[General] Rework container sync to prevent item duping

A main priority in TES3MP development is to avoid making major changes to OpenMW code, so as to avoid merge conflicts in the future. Whenever avoiding potential conflicts seems especially difficult for the proper implementation of a particular multiplayer feature, that multiplayer feature is often put off until later or partially implemented with the intent of being revisited in the future.

Container sync is the perfect example. Previously, the OpenMW code for container actions was kept exactly as it was, with clients unilaterally accepting their own container changes as per singleplayer-specific code, with only the addition that clients sent container packets every time they made a change in a container, packets which were then forwarded unquestioningly by the server to other players. This meant that two players clicking on the same item in a container at the same time both managed to take it, thus duplicating the item.

Immediately after the packets were already forwarded, server scripts were able to check for incorrect changes, such as the removal of more items than should have existed in a container, but they had to send their own packets that attempted to fix what had already been accepted on the initial client and then forwarded to all clients, which was quite onerous in some scenarios, such as when a player on a slow connection immediately dropped items in the world after taking them from a container (which is why the default TES3MP serverside scripts made no attempt at sending corrective packets at all, preferring to expect the matter to be solved in a later C++ implementation).

This commit fixes item duping in containers by preventing container actions from initially running on clients and by ending the automatic forwarding of container packets by the server. Instead, clients now send container packets that act as requests for container actions, and serverside scripts have to forward these requests themselves. In other words, without a matching Container event in the server's Lua scripts, players are completely unable to affect containers for themselves or for others.

To forward a received Container packet, the following line must be used in a Container event in the Lua scripts:

tes3mp.SendContainer(true, true)

When an invalid action count is used in a container request, the serverside scripts can amend it using the following new function:

tes3mp.SetReceivedContainerItemActionCount(objectIndex, itemIndex, actionCount)

Thus, the serverside scripts are able to allow only container actions that are correct based on their own recorded contents for that container.

The OpenMW code allowing unilateral container actions in mwgui/container.cpp is now prevented from executing. When a player's container request is returned to them, code in mwmp/WorldEvent.cpp simulates those container actions instead.
0.6.3
David Cernat 7 years ago
parent 9165b12d78
commit 5f6ddcfc59

@ -44,6 +44,11 @@ unsigned char WorldFunctions::GetEventAction() noexcept
return readEvent->action;
}
unsigned char WorldFunctions::GetEventContainerSubAction() noexcept
{
return readEvent->containerSubAction;
}
const char *WorldFunctions::GetObjectRefId(unsigned int i) noexcept
{
return readEvent->worldObjects.at(i).refId.c_str();
@ -287,6 +292,11 @@ void WorldFunctions::SetContainerItemEnchantmentCharge(double enchantmentCharge)
tempContainerItem.enchantmentCharge = enchantmentCharge;
}
void WorldFunctions::SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept
{
readEvent->worldObjects.at(objectIndex).containerItems.at(itemIndex).actionCount = actionCount;
}
void WorldFunctions::AddWorldObject() noexcept
{
tempWorldObject.droppedByPlayer = false;
@ -382,10 +392,15 @@ void WorldFunctions::SendDoorState(bool broadcast) noexcept
packet->Send(true);
}
void WorldFunctions::SendContainer(bool broadcast) noexcept
void WorldFunctions::SendContainer(bool broadcast, bool useLastReadEvent) noexcept
{
mwmp::WorldPacket *packet = mwmp::Networking::get().getWorldPacketController()->GetPacket(ID_CONTAINER);
packet->setEvent(&writeEvent);
if (useLastReadEvent)
packet->setEvent(readEvent);
else
packet->setEvent(&writeEvent);
packet->Send(false);
if (broadcast)

