Remove an already resolved todo comment

c++11
scrawl 10 years ago
parent 6691891bee
commit 520a832a9a

@ -333,9 +333,6 @@ namespace MWMechanics
// Get weapon characteristics
if (actorClass.hasInventoryStore(actor))
{
// TODO: Check equipped weapon and equip a different one if we can't attack with it
// (e.g. no ammunition, or wrong type of ammunition equipped, etc. autoEquip is not very smart in this regard))
//Get weapon speed and range
MWWorld::ContainerStoreIterator weaponSlot =
MWMechanics::getActiveWeapon(actorClass.getCreatureStats(actor), actorClass.getInventoryStore(actor), &weaptype);

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