[General] Change enum QuickKey::QUICKKEY_TYPE to enum class

sol2-server-rewrite
Koncord 7 years ago
parent 2019128d92
commit 5777759aae

@ -189,7 +189,7 @@ QuickKey QuickKeys::getQuickKey(int id) const
return QuickKey(player->quickKeyChanges.quickKeys.at(id));
}
void QuickKeys::setQuickKey(int id, QuickKey quickKey)
void QuickKeys::setQuickKey(int id, const QuickKey &quickKey)
{
player->quickKeyChanges.quickKeys.at(id) = quickKey.quickKey;
changed = true;
@ -230,12 +230,12 @@ void QuickKey::setSlot(unsigned short slot)
quickKey.slot = slot;
}
int QuickKey::getType() const
mwmp::QuickKey::Type QuickKey::getType() const
{
return quickKey.type;
}
void QuickKey::setType(int type)
void QuickKey::setType(mwmp::QuickKey::Type type)
{
quickKey.type = type;
}

@ -76,14 +76,13 @@ public:
void update();
void addQuickKey(QuickKey quickKey);
void addQuickKey(const QuickKey &quickKey);
QuickKey getQuickKey(int id) const;
void setQuickKey(int id, QuickKey quickKey);
void setQuickKey(int id, const QuickKey &quickKey);
size_t size() const;
void clear();
private:
mwmp::QuickKey tempQuickKey;
Player *player;
bool changed;
};

@ -128,7 +128,7 @@ namespace MWGui
*/
if (mwmp::Main::get().getLocalPlayer()->hasFinishedCharGen() && !mwmp::Main::get().getLocalPlayer()->isReceivingQuickKeys)
{
mwmp::Main::get().getLocalPlayer()->sendQuickKey(index, Type_Unassigned);
mwmp::Main::get().getLocalPlayer()->sendQuickKey(index, mwmp::QuickKey::Type::Unassigned);
}
/*
End of tes3mp addition
@ -235,7 +235,7 @@ namespace MWGui
Send a PLAYER_QUICKKEYS packet whenever a key is assigned to an item
*/
if (!mwmp::Main::get().getLocalPlayer()->isReceivingQuickKeys)
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, Type_Item, item.getCellRef().getRefId());
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, mwmp::QuickKey::Type::Item, item.getCellRef().getRefId());
/*
End of tes3mp addition
*/
@ -270,7 +270,7 @@ namespace MWGui
Send a PLAYER_QUICKKEYS packet whenever a key is assigned to an item's magic
*/
if (!mwmp::Main::get().getLocalPlayer()->isReceivingQuickKeys)
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, Type_MagicItem, item.getCellRef().getRefId());
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, mwmp::QuickKey::Type::MagicItem, item.getCellRef().getRefId());
/*
End of tes3mp addition
*/
@ -315,7 +315,7 @@ namespace MWGui
Send a PLAYER_QUICKKEYS packet whenever a key is assigned to a spell
*/
if (!mwmp::Main::get().getLocalPlayer()->isReceivingQuickKeys)
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, Type_Magic, spellId);
mwmp::Main::get().getLocalPlayer()->sendQuickKey(mSelectedIndex, mwmp::QuickKey::Type::Magic, spellId);
/*
End of tes3mp addition
*/

