forked from mirror/openmw-tes3mp
local map rendering (nothing to see yet, as it is not displayed in GUI)
This commit is contained in:
parent
3d1cbcd4e7
commit
5b38b17baf
8 changed files with 245 additions and 2 deletions
|
@ -14,7 +14,8 @@ set(GAME_HEADER
|
||||||
source_group(game FILES ${GAME} ${GAME_HEADER})
|
source_group(game FILES ${GAME} ${GAME_HEADER})
|
||||||
|
|
||||||
add_openmw_dir (mwrender
|
add_openmw_dir (mwrender
|
||||||
renderingmanager debugging sky player animation npcanimation creatureanimation actors objects renderinginterface
|
renderingmanager debugging sky player animation npcanimation creatureanimation actors objects
|
||||||
|
renderinginterface localmap
|
||||||
)
|
)
|
||||||
|
|
||||||
add_openmw_dir (mwinput
|
add_openmw_dir (mwinput
|
||||||
|
|
160
apps/openmw/mwrender/localmap.cpp
Normal file
160
apps/openmw/mwrender/localmap.cpp
Normal file
|
@ -0,0 +1,160 @@
|
||||||
|
#include "localmap.hpp"
|
||||||
|
#include "renderingmanager.hpp"
|
||||||
|
|
||||||
|
#include <OgreOverlayManager.h>
|
||||||
|
#include <OgreMaterialManager.h>
|
||||||
|
|
||||||
|
#include <boost/filesystem.hpp>
|
||||||
|
|
||||||
|
using namespace MWRender;
|
||||||
|
using namespace Ogre;
|
||||||
|
|
||||||
|
#define CACHE_EXTENSION ".jpg"
|
||||||
|
|
||||||
|
#define MAP_RESOLUTION 1024 // 1024*1024 pixels for a 8192*8192 area in world units
|
||||||
|
|
||||||
|
LocalMap::LocalMap(OEngine::Render::OgreRenderer* rend)
|
||||||
|
{
|
||||||
|
mRendering = rend;
|
||||||
|
|
||||||
|
mCellCamera = mRendering->getScene()->createCamera("CellCamera");
|
||||||
|
mCellCamera->setProjectionType(PT_ORTHOGRAPHIC);
|
||||||
|
// look down -y
|
||||||
|
const float sqrt0pt5 = 0.707106781;
|
||||||
|
mCellCamera->setOrientation(Quaternion(sqrt0pt5, -sqrt0pt5, 0, 0));
|
||||||
|
|
||||||
|
// Debug overlay to view the maps
|
||||||
|
/*
|
||||||
|
render(0, 0, 10000, 10000, 8192, 8192, "Cell_0_0");
|
||||||
|
|
||||||
|
MaterialPtr mat = MaterialManager::getSingleton().create("testMaterial", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
|
||||||
|
mat->getTechnique(0)->getPass(0)->createTextureUnitState("Cell_0_0");
|
||||||
|
|
||||||
|
OverlayManager& ovm = OverlayManager::getSingleton();
|
||||||
|
|
||||||
|
Overlay* mOverlay = ovm.create( "testOverlay" );
|
||||||
|
|
||||||
|
OverlayContainer* overlay_panel;
|
||||||
|
overlay_panel = (OverlayContainer*)ovm.createOverlayElement("Panel", "testPanel");
|
||||||
|
|
||||||
|
overlay_panel->_setPosition(0, 0);
|
||||||
|
overlay_panel->_setDimensions(0.5, 0.5);
|
||||||
|
|
||||||
|
overlay_panel->setMaterialName( "testMaterial" );
|
||||||
|
overlay_panel->show();
|
||||||
|
mOverlay->add2D(overlay_panel);
|
||||||
|
mOverlay->show();
|
||||||
|
*/
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell)
|
||||||
|
{
|
||||||
|
std::string name = "Cell_" + StringConverter::toString(cell->cell->data.gridX)
|
||||||
|
+ "_" + StringConverter::toString(cell->cell->data.gridY);
|
||||||
|
|
||||||
|
const int x = cell->cell->data.gridX;
|
||||||
|
const int y = cell->cell->data.gridY;
|
||||||
|
|
||||||
|
render((x+0.5)*8192, (-y-0.5)*8192, -10000, 10000, 8192, 8192, name);
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalMap::requestMap(MWWorld::Ptr::CellStore* cell,
|
||||||
|
AxisAlignedBox bounds)
|
||||||
|
{
|
||||||
|
Vector2 z(bounds.getMaximum().y, bounds.getMinimum().y);
|
||||||
|
Vector2 min(bounds.getMinimum().x, bounds.getMinimum().z);
|
||||||
|
Vector2 max(bounds.getMaximum().x, bounds.getMaximum().z);
|
||||||
|
|
||||||
|
/// \todo why is this workaround needed?
|
||||||
|
min *= 1.3;
|
||||||
|
max *= 1.3;
|
||||||
|
|
||||||
|
Vector2 length = max-min;
|
||||||
|
Vector2 center(bounds.getCenter().x, bounds.getCenter().z);
|
||||||
|
|
||||||
|
// divide into 8192*8192 segments
|
||||||
|
const int segsX = std::ceil( length.x / 8192 );
|
||||||
|
const int segsY = std::ceil( length.y / 8192 );
|
||||||
|
|
||||||
|
for (int x=0; x<segsX; ++x)
|
||||||
|
{
|
||||||
|
for (int y=0; y<segsY; ++y)
|
||||||
|
{
|
||||||
|
Vector2 start = min + Vector2(8192*x,8192*y);
|
||||||
|
Vector2 newcenter = start + 4096;
|
||||||
|
|
||||||
|
render(newcenter.x, newcenter.y, z.y, z.x, 8192, 8192,
|
||||||
|
cell->cell->name + "_" + StringConverter::toString(x) + "_" + StringConverter::toString(y));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void LocalMap::render(const float x, const float y,
|
||||||
|
const float zlow, const float zhigh,
|
||||||
|
const float xw, const float yw, const std::string& texture)
|
||||||
|
{
|
||||||
|
// disable fog
|
||||||
|
// changing FOG_MODE is not a solution when using shaders, thus we have to push linear start/end
|
||||||
|
const float fStart = mRendering->getScene()->getFogStart();
|
||||||
|
const float fEnd = mRendering->getScene()->getFogEnd();
|
||||||
|
const ColourValue& clr = mRendering->getScene()->getFogColour();
|
||||||
|
mRendering->getScene()->setFog(FOG_LINEAR, clr, 0, 1000000, 10000000);
|
||||||
|
|
||||||
|
// make everything visible
|
||||||
|
mRendering->getScene()->setAmbientLight(ColourValue(1,1,1));
|
||||||
|
|
||||||
|
mCellCamera->setPosition(Vector3(x, zhigh, y));
|
||||||
|
mCellCamera->setFarClipDistance( (zhigh-zlow) * 1.1 );
|
||||||
|
|
||||||
|
mCellCamera->setOrthoWindow(xw, yw);
|
||||||
|
|
||||||
|
TexturePtr tex;
|
||||||
|
// try loading from memory
|
||||||
|
tex = TextureManager::getSingleton().getByName(texture);
|
||||||
|
if (tex.isNull())
|
||||||
|
{
|
||||||
|
// try loading from disk
|
||||||
|
//if (boost::filesystem::exists(texture+CACHE_EXTENSION))
|
||||||
|
//{
|
||||||
|
/// \todo
|
||||||
|
//}
|
||||||
|
//else
|
||||||
|
{
|
||||||
|
// render
|
||||||
|
tex = TextureManager::getSingleton().createManual(
|
||||||
|
texture,
|
||||||
|
ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME,
|
||||||
|
TEX_TYPE_2D,
|
||||||
|
xw*MAP_RESOLUTION/8192, yw*MAP_RESOLUTION/8192,
|
||||||
|
0,
|
||||||
|
PF_R8G8B8,
|
||||||
|
TU_RENDERTARGET);
|
||||||
|
|
||||||
|
RenderTarget* rtt = tex->getBuffer()->getRenderTarget();
|
||||||
|
rtt->setAutoUpdated(false);
|
||||||
|
Viewport* vp = rtt->addViewport(mCellCamera);
|
||||||
|
vp->setOverlaysEnabled(false);
|
||||||
|
vp->setShadowsEnabled(false);
