diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index 3102354a6..830c2bcac 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -448,14 +448,14 @@ namespace MWDialogue { MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue); - // Clamp permanent disposition change so that final disposition doesn't go below 0 (could happen with intimidate) - float curDisp = static_cast(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mActor, false)); - if (curDisp + mPermanentDispositionChange < 0) - mPermanentDispositionChange = -curDisp; - // Apply disposition change to NPC's base disposition if (mActor.getClass().isNpc()) { + // Clamp permanent disposition change so that final disposition doesn't go below 0 (could happen with intimidate) + float curDisp = static_cast(MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mActor, false)); + if (curDisp + mPermanentDispositionChange < 0) + mPermanentDispositionChange = -curDisp; + MWMechanics::NpcStats& npcStats = mActor.getClass().getNpcStats(mActor); npcStats.setBaseDisposition(static_cast(npcStats.getBaseDisposition() + mPermanentDispositionChange)); }