
</Widget>
|
||||
|
||||
<!-- Combat list -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="0 32 154 18" name="CombatLabelT" align="Left Top">
|
||||
<Property key="Caption" value="Combat"/>
|
||||
<Property key="Caption" value="#{sSpecializationCombat}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
<Widget type="MWSkill" skin="MW_StatNameButton" position="0 50 154 18" name="CombatSkill0" align="Left Top"/>
|
||||
|
@ -26,7 +26,7 @@
|
|||
|
||||
<!-- Magic list -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="158 32 154 18" name="MagicLabelT" align="Left Top">
|
||||
<Property key="Caption" value="Magic"/>
|
||||
<Property key="Caption" value="#{sSpecializationMagic}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
<Widget type="MWSkill" skin="MW_StatNameButton" position="158 50 154 18" name="MagicSkill0" align="Left Top"/>
|
||||
|
@ -41,7 +41,7 @@
|
|||
|
||||
<!-- Stealth list -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="316 32 131 18" name="StealthLabelT" align="Left Top">
|
||||
<Property key="Caption" value="Stealth"/>
|
||||
<Property key="Caption" value="#{sSpecializationStealth}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
<Widget type="MWSkill" skin="MW_StatNameButton" position="316 50 131 18" name="StealthSkill0" align="Left Top"/>
|
||||
|
@ -57,7 +57,7 @@
|
|||
<!-- Dialog buttons -->
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="381 218 66 21" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="Cancel"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
<!-- Label -->
|
||||
<Widget type="TextBox" skin="HeaderText" position="0 0 216 18" name="LabelT" align="Left Top">
|
||||
<Property key="Caption" value="Choose a Specialization"/>
|
||||
<Property key="Caption" value="#{sSpecializationMenu1}"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
</Widget>
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
|||
<!-- Dialog buttons -->
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="150 90 66 21" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="Cancel"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
|
|
@ -1,20 +1,20 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
|
||||
<!-- Console Input -->
|
||||
|
||||
<Skin name="MW_EditClient" size="10 10">
|
||||
<Resource type="ResourceSkin" name="MW_EditClient" size="10 10">
|
||||
<Property key="FontName" value="MonoFont"/>
|
||||
<Property key="TextAlign" value="Left VCenter"/>
|
||||
<Property key="TextColour" value="1 1 1"/>
|
||||
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ConsoleCommand" size="29 28">
|
||||
<Resource type="ResourceSkin" name="MW_ConsoleCommand" size="29 28">
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 29 26" align="Bottom Stretch"/>
|
||||
<Child type="TextBox" skin="MW_EditClient" offset="4 2 19 22" align="Bottom Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,37 +1,30 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Dialog" layer="Windows" position="0 0 600 128" name="_Main">
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<MyGUI type="Layout" version="3.2.0">
|
||||
<Widget type="Window" skin="MW_Dialog" position="0 0 600 128" layer="Windows" name="_Main">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="4 4 592 24" name="LabelText" align="Left Top HStretch">
|
||||
<Widget type="TextBox" skin="SandText" position="4 4 592 24" align="Left Top HStretch" name="LabelText">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="4 30 507 24" name="ItemText" align="Left Top HStretch">
|
||||
<Widget type="TextBox" skin="SandText" position="4 30 521 24" align="Left Top HStretch" name="ItemText">
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="MW_TextEdit" position="520 30 52 24" name="ItemEdit" align="Right Top">
|
||||
<Widget type="NumericEditBox" skin="MW_TextEdit" position="535 30 50 24" align="Right Top" name="ItemEdit">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="MWScrollBar" skin="MW_HScroll" position="28 60 544 18" name="CountSlider" align="Left Top HStretch">
|
||||
<Widget type="MWScrollBar" skin="MW_HScroll" position="7 61 578 18" align="Left Top HStretch" name="CountSlider">
|
||||
<Property key="MoveToClick" value="true"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
<Widget type="HBox" position="0 86 572 24" align="Right Bottom">
|
||||
<Widget type="Widget">
|
||||
<Widget type="HBox" skin="" position="0 88 585 24" align="Right Bottom">
|
||||
<Widget type="Widget" skin="" position="0 12 0 0">
|
||||
<UserString key="HStretch" value="true"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="417 90 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="512 90 60 24" name="OkButton" align="Right Top">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="4 0 53 24" align="Right Top" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="61 0 78 24" align="Right Top" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
<CodeGeneratorSettings/>
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,14 +1,14 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<Skin name="MW_DispositionEdit" size="0 0 50 50">
|
||||
<Resource type="ResourceSkin" name="MW_DispositionEdit" size="0 0 50 50">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Static" value="1"/>
|
||||
<Property key="WordWrap" value="true"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Child type="TextBox" skin="SandText" offset="0 0 0 -4" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,17 +1,17 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<!-- Text edit widget -->
|
||||
|
||||
<Skin name="MW_TextEditClient" size="10 10">
|
||||
<Resource type="ResourceSkin" name="MW_TextEditClient" size="10 10">
|
||||
<Property key="TextColour" value="#{fontcolour=normal}"/>
|
||||
|
||||
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_TextEdit" size="512 20">
|
||||
<Resource type="ResourceSkin" name="MW_TextEdit" size="512 20">
|
||||
|
||||
<!-- Borders -->
|
||||
|
||||
|
@ -25,9 +25,9 @@
|
|||
|
||||
<Child type="TextBox" skin="MW_TextEditClient" offset="4 1 502 18" align="Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_TextBoxEdit" size="512 20">
|
||||
<Resource type="ResourceSkin" name="MW_TextBoxEdit" size="512 20">
|
||||
|
||||
<Property key="FontName" value="Default"/>
|
||||
|
||||
|
@ -39,9 +39,9 @@
|
|||
|
||||
<Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_TextBoxEditWithBorder" size="512 20">
|
||||
<Resource type="ResourceSkin" name="MW_TextBoxEditWithBorder" size="512 20">
|
||||
|
||||
<!-- Borders -->
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 512 20" align="Stretch"/>
|
||||
|
@ -56,6 +56,6 @@
|
|||
|
||||
<Child type="MWScrollBar" skin="MW_VScroll" offset="494 3 14 14" align="Right VStretch" name="VScroll"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -22,12 +22,12 @@
|
|||
<Widget type="AutoSizedButton" skin="MW_Button" name="DeleteButton">
|
||||