|
||||||
|
vp->setBackgroundColour(ColourValue(0, 0, 0));
|
||||||
|
//vp->setVisibilityMask( ... );
|
||||||
|
|
||||||
|
rtt->update();
|
||||||
|
|
||||||
|
/// \todo
|
||||||
|
// save to cache for next time
|
||||||
|
//rtt->writeContentsToFile("./" + texture + CACHE_EXTENSION);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
if (!MaterialManager::getSingleton().getByName("testMaterial").isNull())
|
||||||
|
{
|
||||||
|
MaterialPtr mat = MaterialManager::getSingleton().getByName("testMaterial");
|
||||||
|
mat->getTechnique(0)->getPass(0)->getTextureUnitState(0)->setTextureName(texture);
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
|
// re-enable fog
|
||||||
|
mRendering->getScene()->setFog(FOG_LINEAR, clr, 0, fStart, fEnd);
|
||||||
|
}
|
48
apps/openmw/mwrender/localmap.hpp
Normal file
48
apps/openmw/mwrender/localmap.hpp
Normal file
|
@ -0,0 +1,48 @@
|
||||||
|
#ifndef _GAME_RENDER_LOCALMAP_H
|
||||||
|
#define _GAME_RENDER_LOCALMAP_H
|
||||||
|
|
||||||
|
#include "../mwworld/ptr.hpp"
|
||||||
|
|
||||||
|
#include <openengine/ogre/renderer.hpp>
|
||||||
|
|
||||||
|
namespace MWRender
|
||||||
|
{
|
||||||
|
///
|
||||||
|
/// \brief Local map rendering
|
||||||
|
///
|
||||||
|
class LocalMap
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
LocalMap(OEngine::Render::OgreRenderer*);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Request the local map for an exterior cell.
|
||||||
|
* It will either be loaded from a disk cache,
|
||||||
|
* or rendered if it is not already cached.
|
||||||
|
* @param exterior cell
|
||||||
|
*/
|
||||||
|
void requestMap (MWWorld::Ptr::CellStore* cell);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Request the local map for an interior cell.
|
||||||
|
* It will either be loaded from a disk cache,
|
||||||
|
* or rendered if it is not already cached.
|
||||||
|
* @param interior cell
|
||||||
|
* @param bounding box of the cell
|
||||||
|
*/
|
||||||
|
void requestMap (MWWorld::Ptr::CellStore* cell,
|
||||||
|
Ogre::AxisAlignedBox bounds);
|
||||||
|
|
||||||
|
private:
|
||||||
|
OEngine::Render::OgreRenderer* mRendering;
|
||||||
|
|
||||||
|
Ogre::Camera* mCellCamera;
|
||||||
|
|
||||||
|
void render(const float x, const float y,
|
||||||
|
const float zlow, const float zhigh,
|
||||||
|
const float xw, const float yw,
|
||||||
|
const std::string& texture);
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
|
@ -109,6 +109,9 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
||||||
// If it is set too low:
|
// If it is set too low:
|
||||||
// - there will be too many batches.
|
// - there will be too many batches.