@ -7,6 +7,7 @@
\
{"GetObjectChangesSize", WorldFunctions::GetObjectChangesSize},\
{"GetEventAction", WorldFunctions::GetEventAction},\
{"GetEventContainerSubAction", WorldFunctions::GetEventContainerSubAction},\
\
{"GetObjectRefId", WorldFunctions::GetObjectRefId},\
{"GetObjectRefNumIndex", WorldFunctions::GetObjectRefNumIndex},\
@ -59,6 +60,8 @@
{"SetContainerItemCharge", WorldFunctions::SetContainerItemCharge},\
{"SetContainerItemEnchantmentCharge", WorldFunctions::SetContainerItemEnchantmentCharge},\
\
{"SetReceivedContainerItemActionCount", WorldFunctions::SetReceivedContainerItemActionCount},\
\
{"AddWorldObject", WorldFunctions::AddWorldObject},\
{"AddContainerItem", WorldFunctions::AddContainerItem},\
\
@ -112,6 +115,13 @@ public:
*/
static unsigned char GetEventAction() noexcept;
/**
* \brief Get the container subaction type used in the read event.
*
* \return The action type (0 for NONE, 1 for DRAG, 2 for DROP, 3 for TAKE_ALL).
*/
static unsigned char GetEventContainerSubAction() noexcept;
/**
* \brief Get the refId of the object at a certain index in the read event's object changes.
*
@ -544,6 +554,21 @@ public:
*/
static void SetContainerItemEnchantmentCharge(double enchantmentCharge) noexcept;
/**
* \brief Set the action count of the container item at a certain itemIndex in the container
* changes of the object at a certain objectIndex in the read event's object changes.
*
* When resending a received Container packet, this allows you to correct the amount of items
* removed from a container by a player when it conflicts with what other players have already
* taken.
*
* \param objectIndex The index of the object.
* \param itemIndex The index of the container item.
* \param actionCount The action count.
* \return void
*/
static void SetReceivedContainerItemActionCount(unsigned int objectIndex, unsigned int itemIndex, int actionCount) noexcept;
/**
* \brief Add a copy of the server's temporary world object to the server's temporary event.
*
@ -653,7 +678,7 @@ public:
*
* \return void
*/
static void SendContainer(bool broadcast = false) noexcept;
static void SendContainer(bool broadcast = false, bool useLastReadEvent = false) noexcept;
/**
* \brief Send a ConsoleCommand packet.

@ -28,8 +28,10 @@ namespace mwmp
if (serverCell != nullptr)
serverCell->sendToLoaded(&packet, &event);
}
else
packet.Send(true);
// Otherwise, don't have any hardcoded sync and expect Lua scripts to forward
// container packets to ensure their integrity based on what exists in the
// server data
Script::Call<Script::CallbackIdentity("OnContainer")>(player.getId(), event.cell.getDescription().c_str());

@ -115,34 +115,34 @@ namespace MWGui
worldEvent->reset();
worldEvent->cell = *mPtr.getCell()->getCell();
worldEvent->action = mwmp::BaseEvent::REMOVE;
worldEvent->containerSubAction = mwmp::BaseEvent::DRAG;
mwmp::WorldObject worldObject;
worldObject.refId = mPtr.getCellRef().getRefId();
worldObject.refNumIndex = mPtr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = mPtr.getCellRef().getMpNum();
mwmp::WorldObject worldObject = worldEvent->getWorldObject(mPtr);
MWWorld::Ptr itemPtr = mModel->getItem(mSelectedItem).mBase;
mwmp::ContainerItem containerItem;
containerItem.refId =itemPtr.getCellRef().getRefId();
containerItem.count = itemPtr.getRefData().getCount();
containerItem.charge = itemPtr.getCellRef().getCharge();
containerItem.enchantmentCharge = itemPtr.getCellRef().getEnchantmentCharge();
containerItem.actionCount = count;
worldObject.containerItems.push_back(containerItem);
worldEvent->addContainerItem(worldObject, itemPtr, count);
worldEvent->addObject(worldObject);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->setEvent(worldEvent);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->Send();
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_CONTAINER about\n- Ptr cellRef: %s, %i\n- cell: %s\n- item: %s, %i",
worldObject.refId.c_str(), worldObject.refNumIndex, worldEvent->cell.getDescription().c_str(),
containerItem.refId.c_str(), containerItem.count);
worldObject.refId.c_str(), worldObject.refNumIndex, worldEvent->cell.getDescription().c_str(),
itemPtr.getCellRef().getRefId().c_str(), itemPtr.getRefData().getCount());
/*
End of tes3mp addition
*/
/*
Start of tes3mp change (major)
Avoid running any of the original code for dragging items, to prevent possibilities
for item duping or interaction with restricted containers
*/
return;
/*
End of tes3mp change (major)
*/
mDragAndDrop->startDrag(mSelectedItem, mSortModel, mModel, mItemView, count);
}
@ -161,17 +161,13 @@ namespace MWGui
worldEvent->reset();
worldEvent->cell = *mPtr.getCell()->getCell();
worldEvent->action = mwmp::BaseEvent::ADD;
worldEvent->containerSubAction = mwmp::BaseEvent::DROP;
mwmp::WorldObject worldObject;
worldObject.refId = mPtr.getCellRef().getRefId();
worldObject.refNumIndex = mPtr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = mPtr.getCellRef().getMpNum();
mwmp::WorldObject worldObject = worldEvent->getWorldObject(mPtr);
MWWorld::Ptr itemPtr = mDragAndDrop->mItem.mBase;
mwmp::ContainerItem containerItem;
containerItem.refId = itemPtr.getCellRef().getRefId();
// Make sure we get the drag and drop count, not the count of the original item
containerItem.count = mDragAndDrop->mDraggedCount;
@ -184,16 +180,28 @@ namespace MWGui
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->setEvent(worldEvent);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->Send();
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_CONTAINER about\n- Ptr cellRef: %s, %i\n- cell: %s\n- item: %s, %i",
worldObject.refId.c_str(), worldObject.refNumIndex, worldEvent->cell.getDescription().c_str(),
containerItem.refId.c_str(), containerItem.count);
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_CONTAINER about\n- Ptr cellRef: %s, %i\n- cell: %s\n- item: %s, %i, %i",
worldObject.refId.c_str(), worldObject.refNumIndex, worldEvent->cell.getDescription().c_str(),
containerItem.refId.c_str(), containerItem.count, containerItem.charge);
}
/*
End of tes3mp addition
*/
if (success)
mDragAndDrop->drop(mModel, mItemView);
/*
Start of tes3mp change (major)
Avoid running any of the original code for dropping items, to prevent possibilities
for item duping or interaction with restricted containers
Instead, finish the drag in a way that removes the items in it
*/
//if (success)
// mDragAndDrop->drop(mModel, mItemView);
mDragAndDrop->finish(true);
/*
End of tes3mp change (major)
*/
}
void ContainerWindow::onBackgroundSelected()
@ -282,6 +290,40 @@ namespace MWGui
if(mDragAndDrop != NULL && mDragAndDrop->mIsOnDragAndDrop)
return;
/*
Start of tes3mp addition
Send an ID_CONTAINER packet every time the Take All button is used on
a container
*/
mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent();
worldEvent->reset();
worldEvent->cell = *mPtr.getCell()->getCell();
worldEvent->action = mwmp::BaseEvent::REMOVE;
worldEvent->containerSubAction = mwmp::BaseEvent::TAKE_ALL;
worldEvent->addEntireContainer(mPtr);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->setEvent(worldEvent);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->Send();
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_CONTAINER about\n- Ptr cellRef: %s, %i-%i\n- cell: %s",
mPtr.getCellRef().getRefId().c_str(), mPtr.getCellRef().getRefNum().mIndex, mPtr.getCellRef().getMpNum(),
worldEvent->cell.getDescription().c_str());
/*
End of tes3mp addition
*/
/*
Start of tes3mp change (major)
Avoid running any of the original code for taking all items, to prevent
possibilities for item duping or interaction with restricted containers
*/
return;
/*
End of tes3mp change (major)
*/
// transfer everything into the player's inventory
ItemModel* playerModel = MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getModel();
mModel->update();
@ -321,32 +363,6 @@ namespace MWGui
}
MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
/*
Start of tes3mp addition
Send an ID_CONTAINER packet every time the Take All button is used on
a container
*/
mwmp::WorldEvent *worldEvent = mwmp::Main::get().getNetworking()->getWorldEvent();
worldEvent->reset();
worldEvent->cell = *mPtr.getCell()->getCell();
worldEvent->action = mwmp::BaseEvent::SET;
mwmp::WorldObject worldObject;
worldObject.refId = mPtr.getCellRef().getRefId();
worldObject.refNumIndex = mPtr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = mPtr.getCellRef().getMpNum();
worldEvent->addObject(worldObject);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->setEvent(worldEvent);
mwmp::Main::get().getNetworking()->getWorldPacket(ID_CONTAINER)->Send();
LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "Sending ID_CONTAINER about\n- Ptr cellRef: %s, %i\n- cell: %s",
worldObject.refId.c_str(), worldObject.refNumIndex, worldEvent->cell.getDescription().c_str());
/*
End of tes3mp addition
*/
}
void ContainerWindow::onDisposeCorpseButtonClicked(MyGUI::Widget *sender)
@ -390,4 +406,48 @@ namespace MWGui
return mModel->onTakeItem(item.mBase, count);
}
/*
Start of tes3mp addition
Make it possible to check from elsewhere whether there is currently an
item being dragged in the container window
*/
bool ContainerWindow::isOnDragAndDrop()
{
return mDragAndDrop->mIsOnDragAndDrop;
}
/*
End of tes3mp addition
*/
/*
Start of tes3mp addition
Make it possible to drag a specific item Ptr instead of having to rely
on an index that may have changed in the meantime, for drags that
require approval from the server
*/
bool ContainerWindow::dragItemByPtr(const MWWorld::Ptr& itemPtr, int dragCount)
{
ItemModel::ModelIndex newIndex = -1;
for (unsigned int i = 0; i < mModel->getItemCount(); ++i)
{
if (mModel->getItem(i).mBase == itemPtr)
{
newIndex = i;
break;
}
}
if (newIndex != -1)
{
mDragAndDrop->startDrag(newIndex, mSortModel, mModel, mItemView, dragCount);
return true;
}
return false;
}
/*
End of tes3mp addition
*/
}

