From 3c62a8c5c29fe5b1d0ed0531bee39a52f517735f Mon Sep 17 00:00:00 2001 From: scrawl <720642+scrawl@users.noreply.github.com> Date: Sat, 30 Sep 2017 16:57:07 +0200 Subject: [PATCH] Fix console selected object persisting on a new game --- apps/openmw/mwgui/console.cpp | 5 +++++ apps/openmw/mwgui/console.hpp | 2 ++ 2 files changed, 7 insertions(+) diff --git a/apps/openmw/mwgui/console.cpp b/apps/openmw/mwgui/console.cpp index 2d016ddf1..e8ac33f6d 100644 --- a/apps/openmw/mwgui/console.cpp +++ b/apps/openmw/mwgui/console.cpp @@ -215,6 +215,11 @@ namespace MWGui } } + void Console::clear() + { + resetReference(); + } + void Console::keyPress(MyGUI::Widget* _sender, MyGUI::KeyCode key, MyGUI::Char _char) diff --git a/apps/openmw/mwgui/console.hpp b/apps/openmw/mwgui/console.hpp index 7ee39770d..bbff34c8d 100644 --- a/apps/openmw/mwgui/console.hpp +++ b/apps/openmw/mwgui/console.hpp @@ -60,6 +60,8 @@ namespace MWGui void executeFile (const std::string& path); + void clear(); + virtual void resetReference (); protected: