planet mapping adjustment

0.6.3
Miloslav Číž 7 years ago
parent 4fc532d873
commit 511a5686da

@ -1042,6 +1042,7 @@ namespace MWInput
if (MWBase::Environment::get().getWorld()->screenshot360(screenshot.get(),settingStr))
(*mScreenCaptureOperation) (*(screenshot.get()),0);
// mScreenCaptureHandler->getCaptureOperation() causes crash for some reason
}
}

@ -654,7 +654,7 @@ namespace MWRender
{
dest->allocateImage(mSize * 6,mSize,mImages[0]->r(),mImages[0]->getPixelFormat(),mImages[0]->getDataType());
for (int i = 0; i < 6; i++)
for (int i = 0; i < 6; ++i)
osg::copyImage(mImages[i].get(),0,0,0,mImages[i]->s(),mImages[i]->t(),mImages[i]->r(),dest,i * mSize,0,0);
return;
@ -778,7 +778,9 @@ namespace MWRender
int screenshotW = mViewer->getCamera()->getViewport()->width();
int screenshotH = mViewer->getCamera()->getViewport()->height();
SphericalScreenshot::SphericalScreenshotMapping screenshotMapping = SphericalScreenshot::MAPPING_SPHERICAL;
int cubeSize = screenshotW / 2;
int cubeSize = screenshotMapping == SphericalScreenshot::SphericalScreenshotMapping::MAPPING_SMALL_PLANET ?
screenshotW: // planet mapping needs higher resolution
screenshotW / 2;
std::vector<std::string> settingArgs;
boost::algorithm::split(settingArgs,settingStr,boost::is_any_of(" "));

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