<Property key="Caption" value="#{sDelete}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<!-- The 'box' frame that surrounds various HUD items and other elements -->
|
||||
|
||||
<Skin name="HUD_Box" size="40 40">
|
||||
<Resource type="ResourceSkin" name="HUD_Box" size="40 40">
|
||||
|
||||
<!-- Borders -->
|
||||
|
||||
|
@ -14,13 +14,13 @@
|
|||
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 36 36" align="Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HUD_Box_Transparent" size="40 40">
|
||||
<Resource type="ResourceSkin" name="HUD_Box_Transparent" size="40 40">
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 40 40" align="Left Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HUD_Box_NoTransp" size="40 40">
|
||||
<Resource type="ResourceSkin" name="HUD_Box_NoTransp" size="40 40">
|
||||
|
||||
<!-- Borders -->
|
||||
|
||||
|
@ -30,6 +30,6 @@
|
|||
|
||||
<Child type="Widget" skin="DialogBG" offset="2 2 36 36" align="Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,109 +1,109 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<!-- Energy bar frame graphics -->
|
||||
<Skin name="HUD_Bar_Top" size="64 2" texture="textures\menu_small_energy_bar_top.dds">
|
||||
<Resource type="ResourceSkin" name="HUD_Bar_Top" size="64 2" texture="textures\menu_small_energy_bar_top.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 64 2">
|
||||
<State name="normal" offset="0 0 64 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="HUD_Bar_Bottom" size="64 2" texture="textures\menu_small_energy_bar_bottom.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="HUD_Bar_Bottom" size="64 2" texture="textures\menu_small_energy_bar_bottom.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 64 2">
|
||||
<State name="normal" offset="0 0 64 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="HUD_Bar_Side" size="2 8" texture="textures\menu_small_energy_bar_vert.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="HUD_Bar_Side" size="2 8" texture="textures\menu_small_energy_bar_vert.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 8">
|
||||
<State name="normal" offset="0 0 2 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Progress bar track, various colors -->
|
||||
<Skin name="MW_BarTrack_Red" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Red" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=health}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_BarTrack_Green" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Green" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=fatigue}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_BarTrack_Blue" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Blue" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=magic}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_BarTrack_Yellow" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Yellow" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="1 1 0"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
|
||||
<Skin name="MW_BarTrack_Magic" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Magic" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=magic_fill}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_BarTrack_Weapon" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Resource type="ResourceSkin" name="MW_BarTrack_Weapon" size="4 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=weapon_fill}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EnergyBar_Magic" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Magic" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Magic"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
<Skin name="MW_EnergyBar_Weapon" size="64 12">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Weapon" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Weapon"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EnergyBar_Red" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Red" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Red"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EnergyBar_Green" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Green" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Green"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EnergyBar_Blue" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Blue" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Blue"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EnergyBar_Yellow" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_EnergyBar_Yellow" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_BarTrack_Yellow"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,26 +1,26 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<Skin name="MW_BookClient" size="10 10">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<Resource type="ResourceSkin" name="MW_BookClient" size="10 10">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Top"/>
|
||||
<Property key="TextColour" value="0 0 0"/>
|
||||
<BasisSkin type="EditText" offset="0 0 10 10" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_BookPage" size="0 0 50 50">
|
||||
<Resource type="ResourceSkin" name="MW_BookPage" size="0 0 50 50">
|
||||
<BasisSkin type="PageDisplay"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_QuestList" size="516 516" align="Left Top">
|
||||
<Resource type="ResourceSkin" name="MW_QuestList" size="516 516" align="Left Top">
|
||||
|
||||
<Property key="ListItemSkin" value="MW_QuestLink"/>
|
||||
|
||||
<Child type="Widget" skin="" offset="3 3 510 510" align="Top Left Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_QuestLink" size="5 5">
|
||||
<Resource type="ResourceSkin" name="MW_QuestLink" size="5 5">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left VCenter"/>
|
||||
|
||||
|
@ -32,5 +32,5 @@
|
|||
<State name="highlighted_checked" colour="#{fontcolour=journal_topic_pressed}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=journal_topic_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<!-- Horizontal Scrollbar -->
|
||||
|
||||
<Skin name="MW_HScroll" size="90 14">
|
||||
<Resource type="ResourceSkin" name="MW_HScroll" size="90 14">
|
||||
<Property key="TrackRangeMargins" value="20 19"/>
|
||||
<Property key="MinTrackSize" value="14"/>
|
||||
<Property key="VerticalAlignment" value="false"/>
|
||||
|
@ -32,9 +32,9 @@
|
|||
<Child type="Button" skin="MW_ScrollEmptyPart" offset="52 0 24 14" align="Top HStretch" name="SecondPart"/>
|
||||
|
||||
<Child type="Button" skin="MW_ScrollTrackH" offset="38 2 30 9" align="Left VStretch" name="Track"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ScrollTrackH" size="16 16" texture="textures\tx_menubook_bookmark.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ScrollTrackH" size="16 16" texture="textures\tx_menubook_bookmark.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" offset="70 22 16 16">
|
||||
<Property key="TileSize" value="16 16"/>
|
||||
|
@ -42,11 +42,11 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Vertical Scrollbar -->
|
||||
|
