forked from mirror/openmw-tes3mp
[Server] Move player processors to processors/player
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0a1041bf56
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20 changed files with 43 additions and 43 deletions
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@ -5,25 +5,25 @@
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#include "ProcessorInitializer.hpp"
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#include "PlayerProcessor.hpp"
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#include "processors/ProcessorPlayerPos.hpp"
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#include "processors/ProcessorPlayerCellChange.hpp"
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#include "processors/ProcessorPlayerCellState.hpp"
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#include "processors/ProcessorPlayerAttribute.hpp"
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#include "processors/ProcessorPlayerSkill.hpp"
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#include "processors/ProcessorLevel.hpp"
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#include "processors/ProcessorPlayerEquipment.hpp"
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#include "processors/ProcessorPlayerInventory.hpp"
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#include "processors/ProcessorPlayerSpellbook.hpp"
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#include "processors/ProcessorPlayerJournal.hpp"
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#include "processors/ProcessorPlayerAttack.hpp"
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#include "processors/ProcessorPlayerDynamicStats.hpp"
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#include "processors/ProcessorPlayerDeath.hpp"
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#include "processors/ProcessorPlayerResurrect.hpp"
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#include "processors/ProcessorPlayerDrawState.hpp"
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#include "processors/ProcessorChatMsg.hpp"
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#include "processors/ProcessorPlayerCharGen.hpp"
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#include "processors/ProcessorGUIMessageBox.hpp"
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#include "processors/ProcessorPlayerCharClass.hpp"
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#include "processors/player/ProcessorPlayerPos.hpp"
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#include "processors/player/ProcessorPlayerCellChange.hpp"
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#include "processors/player/ProcessorPlayerCellState.hpp"
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#include "processors/player/ProcessorPlayerAttribute.hpp"
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#include "processors/player/ProcessorPlayerSkill.hpp"
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#include "processors/player/ProcessorLevel.hpp"
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#include "processors/player/ProcessorPlayerEquipment.hpp"
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#include "processors/player/ProcessorPlayerInventory.hpp"
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#include "processors/player/ProcessorPlayerSpellbook.hpp"
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#include "processors/player/ProcessorPlayerJournal.hpp"
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#include "processors/player/ProcessorPlayerAttack.hpp"
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#include "processors/player/ProcessorPlayerDynamicStats.hpp"
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#include "processors/player/ProcessorPlayerDeath.hpp"
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#include "processors/player/ProcessorPlayerResurrect.hpp"
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#include "processors/player/ProcessorPlayerDrawState.hpp"
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#include "processors/player/ProcessorChatMsg.hpp"
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#include "processors/player/ProcessorPlayerCharGen.hpp"
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#include "processors/player/ProcessorGUIMessageBox.hpp"
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#include "processors/player/ProcessorPlayerCharClass.hpp"
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using namespace mwmp;
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERCHATMSG_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORGUIMESSAGEBOX_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORLEVEL_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERATTACK_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERATTRIBUTE_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -5,9 +5,9 @@
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#ifndef OPENMW_PROCESSORPLAYERCELLCHANGE_HPP
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#define OPENMW_PROCESSORPLAYERCELLCHANGE_HPP
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#include "../PlayerProcessor.hpp"
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#include "../Networking.hpp"
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#include "../Script/Script.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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#include "apps/openmw-mp/Networking.hpp"
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#include "apps/openmw-mp/Script/Script.hpp"
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#include <components/openmw-mp/Controllers/PlayerPacketController.hpp>
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namespace mwmp
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@ -24,7 +24,7 @@ namespace mwmp
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void Do(PlayerPacket &packet, Player &player) override
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{
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received ID_PLAYER_CELL_CHANGE from %s", player.npc.mName.c_str());
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LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Received %s from %s", strPacketID.c_str(), player.npc.mName.c_str());
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if (!player.creatureStats.mDead)
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{
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@ -6,9 +6,9 @@
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#define OPENMW_PROCESSORPLAYERCELLSTATE_HPP
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#include "../PlayerProcessor.hpp"
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#include "../Networking.hpp"
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#include "../Script/Script.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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#include "apps/openmw-mp/Networking.hpp"
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#include "apps/openmw-mp/Script/Script.hpp"
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#include <components/openmw-mp/Controllers/PlayerPacketController.hpp>
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namespace mwmp
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERCHARCLASS_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERCHARGEN_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERDEATH_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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#include <chrono>
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namespace mwmp
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERDRAWSTATE_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERDYNAMICSTATS_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYEREQUIPMENT_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -5,7 +5,7 @@
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#ifndef OPENMW_PROCESSORPLAYERINVENTORY_HPP
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#define OPENMW_PROCESSORPLAYERINVENTORY_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERJOURNAL_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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#ifndef OPENMW_PROCESSORPLAYERPOS_HPP
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#define OPENMW_PROCESSORPLAYERPOS_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -6,7 +6,7 @@
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#define OPENMW_PROCESSORPLAYERRESURRECT_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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@ -5,7 +5,7 @@
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#ifndef OPENMW_PROCESSORPLAYERSKILL_HPP
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#define OPENMW_PROCESSORPLAYERSKILL_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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#ifndef OPENMW_PROCESSORPLAYERSPELLBOOK_HPP
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#define OPENMW_PROCESSORPLAYERSPELLBOOK_HPP
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#include "../PlayerProcessor.hpp"
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#include "apps/openmw-mp/PlayerProcessor.hpp"
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namespace mwmp
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{
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