forked from mirror/openmw-tes3mp
Reduce default pathing arrival tolerance to 32 units (Fixes #1605)
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3 changed files with 5 additions and 5 deletions
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@ -202,7 +202,7 @@ namespace MWMechanics
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// Are we there yet?
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bool& chooseAction = storage.mChooseAction;
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if(walking &&
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storage.mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2]))
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storage.mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2], 64.f))
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{
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stopWalking(actor, storage);
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moveNow = false;
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@ -297,13 +297,13 @@ namespace MWMechanics
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return false;
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}
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bool PathFinder::checkPathCompleted(float x, float y, float z)
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bool PathFinder::checkPathCompleted(float x, float y, float z, float tolerance)
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{
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if(mPath.empty())
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return true;
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ESM::Pathgrid::Point nextPoint = *mPath.begin();
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if(sqrDistanceZCorrected(nextPoint, x, y, z) < 64*64)
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if(sqrDistanceZCorrected(nextPoint, x, y, z) < tolerance*tolerance)
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{
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mPath.pop_front();
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if(mPath.empty())
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@ -39,8 +39,8 @@ namespace MWMechanics
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void buildPath(const ESM::Pathgrid::Point &startPoint, const ESM::Pathgrid::Point &endPoint,
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const MWWorld::CellStore* cell, bool allowShortcuts = true);
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bool checkPathCompleted(float x, float y, float z);
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///< \Returns true if the last point of the path has been reached.
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bool checkPathCompleted(float x, float y, float z, float tolerance=32.f);
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///< \Returns true if we are within \a tolerance units of the last path point.
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bool checkWaypoint(float x, float y, float z);
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///< \Returns true if a way point was reached
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