Fix some memory leaks

moveref
MiroslavR 10 years ago
parent c796589420
commit 3cc32b641a

@ -47,13 +47,13 @@ void ProfilesComboBox::setEditEnabled(bool editable)
void ProfilesComboBox::slotTextChanged(const QString &text)
{
QPalette *palette = new QPalette();
palette->setColor(QPalette::Text,Qt::red);
QPalette palette;
palette.setColor(QPalette::Text,Qt::red);
int index = findText(text);
if (text.isEmpty() || (index != -1 && index != currentIndex())) {
lineEdit()->setPalette(*palette);
lineEdit()->setPalette(palette);
} else {
lineEdit()->setPalette(QApplication::palette());
}

@ -59,13 +59,13 @@ void Launcher::TextInputDialog::setOkButtonEnabled(bool enabled)
QPushButton *okButton = mButtonBox->button(QDialogButtonBox::Ok);
okButton->setEnabled(enabled);
QPalette *palette = new QPalette();
palette->setColor(QPalette::Text, Qt::red);
QPalette palette;
palette.setColor(QPalette::Text, Qt::red);
if (enabled) {
mLineEdit->setPalette(QApplication::palette());
} else {
// Existing profile name, make the text red
mLineEdit->setPalette(*palette);
mLineEdit->setPalette(palette);
}
}

@ -21,6 +21,12 @@ ContentSelectorModel::ContentModel::ContentModel(QObject *parent) :
uncheckAll();
}
ContentSelectorModel::ContentModel::~ContentModel()
{
qDeleteAll(mFiles);
mFiles.clear();
}
void ContentSelectorModel::ContentModel::setEncoding(const QString &encoding)
{
mEncoding = encoding;
@ -444,7 +450,9 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
foreach (const QString &path, dir.entryList())
{
QFileInfo info(dir.absoluteFilePath(path));
EsmFile *file = new EsmFile(path);
if (item(info.absoluteFilePath()) != 0)
continue;
try {
ESM::ESMReader fileReader;
@ -453,6 +461,8 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
fileReader.setEncoder(&encoder);
fileReader.open(dir.absoluteFilePath(path).toStdString());
EsmFile *file = new EsmFile(path);
foreach (const ESM::Header::MasterData &item, fileReader.getGameFiles())
file->addGameFile(QString::fromStdString(item.name));
@ -462,9 +472,7 @@ void ContentSelectorModel::ContentModel::addFiles(const QString &path)
file->setFilePath (info.absoluteFilePath());
file->setDescription(decoder->toUnicode(fileReader.getDesc().c_str()));
// Put the file in the table
if (item(file->filePath()) == 0)
addFile(file);
} catch(std::runtime_error &e) {

@ -21,6 +21,7 @@ namespace ContentSelectorModel
Q_OBJECT
public:
explicit ContentModel(QObject *parent = 0);
~ContentModel();
void setEncoding(const QString &encoding);

@ -24,7 +24,7 @@ ContentSelectorView::ContentSelector::ContentSelector(QWidget *parent) :
void ContentSelectorView::ContentSelector::buildContentModel()
{
mContentModel = new ContentSelectorModel::ContentModel();
mContentModel = new ContentSelectorModel::ContentModel(this);
}
void ContentSelectorView::ContentSelector::buildGameFileView()

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