forked from mirror/openmw-tes3mp
Some other tabulators deleted
This commit is contained in:
parent
e1c6c3fe02
commit
542c1bcc53
1 changed files with 16 additions and 16 deletions
|
@ -20,9 +20,9 @@ using namespace MWSound;
|
||||||
#define lerp(x, y) (x * (1-factor) + y * factor)
|
#define lerp(x, y) (x * (1-factor) + y * factor)
|
||||||
void WeatherManager::setFallbackWeather(Weather& weather,const std::string& name)
|
void WeatherManager::setFallbackWeather(Weather& weather,const std::string& name)
|
||||||
{
|
{
|
||||||
std::string upper=name;
|
std::string upper=name;
|
||||||
upper[0]=toupper(name[0]);
|
upper[0]=toupper(name[0]);
|
||||||
weather.mCloudsMaximumPercent = mFallback->getFallbackFloat("Weather_"+upper+"_Clouds_Maximum_Percent");
|
weather.mCloudsMaximumPercent = mFallback->getFallbackFloat("Weather_"+upper+"_Clouds_Maximum_Percent");
|
||||||
weather.mTransitionDelta = mFallback->getFallbackFloat("Weather_"+upper+"_Transition_Delta");
|
weather.mTransitionDelta = mFallback->getFallbackFloat("Weather_"+upper+"_Transition_Delta");
|
||||||
weather.mSkySunriseColor=mFallback->getFallbackColour("Weather_"+upper+"_Sky_Sunrise_Color");
|
weather.mSkySunriseColor=mFallback->getFallbackColour("Weather_"+upper+"_Sky_Sunrise_Color");
|
||||||
weather.mSkyDayColor = mFallback->getFallbackColour("Weather_"+upper+"_Sky_Day_Color");
|
weather.mSkyDayColor = mFallback->getFallbackColour("Weather_"+upper+"_Sky_Day_Color");
|
||||||
|
@ -57,19 +57,19 @@ WeatherManager::WeatherManager(MWRender::RenderingManager* rendering,MWWorld::Fa
|
||||||
{
|
{
|
||||||
mRendering = rendering;
|
mRendering = rendering;
|
||||||
//Globals
|
//Globals
|
||||||
mThunderSoundID0 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_0");
|
mThunderSoundID0 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_0");
|
||||||
mThunderSoundID1 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_1");
|
mThunderSoundID1 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_1");
|
||||||
mThunderSoundID2 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_2");
|
mThunderSoundID2 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_2");
|
||||||
mThunderSoundID3 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_3");
|
mThunderSoundID3 = mFallback->getFallbackString("Weather_Thunderstorm_Thunder_Sound_ID_3");
|
||||||
mSunriseTime = mFallback->getFallbackFloat("Weather_Sunrise_Time");
|
mSunriseTime = mFallback->getFallbackFloat("Weather_Sunrise_Time");
|
||||||
mSunsetTime = mFallback->getFallbackFloat("Weather_Sunset_Time");
|
mSunsetTime = mFallback->getFallbackFloat("Weather_Sunset_Time");
|
||||||
mSunriseDuration = mFallback->getFallbackFloat("Weather_Sunrise_Duration");
|
mSunriseDuration = mFallback->getFallbackFloat("Weather_Sunrise_Duration");
|
||||||
mSunsetDuration = mFallback->getFallbackFloat("Weather_Sunset_Duration");
|
mSunsetDuration = mFallback->getFallbackFloat("Weather_Sunset_Duration");
|
||||||
mWeatherUpdateTime = mFallback->getFallbackFloat("Weather_Hours_Between_Weather_Changes");
|
mWeatherUpdateTime = mFallback->getFallbackFloat("Weather_Hours_Between_Weather_Changes");
|
||||||
mThunderFrequency = mFallback->getFallbackFloat("Weather_Thunderstorm_Thunder_Frequency");
|
mThunderFrequency = mFallback->getFallbackFloat("Weather_Thunderstorm_Thunder_Frequency");
|
||||||
mThunderThreshold = mFallback->getFallbackFloat("Weather_Thunderstorm_Thunder_Threshold");
|
mThunderThreshold = mFallback->getFallbackFloat("Weather_Thunderstorm_Thunder_Threshold");
|
||||||
mThunderSoundDelay = 0.25;
|
mThunderSoundDelay = 0.25;
|
||||||
//Weather
|
//Weather
|
||||||
Weather clear;
|
Weather clear;
|
||||||
clear.mCloudTexture = "tx_sky_clear.dds";
|
clear.mCloudTexture = "tx_sky_clear.dds";
|
||||||
setFallbackWeather(clear,"clear");
|
setFallbackWeather(clear,"clear");
|
||||||
|
|
Loading…
Reference in a new issue