||||
<Skin name="MW_VScroll" size="14 90">
|
||||
<Resource type="ResourceSkin" name="MW_VScroll" size="14 90">
|
||||
<Property key="TrackRangeMargins" value="20 19"/>
|
||||
<Property key="MinTrackSize" value="14"/>
|
||||
<Property key="MoveToClick" value="true"/>
|
||||
|
@ -76,9 +76,9 @@
|
|||
|
||||
<Child type="Button" skin="MW_ScrollTrackV" offset="2 40 9 30" align="Top HStretch" name="Track"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ScrollTrackV" size="16 16" texture="textures\tx_menubook_bookmark.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ScrollTrackV" size="16 16" texture="textures\tx_menubook_bookmark.dds">
|
||||
<Property key="MinTrackSize" value="14"/>
|
||||
<BasisSkin type="TileRect" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" offset="68 19 16 16">
|
||||
|
@ -87,26 +87,26 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Empty space in scrollbar -->
|
||||
|
||||
<Skin name="MW_ScrollEmptyPart" size="16 16" >
|
||||
</Skin>
|
||||
<Resource type="ResourceSkin" name="MW_ScrollEmptyPart" size="16 16" >
|
||||
</Resource>
|
||||
|
||||
<!-- Header text -->
|
||||
|
||||
<Skin name="HeaderText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="HeaderText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="TextColour" value="#{fontcolour=header}"/>
|
||||
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- list skin -->
|
||||
|
||||
<Skin name="MW_ListLine" size="5 5">
|
||||
<Resource type="ResourceSkin" name="MW_ListLine" size="5 5">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left VCenter"/>
|
||||
|
||||
|
@ -120,9 +120,9 @@
|
|||
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_List" size="516 516" align="Left Top">
|
||||
<Resource type="ResourceSkin" name="MW_List" size="516 516" align="Left Top">
|
||||
<Property key="NeedKey" value="true"/>
|
||||
<Property key="SkinLine" value="MW_ListLine"/>
|
||||
<Property key="HeightLine" value="20"/>
|
||||
|
@ -133,9 +133,9 @@
|
|||
|
||||
<Child type="Widget" skin="" offset="3 3 493 509" align="Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_PopupList" size="516 516" align="Left Top">
|
||||
<Resource type="ResourceSkin" name="MW_PopupList" size="516 516" align="Left Top">
|
||||
<Property key="NeedKey" value="true"/>
|
||||
<Property key="SkinLine" value="MW_ListLine"/>
|
||||
<Property key="HeightLine" value="20"/>
|
||||
|
@ -146,58 +146,58 @@
|
|||
<Child type="MWScrollBar" skin="MW_VScroll" offset="498 3 14 509" align="Right VStretch" name="VScroll"/>
|
||||
|
||||
<Child type="Widget" skin="" offset="3 3 493 509" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ItemView" size="516 516" align="Left Top">
|
||||
<Resource type="ResourceSkin" name="MW_ItemView" size="516 516" align="Left Top">
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
|
||||
|
||||
<Child type="ScrollView" skin="MW_ScrollViewH" offset="3 3 509 509" align="Stretch" name="ScrollView">
|
||||
<Property key="CanvasAlign" value="Left Top"/>
|
||||
<Property key="NeedMouse" value="true"/>
|
||||
</Child>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_SimpleList" size="516 516" align="Left Top">
|
||||
<Resource type="ResourceSkin" name="MW_SimpleList" size="516 516" align="Left Top">
|
||||
<Property key="ListItemSkin" value="MW_ListLine"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 516 516" align="Stretch"/>
|
||||
|
||||
<Child type="Widget" skin="" offset="3 3 510 510" align="Top Left Stretch" name="Client"/>
|
||||
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Horizontal line -->
|
||||
|
||||
<Skin name="MW_HLine" size="512 10" texture="textures\menu_thin_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="MW_HLine" size="512 10" texture="textures\menu_thin_border_top.dds">
|
||||
<BasisSkin type="SubSkin" offset="0 0 512 2" align="Bottom HStretch">
|
||||
<State name="normal" offset="0 0 512 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Arrows -->
|
||||
|
||||
<Skin name="MW_ArrowLeft" size="20 20" texture="textures\menu_scroll_left.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ArrowLeft" size="20 20" texture="textures\menu_scroll_left.dds">
|
||||
<BasisSkin type="SubSkin" offset="0 0 19 20" align="Stretch">
|
||||
<State name="normal" offset="0 0 19 20"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ArrowRight" size="20 20" texture="textures\menu_scroll_right.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ArrowRight" size="20 20" texture="textures\menu_scroll_right.dds">
|
||||
<BasisSkin type="SubSkin" offset="1 0 19 20" align="Stretch">
|
||||
<State name="normal" offset="1 0 19 20"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ArrowUp" size="20 20" texture="textures\menu_scroll_up.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ArrowUp" size="20 20" texture="textures\menu_scroll_up.dds">
|
||||
<BasisSkin type="SubSkin" offset="0 0 20 19" align="Stretch">
|
||||
<State name="normal" offset="0 0 20 19"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ArrowDown" size="20 20" texture="textures\menu_scroll_down.dds">
|
||||
<Resource type="ResourceSkin" name="MW_ArrowDown" size="20 20" texture="textures\menu_scroll_down.dds">
|
||||
<BasisSkin type="SubSkin" offset="0 1 20 20" align="Stretch">
|
||||
<State name="normal" offset="0 1 20 20"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<Skin name="MW_MapView" size="516 516">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<Resource type="ResourceSkin" name="MW_MapView" size="516 516">
|
||||
<Child type="Widget" skin="" offset="0 0 516 516" align="Stretch" name="Client"/>
|
||||
|
||||
<!-- invisible scroll bars, needed for setting the view offset -->
|
||||
<Child type="MWScrollBar" skin="" offset="0 0 0 0" align="Default" name="VScroll"/>
|
||||
<Child type="MWScrollBar" skin="" offset="0 0 0 0" align="Default" name="HScroll"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,94 +1,94 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<!-- Progress bar track, various colors -->
|
||||
<Skin name="MW_Track_Red" size="16 16" texture="textures\menu_bar_gray.dds" >
|
||||
<Resource type="ResourceSkin" name="MW_Track_Red" size="16 16" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=health}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 16"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_Track_Blue" size="2 14" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_Track_Blue" size="2 14" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=magic}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 16"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_Track_Green" size="2 14" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_Track_Green" size="2 14" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="#{fontcolour=fatigue}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 16"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
<!-- Lighter variants (only uses top half of the gradient) -->
|
||||