|
||||||
sg->setRegionDimensions(Ogre::Vector3(2500,2500,2500));
|
sg->setRegionDimensions(Ogre::Vector3(2500,2500,2500));
|
||||||
|
|
||||||
|
mBounds[ptr.getCell()] = Ogre::AxisAlignedBox::BOX_NULL;
|
||||||
|
mBounds[ptr.getCell()].merge(ent->getBoundingBox());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -116,6 +119,7 @@ void Objects::insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh)
|
||||||
}
|
}
|
||||||
|
|
||||||
sg->addEntity(ent,insert->_getDerivedPosition(),insert->_getDerivedOrientation(),insert->_getDerivedScale());
|
sg->addEntity(ent,insert->_getDerivedPosition(),insert->_getDerivedOrientation(),insert->_getDerivedScale());
|
||||||
|
mBounds[ptr.getCell()].merge(insert->_getDerivedPosition());
|
||||||
|
|
||||||
mRenderer.getScene()->destroyEntity(ent);
|
mRenderer.getScene()->destroyEntity(ent);
|
||||||
}
|
}
|
||||||
|
@ -202,6 +206,9 @@ void Objects::removeCell(MWWorld::Ptr::CellStore* store)
|
||||||
mRenderer.getScene()->destroyStaticGeometry (sg);
|
mRenderer.getScene()->destroyStaticGeometry (sg);
|
||||||
sg = 0;
|
sg = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(mBounds.find(store) != mBounds.end())
|
||||||
|
mBounds.erase(store);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Objects::buildStaticGeometry(ESMS::CellStore<MWWorld::RefData>& cell)
|
void Objects::buildStaticGeometry(ESMS::CellStore<MWWorld::RefData>& cell)
|
||||||
|
@ -212,3 +219,8 @@ void Objects::buildStaticGeometry(ESMS::CellStore<MWWorld::RefData>& cell)
|
||||||
sg->build();
|
sg->build();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Ogre::AxisAlignedBox Objects::getDimensions(MWWorld::Ptr::CellStore* cell)
|
||||||
|
{
|
||||||
|
return mBounds[cell];
|
||||||
|
}
|
||||||
|
|
|
@ -14,6 +14,7 @@ class Objects{
|
||||||
OEngine::Render::OgreRenderer &mRenderer;
|
OEngine::Render::OgreRenderer &mRenderer;
|
||||||
std::map<MWWorld::Ptr::CellStore *, Ogre::SceneNode *> mCellSceneNodes;
|
std::map<MWWorld::Ptr::CellStore *, Ogre::SceneNode *> mCellSceneNodes;
|
||||||
std::map<MWWorld::Ptr::CellStore *, Ogre::StaticGeometry*> mStaticGeometry;
|
std::map<MWWorld::Ptr::CellStore *, Ogre::StaticGeometry*> mStaticGeometry;
|
||||||
|
std::map<MWWorld::Ptr::CellStore *, Ogre::AxisAlignedBox> mBounds;
|
||||||
Ogre::SceneNode* mMwRoot;
|
Ogre::SceneNode* mMwRoot;
|
||||||
bool mIsStatic;
|
bool mIsStatic;
|
||||||
static int uniqueID;
|
static int uniqueID;
|
||||||
|
@ -42,6 +43,9 @@ public:
|
||||||
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
void insertMesh (const MWWorld::Ptr& ptr, const std::string& mesh);
|
||||||
void insertLight (const MWWorld::Ptr& ptr, float r, float g, float b, float radius);
|
void insertLight (const MWWorld::Ptr& ptr, float r, float g, float b, float radius);
|
||||||
|
|
||||||
|
Ogre::AxisAlignedBox getDimensions(MWWorld::Ptr::CellStore*);
|
||||||
|
///< get a bounding box that encloses all objects in the specified cell
|
||||||
|
|
||||||
bool deleteObject (const MWWorld::Ptr& ptr);
|
bool deleteObject (const MWWorld::Ptr& ptr);
|
||||||
///< \return found?
|
///< \return found?