@ -41,6 +41,29 @@ namespace MWGui
virtual void resetReference();
/*
Start of tes3mp addition
Make it possible to check from elsewhere whether there is currently an
item being dragged in the container window
*/
bool isOnDragAndDrop();
/*
End of tes3mp addition
*/
/*
Start of tes3mp addition
Make it possible to drag a specific item Ptr instead of having to rely
on an index that may have changed in the meantime, for drags that
require approval from the server
*/
bool dragItemByPtr(const MWWorld::Ptr& itemPtr, int dragCount);
/*
End of tes3mp addition
*/
private:
DragAndDrop* mDragAndDrop;

@ -127,10 +127,35 @@ void DragAndDrop::onFrame()
finish();
}
void DragAndDrop::finish()
/*
Start of tes3mp change (minor)
Add a deleteDragItems argument that allows the deletion of the
items in the drag as oppposed to the regular behavior of returning
them to their source model
This is required to reduce unpredictable behavior for drags approved
or rejected by the server
*/
void DragAndDrop::finish(bool deleteDragItems)
/*
End of tes3mp change (minor)
*/
{
mIsOnDragAndDrop = false;
mSourceSortModel->clearDragItems();
/*
Start of tes3mp addition
Make it possible to entirely delete the items in the drag
*/
if (deleteDragItems)
mSourceModel->removeItem(mItem, mDraggedCount);
/*
End of tes3mp addition
*/
// since mSourceView doesn't get updated in drag()
MWBase::Environment::get().getWindowManager()->getInventoryWindow()->updateItemView();

@ -31,7 +31,20 @@ namespace MWGui
void drop (ItemModel* targetModel, ItemView* targetView);
void onFrame();
void finish();
/*
Start of tes3mp change (minor)
Add a deleteDragItems argument that allows the deletion of the
items in the drag as oppposed to the regular behavior of returning
them to their source model
This is required to reduce unpredictable behavior for drags approved
or rejected by the server
*/
void finish(bool deleteDragItems = false);
/*
End of tes3mp change (minor)
*/
};
}

@ -214,7 +214,7 @@ void LocalActor::updateEquipment(bool forceUpdate)
equipmentChanged = true;
item.refId = "";
item.count = 0;
item.charge = 0;
item.charge = -1;
item.enchantmentCharge = -1;
}
}

