forked from mirror/openmw-tes3mp
Merge remote-tracking branch 'zini/next' into nifogre
This commit is contained in:
commit
434f3ac8c8
28 changed files with 8661 additions and 8526 deletions
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@ -15,7 +15,7 @@ include (OpenMWMacros)
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# Version
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set (OPENMW_VERSION_MAJOR 0)
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set (OPENMW_VERSION_MINOR 22)
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set (OPENMW_VERSION_MINOR 23)
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set (OPENMW_VERSION_RELEASE 0)
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set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")
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@ -9,22 +9,22 @@
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#include "widgets.hpp"
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using namespace MWGui;
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using namespace Widgets;
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namespace
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{
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bool sortBirthSigns(const std::pair<std::string, const ESM::BirthSign*>& left, const std::pair<std::string, const ESM::BirthSign*>& right)
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{
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bool sortBirthSigns(const std::pair<std::string, const ESM::BirthSign*>& left, const std::pair<std::string, const ESM::BirthSign*>& right)
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{
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return left.second->mName.compare (right.second->mName) < 0;
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}
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}
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}
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BirthDialog::BirthDialog()
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: WindowModal("openmw_chargen_birth.layout")
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namespace MWGui
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{
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BirthDialog::BirthDialog()
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: WindowModal("openmw_chargen_birth.layout")
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{
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// Centre dialog
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center();
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@ -49,10 +49,10 @@ BirthDialog::BirthDialog()
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updateBirths();
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updateSpells();
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}
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}
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void BirthDialog::setNextButtonShow(bool shown)
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{
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void BirthDialog::setNextButtonShow(bool shown)
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{
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MyGUI::Button* okButton;
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getWidget(okButton, "OKButton");
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@ -60,18 +60,18 @@ void BirthDialog::setNextButtonShow(bool shown)
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okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
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else
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okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
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}
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}
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void BirthDialog::open()
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{
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void BirthDialog::open()
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{
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WindowModal::open();
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updateBirths();
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updateSpells();
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}
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}
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void BirthDialog::setBirthId(const std::string &birthId)
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{
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void BirthDialog::setBirthId(const std::string &birthId)
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{
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mCurrentBirthId = birthId;
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mBirthList->setIndexSelected(MyGUI::ITEM_NONE);
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size_t count = mBirthList->getItemCount();
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@ -87,24 +87,24 @@ void BirthDialog::setBirthId(const std::string &birthId)
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}
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updateSpells();
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}
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}
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// widget controls
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// widget controls
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void BirthDialog::onOkClicked(MyGUI::Widget* _sender)
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{
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void BirthDialog::onOkClicked(MyGUI::Widget* _sender)
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{
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if(mBirthList->getIndexSelected() == MyGUI::ITEM_NONE)
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return;
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eventDone(this);
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}
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}
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void BirthDialog::onBackClicked(MyGUI::Widget* _sender)
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{
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void BirthDialog::onBackClicked(MyGUI::Widget* _sender)
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{
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eventBack();
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}
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}
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void BirthDialog::onSelectBirth(MyGUI::ListBox* _sender, size_t _index)
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{
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void BirthDialog::onSelectBirth(MyGUI::ListBox* _sender, size_t _index)
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{
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if (_index == MyGUI::ITEM_NONE)
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return;
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@ -117,12 +117,12 @@ void BirthDialog::onSelectBirth(MyGUI::ListBox* _sender, size_t _index)
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mCurrentBirthId = *birthId;
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updateSpells();
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}
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}
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// update widget content
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// update widget content
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void BirthDialog::updateBirths()
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{
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void BirthDialog::updateBirths()
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{
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mBirthList->removeAllItems();
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const MWWorld::Store<ESM::BirthSign> &signs =
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@ -153,10 +153,10 @@ void BirthDialog::updateBirths()
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mBirthList->setIndexSelected(index);
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}
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}
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}
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}
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void BirthDialog::updateSpells()
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{
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void BirthDialog::updateSpells()
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{
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for (std::vector<MyGUI::Widget*>::iterator it = mSpellItems.begin(); it != mSpellItems.end(); ++it)
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{
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MyGUI::Gui::getInstance().destroyWidget(*it);
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@ -166,7 +166,7 @@ void BirthDialog::updateSpells()
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if (mCurrentBirthId.empty())
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return;
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MWSpellPtr spellWidget;
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Widgets::MWSpellPtr spellWidget;
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const int lineHeight = 18;
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MyGUI::IntCoord coord(0, 0, mSpellArea->getWidth(), 18);
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@ -177,7 +177,7 @@ void BirthDialog::updateSpells()
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store.get<ESM::BirthSign>().find(mCurrentBirthId);
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std::string texturePath = std::string("textures\\") + birth->mTexture;
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fixTexturePath(texturePath);
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Widgets::fixTexturePath(texturePath);
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mBirthImage->setImageTexture(texturePath);
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std::vector<std::string> abilities, powers, spells;
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@ -227,7 +227,7 @@ void BirthDialog::updateSpells()
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for (std::vector<std::string>::const_iterator it = categories[category].spells.begin(); it != end; ++it)
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{
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const std::string &spellId = *it;
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spellWidget = mSpellArea->createWidget<MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("Spell") + boost::lexical_cast<std::string>(i));
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spellWidget = mSpellArea->createWidget<Widgets::MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("Spell") + boost::lexical_cast<std::string>(i));
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spellWidget->setSpellId(spellId);
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mSpellItems.push_back(spellWidget);
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@ -235,11 +235,13 @@ void BirthDialog::updateSpells()
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MyGUI::IntCoord spellCoord = coord;
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spellCoord.height = 24; // TODO: This should be fetched from the skin somehow, or perhaps a widget in the layout as a template?
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spellWidget->createEffectWidgets(mSpellItems, mSpellArea, spellCoord, (category == 0) ? MWEffectList::EF_Constant : 0);
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spellWidget->createEffectWidgets(mSpellItems, mSpellArea, spellCoord, (category == 0) ? Widgets::MWEffectList::EF_Constant : 0);
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coord.top = spellCoord.top;
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++i;
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}
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}
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}
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}
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}
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@ -12,13 +12,14 @@
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#include "formatting.hpp"
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using namespace MWGui;
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namespace MWGui
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{
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BookWindow::BookWindow ()
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BookWindow::BookWindow ()
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: WindowBase("openmw_book.layout")
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, mTakeButtonShow(true)
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, mTakeButtonAllowed(true)
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{
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{
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getWidget(mCloseButton, "CloseButton");
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mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onCloseButtonClicked);
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@ -38,20 +39,20 @@ BookWindow::BookWindow ()
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getWidget(mRightPage, "RightPage");
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center();
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}
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}
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void BookWindow::clearPages()
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{
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void BookWindow::clearPages()
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{
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for (std::vector<MyGUI::Widget*>::iterator it=mPages.begin();
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it!=mPages.end(); ++it)
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{
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MyGUI::Gui::getInstance().destroyWidget(*it);
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}
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mPages.clear();
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}
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}
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void BookWindow::open (MWWorld::Ptr book)
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{
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void BookWindow::open (MWWorld::Ptr book)
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{
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mBook = book;
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clearPages();
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@ -83,40 +84,40 @@ void BookWindow::open (MWWorld::Ptr book)
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updatePages();
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setTakeButtonShow(true);
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}
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}
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void BookWindow::setTakeButtonShow(bool show)
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{
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void BookWindow::setTakeButtonShow(bool show)
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{
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mTakeButtonShow = show;
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mTakeButton->setVisible(mTakeButtonShow && mTakeButtonAllowed);
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}
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}
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void BookWindow::setInventoryAllowed(bool allowed)
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{
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void BookWindow::setInventoryAllowed(bool allowed)
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{
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mTakeButtonAllowed = allowed;
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mTakeButton->setVisible(mTakeButtonShow && mTakeButtonAllowed);
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}
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}
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void BookWindow::onCloseButtonClicked (MyGUI::Widget* sender)
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{
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void BookWindow::onCloseButtonClicked (MyGUI::Widget* sender)
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{
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// no 3d sounds because the object could be in a container.
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MWBase::Environment::get().getSoundManager()->playSound ("book close", 1.0, 1.0);
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Book);
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}
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}
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void BookWindow::onTakeButtonClicked (MyGUI::Widget* sender)
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{
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void BookWindow::onTakeButtonClicked (MyGUI::Widget* sender)
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{
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MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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MWWorld::ActionTake take(mBook);
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take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Book);
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}
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}
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void BookWindow::onNextPageButtonClicked (MyGUI::Widget* sender)
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{
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void BookWindow::onNextPageButtonClicked (MyGUI::Widget* sender)
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{
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if ((mCurrentPage+1)*2 < mPages.size())
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{
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MWBase::Environment::get().getSoundManager()->playSound ("book page2", 1.0, 1.0);
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@ -125,10 +126,10 @@ void BookWindow::onNextPageButtonClicked (MyGUI::Widget* sender)
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updatePages();
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}
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}
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}
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void BookWindow::onPrevPageButtonClicked (MyGUI::Widget* sender)
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{
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void BookWindow::onPrevPageButtonClicked (MyGUI::Widget* sender)
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{
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if (mCurrentPage > 0)
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{
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MWBase::Environment::get().getSoundManager()->playSound ("book page", 1.0, 1.0);
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@ -137,10 +138,10 @@ void BookWindow::onPrevPageButtonClicked (MyGUI::Widget* sender)
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updatePages();
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}
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}
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}
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|
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void BookWindow::updatePages()
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{
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void BookWindow::updatePages()
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{
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mLeftPageNumber->setCaption( boost::lexical_cast<std::string>(mCurrentPage*2 + 1) );
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mRightPageNumber->setCaption( boost::lexical_cast<std::string>(mCurrentPage*2 + 2) );
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@ -156,4 +157,6 @@ void BookWindow::updatePages()
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}
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++i;
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}
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}
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|
||||
}
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|
|
|
@ -43,9 +43,10 @@ namespace
|
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};
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}
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using namespace MWGui;
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namespace MWGui
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{
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||||
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CharacterCreation::CharacterCreation()
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CharacterCreation::CharacterCreation()
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: mNameDialog(0)
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, mRaceDialog(0)
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, mClassChoiceDialog(0)
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@ -56,12 +57,12 @@ CharacterCreation::CharacterCreation()
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, mBirthSignDialog(0)
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, mReviewDialog(0)
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, mGenerateClassStep(0)
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{
|
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{
|
||||
mCreationStage = CSE_NotStarted;
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}
|
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}
|
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|
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void CharacterCreation::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
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||||
{
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void CharacterCreation::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
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||||
{
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||||
if (mReviewDialog)
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{
|
||||
static const char *ids[] =
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|
@ -77,10 +78,10 @@ void CharacterCreation::setValue (const std::string& id, const MWMechanics::Stat
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mReviewDialog->setAttribute(ESM::Attribute::AttributeID(i), value);
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||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void CharacterCreation::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
if (mReviewDialog)
|
||||
{
|
||||
if (id == "HBar")
|
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|
@ -96,22 +97,22 @@ void CharacterCreation::setValue (const std::string& id, const MWMechanics::Dyna
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mReviewDialog->setFatigue (value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
void CharacterCreation::setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
if (mReviewDialog)
|
||||
mReviewDialog->setSkillValue(parSkill, value);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::configureSkills (const SkillList& major, const SkillList& minor)
|
||||
{
|
||||
void CharacterCreation::configureSkills (const SkillList& major, const SkillList& minor)
|
||||
{
|
||||
if (mReviewDialog)
|
||||
mReviewDialog->configureSkills(major, minor);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::spawnDialog(const char id)
|
||||
{
|
||||
void CharacterCreation::spawnDialog(const char id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case GM_Name:
|
||||
|
@ -235,41 +236,41 @@ void CharacterCreation::spawnDialog(const char id)
|
|||
mCreationStage = CSE_BirthSignChosen;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::setPlayerHealth (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void CharacterCreation::setPlayerHealth (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mPlayerHealth = value;
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::setPlayerMagicka (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void CharacterCreation::setPlayerMagicka (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mPlayerMagicka = value;
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::setPlayerFatigue (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void CharacterCreation::setPlayerFatigue (const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mPlayerFatigue = value;
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onReviewDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onReviewDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mReviewDialog);
|
||||
mReviewDialog = 0;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onReviewDialogBack()
|
||||
{
|
||||
void CharacterCreation::onReviewDialogBack()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mReviewDialog);
|
||||
mReviewDialog = 0;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Birth);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onReviewActivateDialog(int parDialog)
|
||||
{
|
||||
void CharacterCreation::onReviewActivateDialog(int parDialog)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mReviewDialog);
|
||||
mReviewDialog = 0;
|
||||
mCreationStage = CSE_ReviewNext;
|
||||
|
@ -290,10 +291,10 @@ void CharacterCreation::onReviewActivateDialog(int parDialog)
|
|||
case ReviewDialog::BIRTHSIGN_DIALOG:
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Birth);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onPickClassDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onPickClassDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
if (mPickClassDialog)
|
||||
{
|
||||
const std::string &classId = mPickClassDialog->getClassId();
|
||||
|
@ -327,10 +328,10 @@ void CharacterCreation::onPickClassDialogDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_ClassChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onPickClassDialogBack()
|
||||
{
|
||||
void CharacterCreation::onPickClassDialogBack()
|
||||
{
|
||||
if (mPickClassDialog)
|
||||
{
|
||||
const std::string classId = mPickClassDialog->getClassId();
|
||||
|
@ -342,10 +343,10 @@ void CharacterCreation::onPickClassDialogBack()
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Class);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onClassChoice(int _index)
|
||||
{
|
||||
void CharacterCreation::onClassChoice(int _index)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mClassChoiceDialog);
|
||||
mClassChoiceDialog = 0;
|
||||
|
||||
|
@ -367,10 +368,10 @@ void CharacterCreation::onClassChoice(int _index)
|
|||
break;
|
||||
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onNameDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onNameDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
if (mNameDialog)
|
||||
{
|
||||
mPlayerName = mNameDialog->getTextInput();
|
||||
|
@ -395,10 +396,10 @@ void CharacterCreation::onNameDialogDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_NameChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onRaceDialogBack()
|
||||
{
|
||||
void CharacterCreation::onRaceDialogBack()
|
||||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
|
@ -417,10 +418,10 @@ void CharacterCreation::onRaceDialogBack()
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Name);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onRaceDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onRaceDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
if (mRaceDialog)
|
||||
{
|
||||
const ESM::NPC &data = mRaceDialog->getResult();
|
||||
|
@ -454,10 +455,10 @@ void CharacterCreation::onRaceDialogDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_RaceChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onBirthSignDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onBirthSignDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
if (mBirthSignDialog)
|
||||
{
|
||||
mPlayerBirthSignId = mBirthSignDialog->getBirthId();
|
||||
|
@ -477,10 +478,10 @@ void CharacterCreation::onBirthSignDialogDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_BirthSignChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onBirthSignDialogBack()
|
||||
{
|
||||
void CharacterCreation::onBirthSignDialogBack()
|
||||
{
|
||||
if (mBirthSignDialog)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager()->setPlayerBirthsign(mBirthSignDialog->getBirthId());
|
||||
|
@ -490,10 +491,10 @@ void CharacterCreation::onBirthSignDialogBack()
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Class);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onCreateClassDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onCreateClassDialogDone(WindowBase* parWindow)
|
||||
{
|
||||
if (mCreateClassDialog)
|
||||
{
|
||||
ESM::Class klass;
|
||||
|
@ -540,19 +541,19 @@ void CharacterCreation::onCreateClassDialogDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_ClassChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onCreateClassDialogBack()
|
||||
{
|
||||
void CharacterCreation::onCreateClassDialogBack()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mCreateClassDialog);
|
||||
mCreateClassDialog = 0;
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Class);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onClassQuestionChosen(int _index)
|
||||
{
|
||||
void CharacterCreation::onClassQuestionChosen(int _index)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->stopSay();
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mGenerateClassQuestionDialog);
|
||||
|
@ -574,10 +575,10 @@ void CharacterCreation::onClassQuestionChosen(int _index)
|
|||
++mGenerateClassSpecializations[2];
|
||||
++mGenerateClassStep;
|
||||
showClassQuestionDialog();
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::showClassQuestionDialog()
|
||||
{
|
||||
void CharacterCreation::showClassQuestionDialog()
|
||||
{
|
||||
if (mGenerateClassStep == 10)
|
||||
{
|
||||
static boost::array<ClassPoint, 23> classes = { {
|
||||
|
@ -667,10 +668,10 @@ void CharacterCreation::showClassQuestionDialog()
|
|||
mGenerateClassQuestionDialog->setVisible(true);
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->say(sGenerateClassSteps(mGenerateClassStep).mSound);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onGenerateClassBack()
|
||||
{
|
||||
void CharacterCreation::onGenerateClassBack()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mGenerateClassResultDialog);
|
||||
mGenerateClassResultDialog = 0;
|
||||
|
||||
|
@ -678,10 +679,10 @@ void CharacterCreation::onGenerateClassBack()
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Class);
|
||||
}
|
||||
}
|
||||
|
||||
void CharacterCreation::onGenerateClassDone(WindowBase* parWindow)
|
||||
{
|
||||
void CharacterCreation::onGenerateClassDone(WindowBase* parWindow)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mGenerateClassResultDialog);
|
||||
mGenerateClassResultDialog = 0;
|
||||
|
||||
|
@ -708,10 +709,10 @@ void CharacterCreation::onGenerateClassDone(WindowBase* parWindow)
|
|||
mCreationStage = CSE_ClassChosen;
|
||||
MWBase::Environment::get().getWindowManager()->popGuiMode();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CharacterCreation::~CharacterCreation()
|
||||
{
|
||||
CharacterCreation::~CharacterCreation()
|
||||
{
|
||||
delete mNameDialog;
|
||||
delete mRaceDialog;
|
||||
delete mClassChoiceDialog;
|
||||
|
@ -721,4 +722,6 @@ CharacterCreation::~CharacterCreation()
|
|||
delete mCreateClassDialog;
|
||||
delete mBirthSignDialog;
|
||||
delete mReviewDialog;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -11,13 +11,14 @@
|
|||
#undef min
|
||||
#undef max
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
/* GenerateClassResultDialog */
|
||||
|
||||
GenerateClassResultDialog::GenerateClassResultDialog()
|
||||
: WindowModal("openmw_chargen_generate_class_result.layout")
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
/* GenerateClassResultDialog */
|
||||
|
||||
GenerateClassResultDialog::GenerateClassResultDialog()
|
||||
: WindowModal("openmw_chargen_generate_class_result.layout")
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -34,37 +35,37 @@ GenerateClassResultDialog::GenerateClassResultDialog()
|
|||
getWidget(okButton, "OKButton");
|
||||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
|
||||
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &GenerateClassResultDialog::onOkClicked);
|
||||
}
|
||||
}
|
||||
|
||||
std::string GenerateClassResultDialog::getClassId() const
|
||||
{
|
||||
std::string GenerateClassResultDialog::getClassId() const
|
||||
{
|
||||
return mClassName->getCaption();
|
||||
}
|
||||
}
|
||||
|
||||
void GenerateClassResultDialog::setClassId(const std::string &classId)
|
||||
{
|
||||
void GenerateClassResultDialog::setClassId(const std::string &classId)
|
||||
{
|
||||
mCurrentClassId = classId;
