[General] Fix packet ID for ID_PLAYER_CELL_LOAD

This commit is contained in:
David Cernat 2017-01-26 12:19:49 +02:00
parent 97aabf4a7d
commit 4dc0ba21ec

View file

@ -4,7 +4,7 @@
mwmp::PacketPlayerCellLoad::PacketPlayerCellLoad(RakNet::RakPeerInterface *peer) : PlayerPacket(peer)
{
packetID = ID_PLAYER_CELL_CHANGE;
packetID = ID_PLAYER_CELL_LOAD;
priority = IMMEDIATE_PRIORITY;
reliability = RELIABLE_ORDERED;
}