<Skin name="MW_BigTrack_Progress_Red_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Red_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="1 0 0"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_BigTrack_Progress_Blue_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Blue_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="0.3 0.3 1"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="MW_BigTrack_Progress_Green_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="MW_BigTrack_Progress_Green_Small" size="16 8" texture="textures\menu_bar_gray.dds" >
|
||||
<Property key="Colour" value="0.298 0.784 0.780"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 16 8" align="Stretch">
|
||||
<State name="normal" offset="0 0 16 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
|
||||
<Skin name="ProgressText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="ProgressText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Top HCenter"/>
|
||||
<Property key="TextColour" value="#{fontcolour=normal}"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Main energy bar widget definitions. There's one for each color.-->
|
||||
|
||||
<Skin name="MW_Progress_Red" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_Progress_Red" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_Track_Red"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Progress_Green" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_Progress_Green" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_Track_Green"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Progress_Blue" size="64 12">
|
||||
<Resource type="ResourceSkin" name="MW_Progress_Blue" size="64 12">
|
||||
<Property key="TrackSkin" value="MW_Track_Blue"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 12" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 8" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Progress_LightBlue" size="64 6">
|
||||
<Resource type="ResourceSkin" name="MW_Progress_LightBlue" size="64 6">
|
||||
<Property key="TrackSkin" value="MW_BigTrack_Progress_Blue_Small"/>
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 6" align="Stretch"/>
|
||||
<Child type="Widget" skin="BlackBG" offset="2 2 60 2" align="Stretch" name="Client"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Progress_Drowning" size="64 6">
|
||||
<Resource type="ResourceSkin" name="MW_Progress_Drowning" size="64 6">
|
||||
<Child type="Widget" skin="MW_BigTrack_Progress_Red_Small" offset="0 0 64 6" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ProgressScroll_Loading" size="64 6">
|
||||
<Resource type="ResourceSkin" name="MW_ProgressScroll_Loading" size="64 6">
|
||||
<Property key="TrackWidth" value="1"/>
|
||||
<Property key="TrackRangeMargins" value="0 0"/>
|
||||
<Property key="MinTrackSize" value="1"/>
|
||||
|
@ -99,5 +99,5 @@
|
|||
<Child type="Button" skin="MW_BigTrack_Progress_Green_Small" offset="0 0 1 6" align="Left VStretch" name="Track"/>
|
||||
|
||||
<Child type="Widget" skin="MW_Box" offset="0 0 64 6" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -65,13 +65,12 @@
|
|||
<UserString key="VStretch" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,15 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<Skin name="MW_ScrollView" size="516 516">
|
||||
<Resource type="ResourceSkin" name="MW_ScrollView" size="516 516">
|
||||
<Child type="Widget" skin="" offset="0 0 502 516" align="Stretch" name="Client"/>
|
||||
<Child type="MWScrollBar" skin="MW_VScroll" offset="498 3 14 509" align="Right Top VStretch" name="VScroll"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ScrollViewH" size="516 516">
|
||||
<Resource type="ResourceSkin" name="MW_ScrollViewH" size="516 516">
|
||||
<Child type="Widget" skin="" offset="0 0 516 502" align="Stretch" name="Client"/>
|
||||
<Child type="MWScrollBar" skin="MW_HScroll" offset="3 498 509 14" align="Left Bottom HStretch" name="HScroll"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
</MyGUI>
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
|
||||
<!--
|
||||
|
||||
|
@ -10,38 +10,38 @@ color_misc=0,205,205 # ????
|
|||
|
||||
-->
|
||||
|
||||
<Skin name="NormalText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="NormalText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" colour="#{fontcolour=header}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="NumFPS" size="16 16">
|
||||
<Resource type="ResourceSkin" name="NumFPS" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="HCenter Bottom"/>
|
||||
<Property key="TextColour" value="1 1 1"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" colour="#{fontcolour=normal}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandTextVCenter" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandTextVCenter" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left VCenter"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" colour="#{fontcolour=normal}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandTextRight" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandTextRight" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Right Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
|
@ -49,28 +49,28 @@ color_misc=0,205,205 # ????
|
|||
<State name="increased" colour="#{fontcolour=positive}"/>
|
||||
<State name="decreased" colour="#{fontcolour=negative}"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandBrightText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandBrightText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" colour="#{fontcolour=header}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="CountText" size="16 16">
|
||||
<Resource type="ResourceSkin" name="CountText" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
<State name="normal" colour="#{fontcolour=count}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_StatNameC" size="200 18">
|
||||
<Resource type="ResourceSkin" name="MW_StatNameC" size="200 18">
|
||||
<Child type="TextBoxC" skin="SandText" offset="0 0 200 18" align="Left HStretch" name="StatName"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandTextButtonC" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandTextButtonC" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Top HCenter"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
|
@ -83,9 +83,9 @@ color_misc=0,205,205 # ????
|
|||
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SandTextButton" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SandTextButton" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
|
@ -98,9 +98,9 @@ color_misc=0,205,205 # ????
|
|||
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="SpellTextUnequipped" size="16 16">
|
||||
<Resource type="ResourceSkin" name="SpellTextUnequipped" size="16 16">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Left Bottom"/>
|
||||
<BasisSkin type="SimpleText" offset="0 0 16 16" align="Stretch">
|
||||
|
@ -113,49 +113,49 @@ color_misc=0,205,205 # ????