|
||||
mClassImage->setImageTexture(std::string("textures\\levelup\\") + mCurrentClassId + ".dds");
|
||||
mClassName->setCaption(MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(mCurrentClassId)->mName);
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void GenerateClassResultDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void GenerateClassResultDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void GenerateClassResultDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void GenerateClassResultDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventBack();
|
||||
}
|
||||
}
|
||||
|
||||
/* PickClassDialog */
|
||||
/* PickClassDialog */
|
||||
|
||||
PickClassDialog::PickClassDialog()
|
||||
PickClassDialog::PickClassDialog()
|
||||
: WindowModal("openmw_chargen_class.layout")
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -98,10 +99,10 @@ PickClassDialog::PickClassDialog()
|
|||
|
||||
updateClasses();
|
||||
updateStats();
|
||||
}
|
||||
}
|
||||
|
||||
void PickClassDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
void PickClassDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
MyGUI::Button* okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
|
||||
|
@ -109,18 +110,18 @@ void PickClassDialog::setNextButtonShow(bool shown)
|
|||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
|
||||
else
|
||||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
|
||||
}
|
||||
}
|
||||
|
||||
void PickClassDialog::open()
|
||||
{
|
||||
void PickClassDialog::open()
|
||||
{
|
||||
WindowModal::open ();
|
||||
updateClasses();
|
||||
updateStats();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void PickClassDialog::setClassId(const std::string &classId)
|
||||
{
|
||||
void PickClassDialog::setClassId(const std::string &classId)
|
||||
{
|
||||
mCurrentClassId = classId;
|
||||
mClassList->setIndexSelected(MyGUI::ITEM_NONE);
|
||||
size_t count = mClassList->getItemCount();
|
||||
|
@ -136,24 +137,24 @@ void PickClassDialog::setClassId(const std::string &classId)
|
|||
}
|
||||
|
||||
updateStats();
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void PickClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void PickClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mClassList->getIndexSelected() == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void PickClassDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void PickClassDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventBack();
|
||||
}
|
||||
}
|
||||
|
||||
void PickClassDialog::onSelectClass(MyGUI::ListBox* _sender, size_t _index)
|
||||
{
|
||||
void PickClassDialog::onSelectClass(MyGUI::ListBox* _sender, size_t _index)
|
||||
{
|
||||
if (_index == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
|
||||
|
@ -166,12 +167,12 @@ void PickClassDialog::onSelectClass(MyGUI::ListBox* _sender, size_t _index)
|
|||
|
||||
mCurrentClassId = *classId;
|
||||
updateStats();
|
||||
}
|
||||
}
|
||||
|
||||
// update widget content
|
||||
// update widget content
|
||||
|
||||
void PickClassDialog::updateClasses()
|
||||
{
|
||||
void PickClassDialog::updateClasses()
|
||||
{
|
||||
mClassList->removeAllItems();
|
||||
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
@ -197,10 +198,10 @@ void PickClassDialog::updateClasses()
|
|||
}
|
||||
++index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PickClassDialog::updateStats()
|
||||
{
|
||||
void PickClassDialog::updateStats()
|
||||
{
|
||||
if (mCurrentClassId.empty())
|
||||
return;
|
||||
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
|
||||
|
@ -233,22 +234,22 @@ void PickClassDialog::updateStats()
|
|||
}
|
||||
|
||||
mClassImage->setImageTexture(std::string("textures\\levelup\\") + mCurrentClassId + ".dds");
|
||||
}
|
||||
}
|
||||
|
||||
/* InfoBoxDialog */
|
||||
/* InfoBoxDialog */
|
||||
|
||||
void InfoBoxDialog::fitToText(MyGUI::TextBox* widget)
|
||||
{
|
||||
void InfoBoxDialog::fitToText(MyGUI::TextBox* widget)
|
||||
{
|
||||
MyGUI::IntCoord inner = widget->getTextRegion();
|
||||
MyGUI::IntCoord outer = widget->getCoord();
|
||||
MyGUI::IntSize size = widget->getTextSize();
|
||||
size.width += outer.width - inner.width;
|
||||
size.height += outer.height - inner.height;
|
||||
widget->setSize(size);
|
||||
}
|
||||
}
|
||||
|
||||
void InfoBoxDialog::layoutVertically(MyGUI::Widget* widget, int margin)
|
||||
{
|
||||
void InfoBoxDialog::layoutVertically(MyGUI::Widget* widget, int margin)
|
||||
{
|
||||
size_t count = widget->getChildCount();
|
||||
int pos = 0;
|
||||
pos += margin;
|
||||
|
@ -265,34 +266,34 @@ void InfoBoxDialog::layoutVertically(MyGUI::Widget* widget, int margin)
|
|||
}
|
||||
width += margin*2;
|
||||
widget->setSize(width, pos);
|
||||
}
|
||||
}
|
||||
|
||||
InfoBoxDialog::InfoBoxDialog()
|
||||
InfoBoxDialog::InfoBoxDialog()
|
||||
: WindowModal("openmw_infobox.layout")
|
||||
, mCurrentButton(-1)
|
||||
{
|
||||
{
|
||||
getWidget(mTextBox, "TextBox");
|
||||
getWidget(mText, "Text");
|
||||
mText->getSubWidgetText()->setWordWrap(true);
|
||||
getWidget(mButtonBar, "ButtonBar");
|
||||
|
||||
center();
|
||||
}
|
||||
}
|
||||
|
||||
void InfoBoxDialog::setText(const std::string &str)
|
||||
{
|
||||
void InfoBoxDialog::setText(const std::string &str)
|
||||
{
|
||||
mText->setCaption(str);
|
||||
mTextBox->setVisible(!str.empty());
|
||||
fitToText(mText);
|
||||
}
|
||||
}
|
||||
|
||||
std::string InfoBoxDialog::getText() const
|
||||
{
|
||||
std::string InfoBoxDialog::getText() const
|
||||
{
|
||||
return mText->getCaption();
|
||||
}
|
||||
}
|
||||
|
||||
void InfoBoxDialog::setButtons(ButtonList &buttons)
|
||||
{
|
||||
void InfoBoxDialog::setButtons(ButtonList &buttons)
|
||||
{
|
||||
for (std::vector<MyGUI::Button*>::iterator it = this->mButtons.begin(); it != this->mButtons.end(); ++it)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
|
@ -315,10 +316,10 @@ void InfoBoxDialog::setButtons(ButtonList &buttons)
|
|||
coord.top += button->getHeight();
|
||||
this->mButtons.push_back(button);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InfoBoxDialog::open()
|
||||
{
|
||||
void InfoBoxDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
// Fix layout
|
||||
layoutVertically(mTextBox, 4);
|
||||
|
@ -326,15 +327,15 @@ void InfoBoxDialog::open()
|
|||
layoutVertically(mMainWidget, 4 + 6);
|
||||
|
||||
center();
|
||||
}
|
||||
}
|
||||
|
||||
int InfoBoxDialog::getChosenButton() const
|
||||
{
|
||||
int InfoBoxDialog::getChosenButton() const
|
||||
{
|
||||
return mCurrentButton;
|
||||
}
|
||||
}
|
||||
|
||||
void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::vector<MyGUI::Button*>::const_iterator end = mButtons.end();
|
||||
int i = 0;
|
||||
for (std::vector<MyGUI::Button*>::const_iterator it = mButtons.begin(); it != end; ++it)
|
||||
|
@ -347,13 +348,13 @@ void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
|
|||
}
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* ClassChoiceDialog */
|
||||
/* ClassChoiceDialog */
|
||||
|
||||
ClassChoiceDialog::ClassChoiceDialog()
|
||||
ClassChoiceDialog::ClassChoiceDialog()
|
||||
: InfoBoxDialog()
|
||||
{
|
||||
{
|
||||
setText("");
|
||||
ButtonList buttons;
|
||||
buttons.push_back(MWBase::Environment::get().getWindowManager()->getGameSettingString("sClassChoiceMenu1", ""));
|
||||
|
@ -361,17 +362,17 @@ ClassChoiceDialog::ClassChoiceDialog()
|
|||
buttons.push_back(MWBase::Environment::get().getWindowManager()->getGameSettingString("sClassChoiceMenu3", ""));
|
||||
buttons.push_back(MWBase::Environment::get().getWindowManager()->getGameSettingString("sBack", ""));
|
||||
setButtons(buttons);
|
||||
}
|
||||
}
|
||||
|
||||
/* CreateClassDialog */
|
||||
/* CreateClassDialog */
|
||||
|
||||
CreateClassDialog::CreateClassDialog()
|
||||
CreateClassDialog::CreateClassDialog()
|
||||
: WindowModal("openmw_chargen_create_class.layout")
|
||||
, mSpecDialog(NULL)
|
||||
, mAttribDialog(NULL)
|
||||
, mSkillDialog(NULL)
|
||||
, mDescDialog(NULL)
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -439,18 +440,18 @@ CreateClassDialog::CreateClassDialog()
|
|||
|
||||
setSpecialization(0);
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
CreateClassDialog::~CreateClassDialog()
|
||||
{
|
||||
CreateClassDialog::~CreateClassDialog()
|
||||
{
|
||||
delete mSpecDialog;
|
||||
delete mAttribDialog;
|
||||
delete mSkillDialog;
|
||||
delete mDescDialog;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::update()
|
||||
{
|
||||
void CreateClassDialog::update()
|
||||
{
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
ToolTips::createSkillToolTip(mMajorSkill[i], mMajorSkill[i]->getSkillId());
|
||||
|
@ -459,53 +460,53 @@ void CreateClassDialog::update()
|
|||
|
||||
ToolTips::createAttributeToolTip(mFavoriteAttribute0, mFavoriteAttribute0->getAttributeId());
|
||||
ToolTips::createAttributeToolTip(mFavoriteAttribute1, mFavoriteAttribute1->getAttributeId());
|
||||
}
|
||||
}
|
||||
|
||||
std::string CreateClassDialog::getName() const
|
||||
{
|
||||
std::string CreateClassDialog::getName() const
|
||||
{
|
||||
return mEditName->getOnlyText();
|
||||
}
|
||||
}
|
||||
|
||||
std::string CreateClassDialog::getDescription() const
|
||||
{
|
||||
std::string CreateClassDialog::getDescription() const
|
||||
{
|
||||
return mDescription;
|
||||
}
|
||||
}
|
||||
|
||||
ESM::Class::Specialization CreateClassDialog::getSpecializationId() const
|
||||
{
|
||||
ESM::Class::Specialization CreateClassDialog::getSpecializationId() const
|
||||
{
|
||||
return mSpecializationId;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<int> CreateClassDialog::getFavoriteAttributes() const
|
||||
{
|
||||
std::vector<int> CreateClassDialog::getFavoriteAttributes() const
|
||||
{
|
||||
std::vector<int> v;
|
||||
v.push_back(mFavoriteAttribute0->getAttributeId());
|
||||
v.push_back(mFavoriteAttribute1->getAttributeId());
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<ESM::Skill::SkillEnum> CreateClassDialog::getMajorSkills() const
|
||||
{
|
||||
std::vector<ESM::Skill::SkillEnum> CreateClassDialog::getMajorSkills() const
|
||||
{
|
||||
std::vector<ESM::Skill::SkillEnum> v;
|
||||
for(int i = 0; i < 5; i++)
|
||||
{
|
||||
v.push_back(mMajorSkill[i]->getSkillId());
|
||||
}
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<ESM::Skill::SkillEnum> CreateClassDialog::getMinorSkills() const
|
||||
{
|
||||
std::vector<ESM::Skill::SkillEnum> CreateClassDialog::getMinorSkills() const
|
||||
{
|
||||
std::vector<ESM::Skill::SkillEnum> v;
|
||||
for(int i=0; i < 5; i++)
|
||||
{
|
||||
v.push_back(mMinorSkill[i]->getSkillId());
|
||||
}
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
void CreateClassDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
MyGUI::Button* okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
|
||||
|
@ -513,12 +514,12 @@ void CreateClassDialog::setNextButtonShow(bool shown)
|
|||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
|
||||
else
|
||||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void CreateClassDialog::onDialogCancel()
|
||||
{
|
||||
void CreateClassDialog::onDialogCancel()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mSpecDialog);
|
||||
mSpecDialog = 0;
|
||||
|
||||
|
@ -530,28 +531,28 @@ void CreateClassDialog::onDialogCancel()
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mDescDialog);
|
||||
mDescDialog = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onSpecializationClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void CreateClassDialog::onSpecializationClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
delete mSpecDialog;
|
||||
mSpecDialog = new SelectSpecializationDialog();
|
||||
mSpecDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mSpecDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSpecializationSelected);
|
||||
mSpecDialog->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onSpecializationSelected()
|
||||
{
|
||||
void CreateClassDialog::onSpecializationSelected()
|
||||
{
|
||||
mSpecializationId = mSpecDialog->getSpecializationId();
|
||||
setSpecialization(mSpecializationId);
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mSpecDialog);
|
||||
mSpecDialog = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::setSpecialization(int id)
|
||||
{
|
||||
void CreateClassDialog::setSpecialization(int id)
|
||||
{
|
||||
mSpecializationId = (ESM::Class::Specialization) id;
|
||||
static const char *specIds[3] = {
|
||||
"sSpecializationCombat",
|
||||
|
@ -561,20 +562,20 @@ void CreateClassDialog::setSpecialization(int id)
|
|||
std::string specName = MWBase::Environment::get().getWindowManager()->getGameSettingString(specIds[mSpecializationId], specIds[mSpecializationId]);
|
||||
mSpecializationName->setCaption(specName);
|
||||
ToolTips::createSpecializationToolTip(mSpecializationName, specName, mSpecializationId);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
{
|
||||
void CreateClassDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
{
|
||||
delete mAttribDialog;
|
||||
mAttribDialog = new SelectAttributeDialog();
|
||||
mAffectedAttribute = _sender;
|
||||
mAttribDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mAttribDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onAttributeSelected);
|
||||
mAttribDialog->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onAttributeSelected()
|
||||
{
|
||||
void CreateClassDialog::onAttributeSelected()
|
||||
{
|
||||
ESM::Attribute::AttributeID id = mAttribDialog->getAttributeId();
|
||||
if (mAffectedAttribute == mFavoriteAttribute0)
|
||||
{
|
||||
|
@ -591,20 +592,20 @@ void CreateClassDialog::onAttributeSelected()
|
|||
mAttribDialog = 0;
|
||||
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
{
|
||||
void CreateClassDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
{
|
||||
delete mSkillDialog;
|
||||
mSkillDialog = new SelectSkillDialog();
|
||||
mAffectedSkill = _sender;
|
||||
mSkillDialog->eventCancel += MyGUI::newDelegate(this, &CreateClassDialog::onDialogCancel);
|
||||
mSkillDialog->eventItemSelected += MyGUI::newDelegate(this, &CreateClassDialog::onSkillSelected);
|
||||
mSkillDialog->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onSkillSelected()
|
||||
{
|
||||
void CreateClassDialog::onSkillSelected()
|
||||
{
|
||||
ESM::Skill::SkillEnum id = mSkillDialog->getSkillId();
|
||||
|
||||
// Avoid duplicate skills by swapping any skill field that matches the selected one
|
||||
|
@ -624,40 +625,40 @@ void CreateClassDialog::onSkillSelected()
|
|||
MWBase::Environment::get().getWindowManager()->removeDialog(mSkillDialog);
|
||||
mSkillDialog = 0;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onDescriptionClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void CreateClassDialog::onDescriptionClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mDescDialog = new DescriptionDialog();
|
||||
mDescDialog->setTextInput(mDescription);
|
||||
mDescDialog->eventDone += MyGUI::newDelegate(this, &CreateClassDialog::onDescriptionEntered);
|
||||
mDescDialog->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onDescriptionEntered(WindowBase* parWindow)
|
||||
{
|
||||
void CreateClassDialog::onDescriptionEntered(WindowBase* parWindow)
|
||||
{
|
||||
mDescription = mDescDialog->getTextInput();
|
||||
MWBase::Environment::get().getWindowManager()->removeDialog(mDescDialog);
|
||||
mDescDialog = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void CreateClassDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(getName().size() <= 0)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateClassDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void CreateClassDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventBack();
|
||||
}
|
||||
}
|
||||
|
||||
/* SelectSpecializationDialog */
|
||||
/* SelectSpecializationDialog */
|
||||
|
||||
SelectSpecializationDialog::SelectSpecializationDialog()
|
||||
SelectSpecializationDialog::SelectSpecializationDialog()
|
||||
: WindowModal("openmw_chargen_select_specialization.layout")
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -686,16 +687,16 @@ SelectSpecializationDialog::SelectSpecializationDialog()
|
|||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
|
||||
}
|
||||
}
|
||||
|
||||
SelectSpecializationDialog::~SelectSpecializationDialog()
|
||||
{
|
||||
}
|
||||
SelectSpecializationDialog::~SelectSpecializationDialog()
|
||||
{
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void SelectSpecializationDialog::onSpecializationClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void SelectSpecializationDialog::onSpecializationClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if (_sender == mSpecialization0)
|
||||
mSpecializationId = ESM::Class::Combat;
|
||||
else if (_sender == mSpecialization1)
|
||||
|
@ -706,18 +707,18 @@ void SelectSpecializationDialog::onSpecializationClicked(MyGUI::Widget* _sender)
|
|||
return;
|
||||
|
||||
eventItemSelected();
|
||||
}
|
||||
}
|
||||
|
||||
void SelectSpecializationDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void SelectSpecializationDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventCancel();
|
||||
}
|
||||
}
|
||||
|
||||
/* SelectAttributeDialog */
|
||||
/* SelectAttributeDialog */
|
||||
|
||||
SelectAttributeDialog::SelectAttributeDialog()
|
||||
SelectAttributeDialog::SelectAttributeDialog()
|
||||
: WindowModal("openmw_chargen_select_attribute.layout")
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -738,32 +739,32 @@ SelectAttributeDialog::SelectAttributeDialog()
|
|||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectAttributeDialog::onCancelClicked);
|
||||
}
|
||||
}
|
||||
|
||||
SelectAttributeDialog::~SelectAttributeDialog()
|
||||
{
|
||||
}
|
||||
SelectAttributeDialog::~SelectAttributeDialog()
|
||||
{
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void SelectAttributeDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
{
|
||||
void SelectAttributeDialog::onAttributeClicked(Widgets::MWAttributePtr _sender)
|
||||
{
|
||||
// TODO: Change MWAttribute to set and get AttributeID enum instead of int
|
||||
mAttributeId = static_cast<ESM::Attribute::AttributeID>(_sender->getAttributeId());
|
||||
eventItemSelected();
|
||||
}
|
||||
}
|
||||
|
||||
void SelectAttributeDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void SelectAttributeDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventCancel();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* SelectSkillDialog */
|
||||
/* SelectSkillDialog */
|
||||
|
||||
SelectSkillDialog::SelectSkillDialog()
|
||||
SelectSkillDialog::SelectSkillDialog()
|
||||
: WindowModal("openmw_chargen_select_skill.layout")
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -830,30 +831,30 @@ SelectSkillDialog::SelectSkillDialog()
|
|||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSkillDialog::onCancelClicked);
|
||||
}
|
||||
}
|
||||
|
||||
SelectSkillDialog::~SelectSkillDialog()
|
||||
{
|
||||
}
|
||||
SelectSkillDialog::~SelectSkillDialog()
|
||||
{
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void SelectSkillDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
{
|
||||
void SelectSkillDialog::onSkillClicked(Widgets::MWSkillPtr _sender)
|
||||
{
|
||||
mSkillId = _sender->getSkillId();
|
||||
eventItemSelected();
|
||||
}
|
||||
}
|
||||
|
||||
void SelectSkillDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void SelectSkillDialog::onCancelClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventCancel();
|
||||
}
|
||||
}
|
||||
|
||||
/* DescriptionDialog */
|
||||
/* DescriptionDialog */
|
||||
|
||||
DescriptionDialog::DescriptionDialog()
|
||||
DescriptionDialog::DescriptionDialog()
|
||||
: WindowModal("openmw_chargen_class_description.layout")
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -866,15 +867,17 @@ DescriptionDialog::DescriptionDialog()
|
|||
|
||||
// Make sure the edit box has focus
|
||||
MyGUI::InputManager::getInstance().setKeyFocusWidget(mTextEdit);
|
||||
}
|
||||
}
|
||||
|
||||
DescriptionDialog::~DescriptionDialog()
|
||||
{
|
||||
}
|
||||
DescriptionDialog::~DescriptionDialog()
|
||||
{
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void DescriptionDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void DescriptionDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventDone(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -278,16 +278,15 @@ namespace MWGui
|
|||
|
||||
std::string Console::complete( std::string input, std::vector<std::string> &matches )
|
||||
{
|
||||
using namespace std;
|
||||
string output=input;
|
||||
string tmp=input;
|
||||
std::string output = input;
|
||||
std::string tmp = input;
|
||||
bool has_front_quote = false;
|
||||
|
||||
/* Does the input string contain things that don't have to be completed? If yes erase them. */
|
||||
/* Are there quotation marks? */
|
||||
if( tmp.find('"') != string::npos ) {
|
||||
if( tmp.find('"') != std::string::npos ) {
|
||||
int numquotes=0;
|
||||
for(string::iterator it=tmp.begin(); it < tmp.end(); ++it) {
|
||||
for(std::string::iterator it=tmp.begin(); it < tmp.end(); ++it) {
|
||||
if( *it == '"' )
|
||||
numquotes++;
|
||||
}
|
||||
|
@ -299,7 +298,7 @@ namespace MWGui
|
|||
}
|
||||
else {
|
||||
size_t pos;
|
||||
if( ( ((pos = tmp.rfind(' ')) != string::npos ) ) && ( pos > tmp.rfind('"') ) ) {
|
||||
if( ( ((pos = tmp.rfind(' ')) != std::string::npos ) ) && ( pos > tmp.rfind('"') ) ) {
|
||||
tmp.erase( 0, tmp.rfind(' ')+1);
|
||||
}
|
||||
else {
|
||||
|
@ -311,7 +310,7 @@ namespace MWGui
|
|||
/* No quotation marks. Are there spaces?*/
|
||||
else {
|
||||
size_t rpos;
|
||||
if( (rpos=tmp.rfind(' ')) != string::npos ) {
|
||||
if( (rpos=tmp.rfind(' ')) != std::string::npos ) {
|
||||
if( rpos == 0 ) {
|
||||
tmp.clear();
|
||||
}
|
||||
|
@ -330,7 +329,7 @@ namespace MWGui
|
|||
}
|
||||
|
||||
/* Iterate through the vector. */
|
||||
for(vector<string>::iterator it=mNames.begin(); it < mNames.end();++it) {
|
||||
for(std::vector<std::string>::iterator it=mNames.begin(); it < mNames.end();++it) {
|
||||
bool string_different=false;
|
||||
|
||||
/* Is the string shorter than the input string? If yes skip it. */
|
||||
|
@ -338,7 +337,7 @@ namespace MWGui
|
|||
continue;
|
||||
|
||||
/* Is the beginning of the string different from the input string? If yes skip it. */
|
||||
for( string::iterator iter=tmp.begin(), iter2=(*it).begin(); iter < tmp.end();iter++, iter2++) {
|
||||
for( std::string::iterator iter=tmp.begin(), iter2=(*it).begin(); iter < tmp.end();iter++, iter2++) {
|
||||
if( tolower(*iter) != tolower(*iter2) ) {
|
||||
string_different=true;
|
||||
break;
|
||||
|
@ -361,24 +360,24 @@ namespace MWGui
|
|||
/* Only one match. We're done. */
|
||||
if( matches.size() == 1 ) {
|
||||
/* Adding quotation marks when the input string started with a quotation mark or has spaces in it*/
|
||||
if( ( matches.front().find(' ') != string::npos ) ) {
|
||||
if( ( matches.front().find(' ') != std::string::npos ) ) {
|
||||
if( !has_front_quote )
|
||||
output.append(string("\""));
|
||||
return output.append(matches.front() + string("\" "));
|
||||
output.append(std::string("\""));
|
||||
return output.append(matches.front() + std::string("\" "));
|
||||
}
|
||||
else if( has_front_quote ) {
|
||||
return output.append(matches.front() + string("\" "));
|
||||
return output.append(matches.front() + std::string("\" "));
|
||||
}
|
||||
else {
|
||||
return output.append(matches.front() + string(" "));
|
||||
return output.append(matches.front() + std::string(" "));
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if all matching strings match further than input. If yes complete to this match. */
|
||||
int i = tmp.length();
|
||||
|
||||
for(string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
|
||||
for(vector<string>::iterator it=matches.begin(); it < matches.end();++it) {
|
||||
for(std::string::iterator iter=matches.front().begin()+tmp.length(); iter < matches.front().end(); iter++, i++) {
|
||||
for(std::vector<std::string>::iterator it=matches.begin(); it < matches.end();++it) {
|
||||
if( tolower((*it)[i]) != tolower(*iter) ) {
|
||||
/* Append the longest match to the end of the output string*/
|
||||
output.append(matches.front().substr( 0, i));
|
||||
|
|
|
@ -14,10 +14,6 @@
|
|||
#include "tradewindow.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
|
||||
namespace
|
||||
{
|
||||
bool compareType(std::string type1, std::string type2)
|
||||
|
@ -68,30 +64,32 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
ContainerBase::ContainerBase(DragAndDrop* dragAndDrop)
|
||||
ContainerBase::ContainerBase(DragAndDrop* dragAndDrop)
|
||||
: mDragAndDrop(dragAndDrop)
|
||||
, mFilter(ContainerBase::Filter_All)
|
||||
, mDisplayEquippedItems(true)
|
||||
, mHighlightEquippedItems(true)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void ContainerBase::setWidgets(MyGUI::Widget* containerWidget, MyGUI::ScrollView* itemView)
|
||||
{
|
||||
void ContainerBase::setWidgets(MyGUI::Widget* containerWidget, MyGUI::ScrollView* itemView)
|
||||
{
|
||||
mContainerWidget = containerWidget;
|
||||
mItemView = itemView;
|
||||
|
||||
mContainerWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerBase::onContainerClicked);
|
||||
mContainerWidget->eventMouseWheel += MyGUI::newDelegate(this, &ContainerWindow::onMouseWheel);
|
||||
}
|
||||
}
|
||||
|
||||
ContainerBase::~ContainerBase()
|
||||
{
|
||||
}
|
||||
ContainerBase::~ContainerBase()
|
||||
{
|
||||
}
|
||||
|
||||
void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
|
||||
{
|
||||
mSelectedItem = _sender;
|
||||
|
||||
if (mDragAndDrop && !isTrading())
|
||||
|
@ -182,10 +180,10 @@ void ContainerBase::onSelectedItem(MyGUI::Widget* _sender)
|
|||
{
|
||||
onSelectedItemImpl(*_sender->getUserData<MWWorld::Ptr>());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::sellAlreadyBoughtItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
void ContainerBase::sellAlreadyBoughtItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
MWWorld::Ptr object = *mSelectedItem->getUserData<MWWorld::Ptr>();
|
||||
|
||||
if (isInventory())
|
||||
|
@ -205,10 +203,10 @@ void ContainerBase::sellAlreadyBoughtItem(MyGUI::Widget* _sender, int count)
|
|||
MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0);
|
||||
|
||||
drawItems();
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::sellItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
void ContainerBase::sellItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
MWWorld::Ptr object = *mSelectedItem->getUserData<MWWorld::Ptr>();
|
||||
|
||||
if (isInventory())
|
||||
|
@ -228,10 +226,10 @@ void ContainerBase::sellItem(MyGUI::Widget* _sender, int count)
|
|||
MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0);
|
||||
|
||||
drawItems();
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::startDragItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
void ContainerBase::startDragItem(MyGUI::Widget* _sender, int count)
|
||||
{
|
||||
mDragAndDrop->mIsOnDragAndDrop = true;
|
||||
mSelectedItem->detachFromWidget();
|
||||
mSelectedItem->attachToWidget(mDragAndDrop->mDragAndDropWidget);
|
||||
|
@ -254,10 +252,10 @@ void ContainerBase::startDragItem(MyGUI::Widget* _sender, int count)
|
|||
drawItems();
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->setDragDrop(true);
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if (mDragAndDrop == NULL) return;
|
||||
|
||||
if(mDragAndDrop->mIsOnDragAndDrop) //drop item here
|
||||
|
@ -331,29 +329,29 @@ void ContainerBase::onContainerClicked(MyGUI::Widget* _sender)
|
|||
std::string sound = MWWorld::Class::get(object).getDownSoundId(object);
|
||||
MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
void ContainerBase::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
if (mItemView->getViewOffset().left + _rel*0.3 > 0)
|
||||
mItemView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mItemView->setViewOffset(MyGUI::IntPoint(mItemView->getViewOffset().left + _rel*0.3, 0));
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::setFilter(int filter)
|
||||
{
|
||||
void ContainerBase::setFilter(int filter)
|
||||
{
|
||||
mFilter = filter;
|
||||
drawItems();
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::openContainer(MWWorld::Ptr container)
|
||||
{
|
||||
void ContainerBase::openContainer(MWWorld::Ptr container)
|
||||
{
|
||||
mPtr = container;
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::drawItems()
|
||||
{
|
||||
void ContainerBase::drawItems()
|
||||
{
|
||||
while (mContainerWidget->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mContainerWidget->getChildAt(0));
|
||||
|
@ -558,28 +556,28 @@ void ContainerBase::drawItems()
|
|||
mContainerWidget->setSize(size);
|
||||
|
||||
notifyContentChanged();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ContainerBase::getCountString(const int count)
|
||||
{
|
||||
std::string ContainerBase::getCountString(const int count)
|
||||
{
|
||||
if (count == 1)
|
||||
return "";
|
||||
if (count > 9999)
|
||||
return boost::lexical_cast<std::string>(int(count/1000.f)) + "k";
|
||||
else
|
||||
return boost::lexical_cast<std::string>(count);
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::addBarteredItem(MWWorld::Ptr item, int count)
|
||||
{
|
||||
void ContainerBase::addBarteredItem(MWWorld::Ptr item, int count)
|
||||
{
|
||||
int origCount = item.getRefData().getCount();
|
||||
item.getRefData().setCount(count);
|
||||
MWWorld::ContainerStoreIterator it = mBoughtItems.add(item);
|
||||
item.getRefData().setCount(origCount - count);
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::addItem(MWWorld::Ptr item, int count)
|
||||
{
|
||||
void ContainerBase::addItem(MWWorld::Ptr item, int count)
|
||||
{
|
||||
MWWorld::ContainerStore& containerStore = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
|
||||
int origCount = item.getRefData().getCount();
|
||||
|
@ -588,28 +586,28 @@ void ContainerBase::addItem(MWWorld::Ptr item, int count)
|
|||
MWWorld::ContainerStoreIterator it = containerStore.add(item);
|
||||
|
||||
item.getRefData().setCount(origCount - count);
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::transferBoughtItems()
|
||||
{
|
||||
void ContainerBase::transferBoughtItems()
|
||||
{
|
||||
MWWorld::ContainerStore& containerStore = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
|
||||
for (MWWorld::ContainerStoreIterator it(mBoughtItems.begin()); it != mBoughtItems.end(); ++it)
|
||||
{
|
||||
containerStore.add(*it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerBase::returnBoughtItems(MWWorld::ContainerStore& store)
|
||||
{
|
||||
void ContainerBase::returnBoughtItems(MWWorld::ContainerStore& store)
|
||||
{
|
||||
for (MWWorld::ContainerStoreIterator it(mBoughtItems.begin()); it != mBoughtItems.end(); ++it)
|
||||
{
|
||||
store.add(*it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<MWWorld::Ptr> ContainerBase::getEquippedItems()
|
||||
{
|
||||
std::vector<MWWorld::Ptr> ContainerBase::getEquippedItems()
|
||||
{
|
||||
if (mPtr.getTypeName() != typeid(ESM::NPC).name())
|
||||
return std::vector<MWWorld::Ptr>();
|
||||
|
||||
|
@ -627,20 +625,20 @@ std::vector<MWWorld::Ptr> ContainerBase::getEquippedItems()
|
|||
}
|
||||
|
||||
return items;
|
||||
}
|
||||
}
|
||||
|
||||
MWWorld::ContainerStore& ContainerBase::getContainerStore()
|
||||
{
|
||||
MWWorld::ContainerStore& ContainerBase::getContainerStore()
|
||||
{
|
||||
MWWorld::ContainerStore& store = MWWorld::Class::get(mPtr).getContainerStore(mPtr);
|
||||
return store;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop)
|
||||
ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop)
|
||||
: ContainerBase(dragAndDrop)
|
||||
, WindowBase("openmw_container_window.layout")
|
||||
{
|
||||
{
|
||||
getWidget(mDisposeCorpseButton, "DisposeCorpseButton");
|
||||
getWidget(mTakeButton, "TakeButton");
|
||||
getWidget(mCloseButton, "CloseButton");
|
||||
|
@ -658,19 +656,19 @@ ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop)
|
|||
static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &ContainerWindow::onWindowResize);
|
||||
|
||||
setCoord(200,0,600,300);
|
||||
}
|
||||
}
|
||||
|
||||
ContainerWindow::~ContainerWindow()
|
||||
{
|
||||
}
|
||||
ContainerWindow::~ContainerWindow()
|
||||
{
|
||||
}
|
||||
|
||||
void ContainerWindow::onWindowResize(MyGUI::Window* window)
|
||||
{
|
||||
void ContainerWindow::onWindowResize(MyGUI::Window* window)
|
||||
{
|
||||
drawItems();
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerWindow::open(MWWorld::Ptr container, bool loot)
|
||||
{
|
||||
void ContainerWindow::open(MWWorld::Ptr container, bool loot)
|
||||
{
|
||||
mDisplayEquippedItems = true;
|
||||
mHighlightEquippedItems = false;
|
||||
if (container.getTypeName() == typeid(ESM::NPC).name() && !loot)
|
||||
|
@ -684,18 +682,18 @@ void ContainerWindow::open(MWWorld::Ptr container, bool loot)
|
|||
openContainer(container);
|
||||
setTitle(MWWorld::Class::get(container).getName(container));
|
||||
drawItems();
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerWindow::onCloseButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ContainerWindow::onCloseButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mDragAndDrop == NULL || !mDragAndDrop->mIsOnDragAndDrop)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mDragAndDrop == NULL || !mDragAndDrop->mIsOnDragAndDrop)
|
||||
{
|
||||
// transfer everything into the player's inventory
|
||||
|
@ -729,10 +727,10 @@ void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender)
|
|||
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerWindow::onDisposeCorpseButtonClicked(MyGUI::Widget *sender)
|
||||
{
|
||||
void ContainerWindow::onDisposeCorpseButtonClicked(MyGUI::Widget *sender)
|
||||
{
|
||||
if(mDragAndDrop == NULL || !mDragAndDrop->mIsOnDragAndDrop)
|
||||
{
|
||||
onTakeAllButtonClicked(mTakeButton);
|
||||
|
@ -745,9 +743,11 @@ void ContainerWindow::onDisposeCorpseButtonClicked(MyGUI::Widget *sender)
|
|||
|
||||
mPtr = MWWorld::Ptr();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ContainerWindow::onReferenceUnavailable()
|
||||
{
|
||||
void ContainerWindow::onReferenceUnavailable()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -19,38 +19,37 @@
|
|||
#include "inventorywindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
/**
|
||||
*Copied from the internet.
|
||||
*/
|
||||
|
||||
namespace {
|
||||
|
||||
std::string lower_string(const std::string& str)
|
||||
namespace
|
||||
{
|
||||
|
||||
std::string lower_string(const std::string& str)
|
||||
{
|
||||
std::string lowerCase = Misc::StringUtils::lowerCase (str);
|
||||
|
||||
return lowerCase;
|
||||
}
|
||||
}
|
||||
|
||||
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
|
||||
{
|
||||
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
|
||||
{
|
||||
return lower_string(str).find(lower_string(substr),pos);
|
||||
}
|
||||
}
|
||||
|
||||
bool sortByLength (const std::string& left, const std::string& right)
|
||||
{
|
||||
bool sortByLength (const std::string& left, const std::string& right)
|
||||
{
|
||||
return left.size() > right.size();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
PersuasionDialog::PersuasionDialog()
|
||||
: WindowModal("openmw_persuasion_dialog.layout")
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
PersuasionDialog::PersuasionDialog()
|
||||
: WindowModal("openmw_persuasion_dialog.layout")
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mAdmireButton, "AdmireButton");
|
||||
getWidget(mIntimidateButton, "IntimidateButton");
|
||||
|
@ -67,15 +66,15 @@ PersuasionDialog::PersuasionDialog()
|
|||
mBribe10Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe100Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
|
||||
}
|
||||
}
|
||||
|
||||
void PersuasionDialog::onCancel(MyGUI::Widget *sender)
|
||||
{
|
||||
void PersuasionDialog::onCancel(MyGUI::Widget *sender)
|
||||
{
|
||||
setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
|
||||
{
|
||||
void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
|
||||
{
|
||||
MWBase::MechanicsManager::PersuasionType type;
|
||||
if (sender == mAdmireButton) type = MWBase::MechanicsManager::PT_Admire;
|
||||
else if (sender == mIntimidateButton) type = MWBase::MechanicsManager::PT_Intimidate;
|
||||
|
@ -99,10 +98,10 @@ void PersuasionDialog::onPersuade(MyGUI::Widget *sender)
|
|||
MWBase::Environment::get().getDialogueManager()->persuade(type);
|
||||
|
||||
setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void PersuasionDialog::open()
|
||||
{
|
||||
void PersuasionDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
center();
|
||||
|
||||
|
@ -113,16 +112,16 @@ void PersuasionDialog::open()
|
|||
mBribe1000Button->setEnabled (playerGold >= 1000);
|
||||
|
||||
mGoldLabel->setCaptionWithReplacing("#{sGold}: " + boost::lexical_cast<std::string>(playerGold));
|
||||
}
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------------------------------------------
|
||||
// --------------------------------------------------------------------------------------------------
|
||||
|
||||
DialogueWindow::DialogueWindow()
|
||||
DialogueWindow::DialogueWindow()
|
||||
: WindowBase("openmw_dialogue_window.layout")
|
||||
, mPersuasionDialog()
|
||||
, mEnabled(false)
|
||||
, mServices(0)
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -152,10 +151,10 @@ DialogueWindow::DialogueWindow()
|
|||
getWidget(mDispositionText,"DispositionText");
|
||||
|
||||
static_cast<MyGUI::Window*>(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MyGUI::ISubWidgetText* t = mHistory->getClient()->getSubWidgetText();
|
||||
if(t == NULL)
|
||||
return;
|
||||
|
@ -199,28 +198,28 @@ void DialogueWindow::onHistoryClicked(MyGUI::Widget* _sender)
|
|||
if(color == "#572D21")
|
||||
MWBase::Environment::get().getDialogueManager()->questionAnswered(lower_string(key));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
|
||||
{
|
||||
void DialogueWindow::onWindowResize(MyGUI::Window* _sender)
|
||||
{
|
||||
mTopicsList->adjustSize();
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
void DialogueWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
if (mHistory->getVScrollPosition() - _rel*0.3 < 0)
|
||||
mHistory->setVScrollPosition(0);
|
||||
else
|
||||
mHistory->setVScrollPosition(mHistory->getVScrollPosition() - _rel*0.3);
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void DialogueWindow::onByeClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getDialogueManager()->goodbyeSelected();
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onSelectTopic(const std::string& topic, int id)
|
||||
{
|
||||
void DialogueWindow::onSelectTopic(const std::string& topic, int id)
|
||||
{
|
||||
if (!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice())
|
||||
return;
|
||||
|
||||
|
@ -286,10 +285,10 @@ void DialogueWindow::onSelectTopic(const std::string& topic, int id)
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
|
||||
{
|
||||
void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
|
||||
{
|
||||
mEnabled = true;
|
||||
mPtr = actor;
|
||||
mTopicsList->setEnabled(true);
|
||||
|
@ -299,10 +298,10 @@ void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName)
|
|||
mHyperLinks.clear();
|
||||
mHistory->setCaption("");
|
||||
updateOptions();
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
||||
{
|
||||
void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
||||
{
|
||||
mTopicsList->clear();
|
||||
|
||||
bool isCompanion = !MWWorld::Class::get(mPtr).getScript(mPtr).empty()
|
||||
|
@ -349,19 +348,19 @@ void DialogueWindow::setKeywords(std::list<std::string> keyWords)
|
|||
mTopicsList->addItem(*it);
|
||||
}
|
||||
mTopicsList->adjustSize();
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::removeKeyword(std::string keyWord)
|
||||
{
|
||||
void DialogueWindow::removeKeyword(std::string keyWord)
|
||||
{
|
||||
if(mTopicsList->hasItem(keyWord))
|
||||
{
|
||||
mTopicsList->removeItem(keyWord);
|
||||
}
|
||||
mTopicsList->adjustSize();
|
||||
}
|
||||
}
|
||||
|
||||
void addColorInString(std::string& str, const std::string& keyword,std::string color1, std::string color2)
|
||||
{
|
||||
void addColorInString(std::string& str, const std::string& keyword,std::string color1, std::string color2)
|
||||
{
|
||||
size_t pos = 0;
|
||||
while((pos = find_str_ci(str,keyword, pos)) != std::string::npos)
|
||||
{
|
||||
|
@ -387,10 +386,10 @@ void addColorInString(std::string& str, const std::string& keyword,std::string c
|
|||
str.insert(pos,color2);
|
||||
pos+= color2.length();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string DialogueWindow::parseText(const std::string& text)
|
||||
{
|
||||
std::string DialogueWindow::parseText(const std::string& text)
|
||||
{
|
||||
bool separatorReached = false; // only parse topics that are below the separator (this prevents actions like "Barter" that are not topics from getting blue-colored)
|
||||
|
||||
std::vector<std::string> topics;
|
||||
|
@ -464,20 +463,20 @@ std::string DialogueWindow::parseText(const std::string& text)
|
|||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::addText(std::string text)
|
||||
{
|
||||
void DialogueWindow::addText(std::string text)
|
||||
{
|
||||
mHistory->addDialogText("#B29154"+parseText(text)+"#B29154");
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::addMessageBox(const std::string& text)
|
||||
{
|
||||
void DialogueWindow::addMessageBox(const std::string& text)
|
||||
{
|
||||
mHistory->addDialogText("\n#FFFFFF"+text+"#B29154");
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::addTitle(std::string text)
|
||||
{
|
||||
void DialogueWindow::addTitle(std::string text)
|
||||
{
|
||||
// This is called from the dialogue manager, so text is
|
||||
// case-smashed - thus we have to retrieve the correct case
|
||||
// of the text through the topic list.
|
||||
|
@ -489,15 +488,15 @@ void DialogueWindow::addTitle(std::string text)
|
|||
}
|
||||
|
||||
mHistory->addDialogHeading(text);
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::askQuestion(std::string question)
|
||||
{
|
||||
void DialogueWindow::askQuestion(std::string question)
|
||||
{
|
||||
mHistory->addDialogText("#572D21"+question+"#B29154"+" ");
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::updateOptions()
|
||||
{
|
||||
void DialogueWindow::updateOptions()
|
||||
{
|
||||
//Clear the list of topics
|
||||
mTopicsList->clear();
|
||||
mHyperLinks.clear();
|
||||
|
@ -510,22 +509,22 @@ void DialogueWindow::updateOptions()
|
|||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr))+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::goodbye()
|
||||
{
|
||||
void DialogueWindow::goodbye()
|
||||
{
|
||||
mHistory->addDialogText("\n#572D21" + MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("sGoodbye")->getString());
|
||||
mTopicsList->setEnabled(false);
|
||||
mEnabled = false;
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onReferenceUnavailable()
|
||||
{
|
||||
void DialogueWindow::onReferenceUnavailable()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue);
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueWindow::onFrame()
|
||||
{
|
||||
void DialogueWindow::onFrame()
|
||||
{
|
||||
if(mMainWidget->getVisible() && mEnabled && mPtr.getTypeName() == typeid(ESM::NPC).name())
|
||||
{
|
||||
int disp = std::max(0, std::min(100,
|
||||
|
@ -536,4 +535,5 @@ void DialogueWindow::onFrame()
|
|||
mDispositionText->eraseText(0, mDispositionText->getTextLength());
|
||||
mDispositionText->addText("#B29154"+boost::lexical_cast<std::string>(disp)+std::string("/100")+"#B29154");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,11 +12,11 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
MyGUI::UString DialogueHistory::getColorAtPos(size_t _pos)
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
MyGUI::UString DialogueHistory::getColorAtPos(size_t _pos)
|
||||
{
|
||||
MyGUI::UString colour = MyGUI::TextIterator::convertTagColour(getTextColour());
|
||||
MyGUI::TextIterator iterator(getCaption());
|
||||
while(iterator.moveNext())
|
||||
|
@ -29,10 +29,10 @@ MyGUI::UString DialogueHistory::getColorAtPos(size_t _pos)
|
|||
break;
|
||||
}
|
||||
return colour;
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::UString DialogueHistory::getColorTextAt(size_t _pos)
|
||||
{
|
||||
MyGUI::UString DialogueHistory::getColorTextAt(size_t _pos)
|
||||
{
|
||||
bool breakOnNext = false;
|
||||
MyGUI::UString colour = MyGUI::TextIterator::convertTagColour(getTextColour());
|
||||
MyGUI::UString colour2 = colour;
|
||||
|
@ -59,18 +59,20 @@ MyGUI::UString DialogueHistory::getColorTextAt(size_t _pos)
|
|||
}
|
||||
}
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueHistory::addDialogHeading(const MyGUI::UString& parText)
|
||||
{
|
||||
void DialogueHistory::addDialogHeading(const MyGUI::UString& parText)
|
||||
{
|
||||
MyGUI::UString head("\n#D8C09A");
|
||||
head.append(parText);
|
||||
head.append("#B29154\n");
|
||||
addText(head);
|
||||
}
|
||||
}
|
||||
|
||||
void DialogueHistory::addDialogText(const MyGUI::UString& parText)
|
||||
{
|
||||
void DialogueHistory::addDialogText(const MyGUI::UString& parText)
|
||||
{
|
||||
addText(parText);
|
||||
addText("\n");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -9,8 +9,6 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
#include <OgreUTFString.h>
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
namespace
|
||||
{
|
||||
int convertFromHex(std::string hex)
|
||||
|
@ -78,8 +76,11 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> BookTextParser::split(std::string utf8Text, const int width, const int height)
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
std::vector<std::string> BookTextParser::split(std::string utf8Text, const int width, const int height)
|
||||
{
|
||||
using Ogre::UTFString;
|
||||
std::vector<std::string> result;
|
||||
|
||||
|
@ -177,23 +178,23 @@ std::vector<std::string> BookTextParser::split(std::string utf8Text, const int w
|
|||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
float BookTextParser::widthForCharGlyph(unsigned unicodeChar) const
|
||||
{
|
||||
float BookTextParser::widthForCharGlyph(unsigned unicodeChar) const
|
||||
{
|
||||
std::string fontName(mTextStyle.mFont == "Default" ? "EB Garamond" : mTextStyle.mFont);
|
||||
return MyGUI::FontManager::getInstance().getByName(fontName)
|
||||
->getGlyphInfo(unicodeChar)->width;
|
||||
}
|
||||
}
|
||||
|
||||
float BookTextParser::currentFontHeight() const
|
||||
{
|
||||
float BookTextParser::currentFontHeight() const
|
||||
{
|
||||
std::string fontName(mTextStyle.mFont == "Default" ? "EB Garamond" : mTextStyle.mFont);
|
||||
return MyGUI::FontManager::getInstance().getByName(fontName)->getDefaultHeight();
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::IntSize BookTextParser::parse(std::string text, MyGUI::Widget* parent, const int width)
|
||||
{
|
||||
MyGUI::IntSize BookTextParser::parse(std::string text, MyGUI::Widget* parent, const int width)
|
||||
{
|
||||
MWScript::InterpreterContext interpreterContext(NULL, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
text = Interpreter::fixDefinesBook(text, interpreterContext);
|
||||
|
||||
|
@ -212,8 +213,8 @@ MyGUI::IntSize BookTextParser::parse(std::string text, MyGUI::Widget* parent, co
|
|||
boost::algorithm::replace_all(text, "<P>", "\n\n");
|
||||
|
||||
// remove leading newlines
|
||||
// while (text[0] == '\n')
|
||||
// text.erase(0);
|
||||
// while (text[0] == '\n')
|
||||
// text.erase(0);
|
||||
|
||||
// remove trailing "
|
||||
if (text[text.size()-1] == '\"')
|
||||
|
@ -221,10 +222,10 @@ MyGUI::IntSize BookTextParser::parse(std::string text, MyGUI::Widget* parent, co
|
|||
|
||||
parseSubText(text);
|
||||
return MyGUI::IntSize(mWidth, mHeight);
|
||||
}
|
||||
}
|
||||
|
||||
void BookTextParser::parseImage(std::string tag, bool createWidget)
|
||||
{
|
||||
void BookTextParser::parseImage(std::string tag, bool createWidget)
|
||||
{
|
||||
int src_start = tag.find("SRC=")+5;
|
||||
std::string image = tag.substr(src_start, tag.find('"', src_start)-src_start);
|
||||
|
||||
|
@ -253,10 +254,10 @@ void BookTextParser::parseImage(std::string tag, bool createWidget)
|
|||
|
||||
mWidth = std::max(mWidth, width);
|
||||
mHeight += height;
|
||||
}
|
||||
}
|
||||
|
||||
void BookTextParser::parseDiv(std::string tag)
|
||||
{
|
||||
void BookTextParser::parseDiv(std::string tag)
|
||||
{
|
||||
if (tag.find("ALIGN=") == std::string::npos)
|
||||
return;
|
||||
|
||||
|
@ -266,10 +267,10 @@ void BookTextParser::parseDiv(std::string tag)
|
|||
mTextStyle.mTextAlign = MyGUI::Align::HCenter;
|
||||
else if (align == "LEFT")
|
||||
mTextStyle.mTextAlign = MyGUI::Align::Left;
|
||||
}
|
||||
}
|
||||
|
||||
void BookTextParser::parseFont(std::string tag)
|
||||
{
|
||||
void BookTextParser::parseFont(std::string tag)
|
||||
{
|
||||
if (tag.find("COLOR=") != std::string::npos)
|
||||
{
|
||||
int color_start = tag.find("COLOR=")+7;
|
||||
|
@ -292,10 +293,10 @@ void BookTextParser::parseFont(std::string tag)
|
|||
{
|
||||
/// \todo
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BookTextParser::parseSubText(std::string text)
|
||||
{
|
||||
void BookTextParser::parseSubText(std::string text)
|
||||
{
|
||||
if (text[0] == '<')
|
||||
{
|
||||
const size_t tagStart = 1;
|
||||
|
@ -361,4 +362,6 @@ void BookTextParser::parseSubText(std::string text)
|
|||
{
|
||||
parseSubText(text.substr(tagStart, text.size()));
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -12,9 +12,10 @@
|
|||
#include "console.hpp"
|
||||
#include "spellicons.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop)
|
||||
HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop)
|
||||
: Layout("openmw_hud.layout")
|
||||
, mHealth(NULL)
|
||||
, mMagicka(NULL)
|
||||
|
@ -43,7 +44,7 @@ HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop)
|
|||
, mWeaponVisible(true)
|
||||
, mSpellVisible(true)
|
||||
, mWorldMouseOver(false)
|
||||
{
|
||||
{
|
||||
setCoord(0,0, width, height);
|
||||
|
||||
// Energy bars
|
||||
|
@ -103,15 +104,15 @@ HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop)
|
|||
mMainWidget->eventMouseLostFocus += MyGUI::newDelegate(this, &HUD::onWorldMouseLostFocus);
|
||||
|
||||
mSpellIcons = new SpellIcons();
|
||||
}
|
||||
}
|
||||
|
||||
HUD::~HUD()
|
||||
{
|
||||
HUD::~HUD()
|
||||
{
|
||||
delete mSpellIcons;
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setFpsLevel(int level)
|
||||
{
|
||||
void HUD::setFpsLevel(int level)
|
||||
{
|
||||
mFpsCounter = 0;
|
||||
|
||||
MyGUI::Widget* fps;
|
||||
|
@ -132,26 +133,26 @@ void HUD::setFpsLevel(int level)
|
|||
mFpsBox->setVisible(true);
|
||||
getWidget(mFpsCounter, "FPSCounter");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setFPS(float fps)
|
||||
{
|
||||
void HUD::setFPS(float fps)
|
||||
{
|
||||
if (mFpsCounter)
|
||||
mFpsCounter->setCaption(boost::lexical_cast<std::string>((int)fps));
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setTriangleCount(unsigned int count)
|
||||
{
|
||||
void HUD::setTriangleCount(unsigned int count)
|
||||
{
|
||||
mTriangleCounter->setCaption(boost::lexical_cast<std::string>(count));
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setBatchCount(unsigned int count)
|
||||
{
|
||||
void HUD::setBatchCount(unsigned int count)
|
||||
{
|
||||
mBatchCounter->setCaption(boost::lexical_cast<std::string>(count));
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setValue(const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void HUD::setValue(const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
static const char *ids[] =
|
||||
{
|
||||
"HBar", "MBar", "FBar", 0
|
||||
|
@ -184,10 +185,10 @@ void HUD::setValue(const std::string& id, const MWMechanics::DynamicStat<float>&
|
|||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if (!MWBase::Environment::get().getWindowManager ()->isGuiMode ())
|
||||
return;
|
||||
|
||||
|
@ -244,10 +245,10 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
|||
MWBase::Environment::get().getWindowManager()->getInventoryWindow()->pickUpObject(object);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onWorldMouseOver(MyGUI::Widget* _sender, int x, int y)
|
||||
{
|
||||
void HUD::onWorldMouseOver(MyGUI::Widget* _sender, int x, int y)
|
||||
{
|
||||
if (mDragAndDrop->mIsOnDragAndDrop)
|
||||
{
|
||||
mWorldMouseOver = false;
|
||||
|
@ -273,36 +274,36 @@ void HUD::onWorldMouseOver(MyGUI::Widget* _sender, int x, int y)
|
|||
MWBase::Environment::get().getWindowManager()->changePointer("arrow");
|
||||
mWorldMouseOver = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onWorldMouseLostFocus(MyGUI::Widget* _sender, MyGUI::Widget* _new)
|
||||
{
|
||||
void HUD::onWorldMouseLostFocus(MyGUI::Widget* _sender, MyGUI::Widget* _new)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->changePointer("arrow");
|
||||
mWorldMouseOver = false;
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onHMSClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void HUD::onHMSClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Stats);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onMapClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void HUD::onMapClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Map);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onWeaponClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void HUD::onWeaponClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Inventory);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onMagicClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void HUD::onMagicClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Magic);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setCellName(const std::string& cellName)
|
||||
{
|
||||
void HUD::setCellName(const std::string& cellName)
|
||||
{
|
||||
if (mCellName != cellName)
|
||||
{
|
||||
mCellNameTimer = 5.0f;
|
||||
|
@ -311,25 +312,25 @@ void HUD::setCellName(const std::string& cellName)
|
|||
mCellNameBox->setCaptionWithReplacing("#{sCell=" + mCellName + "}");
|
||||
mCellNameBox->setVisible(mMapVisible);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onFrame(float dt)
|
||||
{
|
||||
void HUD::onFrame(float dt)
|
||||
{
|
||||
mCellNameTimer -= dt;
|
||||
mWeaponSpellTimer -= dt;
|
||||
if (mCellNameTimer < 0)
|
||||
mCellNameBox->setVisible(false);
|
||||
if (mWeaponSpellTimer < 0)
|
||||
mWeaponSpellBox->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::onResChange(int width, int height)
|
||||
{
|
||||
void HUD::onResChange(int width, int height)
|
||||
{
|
||||
setCoord(0, 0, width, height);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
|
@ -361,10 +362,10 @@ void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
|||
icon = std::string("icons\\") + icon;
|
||||
Widgets::fixTexturePath(icon);
|
||||
mSpellImage->setImageTexture(icon);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent)
|
||||
{
|
||||
void HUD::setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent)
|
||||
{
|
||||
std::string itemName = MWWorld::Class::get(item).getName(item);
|
||||
if (itemName != mSpellName && mSpellVisible)
|
||||
{
|
||||
|
@ -392,10 +393,10 @@ void HUD::setSelectedEnchantItem(const MWWorld::Ptr& item, int chargePercent)
|
|||
Widgets::fixTexturePath(path);
|
||||
itemBox->setImageTexture(path);
|
||||
itemBox->setNeedMouseFocus(false);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent)
|
||||
{
|
||||
void HUD::setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent)
|
||||
{
|
||||
std::string itemName = MWWorld::Class::get(item).getName(item);
|
||||
if (itemName != mWeaponName && mWeaponVisible)
|
||||
{
|
||||
|
@ -428,10 +429,10 @@ void HUD::setSelectedWeapon(const MWWorld::Ptr& item, int durabilityPercent)
|
|||
}
|
||||
else
|
||||
mWeapImage->setImageTexture(path);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::unsetSelectedSpell()
|
||||
{
|
||||
void HUD::unsetSelectedSpell()
|
||||
{
|
||||
std::string spellName = "#{sNone}";
|
||||
if (spellName != mSpellName && mSpellVisible)
|
||||
{
|
||||
|
@ -447,10 +448,10 @@ void HUD::unsetSelectedSpell()
|
|||
mSpellStatus->setProgressPosition(0);
|
||||
mSpellImage->setImageTexture("");
|
||||
mSpellBox->clearUserStrings();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::unsetSelectedWeapon()
|
||||
{
|
||||
void HUD::unsetSelectedWeapon()
|
||||
{
|
||||
std::string itemName = "#{sSkillHandtohand}";
|
||||
if (itemName != mWeaponName && mWeaponVisible)
|
||||
{
|
||||
|
@ -466,47 +467,47 @@ void HUD::unsetSelectedWeapon()
|
|||
mWeapStatus->setProgressPosition(0);
|
||||
mWeapImage->setImageTexture("icons\\k\\stealth_handtohand.dds");
|
||||
mWeapBox->clearUserStrings();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setCrosshairVisible(bool visible)
|
||||
{
|
||||
void HUD::setCrosshairVisible(bool visible)
|
||||
{
|
||||
mCrosshair->setVisible (visible);
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setHmsVisible(bool visible)
|
||||
{
|
||||
void HUD::setHmsVisible(bool visible)
|
||||
{
|
||||
mHealth->setVisible(visible);
|
||||
mMagicka->setVisible(visible);
|
||||
mStamina->setVisible(visible);
|
||||
updatePositions();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setWeapVisible(bool visible)
|
||||
{
|
||||
void HUD::setWeapVisible(bool visible)
|
||||
{
|
||||
mWeapBox->setVisible(visible);
|
||||
updatePositions();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setSpellVisible(bool visible)
|
||||
{
|
||||
void HUD::setSpellVisible(bool visible)
|
||||
{
|
||||
mSpellBox->setVisible(visible);
|
||||
updatePositions();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setEffectVisible(bool visible)
|
||||
{
|
||||
void HUD::setEffectVisible(bool visible)
|
||||
{
|
||||
mEffectBox->setVisible (visible);
|
||||
updatePositions();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::setMinimapVisible(bool visible)
|
||||
{
|
||||
void HUD::setMinimapVisible(bool visible)
|
||||
{
|
||||
mMinimapBox->setVisible (visible);
|
||||
updatePositions();
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::updatePositions()
|
||||
{
|
||||
void HUD::updatePositions()
|
||||
{
|
||||
int weapDx = 0, spellDx = 0;
|
||||
if (!mHealth->getVisible())
|
||||
spellDx = weapDx = mWeapBoxBaseLeft - mHealthManaStaminaBaseLeft;
|
||||
|
@ -531,9 +532,11 @@ void HUD::updatePositions()
|
|||
|
||||
mMapVisible = mMinimapBox->getVisible ();
|
||||
mEffectBox->setPosition((viewSize.width - mEffectBoxBaseRight) - mEffectBox->getWidth() + effectsDx, mEffectBox->getTop());
|
||||
}
|
||||
}
|
||||
|
||||
void HUD::update()
|
||||
{
|
||||
void HUD::update()
|
||||
{
|
||||
mSpellIcons->updateWidgets(mEffectBox, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -5,18 +5,21 @@
|
|||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_ScrollBar.h>
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace MWGui::Widgets;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
MWList::MWList() :
|
||||
namespace Widgets
|
||||
{
|
||||
|
||||
MWList::MWList() :
|
||||
mClient(0)
|
||||
, mScrollView(0)
|
||||
, mItemHeight(0)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWList::initialiseOverride()
|
||||
{
|
||||
void MWList::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mClient, "Client");
|
||||
|
@ -26,25 +29,25 @@ void MWList::initialiseOverride()
|
|||
mScrollView = mClient->createWidgetReal<MWGui::Widgets::MWScrollView>(
|
||||
"MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView");
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::addItem(const std::string& name)
|
||||
{
|
||||
void MWList::addItem(const std::string& name)
|
||||
{
|
||||
mItems.push_back(name);
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::addSeparator()
|
||||
{
|
||||
void MWList::addSeparator()
|
||||
{
|
||||
mItems.push_back("");
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::adjustSize()
|
||||
{
|
||||
void MWList::adjustSize()
|
||||
{
|
||||
redraw();
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::redraw(bool scrollbarShown)
|
||||
{
|
||||
void MWList::redraw(bool scrollbarShown)
|
||||
{
|
||||
const int _scrollBarWidth = 24; // fetch this from skin?
