From 548af6dbfbdd265c94796fa79f6c87cedabc5135 Mon Sep 17 00:00:00 2001 From: scrawl <720642+scrawl@users.noreply.github.com> Date: Sat, 14 Oct 2017 14:02:20 +0000 Subject: [PATCH] Fix jail screen fading --- apps/openmw/mwgui/jailscreen.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwgui/jailscreen.cpp b/apps/openmw/mwgui/jailscreen.cpp index 11d7466a8..9fa5927ac 100644 --- a/apps/openmw/mwgui/jailscreen.cpp +++ b/apps/openmw/mwgui/jailscreen.cpp @@ -58,6 +58,7 @@ namespace MWGui { MWWorld::Ptr player = MWMechanics::getPlayer(); MWBase::Environment::get().getWorld()->teleportToClosestMarker(player, "prisonmarker"); + MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.f); // override fade-in caused by cell transition setVisible(true); mTimeAdvancer.run(100);