forked from mirror/openmw-tes3mp
Fixes for building in MSVC
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parent
63f101e0cd
commit
42402976e3
8 changed files with 12 additions and 1 deletions
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@ -1,5 +1,7 @@
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#include "containeritemmodel.hpp"
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#include <algorithm>
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/class.hpp"
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#include "skyextensions.hpp"
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#include <algorithm>
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#include <components/compiler/extensions.hpp>
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#include <components/compiler/opcodes.hpp>
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@ -4,6 +4,7 @@
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#include <stdexcept>
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#include <sstream>
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#include <algorithm>
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#include <components/vfs/manager.hpp>
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@ -2,6 +2,7 @@
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#include <stdint.h>
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#include <limits>
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#include <algorithm>
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#include "soundmanagerimp.hpp"
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@ -1,6 +1,8 @@
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#ifndef GAME_SOUND_SOUND_H
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#define GAME_SOUND_SOUND_H
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#include <algorithm>
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#include "sound_output.hpp"
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namespace MWSound
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@ -58,7 +58,7 @@ MWState::Character* MWState::CharacterManager::createCharacter(const std::string
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// The character name is user-supplied, so we need to escape the path
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for (std::string::const_iterator it = name.begin(); it != name.end(); ++it)
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{
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if (std::isalnum(*it)) // Ignores multibyte characters and non alphanumeric characters
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if (isalnum(*it)) // Ignores multibyte characters and non alphanumeric characters
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stream << *it;
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else
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stream << "_";
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@ -1,6 +1,7 @@
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#include "constrainedfilestream.hpp"
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#include <streambuf>
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#include <algorithm>
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#include "lowlevelfile.hpp"
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@ -1,5 +1,7 @@
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#include "controller.hpp"
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#include <algorithm>
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#include "statesetupdater.hpp"
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#include <osg/Drawable>
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