|
||||
const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0;
|
||||
const int spacing = 3;
|
||||
|
@ -97,67 +100,70 @@ void MWList::redraw(bool scrollbarShown)
|
|||
if(scrollbarPosition > scrollbarRange)
|
||||
scrollbarPosition = scrollbarRange;
|
||||
mScrollView->setScrollPosition(scrollbarPosition);
|
||||
}
|
||||
}
|
||||
|
||||
bool MWList::hasItem(const std::string& name)
|
||||
{
|
||||
bool MWList::hasItem(const std::string& name)
|
||||
{
|
||||
return (std::find(mItems.begin(), mItems.end(), name) != mItems.end());
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int MWList::getItemCount()
|
||||
{
|
||||
unsigned int MWList::getItemCount()
|
||||
{
|
||||
return mItems.size();
|
||||
}
|
||||
}
|
||||
|
||||
std::string MWList::getItemNameAt(unsigned int at)
|
||||
{
|
||||
std::string MWList::getItemNameAt(unsigned int at)
|
||||
{
|
||||
assert(at < mItems.size() && "List item out of bounds");
|
||||
return mItems[at];
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::removeItem(const std::string& name)
|
||||
{
|
||||
void MWList::removeItem(const std::string& name)
|
||||
{
|
||||
assert( std::find(mItems.begin(), mItems.end(), name) != mItems.end() );
|
||||
mItems.erase( std::find(mItems.begin(), mItems.end(), name) );
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::clear()
|
||||
{
|
||||
void MWList::clear()
|
||||
{
|
||||
mItems.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
//NB view offset is negative
|
||||
if (mScrollView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, mScrollView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
}
|
||||
|
||||
void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = static_cast<MyGUI::Button*>(_sender)->getCaption();
|
||||
int id = *_sender->getUserData<int>();
|
||||
eventItemSelected(name, id);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
}
|
||||
|
||||
size_t MWScrollView::getScrollPosition()
|
||||
{
|
||||
size_t MWScrollView::getScrollPosition()
|
||||
{
|
||||
return getVScroll()->getScrollPosition();
|
||||
}
|
||||
}
|
||||
|
||||
void MWScrollView::setScrollPosition(size_t position)
|
||||
{
|
||||
void MWScrollView::setScrollPosition(size_t position)
|
||||
{
|
||||
getVScroll()->setScrollPosition(position);
|
||||
}
|
||||
size_t MWScrollView::getScrollRange()
|
||||
{
|
||||
}
|
||||
size_t MWScrollView::getScrollRange()
|
||||
{
|
||||
return getVScroll()->getScrollRange();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,9 +13,10 @@
|
|||
|
||||
#include "widgets.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
LocalMapBase::LocalMapBase()
|
||||
LocalMapBase::LocalMapBase()
|
||||
: mCurX(0)
|
||||
, mCurY(0)
|
||||
, mInterior(false)
|
||||
|
@ -30,11 +31,11 @@ LocalMapBase::LocalMapBase()
|
|||
, mLastDirectionX(0.0f)
|
||||
, mLastDirectionY(0.0f)
|
||||
, mCompass(NULL)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, OEngine::GUI::Layout* layout, bool mapDragAndDrop)
|
||||
{
|
||||
void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, OEngine::GUI::Layout* layout, bool mapDragAndDrop)
|
||||
{
|
||||
mLocalMap = widget;
|
||||
mLayout = layout;
|
||||
mMapDragAndDrop = mapDragAndDrop;
|
||||
|
@ -64,22 +65,22 @@ void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, OEn
|
|||
mFogWidgets.push_back(fog);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::setCellPrefix(const std::string& prefix)
|
||||
{
|
||||
void LocalMapBase::setCellPrefix(const std::string& prefix)
|
||||
{
|
||||
mPrefix = prefix;
|
||||
mChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::toggleFogOfWar()
|
||||
{
|
||||
void LocalMapBase::toggleFogOfWar()
|
||||
{
|
||||
mFogOfWar = !mFogOfWar;
|
||||
applyFogOfWar();
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::applyFogOfWar()
|
||||
{
|
||||
void LocalMapBase::applyFogOfWar()
|
||||
{
|
||||
for (int mx=0; mx<3; ++mx)
|
||||
{
|
||||
for (int my=0; my<3; ++my)
|
||||
|
@ -97,20 +98,20 @@ void LocalMapBase::applyFogOfWar()
|
|||
}
|
||||
}
|
||||
notifyMapChanged ();
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::onMarkerFocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
|
||||
{
|
||||
void LocalMapBase::onMarkerFocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
|
||||
{
|
||||
applyFogOfWar ();
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::onMarkerUnfocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
|
||||
{
|
||||
void LocalMapBase::onMarkerUnfocused (MyGUI::Widget* w1, MyGUI::Widget* w2)
|
||||
{
|
||||
applyFogOfWar ();
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::setActiveCell(const int x, const int y, bool interior)
|
||||
{
|
||||
void LocalMapBase::setActiveCell(const int x, const int y, bool interior)
|
||||
{
|
||||
if (x==mCurX && y==mCurY && mInterior==interior && !mChanged) return; // don't do anything if we're still in the same cell
|
||||
|
||||
// clear all previous markers
|
||||
|
@ -218,11 +219,11 @@ void LocalMapBase::setActiveCell(const int x, const int y, bool interior)
|
|||
std::string tex = "textures\\compass.dds";
|
||||
mCompass->setImageTexture("");
|
||||
mCompass->setImageTexture(tex);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LocalMapBase::setPlayerPos(const float x, const float y)
|
||||
{
|
||||
void LocalMapBase::setPlayerPos(const float x, const float y)
|
||||
{
|
||||
if (x == mLastPositionX && y == mLastPositionY)
|
||||
return;
|
||||
|
||||
|
@ -237,10 +238,10 @@ void LocalMapBase::setPlayerPos(const float x, const float y)
|
|||
mCompass->setPosition(MyGUI::IntPoint(512+x*512-16, 512+y*512-16));
|
||||
mLastPositionX = x;
|
||||
mLastPositionY = y;
|
||||
}
|
||||
}
|
||||
|
||||
void LocalMapBase::setPlayerDir(const float x, const float y)
|
||||
{
|
||||
void LocalMapBase::setPlayerDir(const float x, const float y)
|
||||
{
|
||||
if (x == mLastDirectionX && y == mLastDirectionY)
|
||||
return;
|
||||
|
||||
|
@ -254,14 +255,14 @@ void LocalMapBase::setPlayerDir(const float x, const float y)
|
|||
|
||||
mLastDirectionX = x;
|
||||
mLastDirectionY = y;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------
|
||||
// ------------------------------------------------------------------------------------------
|
||||
|
||||
MapWindow::MapWindow(const std::string& cacheDir)
|
||||
MapWindow::MapWindow(const std::string& cacheDir)
|
||||
: MWGui::WindowPinnableBase("openmw_map_window.layout")
|
||||
, mGlobal(false)
|
||||
{
|
||||
{
|
||||
setCoord(500,0,320,300);
|
||||
|
||||
mGlobalMapRender = new MWRender::GlobalMap(cacheDir);
|
||||
|
@ -291,20 +292,20 @@ MapWindow::MapWindow(const std::string& cacheDir)
|
|||
mEventBoxLocal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
|
||||
LocalMapBase::init(mLocalMap, mPlayerArrowLocal, this);
|
||||
}
|
||||
}
|
||||
|
||||
MapWindow::~MapWindow()
|
||||
{
|
||||
MapWindow::~MapWindow()
|
||||
{
|
||||
delete mGlobalMapRender;
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::setCellName(const std::string& cellName)
|
||||
{
|
||||
void MapWindow::setCellName(const std::string& cellName)
|
||||
{
|
||||
setTitle("#{sCell=" + cellName + "}");
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
float worldX, worldY;
|
||||
mGlobalMapRender->cellTopLeftCornerToImageSpace (x, y, worldX, worldY);
|
||||
|
||||
|
@ -329,21 +330,21 @@ void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
|
|||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", name);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::cellExplored(int x, int y)
|
||||
{
|
||||
void MapWindow::cellExplored(int x, int y)
|
||||
{
|
||||
mGlobalMapRender->exploreCell(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
|
||||
{
|
||||
void MapWindow::onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
|
||||
{
|
||||
if (_id!=MyGUI::MouseButton::Left) return;
|
||||
mLastDragPos = MyGUI::IntPoint(_left, _top);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
|
||||
{
|
||||
void MapWindow::onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id)
|
||||
{
|
||||
if (_id!=MyGUI::MouseButton::Left) return;
|
||||
|
||||
MyGUI::IntPoint diff = MyGUI::IntPoint(_left, _top) - mLastDragPos;
|
||||
|
@ -355,10 +356,10 @@ void MapWindow::onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::
|
|||
|
||||
|
||||
mLastDragPos = MyGUI::IntPoint(_left, _top);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mGlobal = !mGlobal;
|
||||
mGlobalMap->setVisible(mGlobal);
|
||||
mLocalMap->setVisible(!mGlobal);
|
||||
|
@ -368,15 +369,15 @@ void MapWindow::onWorldButtonClicked(MyGUI::Widget* _sender)
|
|||
|
||||
if (mGlobal)
|
||||
globalMapUpdatePlayer ();
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::onPinToggled()
|
||||
{
|
||||
void MapWindow::onPinToggled()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->setMinimapVisibility(!mPinned);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::open()
|
||||
{
|
||||
void MapWindow::open()
|
||||
{
|
||||
mGlobalMap->setCanvasSize (mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
|
||||
mGlobalMapImage->setSize(mGlobalMapRender->getWidth(), mGlobalMapRender->getHeight());
|
||||
|
||||
|
@ -389,10 +390,10 @@ void MapWindow::open()
|
|||
globalMapUpdatePlayer();
|
||||
|
||||
mPlayerArrowGlobal->setImageTexture ("textures\\compass.dds");
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::globalMapUpdatePlayer ()
|
||||
{
|
||||
void MapWindow::globalMapUpdatePlayer ()
|
||||
{
|
||||
Ogre::Vector3 pos = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer().getRefData ().getBaseNode ()->_getDerivedPosition ();
|
||||
Ogre::Quaternion orient = MWBase::Environment::get().getWorld ()->getPlayer ().getPlayer().getRefData ().getBaseNode ()->_getDerivedOrientation ();
|
||||
Ogre::Vector2 dir (orient.yAxis ().x, orient.yAxis().y);
|
||||
|
@ -420,15 +421,15 @@ void MapWindow::globalMapUpdatePlayer ()
|
|||
MyGUI::IntPoint viewoffs(0.5*viewsize.width - worldX, 0.5*viewsize.height - worldY);
|
||||
mGlobalMap->setViewOffset(viewoffs);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::notifyPlayerUpdate ()
|
||||
{
|
||||
void MapWindow::notifyPlayerUpdate ()
|
||||
{
|
||||
globalMapUpdatePlayer ();
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::notifyMapChanged ()
|
||||
{
|
||||
void MapWindow::notifyMapChanged ()
|
||||
{
|
||||
// workaround to prevent the map from drawing on top of the button
|
||||
MyGUI::IntCoord oldCoord = mButton->getCoord ();
|
||||
MyGUI::Gui::getInstance().destroyWidget (mButton);
|
||||
|
@ -439,4 +440,6 @@ void MapWindow::notifyMapChanged ()
|
|||
mButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MapWindow::onWorldButtonClicked);
|
||||
mButton->setCaptionWithReplacing( mGlobal ? "#{sLocal}" :
|
||||
"#{sWorld}");
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -5,17 +5,18 @@
|
|||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
MessageBoxManager::MessageBoxManager ()
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
MessageBoxManager::MessageBoxManager ()
|
||||
{
|
||||
// defines
|
||||
mMessageBoxSpeed = 0.1;
|
||||
mInterMessageBoxe = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBoxManager::onFrame (float frameDuration)
|
||||
{
|
||||
void MessageBoxManager::onFrame (float frameDuration)
|
||||
{
|
||||
std::vector<MessageBoxManagerTimer>::iterator it;
|
||||
for(it = mTimers.begin(); it != mTimers.end();)
|
||||
{
|
||||
|
@ -65,10 +66,10 @@ void MessageBoxManager::onFrame (float frameDuration)
|
|||
MWBase::Environment::get().getInputManager()->changeInputMode(
|
||||
MWBase::Environment::get().getWindowManager()->isGuiMode());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBoxManager::createMessageBox (const std::string& message)
|
||||
{
|
||||
void MessageBoxManager::createMessageBox (const std::string& message)
|
||||
{
|
||||
MessageBox *box = new MessageBox(*this, message);
|
||||
|
||||
removeMessageBox(message.length()*mMessageBoxSpeed, box);
|
||||
|
@ -87,10 +88,10 @@ void MessageBoxManager::createMessageBox (const std::string& message)
|
|||
(*it)->update(height);
|
||||
height += (*it)->getHeight();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons)
|
||||
{
|
||||
bool MessageBoxManager::createInteractiveMessageBox (const std::string& message, const std::vector<std::string>& buttons)
|
||||
{
|
||||
if(mInterMessageBoxe != NULL) {
|
||||
throw std::runtime_error("There is a message box already");
|
||||
}
|
||||
|
@ -98,25 +99,25 @@ bool MessageBoxManager::createInteractiveMessageBox (const std::string& message,
|
|||
mInterMessageBoxe = new InteractiveMessageBox(*this, message, buttons);
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool MessageBoxManager::isInteractiveMessageBox ()
|
||||
{
|
||||
bool MessageBoxManager::isInteractiveMessageBox ()
|
||||
{
|
||||
return mInterMessageBoxe != NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBoxManager::removeMessageBox (float time, MessageBox *msgbox)
|
||||
{
|
||||
void MessageBoxManager::removeMessageBox (float time, MessageBox *msgbox)
|
||||
{
|
||||
MessageBoxManagerTimer timer;
|
||||
timer.current = 0;
|
||||
timer.max = time;
|
||||
timer.messageBox = msgbox;
|
||||
|
||||
mTimers.insert(mTimers.end(), timer);
|
||||
}
|
||||
}
|
||||
|
||||
bool MessageBoxManager::removeMessageBox (MessageBox *msgbox)
|
||||
{
|
||||
bool MessageBoxManager::removeMessageBox (MessageBox *msgbox)
|
||||
{
|
||||
std::vector<MessageBox*>::iterator it;
|
||||
for(it = mMessageBoxes.begin(); it != mMessageBoxes.end(); ++it)
|
||||
{
|
||||
|
@ -128,36 +129,36 @@ bool MessageBoxManager::removeMessageBox (MessageBox *msgbox)
|
|||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBoxManager::setMessageBoxSpeed (int speed)
|
||||
{
|
||||
void MessageBoxManager::setMessageBoxSpeed (int speed)
|
||||
{
|
||||
mMessageBoxSpeed = speed;
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBoxManager::enterPressed ()
|
||||
{
|
||||
void MessageBoxManager::enterPressed ()
|
||||
{
|
||||
if(mInterMessageBoxe != NULL)
|
||||
mInterMessageBoxe->enterPressed();
|
||||
}
|
||||
}
|
||||
|
||||
int MessageBoxManager::readPressedButton ()
|
||||
{
|
||||
int MessageBoxManager::readPressedButton ()
|
||||
{
|
||||
if(mInterMessageBoxe != NULL)
|
||||
{
|
||||
return mInterMessageBoxe->readPressedButton();
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message)
|
||||
MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message)
|
||||
: Layout("openmw_messagebox.layout")
|
||||
, mMessageBoxManager(parMessageBoxManager)
|
||||
, mMessage(message)
|
||||
{
|
||||
{
|
||||
// defines
|
||||
mFixedWidth = 300;
|
||||
mBottomPadding = 20;
|
||||
|
@ -186,10 +187,10 @@ MessageBox::MessageBox(MessageBoxManager& parMessageBoxManager, const std::strin
|
|||
mMainWidget->setSize(size);
|
||||
size.width -= 15; // this is to center the text (see messagebox.layout, Widget type="Edit" position="-2 -3 0 0")
|
||||
mMessageWidget->setSize(size);
|
||||
}
|
||||
}
|
||||
|
||||
void MessageBox::update (int height)
|
||||
{
|
||||
void MessageBox::update (int height)
|
||||
{
|
||||
MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
MyGUI::IntCoord coord;
|
||||
coord.left = (gameWindowSize.width - mFixedWidth)/2;
|
||||
|
@ -202,20 +203,20 @@ void MessageBox::update (int height)
|
|||
mMainWidget->setCoord(coord);
|
||||
mMainWidget->setSize(size);
|
||||
mMainWidget->setVisible(true);
|
||||
}
|
||||
}
|
||||
|
||||
int MessageBox::getHeight ()
|
||||
{
|
||||
int MessageBox::getHeight ()
|
||||
{
|
||||
return mHeight+mNextBoxPadding; // 20 is the padding between this and the next MessageBox
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons)
|
||||
InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxManager, const std::string& message, const std::vector<std::string>& buttons)
|
||||
: WindowModal("openmw_interactive_messagebox.layout")
|
||||
, mMessageBoxManager(parMessageBoxManager)
|
||||
, mButtonPressed(-1)
|
||||
{
|
||||
{
|
||||
WindowModal::open();
|
||||
|
||||
int fixedWidth = 500;
|
||||
|
@ -366,10 +367,10 @@ InteractiveMessageBox::InteractiveMessageBox(MessageBoxManager& parMessageBoxMan
|
|||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InteractiveMessageBox::enterPressed()
|
||||
{
|
||||
void InteractiveMessageBox::enterPressed()
|
||||
{
|
||||
|
||||
std::string ok = Misc::StringUtils::lowerCase(MyGUI::LanguageManager::getInstance().replaceTags("#{sOK}"));
|
||||
std::vector<MyGUI::Button*>::const_iterator button;
|
||||
|
@ -383,15 +384,15 @@ void InteractiveMessageBox::enterPressed()
|
|||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void InteractiveMessageBox::mousePressed (MyGUI::Widget* pressed)
|
||||
{
|
||||
void InteractiveMessageBox::mousePressed (MyGUI::Widget* pressed)
|
||||
{
|
||||
buttonActivated (pressed);
|
||||
}
|
||||
}
|
||||
|
||||
void InteractiveMessageBox::buttonActivated (MyGUI::Widget* pressed)
|
||||
{
|
||||
void InteractiveMessageBox::buttonActivated (MyGUI::Widget* pressed)
|
||||
{
|
||||
mMarkedToDelete = true;
|
||||
int index = 0;
|
||||
std::vector<MyGUI::Button*>::const_iterator button;
|
||||
|
@ -405,11 +406,13 @@ void InteractiveMessageBox::buttonActivated (MyGUI::Widget* pressed)
|
|||
}
|
||||
index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int InteractiveMessageBox::readPressedButton ()
|
||||
{
|
||||
int InteractiveMessageBox::readPressedButton ()
|
||||
{
|
||||
int pressed = mButtonPressed;
|
||||
mButtonPressed = -1;
|
||||
return pressed;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -10,29 +10,29 @@
|
|||
|
||||
#include "tooltips.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
|
||||
namespace
|
||||
{
|
||||
int wrap(int index, int max)
|
||||
{
|
||||
int wrap(int index, int max)
|
||||
{
|
||||
if (index < 0)
|
||||
return max - 1;
|
||||
else if (index >= max)
|
||||
return 0;
|
||||
else
|
||||
return index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RaceDialog::RaceDialog()
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
RaceDialog::RaceDialog()
|
||||
: WindowModal("openmw_chargen_race.layout")
|
||||
, mGenderIndex(0)
|
||||
, mFaceIndex(0)
|
||||
, mHairIndex(0)
|
||||
, mCurrentAngle(0)
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -90,10 +90,10 @@ RaceDialog::RaceDialog()
|
|||
updateRaces();
|
||||
updateSkills();
|
||||
updateSpellPowers();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
void RaceDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
MyGUI::Button* okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
|
||||
|
@ -101,10 +101,10 @@ void RaceDialog::setNextButtonShow(bool shown)
|
|||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
|
||||
else
|
||||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::open()
|
||||
{
|
||||
void RaceDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
|
||||
updateRaces();
|
||||
|
@ -126,11 +126,11 @@ void RaceDialog::open()
|
|||
mHairIndex = boost::lexical_cast<int>(index) - 1;
|
||||
|
||||
mPreviewImage->setImageTexture ("CharacterHeadPreview");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void RaceDialog::setRaceId(const std::string &raceId)
|
||||
{
|
||||
void RaceDialog::setRaceId(const std::string &raceId)
|
||||
{
|
||||
mCurrentRaceId = raceId;
|
||||
mRaceList->setIndexSelected(MyGUI::ITEM_NONE);
|
||||
size_t count = mRaceList->getItemCount();
|
||||
|
@ -147,78 +147,78 @@ void RaceDialog::setRaceId(const std::string &raceId)
|
|||
|
||||
updateSkills();
|
||||
updateSpellPowers();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::close()
|
||||
{
|
||||
void RaceDialog::close()
|
||||
{
|
||||
delete mPreview;
|
||||
mPreview = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void RaceDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void RaceDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if(mRaceList->getIndexSelected() == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void RaceDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventBack();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onHeadRotate(MyGUI::ScrollBar*, size_t _position)
|
||||
{
|
||||
void RaceDialog::onHeadRotate(MyGUI::ScrollBar*, size_t _position)
|
||||
{
|
||||
float angle = (float(_position) / 49.f - 0.5) * 3.14 * 2;
|
||||
float diff = angle - mCurrentAngle;
|
||||
mPreview->update (diff);
|
||||
mCurrentAngle += diff;
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectPreviousGender(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectPreviousGender(MyGUI::Widget*)
|
||||
{
|
||||
mGenderIndex = wrap(mGenderIndex - 1, 2);
|
||||
|
||||
recountParts();
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectNextGender(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectNextGender(MyGUI::Widget*)
|
||||
{
|
||||
mGenderIndex = wrap(mGenderIndex + 1, 2);
|
||||
|
||||
recountParts();
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectPreviousFace(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectPreviousFace(MyGUI::Widget*)
|
||||
{
|
||||
mFaceIndex = wrap(mFaceIndex - 1, mAvailableHeads.size());
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectNextFace(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectNextFace(MyGUI::Widget*)
|
||||
{
|
||||
mFaceIndex = wrap(mFaceIndex + 1, mAvailableHeads.size());
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectPreviousHair(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectPreviousHair(MyGUI::Widget*)
|
||||
{
|
||||
mHairIndex = wrap(mHairIndex - 1, mAvailableHairs.size());
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectNextHair(MyGUI::Widget*)
|
||||
{
|
||||
void RaceDialog::onSelectNextHair(MyGUI::Widget*)
|
||||
{
|
||||
mHairIndex = wrap(mHairIndex + 1, mAvailableHairs.size());
|
||||
updatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::onSelectRace(MyGUI::ListBox* _sender, size_t _index)
|
||||
{
|
||||
void RaceDialog::onSelectRace(MyGUI::ListBox* _sender, size_t _index)
|
||||
{
|
||||
if (_index == MyGUI::ITEM_NONE)
|
||||
return;
|
||||
|
||||
|
@ -235,10 +235,10 @@ void RaceDialog::onSelectRace(MyGUI::ListBox* _sender, size_t _index)
|
|||
updatePreview();
|
||||
updateSkills();
|
||||
updateSpellPowers();
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::getBodyParts (int part, std::vector<std::string>& out)
|
||||
{
|
||||
void RaceDialog::getBodyParts (int part, std::vector<std::string>& out)
|
||||
{
|
||||
out.clear();
|
||||
const MWWorld::Store<ESM::BodyPart> &store =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::BodyPart>();
|
||||
|
@ -263,21 +263,21 @@ void RaceDialog::getBodyParts (int part, std::vector<std::string>& out)
|
|||
if (Misc::StringUtils::ciEqual(bodypart.mRace, mCurrentRaceId))
|
||||
out.push_back(bodypart.mId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::recountParts()
|
||||
{
|
||||
void RaceDialog::recountParts()
|
||||
{
|
||||
getBodyParts(ESM::BodyPart::MP_Hair, mAvailableHairs);
|
||||
getBodyParts(ESM::BodyPart::MP_Head, mAvailableHeads);
|
||||
|
||||
mFaceIndex = 0;
|
||||
mHairIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// update widget content
|
||||
// update widget content
|
||||
|
||||
void RaceDialog::updatePreview()
|
||||
{
|
||||
void RaceDialog::updatePreview()
|
||||
{
|
||||
ESM::NPC record = mPreview->getPrototype();
|
||||
record.mRace = mCurrentRaceId;
|
||||
record.setIsMale(mGenderIndex == 0);
|
||||
|
@ -286,10 +286,10 @@ void RaceDialog::updatePreview()
|
|||
record.mHair = mAvailableHairs[mHairIndex];
|
||||
|
||||
mPreview->setPrototype(record);
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::updateRaces()
|
||||
{
|
||||
void RaceDialog::updateRaces()
|
||||
{
|
||||
mRaceList->removeAllItems();
|
||||
|
||||
const MWWorld::Store<ESM::Race> &races =
|
||||
|
@ -309,10 +309,10 @@ void RaceDialog::updateRaces()
|
|||
mRaceList->setIndexSelected(index);
|
||||
++index;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::updateSkills()
|
||||
{
|
||||
void RaceDialog::updateSkills()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillItems.begin(); it != mSkillItems.end(); ++it)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
|
@ -322,7 +322,7 @@ void RaceDialog::updateSkills()
|
|||
if (mCurrentRaceId.empty())
|
||||
return;
|
||||
|
||||
MWSkillPtr skillWidget;
|
||||
Widgets::MWSkillPtr skillWidget;
|
||||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord1(0, 0, mSkillList->getWidth(), 18);
|
||||
|
||||
|
@ -335,10 +335,10 @@ void RaceDialog::updateSkills()
|
|||
if (skillId < 0 || skillId > ESM::Skill::Length) // Skip unknown skill indexes
|
||||
continue;
|
||||
|
||||
skillWidget = mSkillList->createWidget<MWSkill>("MW_StatNameValue", coord1, MyGUI::Align::Default,
|
||||
skillWidget = mSkillList->createWidget<Widgets::MWSkill>("MW_StatNameValue", coord1, MyGUI::Align::Default,
|
||||
std::string("Skill") + boost::lexical_cast<std::string>(i));
|
||||
skillWidget->setSkillNumber(skillId);
|
||||
skillWidget->setSkillValue(MWSkill::SkillValue(race->mData.mBonus[i].mBonus));
|
||||
skillWidget->setSkillValue(Widgets::MWSkill::SkillValue(race->mData.mBonus[i].mBonus));
|
||||
ToolTips::createSkillToolTip(skillWidget, skillId);
|
||||
|
||||
|
||||
|
@ -346,10 +346,10 @@ void RaceDialog::updateSkills()
|
|||
|
||||
coord1.top += lineHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RaceDialog::updateSpellPowers()
|
||||
{
|
||||
void RaceDialog::updateSpellPowers()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSpellPowerItems.begin(); it != mSpellPowerItems.end(); ++it)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
|
@ -359,7 +359,7 @@ void RaceDialog::updateSpellPowers()
|
|||
if (mCurrentRaceId.empty())
|
||||
return;
|
||||
|
||||
MWSpellPtr spellPowerWidget;
|
||||
Widgets::MWSpellPtr spellPowerWidget;
