From 5049fe4320ee09997fda6498801f4104b8e4167e Mon Sep 17 00:00:00 2001
From: PlutonicOverkill <PlutonicOverkill@users.noreply.github.com>
Date: Thu, 20 Jul 2017 21:31:05 +1200
Subject: [PATCH] Pause game when minimised on Windows

---
 components/sdlutil/sdlinputwrapper.cpp | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/components/sdlutil/sdlinputwrapper.cpp b/components/sdlutil/sdlinputwrapper.cpp
index c88210b0a..ac172b84b 100644
--- a/components/sdlutil/sdlinputwrapper.cpp
+++ b/components/sdlutil/sdlinputwrapper.cpp
@@ -221,10 +221,12 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
             case SDL_WINDOWEVENT_CLOSE:
                 break;
             case SDL_WINDOWEVENT_SHOWN:
+            case SDL_WINDOWEVENT_RESTORED:
                 if (mWindowListener)
                     mWindowListener->windowVisibilityChange(true);
                 break;
             case SDL_WINDOWEVENT_HIDDEN:
+            case SDL_WINDOWEVENT_MINIMIZED:
                 if (mWindowListener)
                     mWindowListener->windowVisibilityChange(false);
                 break;