forked from mirror/openmw-tes3mp
Increase the ID cache to 40
Helps improve performance with Tribunal and Bloodmoon's scripts
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1 changed files with 1 additions and 1 deletions
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@ -86,7 +86,7 @@ MWWorld::Ptr MWWorld::Cells::getPtrAndCache (const std::string& name, Ptr::CellS
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MWWorld::Cells::Cells (const MWWorld::ESMStore& store, std::vector<ESM::ESMReader>& reader)
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MWWorld::Cells::Cells (const MWWorld::ESMStore& store, std::vector<ESM::ESMReader>& reader)
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: mStore (store), mReader (reader),
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: mStore (store), mReader (reader),
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mIdCache (20, std::pair<std::string, Ptr::CellStore *> ("", (Ptr::CellStore*)0)), /// \todo make cache size configurable
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mIdCache (40, std::pair<std::string, Ptr::CellStore *> ("", (Ptr::CellStore*)0)), /// \todo make cache size configurable
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mIdCacheIndex (0)
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mIdCacheIndex (0)
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{}
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{}
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