|
|||
<State name="highlighted_checked" colour="#{fontcolour=active_over}" shift="0"/>
|
||||
<State name="pushed_checked" colour="#{fontcolour=active_pressed}" shift="0"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_StatNameButtonC" size="200 18">
|
||||
<Resource type="ResourceSkin" name="MW_StatNameButtonC" size="200 18">
|
||||
<Child type="Button" skin="SandTextButtonC" offset="0 0 200 18" align="Left HStretch" name="StatNameButton"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
|
||||
|
||||
<Skin name="MW_StatNameValueButton" size="200 18">
|
||||
<Resource type="ResourceSkin" name="MW_StatNameValueButton" size="200 18">
|
||||
<Child type="Button" skin="SandText" offset="0 0 160 18" align="Left HStretch" name="StatNameButton"/>
|
||||
<Child type="Button" skin="SandTextRight" offset="160 0 40 18" align="Right Top" name="StatValueButton"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_EffectImage" size="200 24">
|
||||
<Resource type="ResourceSkin" name="MW_EffectImage" size="200 24">
|
||||
<Child type="ImageBox" skin="ImageBox" offset="4 4 16 16" align="Left Top" name="Image"/>
|
||||
<Child type="TextBox" skin="SandText" offset="24 0 176 20" align="VCenter HStretch" name="Text"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ChargeBar" size="204 18">
|
||||
<Resource type="ResourceSkin" name="MW_ChargeBar" size="204 18">
|
||||
<Child type="ProgressBar" skin="MW_Progress_Red" offset="0 0 204 18" align="Right Top Stretch" name="Bar"/>
|
||||
<Child type="TextBox" skin="ProgressText" offset="0 0 204 18" align="Right Top Stretch" name="BarText"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_ChargeBar_Blue" size="204 18">
|
||||
<Resource type="ResourceSkin" name="MW_ChargeBar_Blue" size="204 18">
|
||||
<Child type="ProgressBar" skin="MW_Progress_Blue" offset="0 0 204 18" align="Right Top Stretch" name="Bar"/>
|
||||
<Child type="TextBox" skin="ProgressText" offset="0 2 204 18" align="Right Top Stretch" name="BarText"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_DynamicStat_Red" size="204 18">
|
||||
<Resource type="ResourceSkin" name="MW_DynamicStat_Red" size="204 18">
|
||||
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
|
||||
<Child type="ProgressBar" skin="MW_Progress_Red" offset="74 0 130 18" align="Right Top" name="Bar"/>
|
||||
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_DynamicStat_Blue" size="204 18">
|
||||
<Resource type="ResourceSkin" name="MW_DynamicStat_Blue" size="204 18">
|
||||
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
|
||||
<Child type="ProgressBar" skin="MW_Progress_Blue" offset="74 0 130 18" align="Right Top" name="Bar"/>
|
||||
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_DynamicStat_Green" size="204 18">
|
||||
<Resource type="ResourceSkin" name="MW_DynamicStat_Green" size="204 18">
|
||||
<Child type="TextBox" skin="SandText" offset="0 0 100 18" align="Left Top" name="Text"/>
|
||||
<Child type="ProgressBar" skin="MW_Progress_Green" offset="74 0 130 18" align="Right Top" name="Bar"/>
|
||||
<Child type="TextBox" skin="ProgressText" offset="74 0 130 18" align="Right Top" name="BarText"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -44,7 +44,7 @@
|
|||
</Widget>
|
||||
|
||||
<Widget type="TextBox" skin="SandText" position="48 0 140 24" name="TotalBalanceLabel" align="Left Top "/>
|
||||
<Widget type="EditBox" skin="MW_TextEdit" position="48 28 140 24" name="TotalBalance" align="Left Top">
|
||||
<Widget type="NumericEditBox" skin="MW_TextEdit" position="48 28 140 24" name="TotalBalance" align="Left Top">
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
</Widget>
|
||||
|
||||
|
|
|
@ -1,100 +1,100 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<MyGUI type="Skin" version="3.2.1">
|
||||
<MyGUI type="Resource" version="1.1">
|
||||
<!-- Defines a transparent background -->
|
||||
<Skin name="BlackBG" size="8 8" texture="transparent.png">
|
||||
<Resource type="ResourceSkin" name="BlackBG" size="8 8" texture="transparent.png">
|
||||
<Property key="Colour" value="#{fontcolour=background}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 8 8">
|
||||
<State name="normal" offset="0 0 8 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Define the borders for pin button (up) -->
|
||||
<Skin name="PU_B" size="12 2" texture="textures\menu_rightbuttonup_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="PU_B" size="12 2" texture="textures\menu_rightbuttonup_bottom.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 12 2">
|
||||
<State name="normal" offset="0 0 12 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_BR" size="2 2" texture="textures\menu_rightbuttonup_bottom_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_BR" size="2 2" texture="textures\menu_rightbuttonup_bottom_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_R" size="2 12" texture="textures\menu_rightbuttonup_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_R" size="2 12" texture="textures\menu_rightbuttonup_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 12">
|
||||
<State name="normal" offset="0 0 2 12"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_TR" size="2 2" texture="textures\menu_rightbuttonup_top_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_TR" size="2 2" texture="textures\menu_rightbuttonup_top_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_T" size="12 2" texture="textures\menu_rightbuttonup_top.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_T" size="12 2" texture="textures\menu_rightbuttonup_top.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 12 2">
|
||||
<State name="normal" offset="0 0 12 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_TL" size="2 2" texture="textures\menu_rightbuttonup_top_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_TL" size="2 2" texture="textures\menu_rightbuttonup_top_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_L" size="2 12" texture="textures\menu_rightbuttonup_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_L" size="2 12" texture="textures\menu_rightbuttonup_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 12">
|
||||
<State name="normal" offset="0 0 2 12"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PU_BL" size="2 2" texture="textures\menu_rightbuttonup_bottom_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PU_BL" size="2 2" texture="textures\menu_rightbuttonup_bottom_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Define the borders for pin button (down) -->
|
||||
<Skin name="PD_B" size="12 2" texture="textures\menu_rightbuttondown_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="PD_B" size="12 2" texture="textures\menu_rightbuttondown_bottom.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 12 2">
|
||||