@ -15,6 +15,8 @@
#include "../mwbase/soundmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwgui/container.hpp"
#include "../mwmechanics/aifollow.hpp"
#include "../mwmechanics/spellcasting.hpp"
#include "../mwmechanics/summoning.hpp"
@ -50,6 +52,9 @@ void WorldEvent::reset()
cell.blank();
worldObjects.clear();
guid = mwmp::Main::get().getNetworking()->getLocalPlayer()->guid;
action = -1;
containerSubAction = 0;
}
void WorldEvent::addObject(WorldObject worldObject)
@ -59,13 +64,17 @@ void WorldEvent::addObject(WorldObject worldObject)
void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
{
bool isLocalEvent = guid == Main::get().getLocalPlayer()->guid;
LOG_APPEND(Log::LOG_VERBOSE, "- isLocalEvent? %s", isLocalEvent ? "true" : "false");
WorldObject worldObject;
for (unsigned int i = 0; i < worldObjectCount; i++)
{
worldObject = worldObjects.at(i);
//LOG_APPEND(Log::LOG_VERBOSE, "- cellRef: %s, %i, %i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
//LOG_APPEND(Log::LOG_VERBOSE, "- container cellRef: %s %i-%i", worldObject.refId.c_str(), worldObject.refNumIndex, worldObject.mpNum);
MWWorld::Ptr ptrFound = cellStore->searchExact(worldObject.refNumIndex, worldObject.mpNum);
@ -74,19 +83,41 @@ void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
//LOG_APPEND(Log::LOG_VERBOSE, "-- Found %s, %i, %i", ptrFound.getCellRef().getRefId().c_str(),
// ptrFound.getCellRef().getRefNum(), ptrFound.getCellRef().getMpNum());
bool isCurrentContainer = false;
// If we are in a container, and it happens to be this container, keep track of that
if (MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_Container))
{
CurrentContainer *currentContainer = &mwmp::Main::get().getLocalPlayer()->currentContainer;
if (currentContainer->refNumIndex == ptrFound.getCellRef().getRefNum().mIndex &&
currentContainer->mpNum == ptrFound.getCellRef().getMpNum())
{
isCurrentContainer = true;
}
}
MWWorld::ContainerStore& containerStore = ptrFound.getClass().getContainerStore(ptrFound);
// If we are setting the entire contents, clear the current ones
if (action == BaseEvent::SET)
containerStore.clear();
bool isLocalDrop = isLocalEvent && containerSubAction == BaseEvent::DROP;
bool isLocalDrag = isLocalEvent && containerSubAction == BaseEvent::DRAG;
bool isLocalTakeAll = isLocalEvent && containerSubAction == BaseEvent::TAKE_ALL;
std::string takeAllSound = "";
MWWorld::Ptr ownerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
for (const auto &containerItem : worldObject.containerItems)
{
//LOG_APPEND(Log::LOG_VERBOSE, "-- containerItem cellRef: %s, count: %i, actionCount: %i",
// containerItem.refId.c_str(), containerItem.count, containerItem.actionCount);
if (containerItem.refId.find("$dynamic") != string::npos)
continue;
if (action == BaseEvent::ADD || action == BaseEvent::SET)
if (action == BaseEvent::SET || action == BaseEvent::ADD)
{
// Create a ManualRef to be able to set item charge
MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), containerItem.refId, 1);
@ -102,29 +133,55 @@ void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
newPtr.getCellRef().setEnchantmentCharge(containerItem.enchantmentCharge);
containerStore.add(newPtr, containerItem.count, ownerPtr, true);
}
else if (action == BaseEvent::REMOVE)
}
else if (action == BaseEvent::REMOVE && containerItem.actionCount > 0)
{
// We have to find the right item ourselves because ContainerStore has no method
// accounting for charge
for (const auto ptr : containerStore)
for (const auto itemPtr : containerStore)
{
if (Misc::StringUtils::ciEqual(ptr.getCellRef().getRefId(), containerItem.refId))
if (Misc::StringUtils::ciEqual(itemPtr.getCellRef().getRefId(), containerItem.refId))
{
if (ptr.getRefData().getCount() == containerItem.count &&
ptr.getCellRef().getCharge() == containerItem.charge &&
ptr.getCellRef().getEnchantmentCharge() == containerItem.enchantmentCharge)
if (itemPtr.getCellRef().getCharge() == containerItem.charge &&
itemPtr.getCellRef().getEnchantmentCharge() == containerItem.enchantmentCharge)
{
// Store the sound of the first item in a TAKE_ALL
if (isLocalTakeAll && takeAllSound.empty())
takeAllSound = itemPtr.getClass().getUpSoundId(itemPtr);
// Is this an actor's container? If so, unequip this item if it was equipped
if (ptrFound.getClass().isActor())
{
MWWorld::InventoryStore& invStore = ptrFound.getClass().getInventoryStore(ptrFound);
if (invStore.isEquipped(ptr))
invStore.unequipItemQuantity(ptr, ptrFound, containerItem.count);
if (invStore.isEquipped(itemPtr))
invStore.unequipItemQuantity(itemPtr, ptrFound, containerItem.count);
}
containerStore.remove(ptr, containerItem.actionCount, ownerPtr);
bool isResolved = false;
if (isLocalDrag && isCurrentContainer)
{
MWGui::ContainerWindow* containerWindow = MWBase::Environment::get().getWindowManager()->getContainerWindow();
if (!containerWindow->isOnDragAndDrop())
{
isResolved = containerWindow->dragItemByPtr(itemPtr, containerItem.actionCount);
}
}
if (!isResolved)
{
containerStore.remove(itemPtr, containerItem.actionCount, ownerPtr);
if (isLocalDrag || isLocalTakeAll)
{
MWWorld::Ptr ptrPlayer = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWWorld::ContainerStore &playerStore = ptrPlayer.getClass().getContainerStore(ptrPlayer);
*playerStore.add(containerItem.refId, containerItem.actionCount, ptrPlayer);
}
}
}
}
}
@ -140,16 +197,18 @@ void WorldEvent::editContainers(MWWorld::CellStore* cellStore)
invStore.autoEquip(ptrFound);
}
// If we are in a container, and it happens to be this container, update its view
if (MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_Container))
// If this container was open for us, update its view
if (isCurrentContainer)
{
CurrentContainer *currentContainer = &mwmp::Main::get().getLocalPlayer()->currentContainer;
if (currentContainer->refNumIndex == ptrFound.getCellRef().getRefNum().mIndex &&
currentContainer->mpNum == ptrFound.getCellRef().getMpNum())
if (isLocalTakeAll)
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Container);
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Container, ptrFound);
MWBase::Environment::get().getWindowManager()->playSound(takeAllSound);
}
else
{
MWGui::ContainerWindow* containerWindow = MWBase::Environment::get().getWindowManager()->getContainerWindow();
containerWindow->setPtr(ptrFound);
}
}
}
@ -618,6 +677,41 @@ void WorldEvent::playVideo()
}
}
WorldObject WorldEvent::getWorldObject(const MWWorld::Ptr& ptr)
{
mwmp::WorldObject worldObject;
worldObject.refId = ptr.getCellRef().getRefId();
worldObject.refNumIndex = ptr.getCellRef().getRefNum().mIndex;
worldObject.mpNum = ptr.getCellRef().getMpNum();
return worldObject;
}
void WorldEvent::addContainerItem(mwmp::WorldObject& worldObject, const MWWorld::Ptr& itemPtr, int actionCount)
{
mwmp::ContainerItem containerItem;
containerItem.refId = itemPtr.getCellRef().getRefId();
containerItem.count = itemPtr.getRefData().getCount();
containerItem.charge = itemPtr.getCellRef().getCharge();
containerItem.enchantmentCharge = itemPtr.getCellRef().getEnchantmentCharge();
containerItem.actionCount = actionCount;
worldObject.containerItems.push_back(containerItem);
}
void WorldEvent::addEntireContainer(const MWWorld::Ptr& ptr)
{
MWWorld::ContainerStore& containerStore = ptr.getClass().getContainerStore(ptr);
mwmp::WorldObject worldObject = getWorldObject(ptr);
for (const auto itemPtr : containerStore)
{
addContainerItem(worldObject, itemPtr, itemPtr.getRefData().getCount());
}
addObject(worldObject);
}
void WorldEvent::addObjectPlace(const MWWorld::Ptr& ptr, bool droppedByPlayer)
{
if (ptr.getCellRef().getRefId().find("$dynamic") != string::npos)
@ -988,7 +1082,7 @@ void WorldEvent::sendScriptGlobalShort()
mwmp::Main::get().getNetworking()->getWorldPacket(ID_SCRIPT_GLOBAL_SHORT)->Send();
}
void WorldEvent::sendContainers(MWWorld::CellStore* cellStore)
void WorldEvent::sendCellContainers(MWWorld::CellStore* cellStore)
{
reset();
cell = *cellStore->getCell();
@ -1007,13 +1101,7 @@ void WorldEvent::sendContainers(MWWorld::CellStore* cellStore)
for (const auto itemPtr : containerStore)
{
mwmp::ContainerItem containerItem;
containerItem.refId = itemPtr.getCellRef().getRefId();
containerItem.count = itemPtr.getRefData().getCount();
containerItem.charge = itemPtr.getCellRef().getCharge();
containerItem.enchantmentCharge = itemPtr.getCellRef().getEnchantmentCharge();
worldObject.containerItems.push_back(containerItem);
addContainerItem(worldObject, itemPtr, 0);
}
addObject(worldObject);