|
||||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord(0, 0, mSpellPowerList->getWidth(), 18);
|
||||
|
||||
|
@ -371,7 +371,7 @@ void RaceDialog::updateSpellPowers()
|
|||
for (int i = 0; it != end; ++it)
|
||||
{
|
||||
const std::string &spellpower = *it;
|
||||
spellPowerWidget = mSpellPowerList->createWidget<MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + boost::lexical_cast<std::string>(i));
|
||||
spellPowerWidget = mSpellPowerList->createWidget<Widgets::MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + boost::lexical_cast<std::string>(i));
|
||||
spellPowerWidget->setSpellId(spellpower);
|
||||
spellPowerWidget->setUserString("ToolTipType", "Spell");
|
||||
spellPowerWidget->setUserString("Spell", spellpower);
|
||||
|
@ -381,4 +381,5 @@ void RaceDialog::updateSpellPowers()
|
|||
coord.top += lineHeight;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,15 +11,15 @@
|
|||
#undef min
|
||||
#undef max
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace Widgets;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
const int ReviewDialog::sLineHeight = 18;
|
||||
const int ReviewDialog::sLineHeight = 18;
|
||||
|
||||
ReviewDialog::ReviewDialog()
|
||||
ReviewDialog::ReviewDialog()
|
||||
: WindowModal("openmw_chargen_review.layout")
|
||||
, mLastPos(0)
|
||||
{
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -60,13 +60,13 @@ ReviewDialog::ReviewDialog()
|
|||
|
||||
// Setup attributes
|
||||
|
||||
MWAttributePtr attribute;
|
||||
Widgets::MWAttributePtr attribute;
|
||||
for (int idx = 0; idx < ESM::Attribute::Length; ++idx)
|
||||
{
|
||||
getWidget(attribute, std::string("Attribute") + boost::lexical_cast<std::string>(idx));
|
||||
mAttributeWidgets.insert(std::make_pair(static_cast<int>(ESM::Attribute::sAttributeIds[idx]), attribute));
|
||||
attribute->setAttributeId(ESM::Attribute::sAttributeIds[idx]);
|
||||
attribute->setAttributeValue(MWAttribute::AttributeValue(0, 0));
|
||||
attribute->setAttributeValue(Widgets::MWAttribute::AttributeValue(0, 0));
|
||||
}
|
||||
|
||||
// Setup skills
|
||||
|
@ -86,21 +86,21 @@ ReviewDialog::ReviewDialog()
|
|||
MyGUI::Button* okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::open()
|
||||
{
|
||||
void ReviewDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
updateSkillArea();
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setPlayerName(const std::string &name)
|
||||
{
|
||||
void ReviewDialog::setPlayerName(const std::string &name)
|
||||
{
|
||||
mNameWidget->setCaption(name);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setRace(const std::string &raceId)
|
||||
{
|
||||
void ReviewDialog::setRace(const std::string &raceId)
|
||||
{
|
||||
mRaceId = raceId;
|
||||
|
||||
const ESM::Race *race =
|
||||
|
@ -110,17 +110,17 @@ void ReviewDialog::setRace(const std::string &raceId)
|
|||
ToolTips::createRaceToolTip(mRaceWidget, race);
|
||||
mRaceWidget->setCaption(race->mName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setClass(const ESM::Class& class_)
|
||||
{
|
||||
void ReviewDialog::setClass(const ESM::Class& class_)
|
||||
{
|
||||
mKlass = class_;
|
||||
mClassWidget->setCaption(mKlass.mName);
|
||||
ToolTips::createClassToolTip(mClassWidget, mKlass);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setBirthSign(const std::string& signId)
|
||||
{
|
||||
void ReviewDialog::setBirthSign(const std::string& signId)
|
||||
{
|
||||
mBirthSignId = signId;
|
||||
|
||||
const ESM::BirthSign *sign =
|
||||
|
@ -130,40 +130,40 @@ void ReviewDialog::setBirthSign(const std::string& signId)
|
|||
mBirthSignWidget->setCaption(sign->mName);
|
||||
ToolTips::createBirthsignToolTip(mBirthSignWidget, mBirthSignId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setHealth(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void ReviewDialog::setHealth(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mHealth->setValue(value.getCurrent(), value.getModified());
|
||||
std::string valStr = boost::lexical_cast<std::string>(value.getCurrent()) + "/" + boost::lexical_cast<std::string>(value.getModified());
|
||||
mHealth->setUserString("Caption_HealthDescription", "#{sHealthDesc}\n" + valStr);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setMagicka(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void ReviewDialog::setMagicka(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mMagicka->setValue(value.getCurrent(), value.getModified());
|
||||
std::string valStr = boost::lexical_cast<std::string>(value.getCurrent()) + "/" + boost::lexical_cast<std::string>(value.getModified());
|
||||
mMagicka->setUserString("Caption_HealthDescription", "#{sIntDesc}\n" + valStr);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setFatigue(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void ReviewDialog::setFatigue(const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mFatigue->setValue(value.getCurrent(), value.getModified());
|
||||
std::string valStr = boost::lexical_cast<std::string>(value.getCurrent()) + "/" + boost::lexical_cast<std::string>(value.getModified());
|
||||
mFatigue->setUserString("Caption_HealthDescription", "#{sFatDesc}\n" + valStr);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setAttribute(ESM::Attribute::AttributeID attributeId, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
std::map<int, MWAttributePtr>::iterator attr = mAttributeWidgets.find(static_cast<int>(attributeId));
|
||||
void ReviewDialog::setAttribute(ESM::Attribute::AttributeID attributeId, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
std::map<int, Widgets::MWAttributePtr>::iterator attr = mAttributeWidgets.find(static_cast<int>(attributeId));
|
||||
if (attr == mAttributeWidgets.end())
|
||||
return;
|
||||
|
||||
attr->second->setAttributeValue(value);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::setSkillValue(ESM::Skill::SkillEnum skillId, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
void ReviewDialog::setSkillValue(ESM::Skill::SkillEnum skillId, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
mSkillValues[skillId] = value;
|
||||
MyGUI::TextBox* widget = mSkillWidgetMap[skillId];
|
||||
if (widget)
|
||||
|
@ -180,10 +180,10 @@ void ReviewDialog::setSkillValue(ESM::Skill::SkillEnum skillId, const MWMechanic
|
|||
widget->_setWidgetState(state);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::configureSkills(const std::vector<int>& major, const std::vector<int>& minor)
|
||||
{
|
||||
void ReviewDialog::configureSkills(const std::vector<int>& major, const std::vector<int>& minor)
|
||||
{
|
||||
mMajorSkills = major;
|
||||
mMinorSkills = minor;
|
||||
|
||||
|
@ -201,10 +201,10 @@ void ReviewDialog::configureSkills(const std::vector<int>& major, const std::vec
|
|||
}
|
||||
|
||||
updateSkillArea();
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void ReviewDialog::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::ImageBox* separator = mSkillView->createWidget<MyGUI::ImageBox>("MW_HLine", MyGUI::IntCoord(10, coord1.top, coord1.width + coord2.width - 4, 18), MyGUI::Align::Default);
|
||||
separator->eventMouseWheel += MyGUI::newDelegate(this, &ReviewDialog::onMouseWheel);
|
||||
|
||||
|
@ -212,10 +212,10 @@ void ReviewDialog::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2
|
|||
|
||||
coord1.top += separator->getHeight();
|
||||
coord2.top += separator->getHeight();
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* groupWidget = mSkillView->createWidget<MyGUI::TextBox>("SandBrightText", MyGUI::IntCoord(0, coord1.top, coord1.width + coord2.width, coord1.height), MyGUI::Align::Default);
|
||||
groupWidget->eventMouseWheel += MyGUI::newDelegate(this, &ReviewDialog::onMouseWheel);
|
||||
groupWidget->setCaption(label);
|
||||
|
@ -223,10 +223,10 @@ void ReviewDialog::addGroup(const std::string &label, MyGUI::IntCoord &coord1, M
|
|||
|
||||
coord1.top += sLineHeight;
|
||||
coord2.top += sLineHeight;
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
MyGUI::TextBox* skillValueWidget;
|
||||
|
||||
|
@ -246,10 +246,10 @@ MyGUI::TextBox* ReviewDialog::addValueItem(const std::string& text, const std::s
|
|||
coord2.top += sLineHeight;
|
||||
|
||||
return skillValueWidget;
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
|
||||
skillNameWidget = mSkillView->createWidget<MyGUI::TextBox>("SandText", coord1 + MyGUI::IntSize(coord2.width, 0), MyGUI::Align::Default);
|
||||
|
@ -260,10 +260,10 @@ void ReviewDialog::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyG
|
|||
|
||||
coord1.top += sLineHeight;
|
||||
coord2.top += sLineHeight;
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void ReviewDialog::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
// Add a line separator if there are items above
|
||||
if (!mSkillWidgets.empty())
|
||||
{
|
||||
|
@ -298,10 +298,10 @@ void ReviewDialog::addSkills(const SkillList &skills, const std::string &titleId
|
|||
|
||||
mSkillWidgetMap[skillId] = widget;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::updateSkillArea()
|
||||
{
|
||||
void ReviewDialog::updateSkillArea()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
|
@ -324,44 +324,46 @@ void ReviewDialog::updateSkillArea()
|
|||
mClientHeight = coord1.top;
|
||||
|
||||
mSkillView->setCanvasSize (mSkillView->getWidth(), std::max(mSkillView->getHeight(), mClientHeight));
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void ReviewDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onBackClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventBack();
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onNameClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onNameClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventActivateDialog(NAME_DIALOG);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onRaceClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onRaceClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventActivateDialog(RACE_DIALOG);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onClassClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onClassClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventActivateDialog(CLASS_DIALOG);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onBirthSignClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void ReviewDialog::onBirthSignClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventActivateDialog(BIRTHSIGN_DIALOG);
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
void ReviewDialog::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
if (mSkillView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mSkillView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mSkillView->setViewOffset(MyGUI::IntPoint(0, mSkillView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -10,13 +10,14 @@
|
|||
|
||||
#include "formatting.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
ScrollWindow::ScrollWindow ()
|
||||
ScrollWindow::ScrollWindow ()
|
||||
: WindowBase("openmw_scroll.layout")
|
||||
, mTakeButtonShow(true)
|
||||
, mTakeButtonAllowed(true)
|
||||
{
|
||||
{
|
||||
getWidget(mTextView, "TextView");
|
||||
|
||||
getWidget(mCloseButton, "CloseButton");
|
||||
|
@ -26,10 +27,10 @@ ScrollWindow::ScrollWindow ()
|
|||
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ScrollWindow::onTakeButtonClicked);
|
||||
|
||||
center();
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollWindow::open (MWWorld::Ptr scroll)
|
||||
{
|
||||
void ScrollWindow::open (MWWorld::Ptr scroll)
|
||||
{
|
||||
// no 3d sounds because the object could be in a container.
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("scroll", 1.0, 1.0);
|
||||
|
||||
|
@ -48,33 +49,34 @@ void ScrollWindow::open (MWWorld::Ptr scroll)
|
|||
mTextView->setViewOffset(MyGUI::IntPoint(0,0));
|
||||
|
||||
setTakeButtonShow(true);
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollWindow::setTakeButtonShow(bool show)
|
||||
{
|
||||
void ScrollWindow::setTakeButtonShow(bool show)
|
||||
{
|
||||
mTakeButtonShow = show;
|
||||
mTakeButton->setVisible(mTakeButtonShow && mTakeButtonAllowed);
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollWindow::setInventoryAllowed(bool allowed)
|
||||
{
|
||||
void ScrollWindow::setInventoryAllowed(bool allowed)
|
||||
{
|
||||
mTakeButtonAllowed = allowed;
|
||||
mTakeButton->setVisible(mTakeButtonShow && mTakeButtonAllowed);
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
void ScrollWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("scroll", 1.0, 1.0);
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll);
|
||||
}
|
||||
}
|
||||
|
||||
void ScrollWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
void ScrollWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
MWWorld::ActionTake take(mScroll);
|
||||
take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,10 +13,12 @@
|
|||
|
||||
#include "tooltips.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
const int StatsWindow::sLineHeight = 18;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
StatsWindow::StatsWindow ()
|
||||
const int StatsWindow::sLineHeight = 18;
|
||||
|
||||
StatsWindow::StatsWindow ()
|
||||
: WindowPinnableBase("openmw_stats_window.layout")
|
||||
, mSkillView(NULL)
|
||||
, mClientHeight(0)
|
||||
|
@ -32,7 +34,7 @@ StatsWindow::StatsWindow ()
|
|||
, mBounty(0)
|
||||
, mSkillWidgets()
|
||||
, mChanged(true)
|
||||
{
|
||||
{
|
||||
setCoord(0,0,498, 342);
|
||||
|
||||
const char *names[][2] =
|
||||
|
@ -66,25 +68,25 @@ StatsWindow::StatsWindow ()
|
|||
|
||||
MyGUI::WindowPtr t = static_cast<MyGUI::WindowPtr>(mMainWidget);
|
||||
t->eventWindowChangeCoord += MyGUI::newDelegate(this, &StatsWindow::onWindowResize);
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
void StatsWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
if (mSkillView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mSkillView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mSkillView->setViewOffset(MyGUI::IntPoint(0, mSkillView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::onWindowResize(MyGUI::Window* window)
|
||||
{
|
||||
void StatsWindow::onWindowResize(MyGUI::Window* window)
|
||||
{
|
||||
mLeftPane->setCoord( MyGUI::IntCoord(0, 0, 0.44*window->getSize().width, window->getSize().height) );
|
||||
mRightPane->setCoord( MyGUI::IntCoord(0.44*window->getSize().width, 0, 0.56*window->getSize().width, window->getSize().height) );
|
||||
mSkillView->setCanvasSize (mSkillView->getWidth(), std::max(mSkillView->getHeight(), mClientHeight));
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setBar(const std::string& name, const std::string& tname, int val, int max)
|
||||
{
|
||||
void StatsWindow::setBar(const std::string& name, const std::string& tname, int val, int max)
|
||||
{
|
||||
MyGUI::ProgressPtr pt;
|
||||
getWidget(pt, name);
|
||||
pt->setProgressRange(max);
|
||||
|
@ -93,16 +95,16 @@ void StatsWindow::setBar(const std::string& name, const std::string& tname, int
|
|||
std::stringstream out;
|
||||
out << val << "/" << max;
|
||||
setText(tname, out.str().c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setPlayerName(const std::string& playerName)
|
||||
{
|
||||
void StatsWindow::setPlayerName(const std::string& playerName)
|
||||
{
|
||||
static_cast<MyGUI::Window*>(mMainWidget)->setCaption(playerName);
|
||||
adjustWindowCaption();
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
void StatsWindow::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
static const char *ids[] =
|
||||
{
|
||||
"AttribVal1", "AttribVal2", "AttribVal3", "AttribVal4", "AttribVal5",
|
||||
|
@ -129,10 +131,10 @@ void StatsWindow::setValue (const std::string& id, const MWMechanics::Stat<int>&
|
|||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void StatsWindow::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
static const char *ids[] =
|
||||
{
|
||||
"HBar", "MBar", "FBar",
|
||||
|
@ -166,30 +168,30 @@ void StatsWindow::setValue (const std::string& id, const MWMechanics::DynamicSta
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setValue (const std::string& id, const std::string& value)
|
||||
{
|
||||
void StatsWindow::setValue (const std::string& id, const std::string& value)
|
||||
{
|
||||
if (id=="name")
|
||||
setPlayerName (value);
|
||||
else if (id=="race")
|
||||
setText ("RaceText", value);
|
||||
else if (id=="class")
|
||||
setText ("ClassText", value);
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setValue (const std::string& id, int value)
|
||||
{
|
||||
void StatsWindow::setValue (const std::string& id, int value)
|
||||
{
|
||||
if (id=="level")
|
||||
{
|
||||
std::ostringstream text;
|
||||
text << value;
|
||||
setText("LevelText", text.str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
void StatsWindow::setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
mSkillValues[parSkill] = value;
|
||||
MyGUI::TextBox* widget = mSkillWidgetMap[(int)parSkill];
|
||||
if (widget)
|
||||
|
@ -205,10 +207,10 @@ void StatsWindow::setValue(const ESM::Skill::SkillEnum parSkill, const MWMechani
|
|||
widget->setCaption(text);
|
||||
widget->_setWidgetState(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::configureSkills (const std::vector<int>& major, const std::vector<int>& minor)
|
||||
{
|
||||
void StatsWindow::configureSkills (const std::vector<int>& major, const std::vector<int>& minor)
|
||||
{
|
||||
mMajorSkills = major;
|
||||
mMinorSkills = minor;
|
||||
|
||||
|
@ -226,10 +228,10 @@ void StatsWindow::configureSkills (const std::vector<int>& major, const std::vec
|
|||
}
|
||||
|
||||
updateSkillArea();
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::onFrame ()
|
||||
{
|
||||
void StatsWindow::onFrame ()
|
||||
{
|
||||
if (!mMainWidget->getVisible())
|
||||
return;
|
||||
|
||||
|
@ -257,37 +259,37 @@ void StatsWindow::onFrame ()
|
|||
|
||||
if (mChanged)
|
||||
updateSkillArea();
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setFactions (const FactionList& factions)
|
||||
{
|
||||
void StatsWindow::setFactions (const FactionList& factions)
|
||||
{
|
||||
if (mFactions != factions)
|
||||
{
|
||||
mFactions = factions;
|
||||
mChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setExpelled (const std::set<std::string>& expelled)
|
||||
{
|
||||
void StatsWindow::setExpelled (const std::set<std::string>& expelled)
|
||||
{
|
||||
if (mExpelled != expelled)
|
||||
{
|
||||
mExpelled = expelled;
|
||||
mChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::setBirthSign (const std::string& signId)
|
||||
{
|
||||
void StatsWindow::setBirthSign (const std::string& signId)
|
||||
{
|
||||
if (signId != mBirthSignId)
|
||||
{
|
||||
mBirthSignId = signId;
|
||||
mChanged = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void StatsWindow::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::ImageBox* separator = mSkillView->createWidget<MyGUI::ImageBox>("MW_HLine",
|
||||
MyGUI::IntCoord(10, coord1.top, coord1.width + coord2.width - 4, 18),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
|
@ -296,10 +298,10 @@ void StatsWindow::addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
|||
|
||||
coord1.top += separator->getHeight();
|
||||
coord2.top += separator->getHeight();
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void StatsWindow::addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* groupWidget = mSkillView->createWidget<MyGUI::TextBox>("SandBrightText",
|
||||
MyGUI::IntCoord(0, coord1.top, coord1.width + coord2.width, coord1.height),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
|
@ -309,10 +311,10 @@ void StatsWindow::addGroup(const std::string &label, MyGUI::IntCoord &coord1, My
|
|||
|
||||
coord1.top += sLineHeight;
|
||||
coord2.top += sLineHeight;
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::string &value, const std::string& state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox *skillNameWidget, *skillValueWidget;
|
||||
|
||||
skillNameWidget = mSkillView->createWidget<MyGUI::TextBox>("SandText", coord1, MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
|
@ -331,10 +333,10 @@ MyGUI::TextBox* StatsWindow::addValueItem(const std::string& text, const std::st
|
|||
coord2.top += sLineHeight;
|
||||
|
||||
return skillValueWidget;
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
MyGUI::TextBox* skillNameWidget;
|
||||
|
||||
skillNameWidget = mSkillView->createWidget<MyGUI::TextBox>("SandText", coord1 + MyGUI::IntSize(coord2.width, 0), MyGUI::Align::Default);
|
||||
|
@ -347,10 +349,10 @@ MyGUI::Widget* StatsWindow::addItem(const std::string& text, MyGUI::IntCoord &co
|
|||
coord2.top += sLineHeight;
|
||||
|
||||
return skillNameWidget;
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)
|
||||
{
|
||||
// Add a line separator if there are items above
|
||||
if (!mSkillWidgets.empty())
|
||||
{
|
||||
|
@ -407,10 +409,10 @@ void StatsWindow::addSkills(const SkillList &skills, const std::string &titleId,
|
|||
|
||||
mSkillWidgetMap[skillId] = widget;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::updateSkillArea()
|
||||
{
|
||||
void StatsWindow::updateSkillArea()
|
||||
{
|
||||
mChanged = false;
|
||||
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mSkillWidgets.begin(); it != mSkillWidgets.end(); ++it)
|
||||
|
@ -566,9 +568,10 @@ void StatsWindow::updateSkillArea()
|
|||
mClientHeight = coord1.top;
|
||||
|
||||
mSkillView->setCanvasSize (mSkillView->getWidth(), std::max(mSkillView->getHeight(), mClientHeight));
|
||||
}
|
||||
}
|
||||
|
||||
void StatsWindow::onPinToggled()
|
||||
{
|
||||
void StatsWindow::onPinToggled()
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->setHMSVisibility(!mPinned);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,11 +3,12 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
TextInputDialog::TextInputDialog()
|
||||
: WindowModal("openmw_text_input.layout")
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
TextInputDialog::TextInputDialog()
|
||||
: WindowModal("openmw_text_input.layout")
|
||||
{
|
||||
// Centre dialog
|
||||
center();
|
||||
|
||||
|
@ -20,10 +21,10 @@ TextInputDialog::TextInputDialog()
|
|||
|
||||
// Make sure the edit box has focus
|
||||
MyGUI::InputManager::getInstance().setKeyFocusWidget(mTextEdit);
|
||||
}
|
||||
}
|
||||
|
||||
void TextInputDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
void TextInputDialog::setNextButtonShow(bool shown)
|
||||
{
|
||||
MyGUI::Button* okButton;
|
||||
getWidget(okButton, "OKButton");
|
||||
|
||||
|
@ -31,24 +32,24 @@ void TextInputDialog::setNextButtonShow(bool shown)
|
|||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", ""));
|
||||
else
|
||||
okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", ""));
|
||||
}
|
||||
}
|
||||
|
||||
void TextInputDialog::setTextLabel(const std::string &label)
|
||||
{
|
||||
void TextInputDialog::setTextLabel(const std::string &label)
|
||||
{
|
||||
setText("LabelT", label);
|
||||
}
|
||||
}
|
||||
|
||||
void TextInputDialog::open()
|
||||
{
|
||||
void TextInputDialog::open()
|
||||
{
|
||||
WindowModal::open();
|
||||
// Make sure the edit box has focus
|
||||
MyGUI::InputManager::getInstance().setKeyFocusWidget(mTextEdit);
|
||||
}
|
||||
}
|
||||
|
||||
// widget controls
|
||||
// widget controls
|
||||
|
||||
void TextInputDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void TextInputDialog::onOkClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
if (mTextEdit->getCaption() == "")
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage37}");
|
||||
|
@ -56,10 +57,10 @@ void TextInputDialog::onOkClicked(MyGUI::Widget* _sender)
|
|||
}
|
||||
else
|
||||
eventDone(this);
|
||||
}
|
||||
}
|
||||
|
||||
void TextInputDialog::onTextAccepted(MyGUI::Edit* _sender)
|
||||
{
|
||||
void TextInputDialog::onTextAccepted(MyGUI::Edit* _sender)
|
||||
{
|
||||
if (mTextEdit->getCaption() == "")
|
||||
{
|
||||
MWBase::Environment::get().getWindowManager()->messageBox ("#{sNotifyMessage37}");
|
||||
|
@ -67,4 +68,6 @@ void TextInputDialog::onTextAccepted(MyGUI::Edit* _sender)
|
|||
}
|
||||
else
|
||||
eventDone(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -9,10 +9,10 @@
|
|||
#include "mapwindow.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace MyGUI;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
ToolTips::ToolTips() :
|
||||
ToolTips::ToolTips() :
|
||||
Layout("openmw_tooltips.layout")
|
||||
, mGameMode(true)
|
||||
, mFullHelp(false)
|
||||
|
@ -24,7 +24,7 @@ ToolTips::ToolTips() :
|
|||
, mLastMouseX(0)
|
||||
, mLastMouseY(0)
|
||||
, mHorizontalScrollIndex(0)
|
||||
{
|
||||
{
|
||||
getWidget(mDynamicToolTipBox, "DynamicToolTipBox");
|
||||
|
||||
mDynamicToolTipBox->setVisible(false);
|
||||
|
@ -41,15 +41,15 @@ ToolTips::ToolTips() :
|
|||
{
|
||||
mMainWidget->getChildAt(i)->setVisible(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::setEnabled(bool enabled)
|
||||
{
|
||||
void ToolTips::setEnabled(bool enabled)
|
||||
{
|
||||
mEnabled = enabled;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::onFrame(float frameDuration)
|
||||
{
|
||||
void ToolTips::onFrame(float frameDuration)
|
||||
{
|
||||
|
||||
while (mDynamicToolTipBox->getChildCount())
|
||||
{
|
||||
|
@ -62,7 +62,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
mMainWidget->getChildAt(i)->setVisible(false);
|
||||
}
|
||||
|
||||
const IntSize &viewSize = RenderManager::getInstance().getViewSize();
|
||||
const MyGUI::IntSize &viewSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
|
||||
if (!mEnabled)
|
||||
{
|
||||
|
@ -71,7 +71,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
|
||||
if (!mGameMode)
|
||||
{
|
||||
const MyGUI::IntPoint& mousePos = InputManager::getInstance().getMousePosition();
|
||||