<State name="normal" offset="0 0 12 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_BR" size="2 2" texture="textures\menu_rightbuttondown_bottom_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_BR" size="2 2" texture="textures\menu_rightbuttondown_bottom_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_R" size="2 12" texture="textures\menu_rightbuttondown_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_R" size="2 12" texture="textures\menu_rightbuttondown_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 12">
|
||||
<State name="normal" offset="0 0 2 12"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_TR" size="2 2" texture="textures\menu_rightbuttondown_top_right.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_TR" size="2 2" texture="textures\menu_rightbuttondown_top_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_T" size="12 2" texture="textures\menu_rightbuttondown_top.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_T" size="12 2" texture="textures\menu_rightbuttondown_top.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 12 2">
|
||||
<State name="normal" offset="0 0 12 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_TL" size="2 2" texture="textures\menu_rightbuttondown_top_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_TL" size="2 2" texture="textures\menu_rightbuttondown_top_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_L" size="2 12" texture="textures\menu_rightbuttondown_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_L" size="2 12" texture="textures\menu_rightbuttondown_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 12">
|
||||
<State name="normal" offset="0 0 2 12"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="PD_BL" size="2 2" texture="textures\menu_rightbuttondown_bottom_left.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PD_BL" size="2 2" texture="textures\menu_rightbuttondown_bottom_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Define the pin button skin -->
|
||||
<Skin name="PinUp" size="19 19" texture="textures\menu_rightbuttonup_center.dds">
|
||||
<Resource type="ResourceSkin" name="PinUp" size="19 19" texture="textures\menu_rightbuttonup_center.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 19 19">
|
||||
<State name="normal" offset="0 0 19 19"/>
|
||||
</BasisSkin>
|
||||
|
@ -106,8 +106,8 @@
|
|||
<Child type="Widget" skin="PU_TL" offset="0 0 2 2" align="Stretch"/>
|
||||
<Child type="Widget" skin="PU_L" offset="0 2 2 15" align="Stretch"/>
|
||||
<Child type="Widget" skin="PU_BL" offset="0 17 2 2" align="Stretch"/>
|
||||
</Skin>
|
||||
<Skin name="PinDown" size="19 19" texture="textures\menu_rightbuttondown_center.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="PinDown" size="19 19" texture="textures\menu_rightbuttondown_center.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 19 19">
|
||||
<State name="normal" offset="0 0 19 19"/>
|
||||
</BasisSkin>
|
||||
|
@ -119,18 +119,18 @@
|
|||
<Child type="Widget" skin="PD_TL" offset="0 0 2 2" align="Stretch"/>
|
||||
<Child type="Widget" skin="PD_L" offset="0 2 2 15" align="Stretch"/>
|
||||
<Child type="Widget" skin="PD_BL" offset="0 17 2 2" align="Stretch"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Defines a pure black background -->
|
||||
<Skin name="DialogBG" size="8 8" texture="white.png">
|
||||
<Resource type="ResourceSkin" name="DialogBG" size="8 8" texture="white.png">
|
||||
<Property key="Colour" value="#{fontcolour=background}"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 8 8">
|
||||
<State name="normal" offset="0 0 8 8"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- These define the dialog borders -->
|
||||
<Skin name="DB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="DB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
|
||||
<State name="normal" offset="0 0 512 4">
|
||||
<Property key="TileSize" value="512 4"/>
|
||||
|
@ -138,9 +138,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="DB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
|
||||
<Resource type="ResourceSkin" name="DB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
|
||||
<State name="normal" offset="0 0 4 512">
|
||||
<Property key="TileSize" value="4 512"/>
|
||||
|
@ -148,45 +148,45 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="DB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="DB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 512 4">
|
||||
<State name="normal" offset="0 0 512 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="DB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
|
||||
<Resource type="ResourceSkin" name="DB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 512">
|
||||
<State name="normal" offset="0 0 4 512"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Dialog border corners -->
|
||||
<Skin name="DB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
|
||||
<Resource type="ResourceSkin" name="DB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="DB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="DB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="DB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="DB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="DB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="DB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- These define the window borders -->
|
||||
<Skin name="TB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="TB_B" size="512 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Property key="Pointer" value="vresize"/>
|
||||
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
|
||||
<State name="normal" offset="0 0 512 4">
|
||||
|
@ -195,9 +195,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
|
||||
<Resource type="ResourceSkin" name="TB_R" size="4 512" texture="textures\menu_thick_border_right.dds">
|
||||
<Property key="Pointer" value="hresize"/>
|
||||
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
|
||||
<State name="normal" offset="0 0 4 512">
|
||||
|
@ -206,9 +206,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="TB_T" size="512 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Property key="Pointer" value="vresize"/>
|
||||
<BasisSkin type="TileRect" offset="0 0 512 4" align="Stretch">
|
||||
<State name="normal" offset="0 0 512 4">
|
||||
|
@ -217,9 +217,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
|
||||
<Resource type="ResourceSkin" name="TB_L" size="4 512" texture="textures\menu_thick_border_left.dds">
|
||||
<Property key="Pointer" value="hresize"/>
|
||||
<BasisSkin type="TileRect" offset="0 0 4 512" align="Stretch">
|
||||
<State name="normal" offset="0 0 4 512">
|
||||
|
@ -228,93 +228,93 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Window border corners -->
|
||||
<Skin name="TB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
|
||||
<Resource type="ResourceSkin" name="TB_BR" size="4 4" texture="textures\menu_thick_border_bottom_right_corner.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="TB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="TB_BL" size="4 4" texture="textures\menu_thick_border_bottom_left_corner.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="TB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="TB_TR" size="4 4" texture="textures\menu_thick_border_top_right_corner.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="TB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="TB_TL" size="4 4" texture="textures\menu_thick_border_top_left_corner.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 4">