@ -41,6 +41,10 @@ namespace mwmp
void playMusic();
void playVideo();
WorldObject getWorldObject(const MWWorld::Ptr& ptr);
void addContainerItem(mwmp::WorldObject& worldObject, const MWWorld::Ptr& itemPtr, int actionCount);
void addEntireContainer(const MWWorld::Ptr& ptr);
void addObjectPlace(const MWWorld::Ptr& ptr, bool droppedByPlayer = false);
void addObjectSpawn(const MWWorld::Ptr& ptr);
void addObjectSpawn(const MWWorld::Ptr& ptr, const MWWorld::Ptr& master);
@ -50,6 +54,7 @@ namespace mwmp
void addObjectScale(const MWWorld::Ptr& ptr, float scale);
void addObjectState(const MWWorld::Ptr& ptr, bool objectState);
void addObjectAnimPlay(const MWWorld::Ptr& ptr, std::string group, int mode);
void addDoorState(const MWWorld::Ptr& ptr, int state);
void addMusicPlay(std::string filename);
void addVideoPlay(std::string filename, bool allowSkipping);
@ -74,7 +79,7 @@ namespace mwmp
void sendScriptMemberShort();
void sendScriptGlobalShort();
void sendContainers(MWWorld::CellStore* cellStore);
void sendCellContainers(MWWorld::CellStore* cellStore);
private:
Networking *getNetworking();

