Issue #61: increase alchemy skill on successful potion creation

This commit is contained in:
Marc Zinnschlag 2012-10-18 14:38:38 +02:00
parent 510674aa5e
commit 3fe0a73cf2

View file

@ -237,7 +237,7 @@ void MWMechanics::Alchemy::addPotion (const std::string& name)
void MWMechanics::Alchemy::increaseSkill() void MWMechanics::Alchemy::increaseSkill()
{ {
MWWorld::Class::get (mAlchemist).skillUsageSucceeded (mAlchemist, ESM::Skill::Alchemy, 0);
} }
float MWMechanics::Alchemy::getChance() const float MWMechanics::Alchemy::getChance() const