made variable const.

sceneinput
dteviot 10 years ago
parent 2b9e22f593
commit 55e3aaaa35

@ -133,7 +133,7 @@ bool MWMechanics::AiPackage::doesPathNeedRecalc(ESM::Pathgrid::Point dest, const
bool MWMechanics::AiPackage::isTargetMagicallyHidden(const MWWorld::Ptr& target)
{
MagicEffects& magicEffects(target.getClass().getCreatureStats(target).getMagicEffects());
const MagicEffects& magicEffects(target.getClass().getCreatureStats(target).getMagicEffects());
return (magicEffects.get(ESM::MagicEffect::Invisibility).getMagnitude() > 0)
|| (magicEffects.get(ESM::MagicEffect::Chameleon).getMagnitude() > 75);
}

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