@ -17,11 +17,11 @@ namespace mwmp
{
BaseObjectProcessor::Do(packet, event);
LOG_APPEND(Log::LOG_VERBOSE, "- action: %i", event.action);
LOG_APPEND(Log::LOG_VERBOSE, "- action: %i, containerSubAction: %i", event.action, event.containerSubAction);
// If we've received a request for information, comply with it
if (event.action == mwmp::BaseEvent::REQUEST)
event.sendContainers(ptrCellStore);
event.sendCellContainers(ptrCellStore);
// Otherwise, edit containers based on the information received
else
event.editContainers(ptrCellStore);

@ -85,6 +85,14 @@ namespace mwmp
REQUEST = 3
};
enum CONTAINER_SUBACTION
{
NONE = 0,
DRAG = 1,
DROP = 2,
TAKE_ALL = 3
};
RakNet::RakNetGUID guid;
std::vector<WorldObject> worldObjects;
@ -94,6 +102,7 @@ namespace mwmp
std::string consoleCommand;
unsigned char action; // 0 - Clear and set in entirety, 1 - Add item, 2 - Remove item, 3 - Request items
unsigned char containerSubAction; // 0 - None, 1 - Drag, 2 - Take all
bool isValid;
};

@ -16,6 +16,7 @@ void PacketContainer::Packet(RakNet::BitStream *bs, bool send)
return;
RW(event->action, send);
RW(event->containerSubAction, send);
WorldObject worldObject;
for (unsigned int i = 0; i < event->worldObjectCount; i++)

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