forked from mirror/openmw-tes3mp
Handle the OnPCHitMe script variable
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2 changed files with 18 additions and 2 deletions
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@ -167,7 +167,15 @@ namespace MWClass
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return;
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}
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// TODO: Handle HitOnMe script function and OnPCHitMe script variable.
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// TODO: Handle HitOnMe script function
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if(!attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
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{
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const std::string &script = ptr.get<ESM::Creature>()->mBase->mScript;
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/* Set the OnPCHitMe script variable. The script is responsible for clearing it. */
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if(!script.empty())
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ptr.getRefData().getLocals().setVarByInt(script, "onpchitme", 1);
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}
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float health = getCreatureStats(ptr).getHealth().getCurrent() - damage;
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setActorHealth(ptr, health, attacker);
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@ -392,7 +392,15 @@ namespace MWClass
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return;
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}
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// TODO: Handle HitOnMe script function and OnPCHitMe script variable.
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// TODO: Handle HitOnMe script function
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if(!attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
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{
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const std::string &script = ptr.get<ESM::NPC>()->mBase->mScript;
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/* Set the OnPCHitMe script variable. The script is responsible for clearing it. */
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if(!script.empty())
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ptr.getRefData().getLocals().setVarByInt(script, "onpchitme", 1);
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}
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if(damage > 0.0f)
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{
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