@ -1032,9 +1032,9 @@ void LocalPlayer::setQuickKeys()
for (const auto &quickKey : quickKeyChanges.quickKeys)
{
LOG_APPEND(Log::LOG_INFO, "- slot: %i, type: %i, itemId: %s", quickKey.slot, quickKey.type, quickKey.itemId.c_str());
LOG_APPEND(Log::LOG_INFO, "- slot: %i, type: %i, itemId: %s", quickKey.slot, (int)quickKey.type, quickKey.itemId.c_str());
if (quickKey.type == QuickKey::ITEM || quickKey.type == QuickKey::ITEM_MAGIC)
if (quickKey.type == QuickKey::Type::Item || quickKey.type == QuickKey::Type::MagicItem)
{
MWWorld::InventoryStore &ptrInventory = ptrPlayer.getClass().getInventoryStore(ptrPlayer);
@ -1043,18 +1043,16 @@ void LocalPlayer::setQuickKeys()
});
if (it != ptrInventory.end())
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, quickKey.type, (*it));
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, (int) quickKey.type, *it);
}
else if (quickKey.type == QuickKey::MAGIC)
else if (quickKey.type == QuickKey::Type::Magic)
{
MWMechanics::Spells &ptrSpells = ptrPlayer.getClass().getCreatureStats(ptrPlayer).getSpells();
bool hasSpell = false;
MWMechanics::Spells::TIterator iter = ptrSpells.begin();
for (; iter != ptrSpells.end(); iter++)
for (const auto &ptrSpell : ptrSpells)
{
const ESM::Spell *spell = iter->first;
if (Misc::StringUtils::ciEqual(spell->mId, quickKey.itemId))
if (Misc::StringUtils::ciEqual(ptrSpell.first->mId, quickKey.itemId))
{
hasSpell = true;
break;
@ -1062,10 +1060,10 @@ void LocalPlayer::setQuickKeys()
}
if (hasSpell)
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, quickKey.type, 0, quickKey.itemId);
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, (int) quickKey.type, 0, quickKey.itemId);
}
else
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, quickKey.type, 0);
MWBase::Environment::get().getWindowManager()->setQuickKey(quickKey.slot, (int) quickKey.type, 0);
}
isReceivingQuickKeys = false;
@ -1274,17 +1272,17 @@ void LocalPlayer::sendSpellRemoval(const ESM::Spell &spell)
*/
}
void LocalPlayer::sendQuickKey(unsigned short slot, int type, const std::string& itemId)
void LocalPlayer::sendQuickKey(int slot, QuickKey::Type type, const std::string& itemId)
{
quickKeyChanges.quickKeys.clear();
mwmp::QuickKey quickKey;
quickKey.slot = slot;
quickKey.slot = static_cast<unsigned short>(slot);
quickKey.type = type;
quickKey.itemId = itemId;
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_PLAYER_QUICKKEYS", itemId.c_str());
LOG_APPEND(Log::LOG_INFO, "- slot: %i, type: %i, itemId: %s", quickKey.slot, quickKey.type, quickKey.itemId.c_str());
LOG_APPEND(Log::LOG_INFO, "- slot: %i, type: %i, itemId: %s", quickKey.slot, (int) quickKey.type, quickKey.itemId.c_str());
quickKeyChanges.quickKeys.push_back(quickKey);

@ -74,7 +74,7 @@ namespace mwmp
void sendSpellAddition(const ESM::Spell &spell);
void sendSpellRemoval(std::string id);
void sendSpellRemoval(const ESM::Spell &spell);
void sendQuickKey(unsigned short slot, int type, const std::string& itemId = "");
void sendQuickKey(int slot, QuickKey::Type type, const std::string& itemId = "");
void sendJournalEntry(const std::string& quest, int index, const MWWorld::Ptr& actor);
void sendJournalIndex(const std::string& quest, int index);
void sendFactionRank(const std::string& factionId, int rank);

@ -85,16 +85,16 @@ namespace mwmp
{
std::string itemId;
enum QUICKKEY_TYPE
enum class Type : uint8_t
{
ITEM = 0,
MAGIC = 1,
ITEM_MAGIC = 2,
UNASSIGNED = 3
Item = 0,
Magic,
MagicItem,
Unassigned
};
unsigned short slot;
int type;
Type type;
};
struct CellState

@ -25,7 +25,7 @@ void PacketPlayerQuickKeys::Packet(RakNet::BitStream *bs, bool send)
RW(quickKey.type, send);
RW(quickKey.slot, send);
if (quickKey.type != QuickKey::UNASSIGNED)
if (quickKey.type != QuickKey::Type::Unassigned)
RW(quickKey.itemId, send);
}
}

Loading…
Cancel
Save