|
||||
<State name="normal" offset="0 0 4 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- Expanded border corners, to get larger diagonal corner pointer area -->
|
||||
<Skin name="TB_TL_T" size="10 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="TB_TL_T" size="10 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 10 4">
|
||||
<State name="normal" offset="0 0 10 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_TL_B" size="4 10" texture="textures\menu_thick_border_left.dds">
|
||||
<Resource type="ResourceSkin" name="TB_TL_B" size="4 10" texture="textures\menu_thick_border_left.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 10">
|
||||
<State name="normal" offset="0 0 4 10"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_TR_T" size="10 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Resource type="ResourceSkin" name="TB_TR_T" size="10 4" texture="textures\menu_thick_border_top.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 10 4">
|
||||
<State name="normal" offset="0 0 10 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_TR_B" size="4 10" texture="textures\menu_thick_border_right.dds">
|
||||
<Resource type="ResourceSkin" name="TB_TR_B" size="4 10" texture="textures\menu_thick_border_right.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 10">
|
||||
<State name="normal" offset="0 0 4 10"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_BL_T" size="4 10" texture="textures\menu_thick_border_left.dds">
|
||||
<Resource type="ResourceSkin" name="TB_BL_T" size="4 10" texture="textures\menu_thick_border_left.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 10">
|
||||
<State name="normal" offset="0 0 4 10"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_BL_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="TB_BL_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Property key="Pointer" value="dresize2"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 10 4">
|
||||
<State name="normal" offset="0 0 10 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_BR_T" size="4 10" texture="textures\menu_thick_border_right.dds">
|
||||
<Resource type="ResourceSkin" name="TB_BR_T" size="4 10" texture="textures\menu_thick_border_right.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 4 10">
|
||||
<State name="normal" offset="0 0 4 10"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="TB_BR_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="TB_BR_B" size="10 4" texture="textures\menu_thick_border_bottom.dds">
|
||||
<Property key="Pointer" value="dresize"/>
|
||||
<BasisSkin type="MainSkin" offset="0 0 10 4">
|
||||
<State name="normal" offset="0 0 10 4"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- These parts defines the 'blocks' to the left and right of the caption -->
|
||||
<Skin name="HB_MID" size="256 16" texture="textures\menu_head_block_middle.dds">
|
||||
<Resource type="ResourceSkin" name="HB_MID" size="256 16" texture="textures\menu_head_block_middle.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 256 16" align="Stretch">
|
||||
<State name="normal" offset="0 0 256 16">
|
||||
<Property key="TileSize" value="256 16"/>
|
||||
|
@ -322,9 +322,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_TOP" size="256 2" texture="textures\menu_head_block_top.dds">
|
||||
<Resource type="ResourceSkin" name="HB_TOP" size="256 2" texture="textures\menu_head_block_top.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 256 2" align="Stretch">
|
||||
<State name="normal" offset="0 0 256 2">
|
||||
<Property key="TileSize" value="256 2"/>
|
||||
|
@ -332,9 +332,9 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_BOTTOM" size="256 2" texture="textures\menu_head_block_bottom.dds">
|
||||
<Resource type="ResourceSkin" name="HB_BOTTOM" size="256 2" texture="textures\menu_head_block_bottom.dds">
|
||||
<BasisSkin type="TileRect" offset="0 0 256 2" align="Stretch">
|
||||
<State name="normal" offset="0 0 256 2">
|
||||
<Property key="TileSize" value="256 2"/>
|
||||
|
@ -342,42 +342,42 @@
|
|||
<Property key="TileV" value="true"/>
|
||||
</State>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_LEFT" size="2 16" texture="textures\menu_head_block_left.dds">
|
||||
<Resource type="ResourceSkin" name="HB_LEFT" size="2 16" texture="textures\menu_head_block_left.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 16">
|
||||
<State name="normal" offset="0 0 2 16"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_RIGHT" size="2 16" texture="textures\menu_head_block_right.dds">
|
||||
<Resource type="ResourceSkin" name="HB_RIGHT" size="2 16" texture="textures\menu_head_block_right.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 16">
|
||||
<State name="normal" offset="0 0 2 16"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_TR" size="2 2" texture="textures\menu_head_block_top_right_corner.dds">
|
||||
<Resource type="ResourceSkin" name="HB_TR" size="2 2" texture="textures\menu_head_block_top_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="HB_TL" size="2 2" texture="textures\menu_head_block_top_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="HB_TL" size="2 2" texture="textures\menu_head_block_top_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="HB_BR" size="2 2" texture="textures\menu_head_block_bottom_right_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="HB_BR" size="2 2" texture="textures\menu_head_block_bottom_right_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
<Skin name="HB_BL" size="2 2" texture="textures\menu_head_block_bottom_left_corner.dds">
|
||||
</Resource>
|
||||
<Resource type="ResourceSkin" name="HB_BL" size="2 2" texture="textures\menu_head_block_bottom_left_corner.dds">
|
||||
<BasisSkin type="MainSkin" offset="0 0 2 2">
|
||||
<State name="normal" offset="0 0 2 2"/>
|
||||
</BasisSkin>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="HB_ALL" size="260 20">
|
||||
<Resource type="ResourceSkin" name="HB_ALL" size="260 20">
|
||||
<Child type="Widget" skin="HB_MID" offset="2 2 256 16" align="Top Left HStretch"/>
|
||||
<Child type="Widget" skin="HB_TOP" offset="2 0 256 2" align="Top HStretch HStretch"/>
|
||||
<Child type="Widget" skin="HB_BOTTOM" offset="2 18 256 2" align="Bottom HStretch"/>
|
||||
|
@ -387,11 +387,11 @@
|
|||
<Child type="Widget" skin="HB_TL" offset="0 0 2 2" align="Top Left"/>
|
||||
<Child type="Widget" skin="HB_BR" offset="258 18 2 2" align="Bottom Right"/>
|
||||
<Child type="Widget" skin="HB_BL" offset="0 18 2 2" align="Bottom Left"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- The actual caption. It contains the edges of the blocks on
|
||||
its sides as well -->
