[Server] Introduce MS VC++ 2017 support

experimental-mono
Koncord 5 years ago
parent 6af2400752
commit 55cea491ca

@ -29,7 +29,7 @@ if(BUILD_WITH_LUA)
Script/LangLua/LangLua.hpp)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DENABLE_LUA")
include_directories(${LuaJit_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/extern/LuaBridge)
include_directories(SYSTEM ${LuaJit_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/extern/LuaBridge)
endif(BUILD_WITH_LUA)
set(NativeScript_Sources
@ -152,7 +152,17 @@ add_executable(tes3mp-server
${PROCESSORS_ACTOR} ${PROCESSORS_PLAYER} ${PROCESSORS_OBJECT} ${PROCESSORS_WORLDSTATE} ${PROCESSORS}
${APPLE_BUNDLE_RESOURCES}
)
add_definitions(-std=gnu++14 -Wno-ignored-qualifiers)
target_compile_options(tes3mp-server PRIVATE $<$<CXX_COMPILER_ID:MSVC>:/permissive->)
set_target_properties(tes3mp-server PROPERTIES
CXX_STANDARD 14
CXX_STANDARD_REQUIRED YES
CXX_EXTENSIONS YES
)
if (UNIX)
target_compile_options(tes3mp-server PRIVATE -Wno-ignored-qualifiers)
endif()
target_link_libraries(tes3mp-server
#${Boost_SYSTEM_LIBRARY}

@ -107,18 +107,37 @@ template<> struct F_<1> { static constexpr LuaFuctionData F{"CreateTimerEx", Lan
template<> struct F_<2> { static constexpr LuaFuctionData F{"MakePublic", LangLua::MakePublic}; };
template<> struct F_<3> { static constexpr LuaFuctionData F{"CallPublic", LangLua::CallPublic}; };
template<size_t... Indices>
inline LuaFuctionData *LangLua::functions(indices<Indices...>)
template<unsigned int I>
struct C
{
constexpr C(LuaFuctionData *functions_)
{
functions_[I] = F_<I>::F;
C<I - 1>::C(functions_);
}
};
template<>
struct C<0>
{
constexpr C(LuaFuctionData *functions_)
{
functions_[0] = F_<0>::F;
}
};
template<size_t LastI>
LuaFuctionData *functions()
{
static LuaFuctionData functions_[sizeof...(Indices)]{
F_<Indices>::F...
};
static LuaFuctionData functions_[LastI];
C<LastI - 1>::C(functions_);
static_assert(
sizeof(functions_) / sizeof(functions_[0]) ==
sizeof(ScriptFunctions::functions) / sizeof(ScriptFunctions::functions[0]),
"Not all functions have been mapped to Lua");
sizeof(functions_) / sizeof(functions_[0]) ==
sizeof(ScriptFunctions::functions) / sizeof(ScriptFunctions::functions[0]),
"Not all functions have been mapped to Lua");
return functions_;
}
@ -133,7 +152,7 @@ void LangLua::LoadProgram(const char *filename)
constexpr auto functions_n = sizeof(ScriptFunctions::functions) / sizeof(ScriptFunctions::functions[0]);
LuaFuctionData *functions_ = functions(IndicesFor<functions_n>{});
LuaFuctionData *functions_ = functions<sizeof(ScriptFunctions::functions) / sizeof(ScriptFunctions::functions[0])>();
luabridge::Namespace tes3mp = luabridge::getGlobalNamespace(lua).beginNamespace("tes3mp");

@ -23,20 +23,8 @@ struct LuaFuctionData
class LangLua: public Language
{
private:
template<std::size_t... Is>
struct indices {};
template<std::size_t N, std::size_t... Is>
struct build_indices : build_indices<N-1, N-1, Is...> {};
template<std::size_t... Is>
struct build_indices<0, Is...> : indices<Is...> {};
template<std::size_t N>
using IndicesFor = build_indices<N>;
public:
virtual lib_t GetInterface() override;
template<std::size_t... Indices>
static LuaFuctionData* functions(indices<Indices...>);
lua_State *lua;
public:
LangLua();

@ -30,6 +30,10 @@
#include <components/openmw-mp/Log.hpp>
#ifndef __PRETTY_FUNCTION__
#define __PRETTY_FUNCTION__ __FUNCTION__
#endif
#define GET_PLAYER(pid, pl, retvalue) \
pl = Players::getPlayer(pid); \
if (player == 0) {\
@ -116,9 +120,9 @@ public:
static constexpr ScriptFunctionData functions[]{
{"CreateTimer", ScriptFunctions::CreateTimer},
{"CreateTimerEx", reinterpret_cast<Function<void>>(ScriptFunctions::CreateTimerEx)},
{"CreateTimerEx", ScriptFunctions::CreateTimerEx},
{"MakePublic", ScriptFunctions::MakePublic},
{"CallPublic", reinterpret_cast<Function<void>>(ScriptFunctions::CallPublic)},
{"CallPublic", ScriptFunctions::CallPublic},
{"StartTimer", ScriptFunctions::StartTimer},
{"StopTimer", ScriptFunctions::StopTimer},

@ -102,10 +102,10 @@ struct CallbackIdentity
struct ScriptFunctionPointer : public ScriptIdentity
{
Function<void> addr;
void *addr;
template<typename R, typename... Types>
constexpr ScriptFunctionPointer(Function<R, Types...> addr) : ScriptIdentity(addr), addr(reinterpret_cast<Function<void>>(addr)) {}
constexpr ScriptFunctionPointer(Function<R, Types...> addr) : ScriptIdentity(addr), addr(addr) {}
};
struct ScriptFunctionData

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