Make sure player is updated after birthsign is set.

This commit is contained in:
Jan Borsodi 2010-10-23 01:28:30 +02:00
parent cefd5fb338
commit 51f26e059a

View file

@ -370,6 +370,7 @@ namespace MWMechanics
{ {
mEnvironment.mWorld->getPlayerPos().setBirthsign (id); mEnvironment.mWorld->getPlayerPos().setBirthsign (id);
buildPlayer(); buildPlayer();
mUpdatePlayer = true;
} }
void MechanicsManager::setPlayerClass (const std::string& id) void MechanicsManager::setPlayerClass (const std::string& id)