|
||||
<Skin name="MW_Caption" size="88 20">
|
||||
<Resource type="ResourceSkin" name="MW_Caption" size="88 20">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
|
||||
|
@ -406,7 +406,7 @@
|
|||
<Child type="Widget" skin="HB_TL" offset="86 0 2 2" align="Top Right"/>
|
||||
<Child type="Widget" skin="HB_BR" offset="0 18 2 2" align="Bottom Left"/>
|
||||
<Child type="Widget" skin="HB_BL" offset="86 18 2 2" align="Bottom Right"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<!-- ----------------------------------------------------
|
||||
|
||||
|
@ -414,7 +414,7 @@
|
|||
|
||||
------------------------------------------------------ -->
|
||||
|
||||
<Skin name="MW_Window" size="256 256">
|
||||
<Resource type="ResourceSkin" name="MW_Window" size="256 256">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Snap" value="true"/>
|
||||
|
@ -551,9 +551,9 @@
|
|||
<Child type="Button" offset="4 4 248 20" align="HStretch Top" name="Action">
|
||||
<Property key="Scale" value="1 1 0 0"/>
|
||||
</Child>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Window_NoCaption" size="256 256">
|
||||
<Resource type="ResourceSkin" name="MW_Window_NoCaption" size="256 256">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Snap" value="true"/>
|
||||
|
@ -687,9 +687,9 @@
|
|||
<Child type="Button" offset="4 4 248 20" align="HStretch Top" name="Action">
|
||||
<Property key="Scale" value="1 1 0 0"/>
|
||||
</Child>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Window_Pinnable" size="256 256">
|
||||
<Resource type="ResourceSkin" name="MW_Window_Pinnable" size="256 256">
|
||||
<Property key="FontName" value="Default"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Snap" value="true"/>
|
||||
|
@ -830,9 +830,9 @@
|
|||
</Child>
|
||||
|
||||
<Child type="Button" skin="PinUp" offset="232 4 19 19" align="Right Top" name="Button"/>
|
||||
</Skin>
|
||||
</Resource>
|
||||
|
||||
<Skin name="MW_Dialog" size="256 54">
|
||||
<Resource type="ResourceSkin" name="MW_Dialog" size="256 54">
|
||||
<Child type="Widget" skin="BlackBG" offset="4 4 248 46" align="Stretch" name="Client"/>
|
||||
|
||||
<!-- Outer borders -->
|
||||
|
@ -861,5 +861,5 @@
|
|||
<Child type="Widget" skin="DB_TL" offset="0 0 4 4" align="Left Top" name="Border">
|
||||
<Property key="Scale" value="1 1 -1 -1"/>
|
||||
</Child>
|
||||
</Skin>
|
||||
</Resource>
|
||||
</MyGUI>
|
||||
|
|
|
@ -5,17 +5,56 @@
|
|||
#include <MyGUI_ScrollBar.h>
|
||||
#include <MyGUI_Gui.h>
|
||||
#include <MyGUI_Window.h>
|
||||
#include <MyGUI_LanguageManager.h>
|
||||
|
||||
#include <components/bsa/resources.hpp>
|
||||
#include <components/files/configurationmanager.hpp>
|
||||
#include <components/fontloader/fontloader.hpp>
|
||||
|
||||
#include <components/widgets/imagebutton.hpp>
|
||||
#include <components/widgets/box.hpp>
|
||||
#include <components/widgets/tags.hpp>
|
||||
#include <components/widgets/widgets.hpp>
|
||||
|
||||
#include <OgreTextureManager.h>
|
||||
#include <OgreHardwarePixelBuffer.h>
|
||||
|
||||
//FIXME: code duplication
|
||||
namespace boost
|
||||
{
|
||||
struct FallbackMap {
|
||||
std::map<std::string,std::string> mMap;
|
||||
};
|
||||
|
||||
void validate(boost::any &v, std::vector<std::string> const &tokens, FallbackMap*, int)
|
||||
{
|
||||
if(v.empty())
|
||||
{
|
||||
v = boost::any(FallbackMap());
|
||||
}
|
||||
|
||||
FallbackMap *map = boost::any_cast<FallbackMap>(&v);
|
||||
|
||||
std::map<std::string,std::string>::iterator mapIt;
|
||||
for(std::vector<std::string>::const_iterator it=tokens.begin(); it != tokens.end(); ++it)
|
||||
{
|
||||
int sep = it->find(",");
|
||||
if(sep < 1 || sep == (int)it->length()-1)
|
||||
#if (BOOST_VERSION < 104200)
|
||||
throw boost::program_options::validation_error("invalid value");
|
||||
#else
|
||||
throw boost::program_options::validation_error(boost::program_options::validation_error::invalid_option_value);
|
||||
#endif
|
||||
|
||||
std::string key(it->substr(0,sep));
|
||||
std::string value(it->substr(sep+1));
|
||||
|
||||
if((mapIt = map->mMap.find(key)) == map->mMap.end())
|
||||
{
|
||||
map->mMap.insert(std::make_pair (key,value));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
namespace MyGUIPlugin
|
||||
{
|
||||
|
||||
|
@ -51,7 +90,9 @@ namespace MyGUIPlugin
|
|||
("fs-strict", boost::program_options::value<bool>()->implicit_value(true)->default_value(false))
|
||||
("fallback-archive", boost::program_options::value<std::vector<std::string> >()->
|
||||
default_value(std::vector<std::string>(), "fallback-archive")->multitoken())
|
||||
("encoding", boost::program_options::value<std::string>()->default_value("win1252"));
|
||||
("encoding", boost::program_options::value<std::string>()->default_value("win1252"))
|
||||
("fallback", boost::program_options::value<boost::FallbackMap>()->default_value(boost::FallbackMap(), "")
|
||||
->multitoken()->composing(), "fallback values");
|
||||
|
||||
boost::program_options::notify(variables);
|
||||
|
||||
|
@ -86,18 +127,15 @@ namespace MyGUIPlugin
|
|||
|
||||
Gui::FontLoader loader(ToUTF8::calculateEncoding(encoding));
|
||||
loader.loadAllFonts(false);
|
||||
|
||||
mFallbackMap = variables["fallback"].as<boost::FallbackMap>().mMap;
|
||||
}
|
||||
|
||||
void ResourcePlugin::registerWidgets()
|
||||
{
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWScrollBar>("Widget");
|
||||
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::HBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::VBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedTextBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedEditBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedButton>("Widget");
|
||||
Gui::registerAllWidgets();
|
||||
}
|
||||
|
||||
void ResourcePlugin::createTransparentBGTexture()
|
||||
|
@ -126,6 +164,8 @@ namespace MyGUIPlugin
|
|||
registerResources();
|
||||
registerWidgets();
|
||||
createTransparentBGTexture();
|
||||
|
||||
MyGUI::LanguageManager::getInstance().eventRequestTag = MyGUI::newDelegate(this, &ResourcePlugin::onRetrieveTag);
|
||||
}
|
||||
|
||||
void ResourcePlugin::shutdown()
|
||||
|
@ -135,4 +175,10 @@ namespace MyGUIPlugin
|
|||
MYGUI_LOGGING("OpenMW_Resource_Plugin", Info, "shutdown");
|
||||
}
|
||||
|
||||
void ResourcePlugin::onRetrieveTag(const MyGUI::UString& tag, MyGUI::UString& out)
|
||||
{
|
||||
if (!Gui::replaceTag(tag, out, mFallbackMap))
|
||||
out = tag;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define OPENMW_MYGUI_RESOURCE_PLUGIN_H
|
||||
|
||||
#include <MyGUI_Plugin.h>
|
||||
#include <MyGUI_UString.h>
|
||||
|
||||
namespace MyGUIPlugin
|
||||
{
|
||||
|
@ -40,6 +41,10 @@ namespace MyGUIPlugin
|
|||
void registerResources();
|
||||
void registerWidgets();
|
||||
void createTransparentBGTexture();
|
||||
|
||||
void onRetrieveTag(const MyGUI::UString& tag, MyGUI::UString& out);
|
||||
|
||||
std::map<std::string, std::string> mFallbackMap;
|
||||
};
|
||||
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue