forked from mirror/openmw-tes3mp
Mesh filtering fix
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1 changed files with 4 additions and 1 deletions
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@ -27,12 +27,14 @@ namespace SceneUtil
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, mParent(parent)
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, mFilter(Misc::StringUtils::lowerCase(filter))
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{
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mFilter2 = "tri " + mFilter;
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}
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virtual void apply(osg::Node& node)
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{
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std::string lowerName = Misc::StringUtils::lowerCase(node.getName());
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if (lowerName.find(mFilter) != std::string::npos)
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if ((lowerName.size() >= mFilter.size() && lowerName.compare(0, mFilter.size(), mFilter) == 0)
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|| (lowerName.size() >= mFilter2.size() && lowerName.compare(0, mFilter2.size(), mFilter2) == 0))
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{
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mParent->addChild(&node);
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}
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@ -43,6 +45,7 @@ namespace SceneUtil
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private:
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osg::ref_ptr<osg::Group> mParent;
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std::string mFilter;
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std::string mFilter2;
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};
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osg::ref_ptr<osg::Node> attach(osg::ref_ptr<osg::Node> toAttach, osg::Node *master, const std::string &filter, const std::string &attachNode)
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