const MyGUI::IntPoint& mousePos = MyGUI::InputManager::getInstance().getMousePosition();
|
||||
|
||||
if (MWBase::Environment::get().getWindowManager()->getWorldMouseOver() && ((MWBase::Environment::get().getWindowManager()->getMode() == GM_Console)
|
||||
|| (MWBase::Environment::get().getWindowManager()->getMode() == GM_Container)
|
||||
|
@ -84,7 +84,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
|
||||
const MWWorld::Class& objectclass = MWWorld::Class::get (mFocusObject);
|
||||
|
||||
IntSize tooltipSize;
|
||||
MyGUI::IntSize tooltipSize;
|
||||
if ((!objectclass.hasToolTip(mFocusObject))&&(MWBase::Environment::get().getWindowManager()->getMode() == GM_Console))
|
||||
{
|
||||
setCoord(0, 0, 300, 300);
|
||||
|
@ -97,7 +97,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
else
|
||||
tooltipSize = getToolTipViaPtr(true);
|
||||
|
||||
IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24);
|
||||
MyGUI::IntPoint tooltipPosition = MyGUI::InputManager::getInstance().getMousePosition() + MyGUI::IntPoint(0, 24);
|
||||
|
||||
// make the tooltip stay completely in the viewport
|
||||
if ((tooltipPosition.left + tooltipSize.width) > viewSize.width)
|
||||
|
@ -114,7 +114,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
|
||||
else
|
||||
{
|
||||
const MyGUI::IntPoint& lastPressed = InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
|
||||
const MyGUI::IntPoint& lastPressed = MyGUI::InputManager::getInstance().getLastPressedPosition(MyGUI::MouseButton::Left);
|
||||
|
||||
if (mousePos == lastPressed) // mouseclick makes tooltip disappear
|
||||
return;
|
||||
|
@ -135,11 +135,11 @@ void ToolTips::onFrame(float frameDuration)
|
|||
if (mRemainingDelay > 0)
|
||||
return;
|
||||
|
||||
Widget* focus = InputManager::getInstance().getMouseFocusWidget();
|
||||
MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getMouseFocusWidget();
|
||||
if (focus == 0)
|
||||
return;
|
||||
|
||||
IntSize tooltipSize;
|
||||
MyGUI::IntSize tooltipSize;
|
||||
|
||||
// try to go 1 level up until there is a widget that has tooltip
|
||||
// this is necessary because some skin elements are actually separate widgets
|
||||
|
@ -252,7 +252,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
else
|
||||
throw std::runtime_error ("unknown tooltip type");
|
||||
|
||||
IntPoint tooltipPosition = InputManager::getInstance().getMousePosition() + IntPoint(0, 24);
|
||||
MyGUI::IntPoint tooltipPosition = MyGUI::InputManager::getInstance().getMousePosition() + MyGUI::IntPoint(0, 24);
|
||||
|
||||
// make the tooltip stay completely in the viewport
|
||||
if ((tooltipPosition.left + tooltipSize.width) > viewSize.width)
|
||||
|
@ -271,7 +271,7 @@ void ToolTips::onFrame(float frameDuration)
|
|||
{
|
||||
if (!mFocusObject.isEmpty())
|
||||
{
|
||||
IntSize tooltipSize = getToolTipViaPtr();
|
||||
MyGUI::IntSize tooltipSize = getToolTipViaPtr();
|
||||
|
||||
setCoord(viewSize.width/2 - tooltipSize.width/2,
|
||||
std::max(0, int(mFocusToolTipY*viewSize.height - tooltipSize.height)),
|
||||
|
@ -281,29 +281,29 @@ void ToolTips::onFrame(float frameDuration)
|
|||
mDynamicToolTipBox->setVisible(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::enterGameMode()
|
||||
{
|
||||
void ToolTips::enterGameMode()
|
||||
{
|
||||
mGameMode = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::enterGuiMode()
|
||||
{
|
||||
void ToolTips::enterGuiMode()
|
||||
{
|
||||
mGameMode = false;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
|
||||
{
|
||||
void ToolTips::setFocusObject(const MWWorld::Ptr& focus)
|
||||
{
|
||||
mFocusObject = focus;
|
||||
}
|
||||
}
|
||||
|
||||
IntSize ToolTips::getToolTipViaPtr (bool image)
|
||||
{
|
||||
MyGUI::IntSize ToolTips::getToolTipViaPtr (bool image)
|
||||
{
|
||||
// this the maximum width of the tooltip before it starts word-wrapping
|
||||
setCoord(0, 0, 300, 300);
|
||||
|
||||
IntSize tooltipSize;
|
||||
MyGUI::IntSize tooltipSize;
|
||||
|
||||
const MWWorld::Class& object = MWWorld::Class::get (mFocusObject);
|
||||
if (!object.hasToolTip(mFocusObject))
|
||||
|
@ -321,10 +321,10 @@ IntSize ToolTips::getToolTipViaPtr (bool image)
|
|||
}
|
||||
|
||||
return tooltipSize;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::findImageExtension(std::string& image)
|
||||
{
|
||||
void ToolTips::findImageExtension(std::string& image)
|
||||
{
|
||||
int len = image.size();
|
||||
if (len < 4) return;
|
||||
|
||||
|
@ -335,10 +335,10 @@ void ToolTips::findImageExtension(std::string& image)
|
|||
image[len-2] = 'd';
|
||||
image[len-1] = 's';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
||||
{
|
||||
MyGUI::IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
||||
{
|
||||
mDynamicToolTipBox->setVisible(true);
|
||||
|
||||
std::string caption = info.caption;
|
||||
|
@ -371,7 +371,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
// this the maximum width of the tooltip before it starts word-wrapping
|
||||
setCoord(0, 0, 300, 300);
|
||||
|
||||
const IntPoint padding(8, 8);
|
||||
const MyGUI::IntPoint padding(8, 8);
|
||||
|
||||
const int maximumWidth = 500;
|
||||
|
||||
|
@ -381,32 +381,32 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
std::string realImage = "icons\\" + image;
|
||||
findImageExtension(realImage);
|
||||
|
||||
EditBox* captionWidget = mDynamicToolTipBox->createWidget<EditBox>("NormalText", IntCoord(0, 0, 300, 300), Align::Left | Align::Top, "ToolTipCaption");
|
||||
MyGUI::EditBox* captionWidget = mDynamicToolTipBox->createWidget<MyGUI::EditBox>("NormalText", MyGUI::IntCoord(0, 0, 300, 300), MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipCaption");
|
||||
captionWidget->setProperty("Static", "true");
|
||||
captionWidget->setCaptionWithReplacing(caption);
|
||||
IntSize captionSize = captionWidget->getTextSize();
|
||||
MyGUI::IntSize captionSize = captionWidget->getTextSize();
|
||||
|
||||
int captionHeight = std::max(caption != "" ? captionSize.height : 0, imageSize);
|
||||
|
||||
EditBox* textWidget = mDynamicToolTipBox->createWidget<EditBox>("SandText", IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), Align::Stretch, "ToolTipText");
|
||||
MyGUI::EditBox* textWidget = mDynamicToolTipBox->createWidget<MyGUI::EditBox>("SandText", MyGUI::IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), MyGUI::Align::Stretch, "ToolTipText");
|
||||
textWidget->setProperty("Static", "true");
|
||||
textWidget->setProperty("MultiLine", "true");
|
||||
textWidget->setProperty("WordWrap", info.wordWrap ? "true" : "false");
|
||||
textWidget->setCaptionWithReplacing(text);
|
||||
textWidget->setTextAlign(Align::HCenter | Align::Top);
|
||||
IntSize textSize = textWidget->getTextSize();
|
||||
textWidget->setTextAlign(MyGUI::Align::HCenter | MyGUI::Align::Top);
|
||||
MyGUI::IntSize textSize = textWidget->getTextSize();
|
||||
|
||||
captionSize += IntSize(imageSize, 0); // adjust for image
|
||||
IntSize totalSize = IntSize( std::min(std::max(textSize.width,captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),maximumWidth),
|
||||
captionSize += MyGUI::IntSize(imageSize, 0); // adjust for image
|
||||
MyGUI::IntSize totalSize = MyGUI::IntSize( std::min(std::max(textSize.width,captionSize.width + ((image != "") ? imageCaptionHPadding : 0)),maximumWidth),
|
||||
((text != "") ? textSize.height + imageCaptionVPadding : 0) + captionHeight );
|
||||
|
||||
if (!info.effects.empty())
|
||||
{
|
||||
Widget* effectArea = mDynamicToolTipBox->createWidget<Widget>("",
|
||||
IntCoord(0, totalSize.height, 300, 300-totalSize.height),
|
||||
Align::Stretch, "ToolTipEffectArea");
|
||||
MyGUI::Widget* effectArea = mDynamicToolTipBox->createWidget<MyGUI::Widget>("",
|
||||
MyGUI::IntCoord(0, totalSize.height, 300, 300-totalSize.height),
|
||||
MyGUI::Align::Stretch, "ToolTipEffectArea");
|
||||
|
||||
IntCoord coord(0, 6, totalSize.width, 24);
|
||||
MyGUI::IntCoord coord(0, 6, totalSize.width, 24);
|
||||
|
||||
/**
|
||||
* \todo
|
||||
|
@ -415,7 +415,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
*/
|
||||
|
||||
Widgets::MWEffectListPtr effectsWidget = effectArea->createWidget<Widgets::MWEffectList>
|
||||
("MW_StatName", coord, Align::Default, "ToolTipEffectsWidget");
|
||||
("MW_StatName", coord, MyGUI::Align::Default, "ToolTipEffectsWidget");
|
||||
effectsWidget->setEffectList(info.effects);
|
||||
|
||||
std::vector<MyGUI::Widget*> effectItems;
|
||||
|
@ -427,14 +427,14 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
if (info.enchant != "")
|
||||
{
|
||||
assert(enchant);
|
||||
Widget* enchantArea = mDynamicToolTipBox->createWidget<Widget>("",
|
||||
IntCoord(0, totalSize.height, 300, 300-totalSize.height),
|
||||
Align::Stretch, "ToolTipEnchantArea");
|
||||
MyGUI::Widget* enchantArea = mDynamicToolTipBox->createWidget<MyGUI::Widget>("",
|
||||
MyGUI::IntCoord(0, totalSize.height, 300, 300-totalSize.height),
|
||||
MyGUI::Align::Stretch, "ToolTipEnchantArea");
|
||||
|
||||
IntCoord coord(0, 6, totalSize.width, 24);
|
||||
MyGUI::IntCoord coord(0, 6, totalSize.width, 24);
|
||||
|
||||
Widgets::MWEffectListPtr enchantWidget = enchantArea->createWidget<Widgets::MWEffectList>
|
||||
("MW_StatName", coord, Align::Default, "ToolTipEnchantWidget");
|
||||
("MW_StatName", coord, MyGUI::Align::Default, "ToolTipEnchantWidget");
|
||||
enchantWidget->setEffectList(Widgets::MWEffectList::effectListFromESM(&enchant->mEffects));
|
||||
|
||||
std::vector<MyGUI::Widget*> enchantEffectItems;
|
||||
|
@ -451,7 +451,7 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
|
||||
const int chargeWidth = 204;
|
||||
|
||||
TextBox* chargeText = enchantArea->createWidget<TextBox>("SandText", IntCoord(0, 0, 10, 18), Align::Default, "ToolTipEnchantChargeText");
|
||||
MyGUI::TextBox* chargeText = enchantArea->createWidget<MyGUI::TextBox>("SandText", MyGUI::IntCoord(0, 0, 10, 18), MyGUI::Align::Default, "ToolTipEnchantChargeText");
|
||||
chargeText->setCaptionWithReplacing("#{sCharges}");
|
||||
|
||||
const int chargeTextWidth = chargeText->getTextSize().width + 5;
|
||||
|
@ -462,18 +462,18 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
|
||||
chargeText->setCoord((totalSize.width - chargeAndTextWidth)/2, coord.top+6, chargeTextWidth, 18);
|
||||
|
||||
IntCoord chargeCoord;
|
||||
MyGUI::IntCoord chargeCoord;
|
||||
if (totalSize.width < chargeWidth)
|
||||
{
|
||||
totalSize.width = chargeWidth;
|
||||
chargeCoord = IntCoord(0, coord.top+6, chargeWidth, 18);
|
||||
chargeCoord = MyGUI::IntCoord(0, coord.top+6, chargeWidth, 18);
|
||||
}
|
||||
else
|
||||
{
|
||||
chargeCoord = IntCoord((totalSize.width - chargeAndTextWidth)/2 + chargeTextWidth, coord.top+6, chargeWidth, 18);
|
||||
chargeCoord = MyGUI::IntCoord((totalSize.width - chargeAndTextWidth)/2 + chargeTextWidth, coord.top+6, chargeWidth, 18);
|
||||
}
|
||||
Widgets::MWDynamicStatPtr chargeWidget = enchantArea->createWidget<Widgets::MWDynamicStat>
|
||||
("MW_ChargeBar", chargeCoord, Align::Default, "ToolTipEnchantCharge");
|
||||
("MW_ChargeBar", chargeCoord, MyGUI::Align::Default, "ToolTipEnchantCharge");
|
||||
chargeWidget->setValue(charge, charge);
|
||||
totalSize.height += 24;
|
||||
}
|
||||
|
@ -497,83 +497,83 @@ IntSize ToolTips::createToolTip(const MWGui::ToolTipInfo& info)
|
|||
}else{
|
||||
horizontal_scroll = 80 - mHorizontalScrollIndex;
|
||||
}
|
||||
captionWidget->setPosition (IntPoint(horizontal_scroll, captionWidget->getPosition().top + padding.top));
|
||||
captionWidget->setPosition (MyGUI::IntPoint(horizontal_scroll, captionWidget->getPosition().top + padding.top));
|
||||
} else {
|
||||
captionWidget->setPosition (captionWidget->getPosition() + padding);
|
||||
}
|
||||
|
||||
textWidget->setPosition (textWidget->getPosition() + IntPoint(0, padding.top)); // only apply vertical padding, the horizontal works automatically due to Align::HCenter
|
||||
textWidget->setPosition (textWidget->getPosition() + MyGUI::IntPoint(0, padding.top)); // only apply vertical padding, the horizontal works automatically due to Align::HCenter
|
||||
|
||||
if (image != "")
|
||||
{
|
||||
ImageBox* imageWidget = mDynamicToolTipBox->createWidget<ImageBox>("ImageBox",
|
||||
IntCoord((totalSize.width - captionSize.width - imageCaptionHPadding)/2, 0, imageSize, imageSize),
|
||||
Align::Left | Align::Top, "ToolTipImage");
|
||||
MyGUI::ImageBox* imageWidget = mDynamicToolTipBox->createWidget<MyGUI::ImageBox>("ImageBox",
|
||||
MyGUI::IntCoord((totalSize.width - captionSize.width - imageCaptionHPadding)/2, 0, imageSize, imageSize),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipImage");
|
||||
imageWidget->setImageTexture(realImage);
|
||||
imageWidget->setPosition (imageWidget->getPosition() + padding);
|
||||
}
|
||||
|
||||
totalSize += IntSize(padding.left*2, padding.top*2);
|
||||
totalSize += MyGUI::IntSize(padding.left*2, padding.top*2);
|
||||
|
||||
return totalSize;
|
||||
}
|
||||
}
|
||||
|
||||
std::string ToolTips::toString(const float value)
|
||||
{
|
||||
std::string ToolTips::toString(const float value)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
stream << std::setprecision(3) << value;
|
||||
return stream.str();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ToolTips::toString(const int value)
|
||||
{
|
||||
std::string ToolTips::toString(const int value)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
stream << value;
|
||||
return stream.str();
|
||||
}
|
||||
}
|
||||
|
||||
std::string ToolTips::getValueString(const int value, const std::string& prefix)
|
||||
{
|
||||
std::string ToolTips::getValueString(const int value, const std::string& prefix)
|
||||
{
|
||||
if (value == 0)
|
||||
return "";
|
||||
else
|
||||
return "\n" + prefix + ": " + toString(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string ToolTips::getMiscString(const std::string& text, const std::string& prefix)
|
||||
{
|
||||
std::string ToolTips::getMiscString(const std::string& text, const std::string& prefix)
|
||||
{
|
||||
if (text == "")
|
||||
return "";
|
||||
else
|
||||
return "\n" + prefix + ": " + text;
|
||||
}
|
||||
}
|
||||
|
||||
std::string ToolTips::getCountString(const int value)
|
||||
{
|
||||
std::string ToolTips::getCountString(const int value)
|
||||
{
|
||||
if (value == 1)
|
||||
return "";
|
||||
else
|
||||
return " (" + boost::lexical_cast<std::string>(value) + ")";
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::toggleFullHelp()
|
||||
{
|
||||
void ToolTips::toggleFullHelp()
|
||||
{
|
||||
mFullHelp = !mFullHelp;
|
||||
}
|
||||
}
|
||||
|
||||
bool ToolTips::getFullHelp() const
|
||||
{
|
||||
bool ToolTips::getFullHelp() const
|
||||
{
|
||||
return mFullHelp;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)
|
||||
{
|
||||
void ToolTips::setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)
|
||||
{
|
||||
mFocusToolTipX = (min_x + max_x) / 2;
|
||||
mFocusToolTipY = min_y;
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
|
||||
{
|
||||
void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
|
||||
{
|
||||
if (skillId == -1)
|
||||
return;
|
||||
|
||||
|
@ -595,10 +595,10 @@ void ToolTips::createSkillToolTip(MyGUI::Widget* widget, int skillId)
|
|||
widget->setUserString("Caption_SkillNoProgressDescription", skill->mDescription);
|
||||
widget->setUserString("Caption_SkillNoProgressAttribute", "#{sGoverningAttribute}: #{" + attr->mName + "}");
|
||||
widget->setUserString("ImageTexture_SkillNoProgressImage", icon);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
|
||||
{
|
||||
void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
|
||||
{
|
||||
if (attributeId == -1)
|
||||
return;
|
||||
|
||||
|
@ -611,10 +611,10 @@ void ToolTips::createAttributeToolTip(MyGUI::Widget* widget, int attributeId)
|
|||
widget->setUserString("Caption_AttributeName", "#{"+name+"}");
|
||||
widget->setUserString("Caption_AttributeDescription", "#{"+desc+"}");
|
||||
widget->setUserString("ImageTexture_AttributeImage", icon);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::string& name, int specId)
|
||||
{
|
||||
void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::string& name, int specId)
|
||||
{
|
||||
widget->setUserString("Caption_CenteredCaption", name);
|
||||
std::string specText;
|
||||
// get all skills of this specialisation
|
||||
|
@ -630,10 +630,10 @@ void ToolTips::createSpecializationToolTip(MyGUI::Widget* widget, const std::str
|
|||
widget->setUserString("Caption_CenteredCaptionText", specText);
|
||||
widget->setUserString("ToolTipLayout", "TextWithCenteredCaptionToolTip");
|
||||
widget->setUserString("ToolTipType", "Layout");
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId)
|
||||
{
|
||||
void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string& birthsignId)
|
||||
{
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
|
@ -698,18 +698,18 @@ void ToolTips::createBirthsignToolTip(MyGUI::Widget* widget, const std::string&
|
|||
}
|
||||
|
||||
widget->setUserString("Caption_BirthSignText", text);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace)
|
||||
{
|
||||
void ToolTips::createRaceToolTip(MyGUI::Widget* widget, const ESM::Race* playerRace)
|
||||
{
|
||||
widget->setUserString("Caption_CenteredCaption", playerRace->mName);
|
||||
widget->setUserString("Caption_CenteredCaptionText", playerRace->mDescription);
|
||||
widget->setUserString("ToolTipType", "Layout");
|
||||
widget->setUserString("ToolTipLayout", "TextWithCenteredCaptionToolTip");
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass)
|
||||
{
|
||||
void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playerClass)
|
||||
{
|
||||
if (playerClass.mName == "")
|
||||
return;
|
||||
|
||||
|
@ -727,10 +727,10 @@ void ToolTips::createClassToolTip(MyGUI::Widget* widget, const ESM::Class& playe
|
|||
widget->setUserString("Caption_ClassSpecialisation", "#{sSpecialization}: " + specStr);
|
||||
widget->setUserString("ToolTipType", "Layout");
|
||||
widget->setUserString("ToolTipLayout", "ClassToolTip");
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
|
||||
{
|
||||
void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
|
||||
{
|
||||
const ESM::MagicEffect* effect =
|
||||
MWBase::Environment::get().getWorld ()->getStore ().get<ESM::MagicEffect>().find(id);
|
||||
const std::string &name = ESM::MagicEffect::effectIdToString (id);
|
||||
|
@ -760,10 +760,12 @@ void ToolTips::createMagicEffectToolTip(MyGUI::Widget* widget, short id)
|
|||
widget->setUserString("Caption_MagicEffectDescription", effect->mDescription);
|
||||
widget->setUserString("Caption_MagicEffectSchool", "#{sSchool}: " + schools[effect->mData.mSchool]);
|
||||
widget->setUserString("ImageTexture_MagicEffectImage", icon);
|
||||
}
|
||||
}
|
||||
|
||||
void ToolTips::setDelay(float delay)
|
||||
{
|
||||
void ToolTips::setDelay(float delay)
|
||||
{
|
||||
mDelay = delay;
|
||||
mRemainingDelay = mDelay;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -12,56 +12,58 @@
|
|||
#undef min
|
||||
#undef max
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace MWGui::Widgets;
|
||||
namespace MWGui
|
||||
{
|
||||
namespace Widgets
|
||||
{
|
||||
|
||||
/* Helper functions */
|
||||
/* Helper functions */
|
||||
|
||||
/*
|
||||
/*
|
||||
* Fixes the filename of a texture path to use the correct .dds extension.
|
||||
* This is needed on some ESM entries which point to a .tga file instead.
|
||||
*/
|
||||
void MWGui::Widgets::fixTexturePath(std::string &path)
|
||||
{
|
||||
void fixTexturePath(std::string &path)
|
||||
{
|
||||
int offset = path.rfind(".");
|
||||
if (offset < 0)
|
||||
return;
|
||||
path.replace(offset, path.length() - offset, ".dds");
|
||||
}
|
||||
}
|
||||
|
||||
/* MWSkill */
|
||||
/* MWSkill */
|
||||
|
||||
MWSkill::MWSkill()
|
||||
MWSkill::MWSkill()
|
||||
: mSkillId(ESM::Skill::Length)
|
||||
, mSkillNameWidget(NULL)
|
||||
, mSkillValueWidget(NULL)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWSkill::setSkillId(ESM::Skill::SkillEnum skill)
|
||||
{
|
||||
void MWSkill::setSkillId(ESM::Skill::SkillEnum skill)
|
||||
{
|
||||
mSkillId = skill;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWSkill::setSkillNumber(int skill)
|
||||
{
|
||||
void MWSkill::setSkillNumber(int skill)
|
||||
{
|
||||
if (skill < 0)
|
||||
setSkillId(ESM::Skill::Length);
|
||||
else if (skill < ESM::Skill::Length)
|
||||
setSkillId(static_cast<ESM::Skill::SkillEnum>(skill));
|
||||
else
|
||||
throw new std::runtime_error("Skill number out of range");
|
||||
}
|
||||
}
|
||||
|
||||
void MWSkill::setSkillValue(const SkillValue& value)
|
||||
{
|
||||
void MWSkill::setSkillValue(const SkillValue& value)
|
||||
{
|
||||
mValue = value;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWSkill::updateWidgets()
|
||||
{
|
||||
void MWSkill::updateWidgets()
|
||||
{
|
||||
if (mSkillNameWidget)
|
||||
{
|
||||
if (mSkillId == ESM::Skill::Length)
|
||||
|
@ -85,19 +87,19 @@ void MWSkill::updateWidgets()
|
|||
else
|
||||
mSkillValueWidget->_setWidgetState("normal");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MWSkill::onClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void MWSkill::onClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
MWSkill::~MWSkill()
|
||||
{
|
||||
}
|
||||
MWSkill::~MWSkill()
|
||||
{
|
||||
}
|
||||
|
||||
void MWSkill::initialiseOverride()
|
||||
{
|
||||
void MWSkill::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mSkillNameWidget, "StatName");
|
||||
|
@ -118,36 +120,36 @@ void MWSkill::initialiseOverride()
|
|||
mSkillNameWidget = button;
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWSkill::onClicked);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* MWAttribute */
|
||||
/* MWAttribute */
|
||||
|
||||
MWAttribute::MWAttribute()
|
||||
MWAttribute::MWAttribute()
|
||||
: mId(-1)
|
||||
, mAttributeNameWidget(NULL)
|
||||
, mAttributeValueWidget(NULL)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWAttribute::setAttributeId(int attributeId)
|
||||
{
|
||||
void MWAttribute::setAttributeId(int attributeId)
|
||||
{
|
||||
mId = attributeId;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWAttribute::setAttributeValue(const AttributeValue& value)
|
||||
{
|
||||
void MWAttribute::setAttributeValue(const AttributeValue& value)
|
||||
{
|
||||
mValue = value;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWAttribute::onClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void MWAttribute::onClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
eventClicked(this);
|
||||
}
|
||||
}
|
||||
|
||||
void MWAttribute::updateWidgets()
|
||||
{
|
||||
void MWAttribute::updateWidgets()
|
||||
{
|
||||
if (mAttributeNameWidget)
|
||||
{
|
||||
if (mId < 0 || mId >= 8)
|
||||
|
@ -181,14 +183,14 @@ void MWAttribute::updateWidgets()
|
|||
else
|
||||
mAttributeValueWidget->_setWidgetState("normal");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MWAttribute::~MWAttribute()
|
||||
{
|
||||
}
|
||||
MWAttribute::~MWAttribute()
|
||||
{
|
||||
}
|
||||
|
||||
void MWAttribute::initialiseOverride()
|
||||
{
|
||||
void MWAttribute::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mAttributeNameWidget, "StatName");
|
||||
|
@ -209,23 +211,23 @@ void MWAttribute::initialiseOverride()
|
|||
mAttributeValueWidget = button;
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWAttribute::onClicked);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* MWSpell */
|
||||
/* MWSpell */
|
||||
|
||||
MWSpell::MWSpell()
|
||||
MWSpell::MWSpell()
|
||||
: mSpellNameWidget(NULL)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWSpell::setSpellId(const std::string &spellId)
|
||||
{
|
||||
void MWSpell::setSpellId(const std::string &spellId)
|
||||
{
|
||||
mId = spellId;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWSpell::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, int flags)
|
||||
{
|
||||
void MWSpell::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, int flags)
|
||||
{
|
||||
const MWWorld::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
|
@ -252,10 +254,10 @@ void MWSpell::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::W
|
|||
coord.top += effect->getHeight();
|
||||
coord.width = std::max(coord.width, effect->getRequestedWidth());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MWSpell::updateWidgets()
|
||||
{
|
||||
void MWSpell::updateWidgets()
|
||||
{
|
||||
if (mSpellNameWidget && MWBase::Environment::get().getWindowManager())
|
||||
{
|
||||
const MWWorld::ESMStore &store =
|
||||
|
@ -267,34 +269,34 @@ void MWSpell::updateWidgets()
|
|||
else
|
||||
static_cast<MyGUI::TextBox*>(mSpellNameWidget)->setCaption("");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MWSpell::initialiseOverride()
|
||||
{
|
||||
void MWSpell::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mSpellNameWidget, "StatName");
|
||||
}
|
||||
}
|
||||
|
||||
MWSpell::~MWSpell()
|
||||
{
|
||||
}
|
||||
MWSpell::~MWSpell()
|
||||
{
|
||||
}
|
||||
|
||||
/* MWEffectList */
|
||||
/* MWEffectList */
|
||||
|
||||
MWEffectList::MWEffectList()
|
||||
MWEffectList::MWEffectList()
|
||||
: mEffectList(0)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWEffectList::setEffectList(const SpellEffectList& list)
|
||||
{
|
||||
void MWEffectList::setEffectList(const SpellEffectList& list)
|
||||
{
|
||||
mEffectList = list;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWEffectList::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, bool center, int flags)
|
||||
{
|
||||
void MWEffectList::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyGUI::Widget* creator, MyGUI::IntCoord &coord, bool center, int flags)
|
||||
{
|
||||
// We don't know the width of all the elements beforehand, so we do it in
|
||||
// 2 steps: first, create all widgets and check their width....
|
||||
MWSpellEffectPtr effect = NULL;
|
||||
|
@ -332,23 +334,23 @@ void MWEffectList::createEffectWidgets(std::vector<MyGUI::Widget*> &effects, MyG
|
|||
|
||||
// inform the parent about width
|
||||
coord.width = maxwidth;
|
||||
}
|
||||
}
|
||||
|
||||
void MWEffectList::updateWidgets()
|
||||
{
|
||||
}
|
||||
void MWEffectList::updateWidgets()
|
||||
{
|
||||
}
|
||||
|
||||
void MWEffectList::initialiseOverride()
|
||||
{
|
||||
void MWEffectList::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
}
|
||||
}
|
||||
|
||||
MWEffectList::~MWEffectList()
|
||||
{
|
||||
}
|
||||
MWEffectList::~MWEffectList()
|
||||
{
|
||||
}
|
||||
|
||||
SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
|
||||
{
|
||||
SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
|
||||
{
|
||||
SpellEffectList result;
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = effects->mList.end();
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = effects->mList.begin(); it != end; ++it)
|
||||
|
@ -365,25 +367,25 @@ SpellEffectList MWEffectList::effectListFromESM(const ESM::EffectList* effects)
|
|||
result.push_back(params);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/* MWSpellEffect */
|
||||
/* MWSpellEffect */
|
||||
|
||||
MWSpellEffect::MWSpellEffect()
|
||||
MWSpellEffect::MWSpellEffect()
|
||||
: mImageWidget(NULL)
|
||||
, mTextWidget(NULL)
|
||||
, mRequestedWidth(0)
|
||||
{
|
||||
}
|
||||
{
|
||||
}
|
||||
|
||||
void MWSpellEffect::setSpellEffect(const SpellEffectParams& params)
|
||||
{
|
||||
void MWSpellEffect::setSpellEffect(const SpellEffectParams& params)
|
||||
{
|
||||
mEffectParams = params;
|
||||
updateWidgets();
|
||||
}
|
||||
}
|
||||
|
||||
void MWSpellEffect::updateWidgets()
|
||||
{
|
||||
void MWSpellEffect::updateWidgets()
|
||||
{
|
||||
if (!mEffectParams.mKnown)
|
||||
{
|
||||
mTextWidget->setCaption ("?");
|
||||
|
@ -460,33 +462,33 @@ void MWSpellEffect::updateWidgets()
|
|||
std::string path = std::string("icons\\") + magicEffect->mIcon;
|
||||
fixTexturePath(path);
|
||||
mImageWidget->setImageTexture(path);
|
||||
}
|
||||
}
|
||||
|
||||
MWSpellEffect::~MWSpellEffect()
|
||||
{
|
||||
}
|
||||
MWSpellEffect::~MWSpellEffect()
|
||||
{
|
||||
}
|
||||
|
||||
void MWSpellEffect::initialiseOverride()
|
||||
{
|
||||
void MWSpellEffect::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mTextWidget, "Text");
|
||||
assignWidget(mImageWidget, "Image");
|
||||
}
|
||||
}
|
||||
|
||||
/* MWDynamicStat */
|
||||
/* MWDynamicStat */
|
||||
|
||||
MWDynamicStat::MWDynamicStat()
|
||||
: mValue(0)
|
||||
, mMax(1)
|
||||
, mTextWidget(NULL)
|
||||
, mBarWidget(NULL)
|
||||
, mBarTextWidget(NULL)
|
||||
{
|
||||
}
|
||||
MWDynamicStat::MWDynamicStat()
|
||||
: mValue(0)
|
||||
, mMax(1)
|
||||
, mTextWidget(NULL)
|
||||
, mBarWidget(NULL)
|
||||
, mBarTextWidget(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
void MWDynamicStat::setValue(int cur, int max)
|
||||
{
|
||||
void MWDynamicStat::setValue(int cur, int max)
|
||||
{
|
||||
mValue = cur;
|
||||
mMax = max;
|
||||
|
||||
|
@ -508,33 +510,33 @@ void MWDynamicStat::setValue(int cur, int max)
|
|||
else
|
||||
static_cast<MyGUI::TextBox*>(mBarTextWidget)->setCaption("");
|
||||
}
|
||||
}
|
||||
void MWDynamicStat::setTitle(const std::string& text)
|
||||
{
|
||||
}
|
||||
void MWDynamicStat::setTitle(const std::string& text)
|
||||
{
|
||||
if (mTextWidget)
|
||||
static_cast<MyGUI::TextBox*>(mTextWidget)->setCaption(text);
|
||||
}
|
||||
}
|
||||
|
||||
MWDynamicStat::~MWDynamicStat()
|
||||
{
|
||||
}
|
||||
MWDynamicStat::~MWDynamicStat()
|
||||
{
|
||||
}
|
||||
|
||||
void MWDynamicStat::initialiseOverride()
|
||||
{
|
||||
void MWDynamicStat::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mTextWidget, "Text");
|
||||
assignWidget(mBarWidget, "Bar");
|
||||
assignWidget(mBarTextWidget, "BarText");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------------------------------------------------------
|
||||
// ---------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
void AutoSizedWidget::notifySizeChange (MyGUI::Widget* w)
|
||||
{
|
||||
void AutoSizedWidget::notifySizeChange (MyGUI::Widget* w)
|
||||
{
|
||||
if (w->getParent () != 0)
|
||||
{
|
||||
Box* b = dynamic_cast<Box*>(w->getParent());
|
||||
|
@ -550,23 +552,23 @@ void AutoSizedWidget::notifySizeChange (MyGUI::Widget* w)
|
|||
w->setSize(getRequestedSize ());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MyGUI::IntSize AutoSizedTextBox::getRequestedSize()
|
||||
{
|
||||
MyGUI::IntSize AutoSizedTextBox::getRequestedSize()
|
||||
{
|
||||
return getTextSize();
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedTextBox::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
void AutoSizedTextBox::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
TextBox::setCaption(_value);
|
||||
|
||||
notifySizeChange (this);
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedTextBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void AutoSizedTextBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
if (_key == "ExpandDirection")
|
||||
{
|
||||
mExpandDirection = MyGUI::Align::parse (_value);
|
||||
|
@ -575,24 +577,24 @@ void AutoSizedTextBox::setPropertyOverride(const std::string& _key, const std::s
|
|||
{
|
||||
TextBox::setPropertyOverride (_key, _value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::IntSize AutoSizedEditBox::getRequestedSize()
|
||||
{
|
||||
MyGUI::IntSize AutoSizedEditBox::getRequestedSize()
|
||||
{
|
||||
if (getAlign().isHStretch())
|
||||
throw std::runtime_error("AutoSizedEditBox can't have HStretch align (" + getName() + ")");
|
||||
return MyGUI::IntSize(getSize().width, getTextSize().height);
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedEditBox::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
void AutoSizedEditBox::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
EditBox::setCaption(_value);
|
||||
|
||||
notifySizeChange (this);
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedEditBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void AutoSizedEditBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
if (_key == "ExpandDirection")
|
||||
{
|
||||
mExpandDirection = MyGUI::Align::parse (_value);
|
||||
|
@ -601,25 +603,25 @@ void AutoSizedEditBox::setPropertyOverride(const std::string& _key, const std::s
|
|||
{
|
||||
EditBox::setPropertyOverride (_key, _value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
MyGUI::IntSize AutoSizedButton::getRequestedSize()
|
||||
{
|
||||
MyGUI::IntSize AutoSizedButton::getRequestedSize()
|
||||
{
|
||||
MyGUI::IntSize size = getTextSize() + MyGUI::IntSize(24,0);
|
||||
size.height = std::max(24, size.height);
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedButton::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
void AutoSizedButton::setCaption(const MyGUI::UString& _value)
|
||||
{
|
||||
Button::setCaption(_value);
|
||||
|
||||
notifySizeChange (this);
|
||||
}
|
||||
}
|
||||
|
||||
void AutoSizedButton::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void AutoSizedButton::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
if (_key == "ExpandDirection")
|
||||
{
|
||||
mExpandDirection = MyGUI::Align::parse (_value);
|
||||
|
@ -628,33 +630,33 @@ void AutoSizedButton::setPropertyOverride(const std::string& _key, const std::st
|
|||
{
|
||||
Button::setPropertyOverride (_key, _value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Box::Box()
|
||||
Box::Box()
|
||||
: mSpacing(4)
|
||||
, mPadding(0)
|
||||
, mAutoResize(false)
|
||||
{
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Box::notifyChildrenSizeChanged ()
|
||||
{
|
||||
void Box::notifyChildrenSizeChanged ()
|
||||
{
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
void Box::_setPropertyImpl(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void Box::_setPropertyImpl(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
if (_key == "Spacing")
|
||||
mSpacing = MyGUI::utility::parseValue<int>(_value);
|
||||
else if (_key == "Padding")
|
||||
mPadding = MyGUI::utility::parseValue<int>(_value);
|
||||
else if (_key == "AutoResize")
|
||||
mAutoResize = MyGUI::utility::parseValue<bool>(_value);
|
||||
}
|
||||
}
|
||||
|
||||
void HBox::align ()
|
||||
{
|
||||
void HBox::align ()
|
||||
{
|
||||
unsigned int count = getChildCount ();
|
||||
size_t h_stretched_count = 0;
|
||||
int total_width = 0;
|
||||
|
@ -716,32 +718,32 @@ void HBox::align ()
|
|||
if (i != count-1)
|
||||
curX += mSpacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void HBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void HBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
Box::_setPropertyImpl (_key, _value);
|
||||
}
|
||||
}
|
||||
|
||||
void HBox::setSize (const MyGUI::IntSize& _value)
|
||||
{
|
||||
void HBox::setSize (const MyGUI::IntSize& _value)
|
||||
{
|
||||
MyGUI::Widget::setSize (_value);
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
void HBox::setCoord (const MyGUI::IntCoord& _value)
|
||||
{
|
||||
void HBox::setCoord (const MyGUI::IntCoord& _value)
|
||||
{
|
||||
MyGUI::Widget::setCoord (_value);
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
void HBox::onWidgetCreated(MyGUI::Widget* _widget)
|
||||
{
|
||||
void HBox::onWidgetCreated(MyGUI::Widget* _widget)
|
||||
{
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::IntSize HBox::getRequestedSize ()
|
||||
{
|
||||
MyGUI::IntSize HBox::getRequestedSize ()
|
||||
{
|
||||
MyGUI::IntSize size(0,0);
|
||||
for (unsigned int i = 0; i < getChildCount (); ++i)
|
||||
{
|
||||
|
@ -769,13 +771,13 @@ MyGUI::IntSize HBox::getRequestedSize ()
|
|||
size.width += mPadding*2;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void VBox::align ()
|
||||
{
|
||||
void VBox::align ()
|
||||
{
|
||||
unsigned int count = getChildCount ();
|
||||
size_t v_stretched_count = 0;
|
||||
int total_height = 0;
|
||||
|
@ -837,27 +839,27 @@ void VBox::align ()
|
|||
if (i != count-1)
|
||||
curY += mSpacing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
void VBox::setPropertyOverride(const std::string& _key, const std::string& _value)
|
||||
{
|
||||
Box::_setPropertyImpl (_key, _value);
|
||||
}
|
||||
}
|
||||
|
||||
void VBox::setSize (const MyGUI::IntSize& _value)
|
||||
{
|
||||
void VBox::setSize (const MyGUI::IntSize& _value)
|
||||
{
|
||||
MyGUI::Widget::setSize (_value);
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
void VBox::setCoord (const MyGUI::IntCoord& _value)
|
||||
{
|
||||
void VBox::setCoord (const MyGUI::IntCoord& _value)
|
||||
{
|
||||
MyGUI::Widget::setCoord (_value);
|
||||
align();
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::IntSize VBox::getRequestedSize ()
|
||||
{
|
||||
MyGUI::IntSize VBox::getRequestedSize ()
|
||||
{
|
||||
MyGUI::IntSize size(0,0);
|
||||
for (unsigned int i = 0; i < getChildCount (); ++i)
|
||||
{
|
||||
|
@ -885,9 +887,11 @@ MyGUI::IntSize VBox::getRequestedSize ()
|
|||
size.width += mPadding*2;
|
||||
}
|
||||
return size;
|
||||
}
|
||||
}
|
||||
|
||||
void VBox::onWidgetCreated(MyGUI::Widget* _widget)
|
||||
{
|
||||
void VBox::onWidgetCreated(MyGUI::Widget* _widget)
|
||||
{
|
||||
align();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -39,9 +39,10 @@
|
|||
#include "companionwindow.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
WindowManager::WindowManager(
|
||||
WindowManager::WindowManager(
|
||||
const Compiler::Extensions& extensions, int fpsLevel, bool newGame, OEngine::Render::OgreRenderer *ogre,
|
||||
const std::string& logpath, const std::string& cacheDir, bool consoleOnlyScripts,
|
||||
Translation::Storage& translationDataStorage)
|
||||
|
@ -99,7 +100,7 @@ WindowManager::WindowManager(
|
|||
, mSubtitlesEnabled(Settings::Manager::getBool ("subtitles", "GUI"))
|
||||
, mHudEnabled(true)
|
||||
, mTranslationDataStorage (translationDataStorage)
|
||||
{
|
||||
{
|
||||
// Set up the GUI system
|
||||
mGuiManager = new OEngine::GUI::MyGUIManager(mRendering->getWindow(), mRendering->getScene(), false, logpath);
|
||||
mGui = mGuiManager->getGui();
|
||||
|
@ -202,10 +203,10 @@ WindowManager::WindowManager(
|
|||
|
||||
// Set up visibility
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
WindowManager::~WindowManager()
|
||||
{
|
||||
WindowManager::~WindowManager()
|
||||
{
|
||||
delete mConsole;
|
||||
delete mMessageBoxManager;
|
||||
delete mHud;
|
||||
|
@ -244,10 +245,10 @@ WindowManager::~WindowManager()
|
|||
cleanupGarbage();
|
||||
|
||||
delete mGuiManager;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::cleanupGarbage()
|
||||
{
|
||||
void WindowManager::cleanupGarbage()
|
||||
{
|
||||
// Delete any dialogs which are no longer in use
|
||||
if (!mGarbageDialogs.empty())
|
||||
{
|
||||
|
@ -257,10 +258,10 @@ void WindowManager::cleanupGarbage()
|
|||
}
|
||||
mGarbageDialogs.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::update()
|
||||
{
|
||||
void WindowManager::update()
|
||||
{
|
||||
cleanupGarbage();
|
||||
|
||||
mHud->setFPS(mFPS);
|
||||
|
@ -270,10 +271,10 @@ void WindowManager::update()
|
|||
mHud->update();
|
||||
|
||||
mCursor->update();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::updateVisible()
|
||||
{
|
||||
void WindowManager::updateVisible()
|
||||
{
|
||||
// Start out by hiding everything except the HUD
|
||||
mMap->setVisible(false);
|
||||
mMenu->setVisible(false);
|
||||
|
@ -456,10 +457,10 @@ void WindowManager::updateVisible()
|
|||
// Unsupported mode, switch back to game
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
void WindowManager::setValue (const std::string& id, const MWMechanics::Stat<int>& value)
|
||||
{
|
||||
mStatsWindow->setValue (id, value);
|
||||
mCharGen->setValue(id, value);
|
||||
|
||||
|
@ -486,20 +487,20 @@ void WindowManager::setValue (const std::string& id, const MWMechanics::Stat<int
|
|||
mPlayerAttributes[attributes[i]] = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void WindowManager::setValue (int parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
void WindowManager::setValue (int parSkill, const MWMechanics::Stat<float>& value)
|
||||
{
|
||||
/// \todo Don't use the skill enum as a parameter type (we will have to drop it anyway, once we
|
||||
/// allow custom skills.
|
||||
mStatsWindow->setValue(static_cast<ESM::Skill::SkillEnum> (parSkill), value);
|
||||
mCharGen->setValue(static_cast<ESM::Skill::SkillEnum> (parSkill), value);
|
||||
mPlayerSkillValues[parSkill] = value;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
void WindowManager::setValue (const std::string& id, const MWMechanics::DynamicStat<float>& value)
|
||||
{
|
||||
mStatsWindow->setValue (id, value);
|
||||
mHud->setValue (id, value);
|
||||
mCharGen->setValue(id, value);
|
||||
|
@ -518,72 +519,72 @@ void WindowManager::setValue (const std::string& id, const MWMechanics::DynamicS
|
|||
mPlayerFatigue = value;
|
||||
mCharGen->setPlayerFatigue (value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
MWMechanics::DynamicStat<int> WindowManager::getValue(const std::string& id)
|
||||
{
|
||||
#if 0
|
||||
MWMechanics::DynamicStat<int> WindowManager::getValue(const std::string& id)
|
||||
{
|
||||
if(id == "HBar")
|
||||
return layerHealth;
|
||||
else if (id == "MBar")
|
||||
return mPlayerMagicka;
|
||||
else if (id == "FBar")
|
||||
return mPlayerFatigue;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
void WindowManager::setValue (const std::string& id, const std::string& value)
|
||||
{
|
||||
void WindowManager::setValue (const std::string& id, const std::string& value)
|
||||
{
|
||||
mStatsWindow->setValue (id, value);
|
||||
if (id=="name")
|
||||
mPlayerName = value;
|
||||
else if (id=="race")
|
||||
mPlayerRaceId = value;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setValue (const std::string& id, int value)
|
||||
{
|
||||
void WindowManager::setValue (const std::string& id, int value)
|
||||
{
|
||||
mStatsWindow->setValue (id, value);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setPlayerClass (const ESM::Class &class_)
|
||||
{
|
||||
void WindowManager::setPlayerClass (const ESM::Class &class_)
|
||||
{
|
||||
mStatsWindow->setValue("class", class_.mName);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::configureSkills (const SkillList& major, const SkillList& minor)
|
||||
{
|
||||
void WindowManager::configureSkills (const SkillList& major, const SkillList& minor)
|
||||
{
|
||||
mStatsWindow->configureSkills (major, minor);
|
||||
mCharGen->configureSkills(major, minor);
|
||||
mPlayerMajorSkills = major;
|
||||
mPlayerMinorSkills = minor;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setReputation (int reputation)
|
||||
{
|
||||
void WindowManager::setReputation (int reputation)
|
||||
{
|
||||
mStatsWindow->setReputation (reputation);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setBounty (int bounty)
|
||||
{
|
||||
void WindowManager::setBounty (int bounty)
|
||||
{
|
||||
mStatsWindow->setBounty (bounty);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::updateSkillArea()
|
||||
{
|
||||
void WindowManager::updateSkillArea()
|
||||
{
|
||||
mStatsWindow->updateSkillArea();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::removeDialog(OEngine::GUI::Layout*dialog)
|
||||
{
|
||||
void WindowManager::removeDialog(OEngine::GUI::Layout*dialog)
|
||||
{
|
||||
if (!dialog)
|
||||
return;
|
||||
dialog->setVisible(false);
|
||||
mGarbageDialogs.push_back(dialog);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::messageBox (const std::string& message, const std::vector<std::string>& buttons)
|
||||
{
|
||||
void WindowManager::messageBox (const std::string& message, const std::vector<std::string>& buttons)
|
||||
{
|
||||
if(buttons.empty()){
|
||||
/* If there are no buttons, and there is a dialogue window open, messagebox goes to the dialogue window */
|
||||
if(!mGuiModes.empty() && mGuiModes.back() == GM_Dialogue)
|
||||
|
@ -597,20 +598,20 @@ void WindowManager::messageBox (const std::string& message, const std::vector<st
|
|||
mMessageBoxManager->createInteractiveMessageBox(message, buttons);
|
||||
MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::enterPressed ()
|
||||
{
|
||||
void WindowManager::enterPressed ()
|
||||
{
|
||||
mMessageBoxManager->enterPressed();
|
||||
}
|
||||
}
|
||||
|
||||
int WindowManager::readPressedButton ()
|
||||
{
|
||||
int WindowManager::readPressedButton ()
|
||||
{
|
||||
return mMessageBoxManager->readPressedButton();
|
||||
}
|
||||
}
|
||||
|
||||
std::string WindowManager::getGameSettingString(const std::string &id, const std::string &default_)
|
||||
{
|
||||
std::string WindowManager::getGameSettingString(const std::string &id, const std::string &default_)
|
||||
{
|
||||
const ESM::GameSetting *setting =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().search(id);
|
||||
|
||||
|
@ -618,10 +619,10 @@ std::string WindowManager::getGameSettingString(const std::string &id, const std
|
|||
return setting->mValue.getString();
|
||||
|
||||
return default_;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::onDialogueWindowBye()
|
||||
{
|
||||
void WindowManager::onDialogueWindowBye()
|
||||
{
|
||||
if (mDialogueWindow)
|
||||
{
|
||||
//FIXME set some state and stuff?
