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@ -136,7 +136,7 @@ namespace MWWorld
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///< Set or unset a stance.
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virtual bool getStance (const Ptr& ptr, Stance stance, bool ignoreForce = false) const;
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////< Check if a stance is active or not.
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///< Check if a stance is active or not.
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virtual float getSpeed (const Ptr& ptr) const;
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///< Return movement speed.
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@ -179,6 +179,10 @@ namespace MWWorld
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virtual std::string getDownSoundId (const Ptr& ptr) const;
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///< Return the down sound ID of \a ptr or throw an exception, if class does not support ID retrieval
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/// (default implementation: throw an exception)
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virtual std::string getEnchantment (const MWWorld::Ptr& ptr) const;
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///< @return the enchantment ID if the object is enchanted, otherwise an empty string
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/// (default implementation: return empty string)
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};
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}
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