forked from mirror/openmw-tes3mp
[Server] Add previous state to ON_PLAYER_SKILL
That is array of struct with next content: {base, current, mod, damage, progress}
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parent
017956366f
commit
4aff1f1833
2 changed files with 20 additions and 3 deletions
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@ -24,7 +24,7 @@ namespace mwmp
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"damage", &OldAState::mDamage);
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}
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void PreReading(PlayerPacket &packet, const std::shared_ptr<Player> &player)
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void PreReading(PlayerPacket &packet, const std::shared_ptr<Player> &player) override
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{
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if (!player->creatureStats.mDead)
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std::copy(std::begin(player->creatureStats.mAttributes),
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@ -11,10 +11,26 @@ namespace mwmp
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{
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class ProcessorPlayerSkill final: public PlayerProcessor
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{
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using OldSState = ESM::StatState<int>;
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public:
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ProcessorPlayerSkill()
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{
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BPP_INIT(ID_PLAYER_SKILL)
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Networking::get().getState().getState()->new_usertype<OldSState>("OldSState",
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"base", &OldSState::mBase,
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"current", &OldSState::mCurrent,
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"mod", &OldSState::mMod,
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"damage", &OldSState::mDamage,
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"progress", &OldSState::mProgress);
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}
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void PreReading(PlayerPacket &packet, const std::shared_ptr<Player> &player) override
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{
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if (!player->creatureStats.mDead)
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std::copy(std::begin(player->npcStats.mSkills),
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std::end(player->npcStats.mSkills),
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oldValues.begin()
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);
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}
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void Do(PlayerPacket &packet, const std::shared_ptr<Player> &player) override
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@ -22,11 +38,12 @@ namespace mwmp
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if (!player->creatureStats.mDead)
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{
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//myPacket->Send(player, true);
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Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_PLAYER_SKILL, true>(&oldValues, player.get());
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player->sendToLoaded(packet);
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Networking::get().getState().getEventCtrl().Call<CoreEvent::ON_PLAYER_SKILL>(player.get());
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}
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}
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private:
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std::array<OldSState, ESM::Skill::Length> oldValues;
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};
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}
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