|
||||
|
@ -629,10 +630,10 @@ void WindowManager::onDialogueWindowBye()
|
|||
mDialogueWindow->setVisible(false);
|
||||
}
|
||||
removeGuiMode(GM_Dialogue);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::onFrame (float frameDuration)
|
||||
{
|
||||
void WindowManager::onFrame (float frameDuration)
|
||||
{
|
||||
mMessageBoxManager->onFrame(frameDuration);
|
||||
|
||||
mToolTips->onFrame(frameDuration);
|
||||
|
@ -665,10 +666,10 @@ void WindowManager::onFrame (float frameDuration)
|
|||
mContainerWindow->checkReferenceAvailable();
|
||||
mCompanionWindow->checkReferenceAvailable();
|
||||
mConsole->checkReferenceAvailable();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell)
|
||||
{
|
||||
if (cell->mCell->isExterior())
|
||||
{
|
||||
std::string name;
|
||||
|
@ -705,86 +706,86 @@ void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell)
|
|||
mHud->setCellPrefix( cell->mCell->mName );
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setInteriorMapTexture(const int x, const int y)
|
||||
{
|
||||
void WindowManager::setInteriorMapTexture(const int x, const int y)
|
||||
{
|
||||
mMap->setActiveCell(x,y, true);
|
||||
mHud->setActiveCell(x,y, true);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setPlayerPos(const float x, const float y)
|
||||
{
|
||||
void WindowManager::setPlayerPos(const float x, const float y)
|
||||
{
|
||||
mMap->setPlayerPos(x,y);
|
||||
mHud->setPlayerPos(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setPlayerDir(const float x, const float y)
|
||||
{
|
||||
void WindowManager::setPlayerDir(const float x, const float y)
|
||||
{
|
||||
mMap->setPlayerDir(x,y);
|
||||
mHud->setPlayerDir(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setHMSVisibility(bool visible)
|
||||
{
|
||||
void WindowManager::setHMSVisibility(bool visible)
|
||||
{
|
||||
mHud->setHmsVisible (visible);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setMinimapVisibility(bool visible)
|
||||
{
|
||||
void WindowManager::setMinimapVisibility(bool visible)
|
||||
{
|
||||
mHud->setMinimapVisible (visible);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::toggleFogOfWar()
|
||||
{
|
||||
void WindowManager::toggleFogOfWar()
|
||||
{
|
||||
mMap->toggleFogOfWar();
|
||||
mHud->toggleFogOfWar();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setFocusObject(const MWWorld::Ptr& focus)
|
||||
{
|
||||
void WindowManager::setFocusObject(const MWWorld::Ptr& focus)
|
||||
{
|
||||
mToolTips->setFocusObject(focus);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)
|
||||
{
|
||||
void WindowManager::setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)
|
||||
{
|
||||
mToolTips->setFocusObjectScreenCoords(min_x, min_y, max_x, max_y);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::toggleFullHelp()
|
||||
{
|
||||
void WindowManager::toggleFullHelp()
|
||||
{
|
||||
mToolTips->toggleFullHelp();
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::getFullHelp() const
|
||||
{
|
||||
bool WindowManager::getFullHelp() const
|
||||
{
|
||||
return mToolTips->getFullHelp();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setWeaponVisibility(bool visible)
|
||||
{
|
||||
void WindowManager::setWeaponVisibility(bool visible)
|
||||
{
|
||||
mHud->setWeapVisible (visible);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setSpellVisibility(bool visible)
|
||||
{
|
||||
void WindowManager::setSpellVisibility(bool visible)
|
||||
{
|
||||
mHud->setSpellVisible (visible);
|
||||
mHud->setEffectVisible (visible);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setMouseVisible(bool visible)
|
||||
{
|
||||
void WindowManager::setMouseVisible(bool visible)
|
||||
{
|
||||
mCursor->setVisible(visible);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setDragDrop(bool dragDrop)
|
||||
{
|
||||
void WindowManager::setDragDrop(bool dragDrop)
|
||||
{
|
||||
mToolTips->setEnabled(!dragDrop);
|
||||
MWBase::Environment::get().getInputManager()->setDragDrop(dragDrop);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::onRetrieveTag(const MyGUI::UString& _tag, MyGUI::UString& _result)
|
||||
{
|
||||
void WindowManager::onRetrieveTag(const MyGUI::UString& _tag, MyGUI::UString& _result)
|
||||
{
|
||||
std::string tag(_tag);
|
||||
|
||||
std::string tokenToFind = "sCell=";
|
||||
|
@ -804,10 +805,10 @@ void WindowManager::onRetrieveTag(const MyGUI::UString& _tag, MyGUI::UString& _r
|
|||
else
|
||||
_result = tag;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::processChangedSettings(const Settings::CategorySettingVector& changed)
|
||||
{
|
||||
void WindowManager::processChangedSettings(const Settings::CategorySettingVector& changed)
|
||||
{
|
||||
mHud->setFpsLevel(Settings::Manager::getInt("fps", "HUD"));
|
||||
mToolTips->setDelay(Settings::Manager::getFloat("tooltip delay", "GUI"));
|
||||
|
||||
|
@ -852,10 +853,10 @@ void WindowManager::processChangedSettings(const Settings::CategorySettingVector
|
|||
mGuiManager->updateWindow (mRendering->getWindow ());
|
||||
mLoadingScreen->updateWindow (mRendering->getWindow ());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::pushGuiMode(GuiMode mode)
|
||||
{
|
||||
void WindowManager::pushGuiMode(GuiMode mode)
|
||||
{
|
||||
if (mode==GM_Inventory && mAllowed==GW_None)
|
||||
return;
|
||||
|
||||
|
@ -872,10 +873,10 @@ void WindowManager::pushGuiMode(GuiMode mode)
|
|||
MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode);
|
||||
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::popGuiMode()
|
||||
{
|
||||
void WindowManager::popGuiMode()
|
||||
{
|
||||
if (!mGuiModes.empty())
|
||||
mGuiModes.pop_back();
|
||||
|
||||
|
@ -883,10 +884,10 @@ void WindowManager::popGuiMode()
|
|||
MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode);
|
||||
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::removeGuiMode(GuiMode mode)
|
||||
{
|
||||
void WindowManager::removeGuiMode(GuiMode mode)
|
||||
{
|
||||
std::vector<GuiMode>::iterator it = mGuiModes.begin();
|
||||
while (it != mGuiModes.end())
|
||||
{
|
||||
|
@ -900,103 +901,103 @@ void WindowManager::removeGuiMode(GuiMode mode)
|
|||
MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode);
|
||||
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
void WindowManager::setSelectedSpell(const std::string& spellId, int successChancePercent)
|
||||
{
|
||||
mHud->setSelectedSpell(spellId, successChancePercent);
|
||||
|
||||
const ESM::Spell* spell =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::Spell>().find(spellId);
|
||||
|
||||
mSpellWindow->setTitle(spell->mName);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setSelectedEnchantItem(const MWWorld::Ptr& item)
|
||||
{
|
||||
void WindowManager::setSelectedEnchantItem(const MWWorld::Ptr& item)
|
||||
{
|
||||
const ESM::Enchantment* ench = MWBase::Environment::get().getWorld()->getStore().get<ESM::Enchantment>()
|
||||
.find(MWWorld::Class::get(item).getEnchantment(item));
|
||||
|
||||
int chargePercent = item.getCellRef().mEnchantmentCharge / static_cast<float>(ench->mData.mCharge) * 100;
|
||||
mHud->setSelectedEnchantItem(item, chargePercent);
|
||||
mSpellWindow->setTitle(MWWorld::Class::get(item).getName(item));
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item)
|
||||
{
|
||||
void WindowManager::setSelectedWeapon(const MWWorld::Ptr& item)
|
||||
{
|
||||
int durabilityPercent = item.getCellRef().mCharge / static_cast<float>(MWWorld::Class::get(item).getItemMaxHealth(item)) * 100;
|
||||
mHud->setSelectedWeapon(item, durabilityPercent);
|
||||
mInventoryWindow->setTitle(MWWorld::Class::get(item).getName(item));
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::unsetSelectedSpell()
|
||||
{
|
||||
void WindowManager::unsetSelectedSpell()
|
||||
{
|
||||
mHud->unsetSelectedSpell();
|
||||
mSpellWindow->setTitle("#{sNone}");
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::unsetSelectedWeapon()
|
||||
{
|
||||
void WindowManager::unsetSelectedWeapon()
|
||||
{
|
||||
mHud->unsetSelectedWeapon();
|
||||
mInventoryWindow->setTitle("#{sSkillHandtohand}");
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::getMousePosition(int &x, int &y)
|
||||
{
|
||||
void WindowManager::getMousePosition(int &x, int &y)
|
||||
{
|
||||
const MyGUI::IntPoint& pos = MyGUI::InputManager::getInstance().getMousePosition();
|
||||
x = pos.left;
|
||||
y = pos.top;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::getMousePosition(float &x, float &y)
|
||||
{
|
||||
void WindowManager::getMousePosition(float &x, float &y)
|
||||
{
|
||||
const MyGUI::IntPoint& pos = MyGUI::InputManager::getInstance().getMousePosition();
|
||||
x = pos.left;
|
||||
y = pos.top;
|
||||
const MyGUI::IntSize& viewSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
x /= viewSize.width;
|
||||
y /= viewSize.height;
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::getWorldMouseOver()
|
||||
{
|
||||
bool WindowManager::getWorldMouseOver()
|
||||
{
|
||||
return mHud->getWorldMouseOver();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::executeInConsole (const std::string& path)
|
||||
{
|
||||
void WindowManager::executeInConsole (const std::string& path)
|
||||
{
|
||||
mConsole->executeFile (path);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::wmUpdateFps(float fps, unsigned int triangleCount, unsigned int batchCount)
|
||||
{
|
||||
void WindowManager::wmUpdateFps(float fps, unsigned int triangleCount, unsigned int batchCount)
|
||||
{
|
||||
mFPS = fps;
|
||||
mTriangleCount = triangleCount;
|
||||
mBatchCount = batchCount;
|
||||
}
|
||||
}
|
||||
|
||||
MyGUI::Gui* WindowManager::getGui() const { return mGui; }
|
||||
MyGUI::Gui* WindowManager::getGui() const { return mGui; }
|
||||
|
||||
MWGui::DialogueWindow* WindowManager::getDialogueWindow() { return mDialogueWindow; }
|
||||
MWGui::ContainerWindow* WindowManager::getContainerWindow() { return mContainerWindow; }
|
||||
MWGui::InventoryWindow* WindowManager::getInventoryWindow() { return mInventoryWindow; }
|
||||
MWGui::BookWindow* WindowManager::getBookWindow() { return mBookWindow; }
|
||||
MWGui::ScrollWindow* WindowManager::getScrollWindow() { return mScrollWindow; }
|
||||
MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; }
|
||||
MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; }
|
||||
MWGui::TradeWindow* WindowManager::getTradeWindow() { return mTradeWindow; }
|
||||
MWGui::SpellBuyingWindow* WindowManager::getSpellBuyingWindow() { return mSpellBuyingWindow; }
|
||||
MWGui::TravelWindow* WindowManager::getTravelWindow() { return mTravelWindow; }
|
||||
MWGui::SpellWindow* WindowManager::getSpellWindow() { return mSpellWindow; }
|
||||
MWGui::Console* WindowManager::getConsole() { return mConsole; }
|
||||
MWGui::DialogueWindow* WindowManager::getDialogueWindow() { return mDialogueWindow; }
|
||||
MWGui::ContainerWindow* WindowManager::getContainerWindow() { return mContainerWindow; }
|
||||
MWGui::InventoryWindow* WindowManager::getInventoryWindow() { return mInventoryWindow; }
|
||||
MWGui::BookWindow* WindowManager::getBookWindow() { return mBookWindow; }
|
||||
MWGui::ScrollWindow* WindowManager::getScrollWindow() { return mScrollWindow; }
|
||||
MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; }
|
||||
MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; }
|
||||
MWGui::TradeWindow* WindowManager::getTradeWindow() { return mTradeWindow; }
|
||||
MWGui::SpellBuyingWindow* WindowManager::getSpellBuyingWindow() { return mSpellBuyingWindow; }
|
||||
MWGui::TravelWindow* WindowManager::getTravelWindow() { return mTravelWindow; }
|
||||
MWGui::SpellWindow* WindowManager::getSpellWindow() { return mSpellWindow; }
|
||||
MWGui::Console* WindowManager::getConsole() { return mConsole; }
|
||||
|
||||
bool WindowManager::isAllowed (GuiWindow wnd) const
|
||||
{
|
||||
bool WindowManager::isAllowed (GuiWindow wnd) const
|
||||
{
|
||||
return mAllowed & wnd;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::allow (GuiWindow wnd)
|
||||
{
|
||||
void WindowManager::allow (GuiWindow wnd)
|
||||
{
|
||||
mAllowed = (GuiWindow)(mAllowed | wnd);
|
||||
|
||||
if (wnd & GW_Inventory)
|
||||
|
@ -1006,176 +1007,178 @@ void WindowManager::allow (GuiWindow wnd)
|
|||
}
|
||||
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::disallowAll()
|
||||
{
|
||||
void WindowManager::disallowAll()
|
||||
{
|
||||
mAllowed = GW_None;
|
||||
|
||||
mBookWindow->setInventoryAllowed (false);
|
||||
mScrollWindow->setInventoryAllowed (false);
|
||||
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::toggleVisible (GuiWindow wnd)
|
||||
{
|
||||
void WindowManager::toggleVisible (GuiWindow wnd)
|
||||
{
|
||||
mShown = (mShown & wnd) ? (GuiWindow) (mShown & ~wnd) : (GuiWindow) (mShown | wnd);
|
||||
updateVisible();
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::isGuiMode() const
|
||||
{
|
||||
bool WindowManager::isGuiMode() const
|
||||
{
|
||||
return !mGuiModes.empty() || mMessageBoxManager->isInteractiveMessageBox();
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::isConsoleMode() const
|
||||
{
|
||||
bool WindowManager::isConsoleMode() const
|
||||
{
|
||||
if (!mGuiModes.empty() && mGuiModes.back()==GM_Console)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
MWGui::GuiMode WindowManager::getMode() const
|
||||
{
|
||||
MWGui::GuiMode WindowManager::getMode() const
|
||||
{
|
||||
if (mGuiModes.empty())
|
||||
return GM_None;
|
||||
return mGuiModes.back();
|
||||
}
|
||||
}
|
||||
|
||||
std::map<int, MWMechanics::Stat<float> > WindowManager::getPlayerSkillValues()
|
||||
{
|
||||
std::map<int, MWMechanics::Stat<float> > WindowManager::getPlayerSkillValues()
|
||||
{
|
||||
return mPlayerSkillValues;
|
||||
}
|
||||
}
|
||||
|
||||
std::map<int, MWMechanics::Stat<int> > WindowManager::getPlayerAttributeValues()
|
||||
{
|
||||
std::map<int, MWMechanics::Stat<int> > WindowManager::getPlayerAttributeValues()
|
||||
{
|
||||
return mPlayerAttributes;
|
||||
}
|
||||
}
|
||||
|
||||
WindowManager::SkillList WindowManager::getPlayerMinorSkills()
|
||||
{
|
||||
WindowManager::SkillList WindowManager::getPlayerMinorSkills()
|
||||
{
|
||||
return mPlayerMinorSkills;
|
||||
}
|
||||
}
|
||||
|
||||
WindowManager::SkillList WindowManager::getPlayerMajorSkills()
|
||||
{
|
||||
WindowManager::SkillList WindowManager::getPlayerMajorSkills()
|
||||
{
|
||||
return mPlayerMajorSkills;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::disallowMouse()
|
||||
{
|
||||
void WindowManager::disallowMouse()
|
||||
{
|
||||
mInputBlocker->setVisible (true);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::allowMouse()
|
||||
{
|
||||
void WindowManager::allowMouse()
|
||||
{
|
||||
mInputBlocker->setVisible (!isGuiMode ());
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::notifyInputActionBound ()
|
||||
{
|
||||
void WindowManager::notifyInputActionBound ()
|
||||
{
|
||||
mSettingsWindow->updateControlsBox ();
|
||||
allowMouse();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::showCrosshair (bool show)
|
||||
{
|
||||
void WindowManager::showCrosshair (bool show)
|
||||
{
|
||||
mHud->setCrosshairVisible (show && mCrosshairEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::activateQuickKey (int index)
|
||||
{
|
||||
void WindowManager::activateQuickKey (int index)
|
||||
{
|
||||
mQuickKeysMenu->activateQuickKey(index);
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::getSubtitlesEnabled ()
|
||||
{
|
||||
bool WindowManager::getSubtitlesEnabled ()
|
||||
{
|
||||
return mSubtitlesEnabled;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::toggleHud ()
|
||||
{
|
||||
void WindowManager::toggleHud ()
|
||||
{
|
||||
mHudEnabled = !mHudEnabled;
|
||||
mHud->setVisible (mHudEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::setLoadingProgress (const std::string& stage, int depth, int current, int total)
|
||||
{
|
||||
void WindowManager::setLoadingProgress (const std::string& stage, int depth, int current, int total)
|
||||
{
|
||||
mLoadingScreen->setLoadingProgress (stage, depth, current, total);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::loadingDone ()
|
||||
{
|
||||
void WindowManager::loadingDone ()
|
||||
{
|
||||
mLoadingScreen->loadingDone ();
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowManager::getPlayerSleeping ()
|
||||
{
|
||||
bool WindowManager::getPlayerSleeping ()
|
||||
{
|
||||
return mWaitDialog->getSleeping();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::wakeUpPlayer()
|
||||
{
|
||||
void WindowManager::wakeUpPlayer()
|
||||
{
|
||||
mWaitDialog->wakeUp();
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
void WindowManager::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
mMap->addVisitedLocation (name, x, y);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startSpellMaking(MWWorld::Ptr actor)
|
||||
{
|
||||
void WindowManager::startSpellMaking(MWWorld::Ptr actor)
|
||||
{
|
||||
mSpellCreationDialog->startSpellMaking (actor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startEnchanting (MWWorld::Ptr actor)
|
||||
{
|
||||
void WindowManager::startEnchanting (MWWorld::Ptr actor)
|
||||
{
|
||||
mEnchantingDialog->startEnchanting (actor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startSelfEnchanting(MWWorld::Ptr soulgem)
|
||||
{
|
||||
void WindowManager::startSelfEnchanting(MWWorld::Ptr soulgem)
|
||||
{
|
||||
mEnchantingDialog->startSelfEnchanting(soulgem);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startTraining(MWWorld::Ptr actor)
|
||||
{
|
||||
void WindowManager::startTraining(MWWorld::Ptr actor)
|
||||
{
|
||||
mTrainingWindow->startTraining(actor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startRepair(MWWorld::Ptr actor)
|
||||
{
|
||||
void WindowManager::startRepair(MWWorld::Ptr actor)
|
||||
{
|
||||
mMerchantRepair->startRepair(actor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::startRepairItem(MWWorld::Ptr item)
|
||||
{
|
||||
void WindowManager::startRepairItem(MWWorld::Ptr item)
|
||||
{
|
||||
mRepair->startRepairItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
const Translation::Storage& WindowManager::getTranslationDataStorage() const
|
||||
{
|
||||
const Translation::Storage& WindowManager::getTranslationDataStorage() const
|
||||
{
|
||||
return mTranslationDataStorage;
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::showCompanionWindow(MWWorld::Ptr actor)
|
||||
{
|
||||
void WindowManager::showCompanionWindow(MWWorld::Ptr actor)
|
||||
{
|
||||
mCompanionWindow->open(actor);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::changePointer(const std::string &name)
|
||||
{
|
||||
void WindowManager::changePointer(const std::string &name)
|
||||
{
|
||||
mCursor->onCursorChange(name);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::showSoulgemDialog(MWWorld::Ptr item)
|
||||
{
|
||||
void WindowManager::showSoulgemDialog(MWWorld::Ptr item)
|
||||
{
|
||||
mSoulgemDialog->show(item);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowManager::frameStarted (float dt)
|
||||
{
|
||||
void WindowManager::frameStarted (float dt)
|
||||
{
|
||||
mInventoryWindow->doRenderUpdate ();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,19 +2,19 @@
|
|||
|
||||
#include "exposedwindow.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
|
||||
WindowPinnableBase::WindowPinnableBase(const std::string& parLayout)
|
||||
: WindowBase(parLayout), mPinned(false), mVisible(false)
|
||||
namespace MWGui
|
||||
{
|
||||
WindowPinnableBase::WindowPinnableBase(const std::string& parLayout)
|
||||
: WindowBase(parLayout), mPinned(false), mVisible(false)
|
||||
{
|
||||
ExposedWindow* window = static_cast<ExposedWindow*>(mMainWidget);
|
||||
mPinButton = window->getSkinWidget ("Button");
|
||||
|
||||
mPinButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WindowPinnableBase::onPinButtonClicked);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowPinnableBase::onPinButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
void WindowPinnableBase::onPinButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
mPinned = !mPinned;
|
||||
|
||||
if (mPinned)
|
||||
|
@ -23,4 +23,5 @@ void WindowPinnableBase::onPinButtonClicked(MyGUI::Widget* _sender)
|
|||
mPinButton->changeWidgetSkin ("PinUp");
|
||||
|
||||
onPinToggled();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -548,7 +548,7 @@ namespace MWMechanics
|
|||
|
||||
float bribeMod;
|
||||
if (type == PT_Bribe10) bribeMod = gmst.find("fBribe10Mod")->getFloat();
|
||||
if (type == PT_Bribe100) bribeMod = gmst.find("fBribe100Mod")->getFloat();
|
||||
else if (type == PT_Bribe100) bribeMod = gmst.find("fBribe100Mod")->getFloat();
|
||||
else bribeMod = gmst.find("fBribe1000Mod")->getFloat();
|
||||
|
||||
float target3 = d * (playerRating3 - npcRating3 + 50) + bribeMod;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "pathfinding.hpp"
|
||||
#include <boost/graph/astar_search.hpp>
|
||||
#include <boost/graph/dijkstra_shortest_paths.hpp>
|
||||
#include <boost/graph/adjacency_list.hpp>
|
||||
#include "boost/tuple/tuple.hpp"
|
||||
#include "OgreMath.h"
|
||||
|
@ -55,7 +55,7 @@ namespace
|
|||
|
||||
struct found_path {};
|
||||
|
||||
class goalVisited : public boost::default_astar_visitor
|
||||
/*class goalVisited : public boost::default_astar_visitor
|
||||
{
|
||||
public:
|
||||
goalVisited(PointID goal) : mGoal(goal) {}
|
||||
|
@ -69,7 +69,7 @@ namespace
|
|||
PointID mGoal;
|
||||
};
|
||||
|
||||
class DistanceHeuristic : public boost::astar_heuristic <PathGridGraph, float>
|
||||
class DistanceHeuristic : public boost::atasr_heuristic <PathGridGraph, float>
|
||||
{
|
||||
public:
|
||||
DistanceHeuristic(const PathGridGraph & l, PointID goal)
|
||||
|
@ -87,11 +87,23 @@ namespace
|
|||
private:
|
||||
const PathGridGraph & mGraph;
|
||||
PointID mGoal;
|
||||
};
|
||||
}
|
||||
};*/
|
||||
|
||||
class goalVisited : public boost::default_dijkstra_visitor
|
||||
{
|
||||
public:
|
||||
goalVisited(PointID goal) : mGoal(goal) {}
|
||||
|
||||
void examine_vertex(PointID u, const PathGridGraph g)
|
||||
{
|
||||
if(u == mGoal)
|
||||
throw found_path();
|
||||
}
|
||||
private:
|
||||
PointID mGoal;
|
||||
};
|
||||
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
PathGridGraph buildGraph(const ESM::Pathgrid* pathgrid,float xCell = 0,float yCell = 0)
|
||||
{
|
||||
PathGridGraph graph;
|
||||
|
@ -126,11 +138,10 @@ namespace MWMechanics
|
|||
std::list<ESM::Pathgrid::Point> shortest_path;
|
||||
|
||||
try {
|
||||
boost::astar_search
|
||||
boost::dijkstra_shortest_paths
|
||||
(
|
||||
graph,
|
||||
start,
|
||||
DistanceHeuristic(graph,end),
|
||||
boost::predecessor_map(&p[0]).distance_map(&d[0]).visitor(goalVisited(end))//.weight_map(boost::get(&Edge::distance, graph))
|
||||
);
|
||||
|
||||
|
@ -146,6 +157,10 @@ namespace MWMechanics
|
|||
|
||||
//end of helpers functions
|
||||
|
||||
}
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
PathFinder::PathFinder()
|
||||
{
|
||||
mIsPathConstructed = false;
|
||||
|
|
|
@ -415,8 +415,18 @@ namespace MWWorld
|
|||
}
|
||||
};
|
||||
|
||||
struct DynamicExtCmp
|
||||
{
|
||||
bool operator()(const std::pair<int, int> &left, const std::pair<int, int> &right) const {
|
||||
if (left.first == right.first) {
|
||||
return left.second < right.second;
|
||||
}
|
||||
return left.first < right.first;
|
||||
}
|
||||
};
|
||||
|
||||
typedef std::map<std::string, ESM::Cell> DynamicInt;
|
||||
typedef std::map<std::pair<int, int>, ESM::Cell> DynamicExt;
|
||||
typedef std::map<std::pair<int, int>, ESM::Cell, DynamicExtCmp> DynamicExt;
|
||||
|
||||
DynamicInt mInt;
|
||||
DynamicExt mExt;
|
||||
|
|
|
@ -511,8 +511,8 @@ namespace Physic
|
|||
|
||||
void PhysicEngine::stepSimulation(double deltaT)
|
||||
{
|
||||
// This isn't needed as there are no dynamic objects at this point
|
||||
//dynamicsWorld->stepSimulation(deltaT,10, 1/60.0);
|
||||
// This seems to be needed for character controller objects
|
||||
dynamicsWorld->stepSimulation(deltaT,10, 1/60.0);
|
||||
if(isDebugCreated)
|
||||
{
|
||||
mDebugDrawer->step();
|
||||
|
|
61
readme.txt
61
readme.txt
|
@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
|
|||
OpenMW is an attempt at recreating the engine for the popular role-playing game
|
||||
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
|
||||
|
||||
Version: 0.22.0
|
||||
Version: 0.23.0
|
||||
License: GPL (see GPL3.txt for more information)
|
||||
Website: http://www.openmw.org
|
||||
|
||||
|
@ -94,6 +94,65 @@ Allowed options:
|
|||
|
||||
CHANGELOG
|
||||
|
||||
0.23.0
|
||||
|
||||
Bug #522: Player collides with placeable items
|
||||
Bug #553: Open/Close sounds played when accessing main menu w/ Journal Open
|
||||
Bug #561: Tooltip word wrapping delay
|
||||
Bug #578: Bribing works incorrectly
|
||||
Bug #601: PositionCell fails on negative coordinates
|
||||
Bug #606: Some NPCs hairs not rendered with Better Heads addon
|
||||
Bug #609: Bad rendering of bone boots
|
||||
Bug #613: Messagebox causing assert to fail
|
||||
Bug #631: Segfault on shutdown
|
||||
Bug #634: Exception when talking to Calvus Horatius in Mournhold, royal palace courtyard
|
||||
Bug #635: Scale NPCs depending on race
|
||||
Bug #643: Dialogue Race select function is inverted
|
||||
Bug #646: Twohanded weapons don't work properly
|
||||
Bug #654: Crash when dropping objects without a collision shape
|
||||
Bug #655/656: Objects that were disabled or deleted (but not both) were added to the scene when re-entering a cell
|
||||
Bug #660: "g" in "change" cut off in Race Menu
|
||||
Bug #661: Arrille sells me the key to his upstairs room
|
||||
Bug #662: Day counter starts at 2 instead of 1
|
||||
Bug #663: Cannot select "come unprepared" topic in dialog with Dagoth Ur
|
||||
Bug #665: Pickpocket -> "Grab all" grabs all NPC inventory, even not listed in container window.
|
||||
Bug #666: Looking up/down problem
|
||||
Bug #667: Active effects border visible during loading
|
||||
Bug #669: incorrect player position at new game start
|
||||
Bug #670: race selection menu: sex, face and hair left button not totally clickable
|
||||
Bug #671: new game: player is naked
|
||||
Bug #674: buying or selling items doesn't change amount of gold
|
||||
Bug #675: fatigue is not set to its maximum when starting a new game
|
||||
Bug #678: Wrong rotation order causes RefData's rotation to be stored incorrectly
|
||||
Bug #680: different gold coins in Tel Mara
|
||||
Bug #682: Race menu ignores playable flag for some hairs and faces
|
||||
Bug #685: Script compiler does not accept ":" after a function name
|
||||
Bug #688: dispose corpse makes cross-hair to disappear
|
||||
Bug #691: Auto equipping ignores equipment conditions
|
||||
Bug #692: OpenMW doesnt load "loose file" texture packs that places resources directly in data folder
|
||||
Bug #696: Draugr incorrect head offset
|
||||
Bug #697: Sail transparency issue
|
||||
Bug #700: "On the rocks" mod does not load its UV coordinates correctly.
|
||||
Bug #702: Some race mods don't work
|
||||
Bug #711: Crash during character creation
|
||||
Bug #715: Growing Tauryon
|
||||
Feature #55/657: Item Repairing
|
||||
Feature #62/87: Enchanting
|
||||
Feature #99: Pathfinding
|
||||
Feature #104: AI Package: Travel
|
||||
Feature #129: Levelled items
|
||||
Feature #204: Texture animations
|
||||
Feature #239: Fallback-Settings
|
||||
Feature #535: Console object selection improvements
|
||||
Feature #629: Add levelup description in levelup layout dialog
|
||||
Feature #630: Optional format subrecord in (tes3) header
|
||||
Feature #641: Armor rating
|
||||
Feature #645: OnDeath script function
|
||||
Feature #683: Companion item UI
|
||||
Feature #698: Basic Particles
|
||||
Task #648: Split up components/esm/loadlocks
|
||||
Task #695: mwgui cleanup
|
||||
|
||||
0.22.0
|
||||
|
||||
Bug #311: Potential infinite recursion in script compiler
|
||||
|
|
Loading…
Reference in a new issue