|
||||||
|
|
||||||
|
|
|
@ -55,6 +55,8 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
|
||||||
|
|
||||||
mPlayer = new MWRender::Player (mRendering.getCamera(), playerNode);
|
mPlayer = new MWRender::Player (mRendering.getCamera(), playerNode);
|
||||||
mSun = 0;
|
mSun = 0;
|
||||||
|
|
||||||
|
mLocalMap = new MWRender::LocalMap(&mRendering);
|
||||||
}
|
}
|
||||||
|
|
||||||
RenderingManager::~RenderingManager ()
|
RenderingManager::~RenderingManager ()
|
||||||
|
@ -62,6 +64,7 @@ RenderingManager::~RenderingManager ()
|
||||||
//TODO: destroy mSun?
|
//TODO: destroy mSun?
|
||||||
delete mPlayer;
|
delete mPlayer;
|
||||||
delete mSkyManager;
|
delete mSkyManager;
|
||||||
|
delete mLocalMap;
|
||||||
}
|
}
|
||||||
|
|
||||||
MWRender::SkyManager* RenderingManager::getSkyManager()
|
MWRender::SkyManager* RenderingManager::getSkyManager()
|
||||||
|
@ -322,4 +325,12 @@ void RenderingManager::setGlare(bool glare)
|
||||||
mSkyManager->setGlare(glare);
|
mSkyManager->setGlare(glare);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void RenderingManager::requestMap(MWWorld::Ptr::CellStore* cell)
|
||||||
|
{
|
||||||
|
if (!(cell->cell->data.flags & ESM::Cell::Interior))
|
||||||
|
mLocalMap->requestMap(cell);
|
||||||
|
else
|
||||||
|
mLocalMap->requestMap(cell, mObjects.getDimensions(cell));
|
||||||
|
}
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#include "objects.hpp"
|
#include "objects.hpp"
|
||||||
#include "actors.hpp"
|
#include "actors.hpp"
|
||||||
#include "player.hpp"
|
#include "player.hpp"
|
||||||
|
#include "localmap.hpp"
|
||||||
|
|
||||||
namespace Ogre
|
namespace Ogre
|
||||||
{
|
{
|
||||||
|
@ -103,6 +104,9 @@ class RenderingManager: private RenderingInterface {
|
||||||
void skySetMoonColour (bool red);
|
void skySetMoonColour (bool red);
|
||||||
void configureAmbient(ESMS::CellStore<MWWorld::RefData> &mCell);
|
void configureAmbient(ESMS::CellStore<MWWorld::RefData> &mCell);
|
||||||
|
|
||||||
|
void requestMap (MWWorld::Ptr::CellStore* cell);
|
||||||
|
///< request the local map for a cell
|
||||||
|
|
||||||
/// configure fog according to cell
|
/// configure fog according to cell
|
||||||
void configureFog(ESMS::CellStore<MWWorld::RefData> &mCell);
|
void configureFog(ESMS::CellStore<MWWorld::RefData> &mCell);
|
||||||
|
|
||||||
|
@ -148,6 +152,8 @@ class RenderingManager: private RenderingInterface {
|
||||||
|
|
||||||
MWRender::Player *mPlayer;
|
MWRender::Player *mPlayer;
|
||||||
MWRender::Debugging mDebugging;
|
MWRender::Debugging mDebugging;
|
||||||
|
|
||||||
|
MWRender::LocalMap* mLocalMap;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -101,7 +101,8 @@ namespace MWWorld
|
||||||
insertCell(*cell, mEnvironment);
|
insertCell(*cell, mEnvironment);
|
||||||
mRendering.cellAdded (cell);
|
mRendering.cellAdded (cell);
|
||||||
mRendering.configureAmbient(*cell);
|
mRendering.configureAmbient(*cell);
|
||||||
|
mRendering.requestMap(cell);
|
||||||
|
mRendering.configureAmbient(*cell);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue