Check death counts are for valid actors before loading them

This commit is contained in:
AnyOldName3 2017-09-17 14:09:29 +01:00
parent f24b807edc
commit 5a5cb1a160

View file

@ -1767,12 +1767,15 @@ namespace MWMechanics
while (reader.isNextSub("ID__")) while (reader.isNextSub("ID__"))
{ {
std::string id = reader.getHString(); std::string id = reader.getHString();
if (MWBase::Environment::get().getWorld()->getStore().find(id))
{
int count; int count;
reader.getHNT (count, "COUN"); reader.getHNT(count, "COUN");
mDeathCount[id] = count; mDeathCount[id] = count;
} }
} }
} }
}
void Actors::clear() void Actors::clear()
{ {