From 52e5e14654ed786776d595538bc21335f1c4464a Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 17 May 2012 23:42:09 +0200 Subject: [PATCH] use GMST sDefaultCellname for the map window when cell has no region or name. --- apps/openmw/mwgui/window_manager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index 610f1b2f2..2200448e6 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -449,6 +449,8 @@ void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell) const ESM::Region* region = MWBase::Environment::get().getWorld()->getStore().regions.search(cell->cell->region); if (region) name = region->name; + else + name = getGameSettingString("sDefaultCellname", "Wilderness"); } map->setCellName( name );