From 3e5f2788826b22bc6952d005cb86dba0ae38a896 Mon Sep 17 00:00:00 2001 From: Jan Borsodi Date: Thu, 21 Oct 2010 09:47:34 +0200 Subject: [PATCH] Fixed birthsign and skill list in review dialog, they were not properly set. --- apps/openmw/mwgui/window_manager.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index bd6e13e2d..327020aa7 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -231,6 +231,8 @@ void WindowManager::updateVisible() reviewDialog->configureSkills(playerMajorSkills, playerMinorSkills); } + reviewDialog->updateSkillArea(); + reviewDialog->eventDone = MyGUI::newDelegate(this, &WindowManager::onReviewDialogDone); reviewDialog->eventBack = MyGUI::newDelegate(this, &WindowManager::onReviewDialogBack); reviewDialog->setVisible(true); @@ -381,6 +383,7 @@ void WindowManager::setFactions (const FactionList& factions) void WindowManager::setBirthSign (const std::string &signId) { stats->setBirthSign (signId); + playerBirthSignId = signId; } void WindowManager::setReputation (int reputation)